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authorSamuel Thibault <samuel.thibault@ens-lyon.org>2013-07-27 22:07:53 +0000
committerSamuel Thibault <samuel.thibault@ens-lyon.org>2013-07-27 22:07:53 +0000
commit4fbe7358c7747a9165f776eb19addbb9baf7def2 (patch)
treebc7076b4f6d10c2cc2942539bb666e50f0b66954 /libdde_linux26/contrib/lib/bitmap.c
parent21adb5284111190057db245cfc2b54091920c373 (diff)
rename libdde_linux26 into libdde-linux26 to make dpkg-source happy
Diffstat (limited to 'libdde_linux26/contrib/lib/bitmap.c')
-rw-r--r--libdde_linux26/contrib/lib/bitmap.c1020
1 files changed, 0 insertions, 1020 deletions
diff --git a/libdde_linux26/contrib/lib/bitmap.c b/libdde_linux26/contrib/lib/bitmap.c
deleted file mode 100644
index 35a1f7ff..00000000
--- a/libdde_linux26/contrib/lib/bitmap.c
+++ /dev/null
@@ -1,1020 +0,0 @@
-/*
- * lib/bitmap.c
- * Helper functions for bitmap.h.
- *
- * This source code is licensed under the GNU General Public License,
- * Version 2. See the file COPYING for more details.
- */
-#include <linux/module.h>
-#include <linux/ctype.h>
-#include <linux/errno.h>
-#include <linux/bitmap.h>
-#include <linux/bitops.h>
-#include <asm/uaccess.h>
-
-/*
- * bitmaps provide an array of bits, implemented using an an
- * array of unsigned longs. The number of valid bits in a
- * given bitmap does _not_ need to be an exact multiple of
- * BITS_PER_LONG.
- *
- * The possible unused bits in the last, partially used word
- * of a bitmap are 'don't care'. The implementation makes
- * no particular effort to keep them zero. It ensures that
- * their value will not affect the results of any operation.
- * The bitmap operations that return Boolean (bitmap_empty,
- * for example) or scalar (bitmap_weight, for example) results
- * carefully filter out these unused bits from impacting their
- * results.
- *
- * These operations actually hold to a slightly stronger rule:
- * if you don't input any bitmaps to these ops that have some
- * unused bits set, then they won't output any set unused bits
- * in output bitmaps.
- *
- * The byte ordering of bitmaps is more natural on little
- * endian architectures. See the big-endian headers
- * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
- * for the best explanations of this ordering.
- */
-
-int __bitmap_empty(const unsigned long *bitmap, int bits)
-{
- int k, lim = bits/BITS_PER_LONG;
- for (k = 0; k < lim; ++k)
- if (bitmap[k])
- return 0;
-
- if (bits % BITS_PER_LONG)
- if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
- return 0;
-
- return 1;
-}
-EXPORT_SYMBOL(__bitmap_empty);
-
-int __bitmap_full(const unsigned long *bitmap, int bits)
-{
- int k, lim = bits/BITS_PER_LONG;
- for (k = 0; k < lim; ++k)
- if (~bitmap[k])
- return 0;
-
- if (bits % BITS_PER_LONG)
- if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
- return 0;
-
- return 1;
-}
-EXPORT_SYMBOL(__bitmap_full);
-
-int __bitmap_equal(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k, lim = bits/BITS_PER_LONG;
- for (k = 0; k < lim; ++k)
- if (bitmap1[k] != bitmap2[k])
- return 0;
-
- if (bits % BITS_PER_LONG)
- if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
- return 0;
-
- return 1;
-}
-EXPORT_SYMBOL(__bitmap_equal);
-
-void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits)
-{
- int k, lim = bits/BITS_PER_LONG;
- for (k = 0; k < lim; ++k)
- dst[k] = ~src[k];
-
- if (bits % BITS_PER_LONG)
- dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
-}
-EXPORT_SYMBOL(__bitmap_complement);
-
-/**
- * __bitmap_shift_right - logical right shift of the bits in a bitmap
- * @dst : destination bitmap
- * @src : source bitmap
- * @shift : shift by this many bits
- * @bits : bitmap size, in bits
- *
- * Shifting right (dividing) means moving bits in the MS -> LS bit
- * direction. Zeros are fed into the vacated MS positions and the
- * LS bits shifted off the bottom are lost.
