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|
/*
* INET An implementation of the TCP/IP protocol suite for the LINUX
* operating system. INET is implemented using the BSD Socket
* interface as the means of communication with the user level.
*
* Implementation of the Transmission Control Protocol(TCP).
*
* Version: $Id: tcp_ipv4.c,v 1.175.2.13 1999/11/16 06:33:53 davem Exp $
*
* IPv4 specific functions
*
*
* code split from:
* linux/ipv4/tcp.c
* linux/ipv4/tcp_input.c
* linux/ipv4/tcp_output.c
*
* See tcp.c for author information
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
/*
* Changes:
* David S. Miller : New socket lookup architecture.
* This code is dedicated to John Dyson.
* David S. Miller : Change semantics of established hash,
* half is devoted to TIME_WAIT sockets
* and the rest go in the other half.
* Andi Kleen : Add support for syncookies and fixed
* some bugs: ip options weren't passed to
* the TCP layer, missed a check for an ACK bit.
* Andi Kleen : Implemented fast path mtu discovery.
* Fixed many serious bugs in the
* open_request handling and moved
* most of it into the af independent code.
* Added tail drop and some other bugfixes.
* Added new listen sematics.
* Mike McLagan : Routing by source
* Juan Jose Ciarlante: ip_dynaddr bits
* Andi Kleen: various fixes.
* Vitaly E. Lavrov : Transparent proxy revived after year coma.
* Andi Kleen : Fix new listen.
* Andi Kleen : Fix accept error reporting.
* YOSHIFUJI Hideaki @USAGI and: Support IPV6_V6ONLY socket option, which
* Alexey Kuznetsov allow both IPv4 and IPv6 sockets to bind
* a single port at the same time.
*/
#include <linux/config.h>
#include <linux/types.h>
#include <linux/fcntl.h>
#include <linux/random.h>
#include <linux/init.h>
#include <linux/ipsec.h>
#include <net/icmp.h>
#include <net/tcp.h>
#include <net/ipv6.h>
#include <asm/segment.h>
#include <linux/inet.h>
#include <linux/ipv6.h>
#include <linux/stddef.h>
extern int sysctl_tcp_timestamps;
extern int sysctl_tcp_window_scaling;
extern int sysctl_tcp_sack;
extern int sysctl_tcp_syncookies;
extern int sysctl_ip_dynaddr;
extern __u32 sysctl_wmem_max;
extern __u32 sysctl_rmem_max;
/* Check TCP sequence numbers in ICMP packets. */
#define ICMP_MIN_LENGTH 8
/* Socket used for sending RSTs */
struct inode tcp_inode;
struct socket *tcp_socket=&tcp_inode.u.socket_i;
static void tcp_v4_send_reset(struct sk_buff *skb);
void tcp_v4_send_check(struct sock *sk, struct tcphdr *th, int len,
struct sk_buff *skb);
/* This is for sockets with full identity only. Sockets here will always
* be without wildcards and will have the following invariant:
* TCP_ESTABLISHED <= sk->state < TCP_CLOSE
*
* First half of the table is for sockets not in TIME_WAIT, second half
* is for TIME_WAIT sockets only.
*/
unsigned int tcp_ehash_size;
struct sock **tcp_ehash;
/* Ok, let's try this, I give up, we do need a local binding
* TCP hash as well as the others for fast bind/connect.
*/
unsigned int tcp_bhash_size;
struct tcp_bind_bucket **tcp_bhash;
/* All sockets in TCP_LISTEN state will be in here. This is the only table
* where wildcard'd TCP sockets can exist. Hash function here is just local
* port number.
*/
struct sock *tcp_listening_hash[TCP_LHTABLE_SIZE];
/* Register cache. */
struct sock *tcp_regs[TCP_NUM_REGS];
/*
* This array holds the first and last local port number.
