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#ifndef _ddekit_lock_h
#define _ddekit_lock_h
struct ddekit_lock;
/** Initialize a DDEKit lock.
*
* \ingroup DDEKit_synchronization
*/
void _ddekit_lock_init (struct ddekit_lock **mtx);
/** Uninitialize a DDEKit lock.
*
* \ingroup DDEKit_synchronization
*/
void _ddekit_lock_deinit (struct ddekit_lock **mtx);
/** Acquire a lock.
*
* \ingroup DDEKit_synchronization
*/
void _ddekit_lock_lock (struct ddekit_lock **mtx);
/** Acquire a lock, non-blocking.
*
* \ingroup DDEKit_synchronization
*/
int _ddekit_lock_try_lock(struct ddekit_lock **mtx);
/** Unlock function.
*
* \ingroup DDEKit_synchronization
*/
void _ddekit_lock_unlock (struct ddekit_lock **mtx);
/** Get lock owner.
*
* \ingroup DDEKit_synchronization
*/
int _ddekit_lock_owner(struct ddekit_lock **mtx);
// definition of ddekit_lock_t
typedef struct ddekit_lock *ddekit_lock_t;
// common prototypes
static void ddekit_lock_init_locked(ddekit_lock_t *mtx);
static void ddekit_lock_init_unlocked(ddekit_lock_t *mtx);
#define ddekit_lock_init ddekit_lock_init_unlocked
static void ddekit_lock_deinit (ddekit_lock_t *mtx);
static void ddekit_lock_lock (ddekit_lock_t *mtx);
static int ddekit_lock_try_lock(ddekit_lock_t *mtx); // returns 0 on success, != 0 if it would block
static void ddekit_lock_unlock (ddekit_lock_t *mtx);
// inline implementation or inline call to non-inline implementation
#include "ddekit/inline.h"
static INLINE void ddekit_lock_init_unlocked(ddekit_lock_t *mtx) {
_ddekit_lock_init(mtx);
}
static INLINE void ddekit_lock_init_locked(ddekit_lock_t *mtx) {
_ddekit_lock_init(mtx);
_ddekit_lock_lock(mtx);
}
static INLINE void ddekit_lock_deinit(ddekit_lock_t *mtx) {
_ddekit_lock_deinit(mtx);
}
static INLINE void ddekit_lock_lock(ddekit_lock_t *mtx) {
_ddekit_lock_lock(mtx);
}
static INLINE int ddekit_lock_try_lock(ddekit_lock_t *mtx) {
return _ddekit_lock_try_lock(mtx);
}
static INLINE void ddekit_lock_unlock(ddekit_lock_t *mtx) {
_ddekit_lock_unlock(mtx);
}
static INLINE int ddekit_lock_owner(ddekit_lock_t *mtx) {
return _ddekit_lock_owner(mtx);
}
#endif
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