- */
-void __bitmap_shift_right(unsigned long *dst,
- const unsigned long *src, int shift, int bits)
-{
- int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
- int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
- unsigned long mask = (1UL << left) - 1;
- for (k = 0; off + k < lim; ++k) {
- unsigned long upper, lower;
-
- /*
- * If shift is not word aligned, take lower rem bits of
- * word above and make them the top rem bits of result.
- */
- if (!rem || off + k + 1 >= lim)
- upper = 0;
- else {
- upper = src[off + k + 1];
- if (off + k + 1 == lim - 1 && left)
- upper &= mask;
- }
- lower = src[off + k];
- if (left && off + k == lim - 1)
- lower &= mask;
- dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem;
- if (left && k == lim - 1)
- dst[k] &= mask;
- }
- if (off)
- memset(&dst[lim - off], 0, off*sizeof(unsigned long));
-}
-EXPORT_SYMBOL(__bitmap_shift_right);
-
-
-/**
- * __bitmap_shift_left - logical left shift of the bits in a bitmap
- * @dst : destination bitmap
- * @src : source bitmap
- * @shift : shift by this many bits
- * @bits : bitmap size, in bits
- *
- * Shifting left (multiplying) means moving bits in the LS -> MS
- * direction. Zeros are fed into the vacated LS bit positions
- * and those MS bits shifted off the top are lost.
- */
-
-void __bitmap_shift_left(unsigned long *dst,
- const unsigned long *src, int shift, int bits)
-{
- int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
- int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
- for (k = lim - off - 1; k >= 0; --k) {
- unsigned long upper, lower;
-
- /*
- * If shift is not word aligned, take upper rem bits of
- * word below and make them the bottom rem bits of result.
- */
- if (rem && k > 0)
- lower = src[k - 1];
- else
- lower = 0;
- upper = src[k];
- if (left && k == lim - 1)
- upper &= (1UL << left) - 1;
- dst[k + off] = lower >> (BITS_PER_LONG - rem) | upper << rem;
- if (left && k + off == lim - 1)
- dst[k + off] &= (1UL << left) - 1;
- }
- if (off)
- memset(dst, 0, off*sizeof(unsigned long));
-}
-EXPORT_SYMBOL(__bitmap_shift_left);
-
-void __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k;
- int nr = BITS_TO_LONGS(bits);
-
- for (k = 0; k < nr; k++)
- dst[k] = bitmap1[k] & bitmap2[k];
-}
-EXPORT_SYMBOL(__bitmap_and);
-
-void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k;
- int nr = BITS_TO_LONGS(bits);
-
- for (k = 0; k < nr; k++)
- dst[k] = bitmap1[k] | bitmap2[k];
-}
-EXPORT_SYMBOL(__bitmap_or);
-
-void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k;
- int nr = BITS_TO_LONGS(bits);
-
- for (k = 0; k < nr; k++)
- dst[k] = bitmap1[k] ^ bitmap2[k];
-}
-EXPORT_SYMBOL(__bitmap_xor);
-
-void __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k;
- int nr = BITS_TO_LONGS(bits);
-
- for (k = 0; k < nr; k++)
- dst[k] = bitmap1[k] & ~bitmap2[k];
-}
-EXPORT_SYMBOL(__bitmap_andnot);
-
-int __bitmap_intersects(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k, lim = bits/BITS_PER_LONG;
- for (k = 0; k < lim; ++k)
- if (bitmap1[k] & bitmap2[k])
- return 1;
-
- if (bits % BITS_PER_LONG)
- if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
- return 1;
- return 0;
-}
-EXPORT_SYMBOL(__bitmap_intersects);
-
-int __bitmap_subset(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k, lim = bits/BITS_PER_LONG;
- for (k = 0; k < lim; ++k)
- if (bitmap1[k] & ~bitmap2[k])
- return 0;
-
- if (bits % BITS_PER_LONG)
- if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
- return 0;
- return 1;
-}
-EXPORT_SYMBOL(__bitmap_subset);
-
-int __bitmap_weight(const unsigned long *bitmap, int bits)
-{
- int k, w = 0, lim = bits/BITS_PER_LONG;
-
- for (k = 0; k < lim; k++)
- w += hweight_long(bitmap[k]);
-
- if (bits % BITS_PER_LONG)
- w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
-
- return w;
-}
-EXPORT_SYMBOL(__bitmap_weight);
-
-/*
- * Bitmap printing & parsing functions: first version by Bill Irwin,
- * second version by Paul Jackson, third by Joe Korty.
