diff options
author | Michael Banck <mbanck@debian.org> | 2005-05-17 16:43:06 +0000 |
---|---|---|
committer | Michael Banck <mbanck@debian.org> | 2005-05-17 16:43:06 +0000 |
commit | 6f3b40940bb6eb76f89358c467773776f8dd5cdb (patch) | |
tree | 960f2090b3afd51eed0c2e7a9061da0c2e1d0c30 /debian/patches | |
parent | 1a65a2a986a4b3f945c6e65ae8977f4ef9a6b9f2 (diff) |
* debian/patches/pflocal.patch: New patch by Neal Walfield.
Diffstat (limited to 'debian/patches')
-rw-r--r-- | debian/patches/pflocal.patch | 719 |
1 files changed, 719 insertions, 0 deletions
diff --git a/debian/patches/pflocal.patch b/debian/patches/pflocal.patch new file mode 100644 index 00000000..3b8d2ac5 --- /dev/null +++ b/debian/patches/pflocal.patch @@ -0,0 +1,719 @@ +2005-05-17 Neal H. Walfield <neal@gnu.org> + + * connq.h (struct connq_request): Remove forward. + (connq_listen): Wait for a request to be queued not until there is + a connection attempt. Remove REQ parameter. Update callers. + (connq_request_complete): Remove declaration. + (connq_connect): Wait for a slot to queue a request not until + there is an acceptor. Remove SOCK parameter. Update callers. + (connq_connect_complete): New declaration. + (connq_connect_cancel): New declaration. + + * connq.c (struct connq): Remove fields noqueue, queue, length, + head and tail. Add fields head, tail, count, max, connectors and + num_connectors. That is, replace the circular buffer with a + singly linked list. + (qnext): Remove function. + (struct connq_request): Remove field signal, lock, completed and + err. Add field next. + (connq_request_init): Rewrite according to new semantics. + (connq_request_enqueue): New function. + (connq_request_dequeue): New function. + (connq_create): Update according to new semantics. + (connq_destroy): Likewise. + (connq_listen): Rewrite to not block until there is a connector + but until there is a request in the queue. + (connq_request_complete): Remove function. + (connq_connect): Rewrite to not block until there is an acceptor + but until there is space for a request. + (connq_connect_complete): New function. + (connq_connect_cancel): New function. + (connq_compress): Remove dead code. + (connq_set_length): Rewrite. + + * socket.c (S_socket_connect): Create the server socket here... + (S_socket_accept): ... not here. + +Index: connq.c +=================================================================== +RCS file: /cvsroot/hurd/hurd/pflocal/connq.c,v +retrieving revision 1.15 +diff -u -p -r1.15 connq.c +--- pflocal/connq.c 22 Dec 2001 21:00:37 -0000 1.15 ++++ pflocal/connq.c 17 May 2005 09:25:47 -0000 +@@ -1,6 +1,6 @@ + /* Listen queue functions + +- Copyright (C) 1995,96,2001 Free Software Foundation, Inc. ++ Copyright (C) 1995,96,2001, 2005 Free Software Foundation, Inc. + + Written by Miles Bader <miles@gnu.org> + +@@ -26,31 +26,22 @@ + /* A queue for queueing incoming connections. */ + struct connq + { +- /* True if all connection requests should be treated as non-blocking. */ +- int noqueue; +- + /* The connection request queue. */ +- struct connq_request **queue; +- unsigned length; +- /* Head is the position in QUEUE of the first request, and TAIL is the +- first free position in the queue. If HEAD == TAIL, then the queue is +- empty. Starting at HEAD, successive positions can be calculated by +- using qnext(). */ +- unsigned head, tail; ++ struct connq_request *head; ++ struct connq_request **tail; ++ unsigned count; ++ unsigned max; + + /* Threads that have done an accept on this queue wait on this condition. */ + struct condition listeners; + unsigned num_listeners; + ++ /* Threads that have done a connect on this queue wait on this condition. */ ++ struct condition connectors; ++ unsigned num_connectors; ++ + struct mutex lock; + }; +- +-/* Returns the position CQ's queue after POS. */ +-static inline unsigned +-qnext (struct connq *cq, unsigned pos) +-{ +- return (pos + 1 == cq->length) ? 