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/*
* INET An implementation of the TCP/IP protocol suite for the LINUX
* operating system. INET is implemented using the BSD Socket
* interface as the means of communication with the user level.
*
* Implementation of the Transmission Control Protocol(TCP).
*
* Version: $Id: tcp_timer.c,v 1.62.2.4 1999/09/23 19:21:39 davem Exp $
*
* Authors: Ross Biro, <bir7@leland.Stanford.Edu>
* Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
* Mark Evans, <evansmp@uhura.aston.ac.uk>
* Corey Minyard <wf-rch!minyard@relay.EU.net>
* Florian La Roche, <flla@stud.uni-sb.de>
* Charles Hedrick, <hedrick@klinzhai.rutgers.edu>
* Linus Torvalds, <torvalds@cs.helsinki.fi>
* Alan Cox, <gw4pts@gw4pts.ampr.org>
* Matthew Dillon, <dillon@apollo.west.oic.com>
* Arnt Gulbrandsen, <agulbra@nvg.unit.no>
* Jorge Cwik, <jorge@laser.satlink.net>
*/
#include <net/tcp.h>
int sysctl_tcp_syn_retries = TCP_SYN_RETRIES;
int sysctl_tcp_keepalive_time = TCP_KEEPALIVE_TIME;
int sysctl_tcp_keepalive_probes = TCP_KEEPALIVE_PROBES;
int sysctl_tcp_retries1 = TCP_RETR1;
int sysctl_tcp_retries2 = TCP_RETR2;
static void tcp_sltimer_handler(unsigned long);
static void tcp_syn_recv_timer(unsigned long);
static void tcp_keepalive(unsigned long data);
static void tcp_twkill(unsigned long);
struct timer_list tcp_slow_timer = {
NULL, NULL,
0, 0,
tcp_sltimer_handler,
};
struct tcp_sl_timer tcp_slt_array[TCP_SLT_MAX] = {
{ATOMIC_INIT(0), TCP_SYNACK_PERIOD, 0, tcp_syn_recv_timer},/* SYNACK */
{ATOMIC_INIT(0), TCP_KEEPALIVE_PERIOD, 0, tcp_keepalive}, /* KEEPALIVE */
{ATOMIC_INIT(0), TCP_TWKILL_PERIOD, 0, tcp_twkill} /* TWKILL */
};
const char timer_bug_msg[] = KERN_DEBUG "tcpbug: unknown timer value\n";
/*
* Using different timers for retransmit, delayed acks and probes
* We may wish use just one timer maintaining a list of expire jiffies
* to optimize.
*/
void tcp_init_xmit_timers(struct sock *sk)
{
init_timer(&sk->tp_pinfo.af_tcp.retransmit_timer);
sk->tp_pinfo.af_tcp.retransmit_timer.function=&tcp_retransmit_timer;
sk->tp_pinfo.af_tcp.retransmit_timer.data = (unsigned long) sk;
init_timer(&sk->tp_pinfo.af_tcp.delack_timer);
sk->tp_pinfo.af_tcp.delack_timer.function=&tcp_delack_timer;
sk->tp_pinfo.af_tcp.delack_timer.data = (unsigned long) sk;
init_timer(&sk->tp_pinfo.af_tcp.probe_timer);
sk->tp_pinfo.af_tcp.probe_timer.function=&tcp_probe_timer;
sk->tp_pinfo.af_tcp.probe_timer.data = (unsigned long) sk;
}
/*
* Reset the retransmission timer
*/
void tcp_reset_xmit_timer(struct sock *sk, int what, unsigned long when)
{
struct tcp_opt *tp = &sk->tp_pinfo.af_tcp;
switch (what) {
case TIME_RETRANS:
/* When seting the transmit timer the probe timer
* should not be set.
* The delayed ack timer can be set if we are changing the
* retransmit timer when removing acked frames.