- */
-
-#define CHUNKSZ 32
-#define nbits_to_hold_value(val) fls(val)
-#define unhex(c) (isdigit(c) ? (c - '0') : (toupper(c) - 'A' + 10))
-#define BASEDEC 10 /* fancier cpuset lists input in decimal */
-
-/**
- * bitmap_scnprintf - convert bitmap to an ASCII hex string.
- * @buf: byte buffer into which string is placed
- * @buflen: reserved size of @buf, in bytes
- * @maskp: pointer to bitmap to convert
- * @nmaskbits: size of bitmap, in bits
- *
- * Exactly @nmaskbits bits are displayed. Hex digits are grouped into
- * comma-separated sets of eight digits per set.
- */
-int bitmap_scnprintf(char *buf, unsigned int buflen,
- const unsigned long *maskp, int nmaskbits)
-{
- int i, word, bit, len = 0;
- unsigned long val;
- const char *sep = "";
- int chunksz;
- u32 chunkmask;
-
- chunksz = nmaskbits & (CHUNKSZ - 1);
- if (chunksz == 0)
- chunksz = CHUNKSZ;
-
- i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ;
- for (; i >= 0; i -= CHUNKSZ) {
- chunkmask = ((1ULL << chunksz) - 1);
- word = i / BITS_PER_LONG;
- bit = i % BITS_PER_LONG;
- val = (maskp[word] >> bit) & chunkmask;
- len += scnprintf(buf+len, buflen-len, "%s%0*lx", sep,
- (chunksz+3)/4, val);
- chunksz = CHUNKSZ;
- sep = ",";
- }
- return len;
-}
-EXPORT_SYMBOL(bitmap_scnprintf);
-
-/**
- * __bitmap_parse - convert an ASCII hex string into a bitmap.
- * @buf: pointer to buffer containing string.
- * @buflen: buffer size in bytes. If string is smaller than this
- * then it must be terminated with a \0.
- * @is_user: location of buffer, 0 indicates kernel space
- * @maskp: pointer to bitmap array that will contain result.
- * @nmaskbits: size of bitmap, in bits.
- *
- * Commas group hex digits into chunks. Each chunk defines exactly 32
- * bits of the resultant bitmask. No chunk may specify a value larger
- * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
- * then leading 0-bits are prepended. %-EINVAL is returned for illegal
- * characters and for grouping errors such as "1,,5", ",44", "," and "".
- * Leading and trailing whitespace accepted, but not embedded whitespace.
- */
-int __bitmap_parse(const char *buf, unsigned int buflen,
- int is_user, unsigned long *maskp,
- int nmaskbits)
-{
- int c, old_c, totaldigits, ndigits, nchunks, nbits;
- u32 chunk;
- const char __user *ubuf = buf;
-
- bitmap_zero(maskp, nmaskbits);
-
- nchunks = nbits = totaldigits = c = 0;
- do {
- chunk = ndigits = 0;
-
- /* Get the next chunk of the bitmap */
- while (buflen) {
- old_c = c;
- if (is_user) {
- if (__get_user(c, ubuf++))
- return -EFAULT;
- }
- else
- c = *buf++;
- buflen--;
- if (isspace(c))
- continue;
-
- /*
- * If the last character was a space and the current
- * character isn't '\0', we've got embedded whitespace.
- * This is a no-no, so throw an error.
- */
- if (totaldigits && c && isspace(old_c))
- return -EINVAL;
-
- /* A '\0' or a ',' signal the end of the chunk */
- if (c == '\0' || c == ',')
- break;
-
- if (!isxdigit(c))
- return -EINVAL;
-
- /*
- * Make sure there are at least 4 free bits in 'chunk'.
- * If not, this hexdigit will overflow 'chunk', so
- * throw an error.
- */
- if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1))
- return -EOVERFLOW;
-
- chunk = (chunk << 4) | unhex(c);
- ndigits++; totaldigits++;
- }
- if (ndigits == 0)
- return -EINVAL;
- if (nchunks == 0 && chunk == 0)
- continue;
-
- __bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
- *maskp |= chunk;
- nchunks++;
- nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;
- if (nbits > nmaskbits)
- return -EOVERFLOW;
- } while (buflen && c == ',');
-
- return 0;
-}
-EXPORT_SYMBOL(__bitmap_parse);
-
-/**
- * bitmap_parse_user()
- *
- * @ubuf: pointer to user buffer containing string.