* For high-usage systems, use sysctl to change this to
* 32768-61000
*/
#if 0
int sysctl_local_port_range[2] = { 1024, 4999 };
#else
int sysctl_local_port_range[2] = { 32768, 61000 };
#endif
int tcp_port_rover = (1024 - 1);
static __inline__ int tcp_hashfn(__u32 laddr, __u16 lport,
__u32 faddr, __u16 fport)
{
return ((laddr ^ lport) ^ (faddr ^ fport)) & ((tcp_ehash_size/2) - 1);
}
static __inline__ int tcp_sk_hashfn(struct sock *sk)
{
__u32 laddr = sk->rcv_saddr;
__u16 lport = sk->num;
__u32 faddr = sk->daddr;
__u16 fport = sk->dport;
return tcp_hashfn(laddr, lport, faddr, fport);
}
/* Allocate and initialize a new TCP local port bind bucket.
* Always runs inside the socket hashing lock.
*/
struct tcp_bind_bucket *tcp_bucket_create(unsigned short snum)
{
struct tcp_bind_bucket *tb;
tb = kmem_cache_alloc(tcp_bucket_cachep, SLAB_ATOMIC);
if(tb != NULL) {
struct tcp_bind_bucket **head =
&tcp_bhash[tcp_bhashfn(snum)];
tb->port = snum;
tb->fastreuse = 0;
tb->owners = NULL;
if((tb->next = *head) != NULL)
tb->next->pprev = &tb->next;
*head = tb;
tb->pprev = head;
}
return tb;
}
#ifdef CONFIG_IP_TRANSPARENT_PROXY
/* Ensure that the bound bucket for the port exists.
* Return 0 and bump bucket reference count on success.
*
* Must run in a BH atomic section.
*/
static __inline__ int __tcp_bucket_check(unsigned short snum)
{
struct tcp_bind_bucket *tb;
tb = tcp_bhash[tcp_bhashfn(snum)];
for( ; (tb && (tb->port != snum)); tb = tb->next)
;
if (tb == NULL) {
if ((tb = tcp_bucket_create(snum)) == NULL)
return 1;
}
return 0;
}
#endif
static __inline__ void __tcp_inherit_port(struct sock *sk, struct sock *child)
{
struct tcp_bind_bucket *tb = (struct tcp_bind_bucket *)sk->prev;
#ifdef CONFIG_IP_TRANSPARENT_PROXY
if (child->num != sk->num) {
unsigned short snum = child->num;
for(tb = tcp_bhash[tcp_bhashfn(snum)];
tb && tb->port != snum;
tb = tb->next)
;
if (tb == NULL)
tb = (struct tcp_bind_bucket *)sk->prev;
}
#endif
if ((child->bind_next = tb->owners) != NULL)
tb->owners->bind_pprev = &child->bind_next;
tb->owners = child;
child->bind_pprev = &tb->owners;
child->prev = (struct sock *) tb;
}
__inline__ void tcp_inherit_port(struct sock *sk, struct sock *child)
{
SOCKHASH_LOCK();
__tcp_inherit_port(sk, child);
SOCKHASH_UNLOCK();
}
/* Obtain a reference to a local port for the given sock,
* if snum is zero it means select any available local port.