0 : pos + 1; +-} + + /* ---------------------------------------------------------------- */ + +@@ -58,30 +49,50 @@ qnext (struct connq *cq, unsigned pos) + get information from and to the thread. */ + struct connq_request + { ++ struct connq_request *next; ++ + /* The socket that's waiting to connect. */ + struct sock *sock; +- +- /* What the waiting thread blocks on. */ +- struct condition signal; +- struct mutex lock; +- +- /* Set to true when this request has been dealt with, to guard against +- spurious conditions being signaled. */ +- int completed; +- +- /* After the waiting thread is unblocked, this is the result, either 0 if +- SOCK has been connected, or an error. */ +- error_t err; + }; + + static inline void + connq_request_init (struct connq_request *req, struct sock *sock) + { +- req->err = 0; + req->sock = sock; +- req->completed = 0; +- condition_init (&req->signal); +- mutex_init (&req->lock); ++} ++ ++/* Enqueue connection request REQ onto CQ. CQ must be locked. */ ++static void ++connq_request_enqueue (struct connq *cq, struct connq_request *req) ++{ ++ assert (! mutex_try_lock (&cq->lock)); ++ ++ req->next = NULL; ++ *cq->tail = req; ++ cq->tail = &req->next; ++ ++ cq->count ++; ++} ++ ++/* Dequeue a pending request from CQ. CQ must be locked and must not ++ be empty. */ ++static struct connq_request * ++connq_request_dequeue (struct connq *cq) ++{ ++ struct connq_request *req; ++ ++ assert (! mutex_try_lock (&cq->lock)); ++ assert (cq->head); ++ ++ req = cq->head; ++ cq->head = req->next; ++ if (! cq->head) ++ /* We just dequeued the last element. Fixup the tail pointer. */ ++ cq->tail = &cq->head; ++ ++ cq->count --; ++ ++ return req; + } + + /* ---------------------------------------------------------------- */ +@@ -95,16 +106,20 @@ connq_create (struct connq **cq) + struct connq *new = malloc (sizeof (struct connq)); + + if (!new) +- return ENOMEM; ++ return ENOBUFS; ++ ++ new->head = NULL; ++ new->tail = &new->head; ++ new->count = 0; ++ /* By default, don't queue requests. */ ++ new->max = 0; + +- new->noqueue = 1; /* By default, don't queue requests. */ +- new->length = 0; +- new->head = new->tail = 0; +- new->queue = NULL; + new->num_listeners = 0; ++ new->num_connectors = 0; + + mutex_init (&new->lock); + condition_init (&new->listeners); ++ condition_init (&new->connectors); + + *cq = new; + return 0; +@@ -116,175 +131,189 @@ connq_destroy (struct connq *cq) + { + /* Everybody in the queue should hold a reference to the socket + containing the queue. */ +- assert (cq->length == 0); +- /* Nevertheless, malloc(0) or realloc(0) might allocate some small +- space. */ +- if (cq->queue) +- free (cq->queue); ++ assert (! cq->head); ++ assert (cq->count == 0); ++ + free (cq); + } + + /* ---------------------------------------------------------------- */ + +-/* Wait for a connection attempt to be made on CQ, and return the connecting +- socket in SOCK, and a request tag in REQ. If REQ is NULL, the request is +- left in the queue, otherwise connq_request_complete must be called on REQ +- to allow the requesting thread to continue. If NOBLOCK is true, +- EWOULDBLOCK is returned when there are no immediate connections +- available. */ ++/* Return a connection request on CQ. If SOCK is NULL, the request is ++ left in the queue. If NOBLOCK is true, EWOULDBLOCK is returned ++ when there are no immediate connections available. */ + error_t +-connq_listen (struct connq *cq, int noblock, +- struct connq_request **req, struct sock **sock) ++connq_listen (struct connq *cq, int noblock, struct sock **sock) + { ++ error_t err = 0; ++ + mutex_lock (&cq->lock); + +- if (noblock && cq->head == cq->tail) ++ if (noblock && cq->count == 0 && cq->num_connectors == 0) + { + mutex_unlock (&cq->lock); + return EWOULDBLOCK; + } + ++ if (! sock && (cq->count > 0 || cq->num_connectors > 0)) ++ /* The caller just wants to know if a connection ready. */ ++ { ++ mutex_unlock (&cq->lock); ++ return 0; ++ } ++ + cq->num_listeners++; + +- while (cq->head == cq->tail) +- if (hurd_condition_wait (&cq->listeners, &cq->lock)) +- { +- cq->num_listeners--; +- mutex_unlock (&cq->lock); +- return EINTR; +- } ++ if (cq->count == 0) ++ /* The request queue is empty. */ ++ { ++ assert (! cq->head); ++ ++ if (cq->num_connectors > 0) ++ /* Someone is waiting for an acceptor. Signal that we can ++ service their request. */ ++ condition_signal (&cq->connectors); ++ ++ do ++ if (hurd_condition_wait (&cq->listeners, &cq->lock)) ++ { ++ cq->num_listeners--; ++ err = EINTR; ++ goto out; ++ } ++ while (cq->count == 0); ++ } ++ ++ assert (cq->head); + +- if (req != NULL) ++ if (sock) + /* Dequeue the next request, if desired. */ + { +- *req = cq->queue[cq->head]; +- cq->head = qnext (cq, cq->head); +- if (sock != NULL) +- *sock = (*req)->sock; ++ struct connq_request *req = connq_request_dequeue (cq); ++ *sock = req->sock; ++ free (req); + } ++ else if (cq->num_listeners > 0) ++ /* The caller will not actually process this request but someone ++ else could. (This case is rare but possible: it would require ++ one thread to do a select on the socket and a second to do an ++ accept.) */ ++ condition_signal (&cq->listeners); ++ else ++ /* There is no one else to process the request and the connection ++ has now been initiated. This is not actually a problem as even ++ if the current queue limit is 0, the connector will queue the ++ request and another listener (should) eventually come along. ++ (In fact it is very probably as the caller has likely done a ++ select and will now follow up with an accept.) */ ++ ; + +- cq->num_listeners--; +- ++ out: + mutex_unlock (&cq->lock); +- +- return 0; +-} +- +-/* Return the error code ERR to the thread that made the listen request REQ, +- returned from a previous connq_listen. */ +-void +-connq_request_complete (struct connq_request *req, error_t err) +-{ +- mutex_lock (&req->lock); +- req->err = err; +- req->completed = 1; +- condition_signal (&req->signal); +- mutex_unlock (&req->lock); ++ return err; + } + +-/* Try to connect SOCK with the socket listening on CQ. If NOBLOCK is true, +- then return EWOULDBLOCK immediately when there are no immediate +- connections available. Neither SOCK nor CQ should be locked. */ ++/* Try to connect SOCK with the socket listening on CQ. If NOBLOCK is ++ true, then return EWOULDBLOCK if there are no connections ++ immediately available. On success, this call must be followed up ++ either connq_connect_complete or connq_connect_cancel. */ + error_t +-connq_connect (struct connq *cq, int noblock, struct sock *sock) ++connq_connect (struct connq *cq, int noblock) + { +- error_t err = 0; +- unsigned next; +- + mutex_lock (&cq->lock); + + /* Check for listeners after we've locked CQ for good. */ +- if ((noblock || cq->noqueue) && cq->num_listeners == 0) ++ ++ if (noblock ++ && cq->count + cq->num_connectors >= cq->max + cq->num_listeners) ++ /* We are in non-blocking mode and would have to wait to secure an ++ entry in the listen queue. */ + { + mutex_unlock (&cq->lock); + return EWOULDBLOCK; + } + +- next = qnext (cq, cq->tail); +- if (next == cq->tail) +- /* The queue is full. */ +- err = ECONNREFUSED; +- else +- { +- struct connq_request req; ++ cq->num_connectors ++; ++ ++ while (cq->count + cq->num_connectors > cq->max + cq->num_listeners) ++ /* The queue is full and there is no immediate listener to service ++ us. Block until we can get a slot. */ ++ if (hurd_condition_wait (&cq->connectors, &cq->lock)) ++ { ++ cq->num_connectors --; ++ mutex_unlock (&cq->lock); ++ return EINTR; ++ } + +- connq_request_init (&req, sock); ++ mutex_unlock (&cq->lock); + +- cq->queue[cq->tail] = &req; +- cq->tail = next; ++ return 0; ++} + +- /* Hold REQ.LOCK before we signal the condition so that we're sure +- to be woken up. */ +- mutex_lock (&req.lock); +- condition_signal (&cq->listeners); +- mutex_unlock (&cq->lock); ++/* Follow up to connq_connect. Completes the connect, SOCK is the new ++ server socket. */ ++void ++connq_connect_complete (struct connq *cq, struct sock *sock) ++{ ++ struct connq_request *req; ++ ++ req = malloc (sizeof (struct connq_request)); ++ if (! req) ++ abort (); ++ ++ connq_request_init (req, sock); + +- while (!req.completed) +- condition_wait (&req.signal, &req.lock); +- err = req.err; ++ mutex_lock (&cq->lock); ++ ++ assert (cq->num_connectors > 0); ++ cq->num_connectors --; ++ ++ connq_request_enqueue (cq, req); + +- mutex_unlock (&req.lock); ++ if (cq->num_listeners > 0) ++ /* Wake a listener up. We must consume the listener ref here as ++ someone else might call this function before the listener ++ thread dequeues this request. */ ++ { ++ cq->num_listeners --; ++ condition_signal (&cq->listeners); + } + +- return err; ++ mutex_unlock (&cq->lock); + } +- +-#if 0 +-/* `Compresses' CQ, by removing any NULL entries. CQ should be locked. */ +-static void +-connq_compress (struct connq *cq) ++ ++/* Follow up to connq_connect. Cancel the connect. */ ++void ++connq_connect_cancel (struct connq *cq) + { +- unsigned pos; +- unsigned comp_tail = cq->head; ++ mutex_lock (&cq->lock); + +- /* Now compress the queue to remove any null entries we put in. */ +- for (pos = cq->head; pos != cq->tail; pos = qnext (cq, pos)) +- if (cq->queue[pos] != NULL) +- /* This position has a non-NULL request, so move it to the end of the +- compressed queue. */ +- { +- cq->queue[comp_tail] = cq->queue[pos]; +- comp_tail = qnext (cq, comp_tail); +- } ++ assert (cq->num_connectors > 0); ++ cq->num_connectors --; + +- /* Move back tail to only include what we kept in the queue. */ +- cq->tail = comp_tail; ++ if (cq->count + cq->num_connectors >= cq->max + cq->num_listeners) ++ /* A connector is blocked and could use the spot we reserved. */ ++ condition_signal (&cq->connectors); ++ ++ mutex_unlock (&cq->lock); + } +-#endif + +-/* Set CQ's queue length to LENGTH. Any sockets already waiting for a +- connections that are past the new length will fail with ECONNREFUSED. */ ++/* Set CQ's queue length to LENGTH. */ + error_t +-connq_set_length (struct connq *cq, int length) ++connq_set_length (struct connq *cq, int max) + { +- mutex_lock (&cq->lock); ++ int omax; + +- if (length > cq->length) +- /* Growing the queue is simple... */ +- cq->queue = realloc (cq->queue, sizeof (struct connq_request *) * length); +- else +- /* Shrinking it less so. */ +- { +- int i; +- struct connq_request **new_queue = +- malloc (sizeof (struct connq_request *) * length); +- +- for (i = 0; i < cq->length && cq->head != cq->tail; i++) +- { +- if (i < length) +- /* Keep this connect request in the queue. */ +- new_queue[length - i] = cq->queue[cq->head]; +- else +- /* Punt this one. */ +- connq_request_complete (cq->queue[cq->head], ECONNREFUSED); +- cq->head = qnext (cq, cq->head); +- } +- +- free (cq->queue); +- cq->queue = new_queue; +- } ++ mutex_lock (&cq->lock); ++ omax = cq->max; ++ cq->max = max; + +- cq->noqueue = 0; /* Turn on queueing. */ ++ if (max > omax && cq->count >= omax && cq->count < max ++ && cq->num_connectors >= cq->num_listeners) ++ /* This is an increase in the number of connection slots which has ++ made some slots available and there are waiting threads. Wake ++ them up. */ ++ condition_broadcast (&cq->listeners); + + mutex_unlock (&cq->lock); + +Index: connq.h +=================================================================== +RCS