- * @ulen: buffer size in bytes. If string is smaller than this
- * then it must be terminated with a \0.
- * @maskp: pointer to bitmap array that will contain result.
- * @nmaskbits: size of bitmap, in bits.
- *
- * Wrapper for __bitmap_parse(), providing it with user buffer.
- *
- * We cannot have this as an inline function in bitmap.h because it needs
- * linux/uaccess.h to get the access_ok() declaration and this causes
- * cyclic dependencies.
- */
-int bitmap_parse_user(const char __user *ubuf,
- unsigned int ulen, unsigned long *maskp,
- int nmaskbits)
-{
- if (!access_ok(VERIFY_READ, ubuf, ulen))
- return -EFAULT;
- return __bitmap_parse((const char *)ubuf, ulen, 1, maskp, nmaskbits);
-}
-EXPORT_SYMBOL(bitmap_parse_user);
-
-/*
- * bscnl_emit(buf, buflen, rbot, rtop, bp)
- *
- * Helper routine for bitmap_scnlistprintf(). Write decimal number
- * or range to buf, suppressing output past buf+buflen, with optional
- * comma-prefix. Return len of what would be written to buf, if it
- * all fit.
- */
-static inline int bscnl_emit(char *buf, int buflen, int rbot, int rtop, int len)
-{
- if (len > 0)
- len += scnprintf(buf + len, buflen - len, ",");
- if (rbot == rtop)
- len += scnprintf(buf + len, buflen - len, "%d", rbot);
- else
- len += scnprintf(buf + len, buflen - len, "%d-%d", rbot, rtop);
- return len;
-}
-
-/**
- * bitmap_scnlistprintf - convert bitmap to list format ASCII string
- * @buf: byte buffer into which string is placed
- * @buflen: reserved size of @buf, in bytes
- * @maskp: pointer to bitmap to convert
- * @nmaskbits: size of bitmap, in bits
- *
- * Output format is a comma-separated list of decimal numbers and
- * ranges. Consecutively set bits are shown as two hyphen-separated
- * decimal numbers, the smallest and largest bit numbers set in
- * the range. Output format is compatible with the format
- * accepted as input by bitmap_parselist().
- *
- * The return value is the number of characters which would be
- * generated for the given input, excluding the trailing '\0', as
- * per ISO C99.
- */
-int bitmap_scnlistprintf(char *buf, unsigned int buflen,
- const unsigned long *maskp, int nmaskbits)
-{
- int len = 0;
- /* current bit is 'cur', most recently seen range is [rbot, rtop] */
- int cur, rbot, rtop;
-
- if (buflen == 0)
- return 0;
- buf[0] = 0;
-
- rbot = cur = find_first_bit(maskp, nmaskbits);
- while (cur < nmaskbits) {
- rtop = cur;
- cur = find_next_bit(maskp, nmaskbits, cur+1);
- if (cur >= nmaskbits || cur > rtop + 1) {
- len = bscnl_emit(buf, buflen, rbot, rtop, len);
- rbot = cur;
- }
- }
- return len;
-}
-EXPORT_SYMBOL(bitmap_scnlistprintf);
-
-/**
- * bitmap_parselist - convert list format ASCII string to bitmap
- * @bp: read nul-terminated user string from this buffer
- * @maskp: write resulting mask here
- * @nmaskbits: number of bits in mask to be written
- *
- * Input format is a comma-separated list of decimal numbers and
- * ranges. Consecutively set bits are shown as two hyphen-separated
- * decimal numbers, the smallest and largest bit numbers set in
- * the range.
- *
- * Returns 0 on success, -errno on invalid input strings.
- * Error values:
- * %-EINVAL: second number in range smaller than first
- * %-EINVAL: invalid character in string
- * %-ERANGE: bit number specified too large for mask
- */
-int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits)
-{
- unsigned a, b;
-
- bitmap_zero(maskp, nmaskbits);
- do {
- if (!isdigit(*bp))
- return -EINVAL;
- b = a = simple_strtoul(bp, (char **)&bp, BASEDEC);
- if (*bp == '-') {
- bp++;
- if (!isdigit(*bp))
- return -EINVAL;
- b = simple_strtoul(bp, (char **)&bp, BASEDEC);
- }
- if (!(a <= b))
- return -EINVAL;
- if (b >= nmaskbits)
- return -ERANGE;
- while (a <= b) {
- set_bit(a, maskp);
- a++;
- }
- if (*bp == ',')
- bp++;
- } while (*bp != '\0' && *bp != '\n');
- return 0;
-}
-EXPORT_SYMBOL(bitmap_parselist);
-
-/**
- * bitmap_pos_to_ord(buf, pos, bits)
- * @buf: pointer to a bitmap
- * @pos: a bit position in @buf (0 <= @pos < @bits)
- * @bits: number of valid bit positions in @buf
- *
- * Map the bit at position @pos in @buf (of length @bits) to the
- * ordinal of which set bit it is. If it is not set or if @pos
- * is not a valid bit position, map to -1.