*/
static int tcp_v4_get_port(struct sock *sk, unsigned short snum)
{
struct tcp_bind_bucket *tb;
SOCKHASH_LOCK();
if (snum == 0) {
int rover = tcp_port_rover;
int low = sysctl_local_port_range[0];
int high = sysctl_local_port_range[1];
int remaining = (high - low) + 1;
do { rover++;
if ((rover < low) || (rover > high))
rover = low;
tb = tcp_bhash[tcp_bhashfn(rover)];
for ( ; tb; tb = tb->next)
if (tb->port == rover)
goto next;
break;
next:
; /* Do nothing. */
} while (--remaining > 0);
tcp_port_rover = rover;
/* Exhausted local port range during search? */
if (remaining <= 0)
goto fail;
/* OK, here is the one we will use. */
snum = rover;
tb = NULL;
} else {
for (tb = tcp_bhash[tcp_bhashfn(snum)];
tb != NULL;
tb = tb->next)
if (tb->port == snum)
break;
}
if (tb != NULL && tb->owners != NULL) {
if (tb->fastreuse != 0 && sk->reuse != 0) {
goto success;
} else {
struct sock *sk2 = tb->owners;
int sk_reuse = sk->reuse;
for( ; sk2 != NULL; sk2 = sk2->bind_next) {
if (!ipv6_only_sock(sk2) &&
sk->bound_dev_if == sk2->bound_dev_if) {
if (!sk_reuse ||
!sk2->reuse ||
sk2->state == TCP_LISTEN) {
if (!sk2->rcv_saddr ||
!sk->rcv_saddr ||
(sk2->rcv_saddr == sk->rcv_saddr))
break;
}
}
}
/* If we found a conflict, fail. */
if (sk2 != NULL)
goto fail;
}
}
if (tb == NULL &&
(tb = tcp_bucket_create(snum)) == NULL)
goto fail;
if (tb->owners == NULL) {
if (sk->reuse && sk->state != TCP_LISTEN)
tb->fastreuse = 1;
else
tb->fastreuse = 0;
} else if (tb->fastreuse &&
((sk->reuse == 0) || (sk->state == TCP_LISTEN)))
tb->fastreuse = 0;
success:
sk->num = snum;
if ((sk->bind_next = tb->owners) != NULL)
tb->owners->bind_pprev = &sk->bind_next;
tb->owners = sk;
sk->bind_pprev = &tb->owners;
sk->prev = (struct sock *) tb;
SOCKHASH_UNLOCK();
return 0;
fail:
SOCKHASH_UNLOCK();
return 1;
}
/* Get rid of any references to a local port held by the
* given sock.
*/
__inline__ void __tcp_put_port(struct sock *sk)
{
struct tcp_bind_bucket *tb;
tb = (struct tcp_bind_bucket *) sk->prev;
if (sk->bind_next)
sk->bind_next->bind_pprev = sk->bind_pprev;
*(sk->bind_pprev) = sk->bind_next;
sk->prev = NULL;
if (tb->owners == NULL) {
if (tb->next)
tb->next->pprev = tb->pprev;
*(tb->pprev) = tb->next;
kmem_cache_free(tcp_bucket_cachep, tb);
}
}
void tcp_put_port(struct sock *sk)
{
SOCKHASH_LOCK();
__tcp_put_port(sk);
SOCKHASH_UNLOCK();
}
static __inline__ void __tcp_v4_hash(struct sock *sk)
{
struct sock **skp;
if(sk->state == TCP_LISTEN)
skp = &tcp_listening_hash[tcp_sk_listen_hashfn(sk)];
else
skp = &tcp_ehash[(sk->hashent = tcp_sk_hashfn(sk))];
if((sk->next = *skp) != NULL)
(*skp)->pprev = &sk->next;
*skp = sk;
sk->pprev = skp;
}
static void tcp_v4_hash(struct sock *sk)
{
if (sk->state != TCP_CLOSE) {
SOCKHASH_LOCK();
__tcp_v4_hash(sk);
SOCKHASH_UNLOCK();
}
}
static void tcp_v4_unhash(struct sock *sk)
{
SOCKHASH_LOCK();
if(sk->pprev) {
if(sk->next)
sk->next->pprev = sk->pprev;
*sk->pprev = sk->next;
sk->pprev = NULL;
tcp_reg_zap(sk);
__tcp_put_port(sk);
}
SOCKHASH_UNLOCK();
}
/* Don't inline this cruft. Here are some nice properties to
* exploit here. The BSD API does not allow a listening TCP
* to specify the remote port nor the remote address for the
* connection. So always assume those are both wildcarded
* during the search since they can never be otherwise.