*/
if(tp->probe_timer.prev)
del_timer(&tp->probe_timer);
mod_timer(&tp->retransmit_timer, jiffies+when);
break;
case TIME_DACK:
mod_timer(&tp->delack_timer, jiffies+when);
break;
case TIME_PROBE0:
mod_timer(&tp->probe_timer, jiffies+when);
break;
case TIME_WRITE:
printk(KERN_DEBUG "bug: tcp_reset_xmit_timer TIME_WRITE\n");
break;
default:
printk(KERN_DEBUG "bug: unknown timer value\n");
};
}
void tcp_clear_xmit_timers(struct sock *sk)
{
struct tcp_opt *tp = &sk->tp_pinfo.af_tcp;
if(tp->retransmit_timer.prev)
del_timer(&tp->retransmit_timer);
if(tp->delack_timer.prev)
del_timer(&tp->delack_timer);
if(tp->probe_timer.prev)
del_timer(&tp->probe_timer);
}
static int tcp_write_err(struct sock *sk, int force)
{
sk->err = sk->err_soft ? sk->err_soft : ETIMEDOUT;
sk->error_report(sk);
tcp_clear_xmit_timers(sk);
/* Time wait the socket. */
if (!force && ((1<<sk->state) & (TCPF_FIN_WAIT1|TCPF_FIN_WAIT2|TCPF_CLOSING))) {
tcp_time_wait(sk);
} else {
/* Clean up time. */
tcp_set_state(sk, TCP_CLOSE);
return 0;
}
return 1;
}
/* A write timeout has occurred. Process the after effects. */
static int tcp_write_timeout(struct sock *sk)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
/* Look for a 'soft' timeout. */
if ((sk->state == TCP_ESTABLISHED &&
tp->retransmits && (tp->retransmits % TCP_QUICK_TRIES) == 0) ||
(sk->state != TCP_ESTABLISHED && tp->retransmits > sysctl_tcp_retries1)) {
dst_negative_advice(&sk->dst_cache);
}
/* Have we tried to SYN too many times (repent repent 8)) */
if(tp->retransmits > sysctl_tcp_syn_retries && sk->state==TCP_SYN_SENT) {
tcp_write_err(sk, 1);
/* Don't FIN, we got nothing back */
return 0;
}
/* Has it gone just too far? */
if (tp->retransmits > sysctl_tcp_retries2)
return tcp_write_err(sk, 0);
return 1;
}
void tcp_delack_timer(unsigned long data)
{
struct sock *sk = (struct sock*)data;
if(!sk->zapped &&
sk->tp_pinfo.af_tcp.delayed_acks &&
sk->state != TCP_CLOSE) {
/* If socket is currently locked, defer the ACK. */
if (!atomic_read(&sk->sock_readers))
tcp_send_ack(sk);
else
tcp_send_delayed_ack(&(sk->tp_pinfo.af_tcp), HZ/10);
}
}
void tcp_probe_timer(unsigned long data)
{
struct sock *sk = (struct sock*)data;
struct tcp_opt *tp = &sk->tp_pinfo.af_tcp;
if(sk->zapped)
return;
if (atomic_read(&sk->sock_readers)) {
/* Try again later. */
tcp_reset_xmit_timer(sk, TIME_PROBE0, HZ/5);
return;
}
/* *WARNING* RFC 1122 forbids this
* It doesn't AFAIK, because we kill the retransmit timer -AK
* FIXME: We ought not to do it, Solaris 2.5 actually has fixing
* this behaviour in Solaris down as a bug fix. [AC]
*/
if (tp->probes_out > sysctl_tcp_retries2) {
if(sk->err_soft)
sk->err = sk->err_soft;
else
sk->err = ETIMEDOUT;
sk->error_report(sk);
if ((1<<sk->state) & (TCPF_FIN_WAIT1|TCPF_FIN_WAIT2|TCPF_CLOSING)) {
/* Time wait the socket. */
tcp_time_wait(sk);
} else {
/* Clean up time. */
tcp_set_state(sk, TCP_CLOSE);
}
} else {
/* Only send another probe if we didn't close things up. */