- *
- * If for example, just bits 4 through 7 are set in @buf, then @pos
- * values 4 through 7 will get mapped to 0 through 3, respectively,
- * and other @pos values will get mapped to 0. When @pos value 7
- * gets mapped to (returns) @ord value 3 in this example, that means
- * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
- *
- * The bit positions 0 through @bits are valid positions in @buf.
- */
-static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits)
-{
- int i, ord;
-
- if (pos < 0 || pos >= bits || !test_bit(pos, buf))
- return -1;
-
- i = find_first_bit(buf, bits);
- ord = 0;
- while (i < pos) {
- i = find_next_bit(buf, bits, i + 1);
- ord++;
- }
- BUG_ON(i != pos);
-
- return ord;
-}
-
-/**
- * bitmap_ord_to_pos(buf, ord, bits)
- * @buf: pointer to bitmap
- * @ord: ordinal bit position (n-th set bit, n >= 0)
- * @bits: number of valid bit positions in @buf
- *
- * Map the ordinal offset of bit @ord in @buf to its position in @buf.
- * Value of @ord should be in range 0 <= @ord < weight(buf), else
- * results are undefined.
- *
- * If for example, just bits 4 through 7 are set in @buf, then @ord
- * values 0 through 3 will get mapped to 4 through 7, respectively,
- * and all other @ord values return undefined values. When @ord value 3
- * gets mapped to (returns) @pos value 7 in this example, that means
- * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
- *
- * The bit positions 0 through @bits are valid positions in @buf.
- */
-static int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
-{
- int pos = 0;
-
- if (ord >= 0 && ord < bits) {
- int i;
-
- for (i = find_first_bit(buf, bits);
- i < bits && ord > 0;
- i = find_next_bit(buf, bits, i + 1))
- ord--;
- if (i < bits && ord == 0)
- pos = i;
- }
-
- return pos;
-}
-
-/**
- * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
- * @dst: remapped result
- * @src: subset to be remapped
- * @old: defines domain of map
- * @new: defines range of map
- * @bits: number of bits in each of these bitmaps
- *
- * Let @old and @new define a mapping of bit positions, such that
- * whatever position is held by the n-th set bit in @old is mapped
- * to the n-th set bit in @new. In the more general case, allowing
- * for the possibility that the weight 'w' of @new is less than the
- * weight of @old, map the position of the n-th set bit in @old to
- * the position of the m-th set bit in @new, where m == n % w.
- *
- * If either of the @old and @new bitmaps are empty, or if @src and
- * @dst point to the same location, then this routine copies @src
- * to @dst.
- *
- * The positions of unset bits in @old are mapped to themselves
- * (the identify map).
- *
- * Apply the above specified mapping to @src, placing the result in
- * @dst, clearing any bits previously set in @dst.
- *
- * For example, lets say that @old has bits 4 through 7 set, and
- * @new has bits 12 through 15 set. This defines the mapping of bit
- * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
- * bit positions unchanged. So if say @src comes into this routine
- * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
- * 13 and 15 set.
- */
-void bitmap_remap(unsigned long *dst, const unsigned long *src,
- const unsigned long *old, const unsigned long *new,
- int bits)
-{
- int oldbit, w;
-
- if (dst == src) /* following doesn't handle inplace remaps */
- return;
- bitmap_zero(dst, bits);
-
- w = bitmap_weight(new, bits);
- for (oldbit = find_first_bit(src, bits);
- oldbit < bits;
- oldbit = find_next_bit(src, bits, oldbit + 1)) {
- int n = bitmap_pos_to_ord(old, oldbit, bits);
- if (n < 0 || w == 0)
- set_bit(oldbit, dst); /* identity map */
- else
- set_bit(bitmap_ord_to_pos(new, n % w, bits), dst);
- }
-}
-EXPORT_SYMBOL(bitmap_remap);
-
-/**
- * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
- * @oldbit: bit position to be mapped
- * @old: defines domain of map
- * @new: defines range of map
- * @bits: number of bits in each of these bitmaps
- *
- * Let @old and @new define a mapping of bit positions, such that
- * whatever position is held by the n-th set bit in @old is mapped
- * to the n-th set bit in @new. In the more general case, allowing
- * for the possibility that the weight 'w' of @new is less than the
- * weight of @old, map the position of the n-th set bit in @old to
- * the position of the m-th set bit in @new, where m == n % w.