file: /cvsroot/hurd/hurd/pflocal/connq.h,v +retrieving revision 1.6 +diff -u -p -r1.6 connq.h +--- pflocal/connq.h 12 Feb 2001 17:24:36 -0000 1.6 ++++ pflocal/connq.h 17 May 2005 09:25:47 -0000 +@@ -1,6 +1,6 @@ + /* Connection queues + +- Copyright (C) 1995 Free Software Foundation, Inc. ++ Copyright (C) 1995, 2005 Free Software Foundation, Inc. + + Written by Miles Bader <miles@gnu.ai.mit.edu> + +@@ -23,9 +23,8 @@ + + #include <errno.h> + +-/* Unknown types */ ++/* Forward. */ + struct connq; +-struct connq_request; + struct sock; + + /* Create a new listening queue, returning it in CQ. The resulting queue +@@ -36,26 +35,26 @@ error_t connq_create (struct connq **cq) + /* Destroy a queue. */ + void connq_destroy (struct connq *cq); + +-/* Wait for a connection attempt to be made on CQ, and return the connecting +- socket in SOCK, and a request tag in REQ. If REQ is NULL, the request is +- left in the queue, otherwise connq_request_complete must be called on REQ +- to allow the requesting thread to continue. If NOBLOCK is true, +- EWOULDBLOCK is returned when there are no immediate connections +- available. CQ should be unlocked. */ +-error_t connq_listen (struct connq *cq, int noblock, +- struct connq_request **req, struct sock **sock); +- +-/* Return the error code ERR to the thread that made the listen request REQ, +- returned from a previous connq_listen. */ +-void connq_request_complete (struct connq_request *req, error_t err); ++/* Return a connection request on CQ. If SOCK is NULL, the request is ++ left in the queue. If NOBLOCK is true, EWOULDBLOCK is returned ++ when there are no immediate connections available. */ ++error_t connq_listen (struct connq *cq, int noblock, struct sock **sock); ++ ++/* Try to connect SOCK with the socket listening on CQ. If NOBLOCK is ++ true, then return EWOULDBLOCK if there are no connections ++ immediately available. On success, this call must be followed up ++ either connq_connect_complete or connq_connect_cancel. */ ++error_t connq_connect (struct connq *cq, int noblock); ++ ++/* Follow up to connq_connect. Completes the connection, SOCK is the ++ new server socket. */ ++void connq_connect_complete (struct connq *cq, struct sock *sock); ++ ++/* Follow up to connq_connect. Cancel the connect. */ ++void connq_connect_cancel (struct connq *cq); + + /* Set CQ's queue length to LENGTH. Any sockets already waiting for a +- connections that are past the new length will fail with ECONNREFUSED. */ ++ connections that are past the new length remain. */ + error_t connq_set_length (struct connq *cq, int length); + +-/* Try to connect SOCK with the socket listening on CQ. If NOBLOCK is true, +- then return EWOULDBLOCK immediately when there are no immediate +- connections available. Neither SOCK nor CQ should be locked. */ +-error_t connq_connect (struct connq *cq, int noblock, struct sock *sock); +- + #endif /* __CONNQ_H__ */ +Index: io.c +=================================================================== +RCS file: /cvsroot/hurd/hurd/pflocal/io.c,v +retrieving revision 1.39 +diff -u -p -r1.39 io.c +--- pflocal/io.c 11 Jun 2002 21:40:34 -0000 1.39 ++++ pflocal/io.c 17 May 2005 09:25:48 -0000 +@@ -1,6 +1,6 @@ + /* Socket I/O operations + +- Copyright (C) 1995,96,98,99,2000,02 Free Software Foundation, Inc. ++ Copyright (C) 1995,96,98,99,2000,02, 2005 Free Software Foundation, Inc. + Written by Miles Bader <miles@gnu.org> + + This program is free software; you can redistribute it and/or +@@ -197,16 +197,16 @@ S_io_select (struct sock_user *user, + + if (*select_type & SELECT_READ) + { +- /* Wait for a connect. Passing in NULL for REQ means that the +- request won't be dequeued. */ +- if (connq_listen (sock->listen_queue, 1, NULL, NULL) == 0) ++ /* Wait for a connect. Passing in NULL for SOCK means