tcp_send_probe0(sk);
}
}
static __inline__ int tcp_keepopen_proc(struct sock *sk)
{
int res = 0;
if ((1<<sk->state) & (TCPF_ESTABLISHED|TCPF_CLOSE_WAIT|TCPF_FIN_WAIT2)) {
struct tcp_opt *tp = &sk->tp_pinfo.af_tcp;
__u32 elapsed = tcp_time_stamp - tp->rcv_tstamp;
if (elapsed >= sysctl_tcp_keepalive_time) {
if (tp->probes_out > sysctl_tcp_keepalive_probes) {
if(sk->err_soft)
sk->err = sk->err_soft;
else
sk->err = ETIMEDOUT;
tcp_set_state(sk, TCP_CLOSE);
sk->shutdown = SHUTDOWN_MASK;
if (!sk->dead)
sk->state_change(sk);
} else {
tp->probes_out++;
tp->pending = TIME_KEEPOPEN;
tcp_write_wakeup(sk);
res = 1;
}
}
}
return res;
}
/* Kill off TIME_WAIT sockets once their lifetime has expired. */
int tcp_tw_death_row_slot = 0;
static struct tcp_tw_bucket *tcp_tw_death_row[TCP_TWKILL_SLOTS] =
{ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL };
extern void tcp_timewait_kill(struct tcp_tw_bucket *tw);
static void tcp_twkill(unsigned long data)
{
struct tcp_tw_bucket *tw;
int killed = 0;
tw = tcp_tw_death_row[tcp_tw_death_row_slot];
tcp_tw_death_row[tcp_tw_death_row_slot] = NULL;
while(tw != NULL) {
struct tcp_tw_bucket *next = tw->next_death;
tcp_timewait_kill(tw);
killed++;
tw = next;
}
if(killed != 0) {
struct tcp_sl_timer *slt = (struct tcp_sl_timer *)data;
atomic_sub(killed, &slt->count);
}
tcp_tw_death_row_slot =
((tcp_tw_death_row_slot + 1) & (TCP_TWKILL_SLOTS - 1));
}
/* These are always called from BH context. See callers in
* tcp_input.c to verify this.
*/
void tcp_tw_schedule(struct tcp_tw_bucket *tw)
{
int slot = (tcp_tw_death_row_slot - 1) & (TCP_TWKILL_SLOTS - 1);
struct tcp_tw_bucket **tpp = &tcp_tw_death_row[slot];
if((tw->next_death = *tpp) != NULL)
(*tpp)->pprev_death = &tw->next_death;
*tpp = tw;
tw->pprev_death = tpp;
tw->death_slot = slot;
tcp_inc_slow_timer(TCP_SLT_TWKILL);
}
/* Happens rarely if at all, no care about scalability here. */
void tcp_tw_reschedule(struct tcp_tw_bucket *tw)
{
struct tcp_tw_bucket **tpp;
int slot;
if(tw->next_death)
tw->next_death->pprev_death = tw->pprev_death;
*tw->pprev_death = tw->next_death;
tw->pprev_death = NULL;
slot = (tcp_tw_death_row_slot - 1) & (TCP_TWKILL_SLOTS - 1);
tpp = &tcp_tw_death_row[slot];
if((tw->next_death = *tpp) != NULL)
(*tpp)->pprev_death = &tw->next_death;
*tpp = tw;
tw->pprev_death = tpp;
tw->death_slot = slot;
/* Timer was incremented when we first entered the table. */
}
/* This is for handling early-kills of TIME_WAIT sockets. */
void tcp_tw_deschedule(struct tcp_tw_bucket *tw)
{
if(tw->next_death)
tw->next_death->pprev_death = tw->pprev_death;
*tw->pprev_death = tw->next_death;
tw->pprev_death = NULL;
tcp_dec_slow_timer(TCP_SLT_TWKILL);
}
/*
* Check all sockets for keepalive timer
* Called every 75 seconds
* This timer is started by af_inet init routine and is constantly
* running.
*
* It might be better to maintain a count of sockets that need it using
* setsockopt/tcp_destroy_sk and only set the timer when needed.