- *
- * The positions of unset bits in @old are mapped to themselves
- * (the identify map).
- *
- * Apply the above specified mapping to bit position @oldbit, returning
- * the new bit position.
- *
- * For example, lets say that @old has bits 4 through 7 set, and
- * @new has bits 12 through 15 set. This defines the mapping of bit
- * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
- * bit positions unchanged. So if say @oldbit is 5, then this routine
- * returns 13.
- */
-int bitmap_bitremap(int oldbit, const unsigned long *old,
- const unsigned long *new, int bits)
-{
- int w = bitmap_weight(new, bits);
- int n = bitmap_pos_to_ord(old, oldbit, bits);
- if (n < 0 || w == 0)
- return oldbit;
- else
- return bitmap_ord_to_pos(new, n % w, bits);
-}
-EXPORT_SYMBOL(bitmap_bitremap);
-
-/**
- * bitmap_onto - translate one bitmap relative to another
- * @dst: resulting translated bitmap
- * @orig: original untranslated bitmap
- * @relmap: bitmap relative to which translated
- * @bits: number of bits in each of these bitmaps
- *
- * Set the n-th bit of @dst iff there exists some m such that the
- * n-th bit of @relmap is set, the m-th bit of @orig is set, and
- * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
- * (If you understood the previous sentence the first time your
- * read it, you're overqualified for your current job.)
- *
- * In other words, @orig is mapped onto (surjectively) @dst,
- * using the the map { <n, m> | the n-th bit of @relmap is the
- * m-th set bit of @relmap }.
- *
- * Any set bits in @orig above bit number W, where W is the
- * weight of (number of set bits in) @relmap are mapped nowhere.
- * In particular, if for all bits m set in @orig, m >= W, then
- * @dst will end up empty. In situations where the possibility
- * of such an empty result is not desired, one way to avoid it is
- * to use the bitmap_fold() operator, below, to first fold the
- * @orig bitmap over itself so that all its set bits x are in the
- * range 0 <= x < W. The bitmap_fold() operator does this by
- * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
- *
- * Example [1] for bitmap_onto():
- * Let's say @relmap has bits 30-39 set, and @orig has bits
- * 1, 3, 5, 7, 9 and 11 set. Then on return from this routine,
- * @dst will have bits 31, 33, 35, 37 and 39 set.
- *
- * When bit 0 is set in @orig, it means turn on the bit in
- * @dst corresponding to whatever is the first bit (if any)
- * that is turned on in @relmap. Since bit 0 was off in the
- * above example, we leave off that bit (bit 30) in @dst.
- *
- * When bit 1 is set in @orig (as in the above example), it
- * means turn on the bit in @dst corresponding to whatever
- * is the second bit that is turned on in @relmap. The second
- * bit in @relmap that was turned on in the above example was
- * bit 31, so we turned on bit 31 in @dst.
- *
- * Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
- * because they were the 4th, 6th, 8th and 10th set bits
- * set in @relmap, and the 4th, 6th, 8th and 10th bits of
- * @orig (i.e. bits 3, 5, 7 and 9) were also set.
- *
- * When bit 11 is set in @orig, it means turn on the bit in
- * @dst corresponding to whatever is the twelth bit that is
- * turned on in @relmap. In the above example, there were
- * only ten bits turned on in @relmap (30..39), so that bit
- * 11 was set in @orig had no affect on @dst.
- *
- * Example [2] for bitmap_fold() + bitmap_onto():
- * Let's say @relmap has these ten bits set:
- * 40 41 42 43 45 48 53 61 74 95
- * (for the curious, that's 40 plus the first ten terms of the
- * Fibonacci sequence.)