that ++ the request won't be dequeued. */ ++ if (connq_listen (sock->listen_queue, 1, NULL) == 0) + /* We can satisfy this request immediately. */ + return 0; + else + /* Gotta wait... */ + { + ports_interrupt_self_on_port_death (user, reply); +- return connq_listen (sock->listen_queue, 0, NULL, NULL); ++ return connq_listen (sock->listen_queue, 0, NULL); + } + } + } +Index: socket.c +=================================================================== +RCS file: /cvsroot/hurd/hurd/pflocal/socket.c,v +retrieving revision 1.22 +diff -u -p -r1.22 socket.c +--- pflocal/socket.c 27 Jan 1996 17:37:55 -0000 1.22 ++++ pflocal/socket.c 17 May 2005 09:25:48 -0000 +@@ -1,6 +1,6 @@ + /* Socket-specific operations + +- Copyright (C) 1995 Free Software Foundation, Inc. ++ Copyright (C) 1995, 2005 Free Software Foundation, Inc. + + Written by Miles Bader <miles@gnu.ai.mit.edu> + +@@ -110,7 +110,7 @@ S_socket_connect (struct sock_user *user + else if (sock->flags & SOCK_CONNECTED) + /* SOCK_CONNECTED is only set for connection-oriented sockets, + which can only ever connect once. [If we didn't do this test +- here, it would eventually fail when it the listening socket ++ here, it would eventually fail when the listening socket + tried to accept our connection request.] */ + err = EISCONN; + else +@@ -118,16 +118,35 @@ S_socket_connect (struct sock_user *user + /* Assert that we're trying to connect, so anyone else trying + to do so will fail with EALREADY. */ + sock->connect_queue = cq; +- mutex_unlock (&sock->lock); /* Unlock SOCK while waiting. */ ++ /* Unlock SOCK while waiting. */ ++ mutex_unlock (&sock->lock); + +- /* Try to connect. */ +- err = connq_connect (cq, sock->flags & SOCK_NONBLOCK, sock); ++ err = connq_connect (peer->listen_queue, ++ sock->flags & SOCK_NONBLOCK); ++ if (!err) ++ { ++ struct sock *server; ++ ++ err = sock_clone (peer, &server); ++ if (!err) ++ { ++ err = sock_connect (sock, server); ++ if (!err) ++ connq_connect_complete (peer->listen_queue, server); ++ else ++ sock_free (server); ++ } + +- /* We can safely set CONNECT_QUEUE to NULL, as no one else can ++ mutex_lock (&sock->lock); ++ if (err) ++ connq_connect_cancel (peer->listen_queue); ++ } ++ ++ /* We must set CONNECT_QUEUE to NULL, as no one else can + set it until we've done so. */ +- mutex_lock (&sock->lock); + sock->connect_queue = NULL; + } ++ + mutex_unlock (&sock->lock); + } + else +@@ -157,42 +176,25 @@ S_socket_accept (struct sock_user *user, + err = ensure_connq (sock); + if (!err) + { +- struct connq_request *req; + struct sock *peer_sock; + +- err = +- connq_listen (sock->listen_queue, sock->flags & SOCK_NONBLOCK, +- &req, &peer_sock); ++ err = connq_listen (sock->listen_queue, sock->flags & SOCK_NONBLOCK, ++ &peer_sock); + if (!err) + { +- struct sock *conn_sock; +- +- err = sock_clone (sock, &conn_sock); ++ struct addr *peer_addr; ++ *port_type = MACH_MSG_TYPE_MAKE_SEND; ++ err = sock_create_port (peer_sock, port); ++ if (!err) ++ err = sock_get_addr (peer_sock, &peer_addr); + if (!err) + { +- err = sock_connect (conn_sock, peer_sock); +- if (!err) +- { +- struct addr *peer_addr; +- *port_type = MACH_MSG_TYPE_MAKE_SEND; +- err = sock_create_port (conn_sock, port); +- if (!err) +- err = sock_get_addr (peer_sock, &peer_addr); +- if (!err) +- { +- *peer_addr_port = ports_get_right (peer_addr); +- *peer_addr_port_type = MACH_MSG_TYPE_MAKE_SEND; +- ports_port_deref (peer_addr); +- } +- else +- /* TEAR DOWN THE CONNECTION XXX */; +- } +- if (err) +- sock_free (conn_sock); ++ *peer_addr_port = ports_get_right (peer_addr); ++ *peer_addr_port_type = MACH_MSG_TYPE_MAKE_SEND; ++ ports_port_deref (peer_addr); + } +- +- /* Communicate any error (or success) to the connecting thread. */ +- connq_request_complete (req, err); ++ else ++ /* TEAR DOWN THE CONNECTION XXX */; + } + } + |