*/
/*
* don't send over 5 keepopens at a time to avoid burstiness
* on big servers [AC]
*/
#define MAX_KA_PROBES 5
int sysctl_tcp_max_ka_probes = MAX_KA_PROBES;
/* Keepopen's are only valid for "established" TCP's, nicely our listener
* hash gets rid of most of the useless testing, so we run through a couple
* of the established hash chains each clock tick. -DaveM
*
* And now, even more magic... TIME_WAIT TCP's cannot have keepalive probes
* going off for them, so we only need check the first half of the established
* hash table, even less testing under heavy load.
*
* I _really_ would rather do this by adding a new timer_struct to struct sock,
* and this way only those who set the keepalive option will get the overhead.
* The idea is you set it for 2 hours when the sock is first connected, when it
* does fire off (if at all, most sockets die earlier) you check for the keepalive
* option and also if the sock has been idle long enough to start probing.
*/
static void tcp_keepalive(unsigned long data)
{
static int chain_start = 0;
int count = 0;
int i;
for(i = chain_start; i < (chain_start + ((tcp_ehash_size/2) >> 2)); i++) {
struct sock *sk = tcp_ehash[i];
while(sk) {
if(!atomic_read(&sk->sock_readers) && sk->keepopen) {
count += tcp_keepopen_proc(sk);
if(count == sysctl_tcp_max_ka_probes)
goto out;
}
sk = sk->next;
}
}
out:
chain_start = ((chain_start + ((tcp_ehash_size/2)>>2)) &
((tcp_ehash_size/2) - 1));
}
/*
* The TCP retransmit timer. This lacks a few small details.
*
* 1. An initial rtt timeout on the probe0 should cause what we can
* of the first write queue buffer to be split and sent.
* 2. On a 'major timeout' as defined by RFC1122 we shouldn't report
* ETIMEDOUT if we know an additional 'soft' error caused this.
* tcp_err should save a 'soft error' for us.
* [Unless someone has broken it then it does, except for one 2.0
* broken case of a send when the route/device is directly unreachable,
* and we error but should retry! - FIXME] [AC]
*/
void tcp_retransmit_timer(unsigned long data)
{
struct sock *sk = (struct sock*)data;
struct tcp_opt *tp = &sk->tp_pinfo.af_tcp;
/* We are reset. We will send no more retransmits. */
if(sk->zapped) {
tcp_clear_xmit_timer(sk, TIME_RETRANS);
return;
}
if (atomic_read(&sk->sock_readers)) {
/* Try again later */
tcp_reset_xmit_timer(sk, TIME_RETRANS, HZ/20);
return;
}
/* Clear delay ack timer. */
tcp_clear_xmit_timer(sk, TIME_DACK);
/* RFC 2018, clear all 'sacked' flags in retransmission queue,
* the sender may have dropped out of order frames and we must
* send them out should this timer fire on us.
*/
if(tp->sack_ok) {
struct sk_buff *skb = skb_peek(&sk->write_queue);
while((skb != NULL) &&
(skb != tp->send_head) &&
(skb != (struct sk_buff *)&sk->write_queue)) {
TCP_SKB_CB(skb)->sacked &=
~(TCPCB_SACKED_ACKED | TCPCB_SACKED_RETRANS);
skb = skb->next;
}
}
/* Retransmission. */
tp->retrans_head = NULL;
tp->rexmt_done = 0;
tp->fackets_out = 0;
tp->retrans_out = 0;
if (tp->retransmits == 0) {
/* Remember window where we lost:
* "one half of the current window but at least 2 segments"
*
* Here "current window" means the effective one, which
* means it must be an accurate representation of our current
* sending rate _and_ the snd_wnd.
*/
tp->snd_ssthresh = tcp_recalc_ssthresh(tp);
tp->snd_cwnd_cnt = 0;
tp->snd_cwnd = 1;
}
tp->retransmits++;
tp->dup_acks = 0;
tp->high_seq = tp->snd_nxt;
tcp_retransmit_skb(sk, skb_peek(&sk->write_queue));
/* Increase the timeout each time we retransmit. Note that
* we do not increase the rtt estimate. rto is initialized
* from rtt, but increases here. Jacobson (SIGCOMM 88) suggests
* that doubling rto each time is the least we can get away with.