- *
- * Further lets say we use the following code, invoking
- * bitmap_fold() then bitmap_onto, as suggested above to
- * avoid the possitility of an empty @dst result:
- *
- * unsigned long *tmp; // a temporary bitmap's bits
- *
- * bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
- * bitmap_onto(dst, tmp, relmap, bits);
- *
- * Then this table shows what various values of @dst would be, for
- * various @orig's. I list the zero-based positions of each set bit.
- * The tmp column shows the intermediate result, as computed by
- * using bitmap_fold() to fold the @orig bitmap modulo ten
- * (the weight of @relmap).
- *
- * @orig tmp @dst
- * 0 0 40
- * 1 1 41
- * 9 9 95
- * 10 0 40 (*)
- * 1 3 5 7 1 3 5 7 41 43 48 61
- * 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45
- * 0 9 18 27 0 9 8 7 40 61 74 95
- * 0 10 20 30 0 40
- * 0 11 22 33 0 1 2 3 40 41 42 43
- * 0 12 24 36 0 2 4 6 40 42 45 53
- * 78 102 211 1 2 8 41 42 74 (*)
- *
- * (*) For these marked lines, if we hadn't first done bitmap_fold()
- * into tmp, then the @dst result would have been empty.
- *
- * If either of @orig or @relmap is empty (no set bits), then @dst
- * will be returned empty.
- *
- * If (as explained above) the only set bits in @orig are in positions
- * m where m >= W, (where W is the weight of @relmap) then @dst will
- * once again be returned empty.
- *
- * All bits in @dst not set by the above rule are cleared.
- */
-void bitmap_onto(unsigned long *dst, const unsigned long *orig,
- const unsigned long *relmap, int bits)
-{
- int n, m; /* same meaning as in above comment */
-
- if (dst == orig) /* following doesn't handle inplace mappings */
- return;
- bitmap_zero(dst, bits);
-
- /*
- * The following code is a more efficient, but less
- * obvious, equivalent to the loop:
- * for (m = 0; m < bitmap_weight(relmap, bits); m++) {
- * n = bitmap_ord_to_pos(orig, m, bits);
- * if (test_bit(m, orig))
- * set_bit(n, dst);
- * }
- */
-
- m = 0;
- for (n = find_first_bit(relmap, bits);
- n < bits;
- n = find_next_bit(relmap, bits, n + 1)) {
- /* m == bitmap_pos_to_ord(relmap, n, bits) */
- if (test_bit(m, orig))
- set_bit(n, dst);
- m++;
- }
-}
-EXPORT_SYMBOL(bitmap_onto);
-
-/**
- * bitmap_fold - fold larger bitmap into smaller, modulo specified size
- * @dst: resulting smaller bitmap
- * @orig: original larger bitmap
- * @sz: specified size
- * @bits: number of bits in each of these bitmaps
- *
- * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
- * Clear all other bits in @dst. See further the comment and
- * Example [2] for bitmap_onto() for why and how to use this.
- */
-void bitmap_fold(unsigned long *dst, const unsigned long *orig,
- int sz, int bits)
-{
- int oldbit;
-
- if (dst == orig) /* following doesn't handle inplace mappings */
- return;
- bitmap_zero(dst, bits);
-
- for (oldbit = find_first_bit(orig, bits);
- oldbit < bits;
- oldbit = find_next_bit(orig, bits, oldbit + 1))
- set_bit(oldbit % sz, dst);
-}
-EXPORT_SYMBOL(bitmap_fold);
-
-/*
- * Common code for bitmap_*_region() routines.
- * bitmap: array of unsigned longs corresponding to the bitmap
- * pos: the beginning of the region
- * order: region size (log base 2 of number of bits)
- * reg_op: operation(s) to perform on that region of bitmap
- *
- * Can set, verify and/or release a region of bits in a bitmap,
- * depending on which combination of REG_OP_* flag bits is set.
- *
- * A region of a bitmap is a sequence of bits in the bitmap, of
- * some size '1 << order' (a power of two), aligned to that same
- * '1 << order' power of two.
- *
- * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
- * Returns 0 in all other cases and reg_ops.
- */
-
-enum {
- REG_OP_ISFREE, /* true if region is all zero bits */
- REG_OP_ALLOC, /* set all bits in region */
- REG_OP_RELEASE, /* clear all bits in region */
-};
-
-static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op)
-{
- int nbits_reg; /* number of bits in region */
- int index; /* index first long of region in bitmap */
- int offset; /* bit offset region in bitmap[index] */
- int nlongs_reg; /* num longs spanned by region in bitmap */
- int nbitsinlong; /* num bits of region in each spanned long */
- unsigned long mask; /* bitmask for one long of region */
- int i; /* scans bitmap by longs */
- int ret = 0; /* return value */
-
- /*
- * Either nlongs_reg == 1 (for small orders that fit in one long)
- * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
- */
- nbits_reg = 1 << order;
- index = pos / BITS_PER_LONG;
- offset = pos - (index * BITS_PER_LONG);
- nlongs_reg = BITS_TO_LONGS(nbits_reg);
- nbitsinlong = min(nbits_reg, BITS_PER_LONG);
-
- /*
- * Can't do "mask = (1UL << nbitsinlong) - 1", as that
- * overflows if nbitsinlong == BITS_PER_LONG.
- */
- mask = (1UL << (nbitsinlong - 1));
- mask += mask - 1;
- mask <<= offset;
-
- switch (reg_op) {
- case REG_OP_ISFREE:
- for (i = 0; i < nlongs_reg; i++) {
- if (bitmap[index + i] & mask)
- goto done;
- }
- ret = 1; /* all bits in region free (zero) */
- break;
-
- case REG_OP_ALLOC:
- for (i = 0; i < nlongs_reg; i++)
- bitmap[index + i] |= mask;
- break;
-
- case REG_OP_RELEASE:
- for (i = 0; i < nlongs_reg; i++)
- bitmap[index + i] &= ~mask;
- break;
- }
-done:
- return ret;
-}
-
-/**
- * bitmap_find_free_region - find a contiguous aligned mem region
- * @bitmap: array of unsigned longs corresponding to the bitmap
- * @bits: number of bits in the bitmap
- * @order: region size (log base 2 of number of bits) to find
- *
- * Find a region of free (zero) bits in a @bitmap of @bits bits and
- * allocate them (set them to one). Only consider regions of length
- * a power (@order) of two, aligned to that power of two, which
- * makes the search algorithm much faster.
- *
- * Return the bit offset in bitmap of the allocated region,
- * or -errno on failure.
- */
-int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
-{
- int pos, end; /* scans bitmap by regions of size order */
-
- for (pos = 0 ; (end = pos + (1 << order)) <= bits; pos = end) {
- if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
- continue;
- __reg_op(bitmap, pos, order, REG_OP_ALLOC);
- return pos;
- }
- return -ENOMEM;
-}
-EXPORT_SYMBOL(bitmap_find_free_region);
-
-/**
- * bitmap_release_region - release allocated bitmap region
- * @bitmap: array of unsigned longs corresponding to the bitmap
- * @pos: beginning of bit region to release
- * @order: region size (log base 2 of number of bits) to release
- *
- * This is the complement to __bitmap_find_free_region() and releases
- * the found region (by clearing it in the bitmap).
- *
- * No return value.
- */
-void bitmap_release_region(unsigned long *bitmap, int pos, int order)
-{
- __reg_op(bitmap, pos, order, REG_OP_RELEASE);
-}
-EXPORT_SYMBOL(bitmap_release_region);
-
-/**
- * bitmap_allocate_region - allocate bitmap region
- * @bitmap: array of unsigned longs corresponding to the bitmap
- * @pos: beginning of bit region to allocate
- * @order: region size (log base 2 of number of bits) to allocate
- *
- * Allocate (set bits in) a specified region of a bitmap.
- *
- * Return 0 on success, or %-EBUSY if specified region wasn't
- * free (not all bits were zero).
- */
-int bitmap_allocate_region(unsigned long *bitmap, int pos, int order)
-{
- if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
- return -EBUSY;
- __reg_op(bitmap, pos, order, REG_OP_ALLOC);
- return 0;
-}
-EXPORT_SYMBOL(bitmap_allocate_region);
-
-/**
- * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
- * @dst: destination buffer
- * @src: bitmap to copy
- * @nbits: number of bits in the bitmap
- *
- * Require nbits % BITS_PER_LONG == 0.
- */
-void bitmap_copy_le(void *dst, const unsigned long *src, int nbits)
-{
- unsigned long *d = dst;
- int i;
-
- for (i = 0; i < nbits/BITS_PER_LONG; i++) {
- if (BITS_PER_LONG == 64)
- d[i] = cpu_to_le64(src[i]);
- else
- d[i] = cpu_to_le32(src[i]);
- }
-}
-EXPORT_SYMBOL(bitmap_copy_le);