* In KA9Q, Karn uses this for the first few times, and then
* goes to quadratic. netBSD doubles, but only goes up to *64,
* and clamps at 1 to 64 sec afterwards. Note that 120 sec is
* defined in the protocol as the maximum possible RTT. I guess
* we'll have to use something other than TCP to talk to the
* University of Mars.
*
* PAWS allows us longer timeouts and large windows, so once
* implemented ftp to mars will work nicely. We will have to fix
* the 120 second clamps though!
*/
tp->backoff++;
tp->rto = min(tp->rto << 1, 120*HZ);
tcp_reset_xmit_timer(sk, TIME_RETRANS, tp->rto);
tcp_write_timeout(sk);
}
/*
* Slow timer for SYN-RECV sockets
*/
/* This now scales very nicely. -DaveM */
static void tcp_syn_recv_timer(unsigned long data)
{
struct sock *sk;
unsigned long now = jiffies;
int i;
for(i = 0; i < TCP_LHTABLE_SIZE; i++) {
sk = tcp_listening_hash[i];
while(sk) {
struct tcp_opt *tp = &sk->tp_pinfo.af_tcp;
/* TCP_LISTEN is implied. */
if (!atomic_read(&sk->sock_readers) && tp->syn_wait_queue) {
struct open_request *prev = (struct open_request *)(&tp->syn_wait_queue);
struct open_request *req = tp->syn_wait_queue;
do {
struct open_request *conn;
conn = req;
req = req->dl_next;
if (conn->sk ||
((long)(now - conn->expires)) <= 0) {
prev = conn;
continue;
}
tcp_synq_unlink(tp, conn, prev);
if (conn->retrans >= sysctl_tcp_retries1) {
#ifdef TCP_DEBUG
printk(KERN_DEBUG "syn_recv: "
"too many retransmits\n");
#endif
(*conn->class->destructor)(conn);
tcp_dec_slow_timer(TCP_SLT_SYNACK);
tp->syn_backlog--;
tcp_openreq_free(conn);
if (!tp->syn_wait_queue)
break;
} else {
unsigned long timeo;
struct open_request *op;
(*conn->class->rtx_syn_ack)(sk, conn);
conn->retrans++;
#ifdef TCP_DEBUG
printk(KERN_DEBUG "syn_ack rtx %d\n",
conn->retrans);
#endif
timeo = min((TCP_TIMEOUT_INIT
<< conn->retrans),
120*HZ);
conn->expires = now + timeo;
op = prev->dl_next;
tcp_synq_queue(tp, conn);
if (op != prev->dl_next)
prev = prev->dl_next;
}
/* old prev still valid here */
} while (req);
}
sk = sk->next;
}
}
}
void tcp_sltimer_handler(unsigned long data)
{
struct tcp_sl_timer *slt = tcp_slt_array;
unsigned long next = ~0UL;
unsigned long now = jiffies;
int i;
for (i=0; i < TCP_SLT_MAX; i++, slt++) {
if (atomic_read(&slt->count)) {
long trigger;
trigger = slt->period - ((long)(now - slt->last));
if (trigger <= 0) {
(*slt->handler)((unsigned long) slt);
slt->last = now;
trigger = slt->period;
}
/* Only reschedule if some events remain. */
if (atomic_read(&slt->count))
next = min(next, trigger);
}
}
if (next != ~0UL)
mod_timer(&tcp_slow_timer, (now + next));
}
void __tcp_inc_slow_timer(struct tcp_sl_timer *slt)
{
unsigned long now = jiffies;
unsigned long when;
slt->last = now;
when = now + slt->period;
if (tcp_slow_timer.prev) {
if ((long)(tcp_slow_timer.expires - when) >= 0)
mod_timer(&tcp_slow_timer, when);
} else {
tcp_slow_timer.expires = when;
add_timer(&tcp_slow_timer);
}
}
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