*/
static struct sock *tcp_v4_lookup_listener(u32 daddr, unsigned short hnum, int dif)
{
struct sock *sk;
struct sock *result = NULL;
int score, hiscore;
hiscore=-1;
for(sk = tcp_listening_hash[tcp_lhashfn(hnum)]; sk; sk = sk->next) {
if(sk->num == hnum && !ipv6_only_sock(sk)) {
__u32 rcv_saddr = sk->rcv_saddr;
score = (sk->family == PF_INET ? 1 : 0);
if(rcv_saddr) {
if (rcv_saddr != daddr)
continue;
score+=2;
}
if (sk->bound_dev_if) {
if (sk->bound_dev_if != dif)
continue;
score+=2;
}
if (score == 5)
return sk;
if (score > hiscore) {
hiscore = score;
result = sk;
}
}
}
return result;
}
/* Sockets in TCP_CLOSE state are _always_ taken out of the hash, so
* we need not check it for TCP lookups anymore, thanks Alexey. -DaveM
* It is assumed that this code only gets called from within NET_BH.
*/
static inline struct sock *__tcp_v4_lookup(struct tcphdr *th,
u32 saddr, u16 sport,
u32 daddr, u16 dport, int dif)
{
TCP_V4_ADDR_COOKIE(acookie, saddr, daddr)
__u16 hnum = ntohs(dport);
__u32 ports = TCP_COMBINED_PORTS(sport, hnum);
struct sock *sk;
int hash;
/* Check TCP register quick cache first. */
sk = TCP_RHASH(sport);
if(sk && TCP_IPV4_MATCH(sk, acookie, saddr, daddr, ports, dif))
goto hit;
/* Optimize here for direct hit, only listening connections can
* have wildcards anyways.
*/
hash = tcp_hashfn(daddr, hnum, saddr, sport);
for(sk = tcp_ehash[hash]; sk; sk = sk->next) {
if(TCP_IPV4_MATCH(sk, acookie, saddr, daddr, ports, dif)) {
if (sk->state == TCP_ESTABLISHED)
TCP_RHASH(sport) = sk;
goto hit; /* You sunk my battleship! */
}
}
/* Must check for a TIME_WAIT'er before going to listener hash. */
for(sk = tcp_ehash[hash+(tcp_ehash_size/2)]; sk; sk = sk->next)
if(TCP_IPV4_MATCH(sk, acookie, saddr, daddr, ports, dif))
goto hit;
sk = tcp_v4_lookup_listener(daddr, hnum, dif);
hit:
return sk;
}
__inline__ struct sock *tcp_v4_lookup(u32 saddr, u16 sport, u32 daddr, u16 dport, int dif)
{
return __tcp_v4_lookup(0, saddr, sport, daddr, dport, dif);
}
#ifdef CONFIG_IP_TRANSPARENT_PROXY
/* Cleaned up a little and adapted to new bind bucket scheme.
* Oddly, this should increase performance here for
* transparent proxy, as tests within the inner loop have
* been eliminated. -DaveM
*/
static struct sock *tcp_v4_proxy_lookup(unsigned short num, unsigned long raddr,
unsigned short rnum, unsigned long laddr,
struct device *dev, unsigned short pnum,
int dif)
{
struct sock *s, *result = NULL;
int badness = -1;
u32 paddr = 0;
unsigned short hnum = ntohs(num);
unsigned short hpnum = ntohs(pnum);
int firstpass = 1;
if(dev && dev->ip_ptr) {
struct in_device *idev = dev->ip_ptr;
if(idev->ifa_list)
paddr = idev->ifa_list->ifa_local;
}
/* This code must run only from NET_BH. */
{
struct tcp_bind_bucket *tb = tcp_bhash[tcp_bhashfn(hnum)];
for( ; (tb && tb->port != hnum); tb = tb->next)
;
if(tb == NULL)
goto next;
s = tb->owners;
}
pass2:
for(; s; s = s->bind_next) {
int score = 0;
if(s->rcv_saddr) {
if((s->num != hpnum || s->rcv_saddr != paddr) &&
(s->num != hnum || s->rcv_saddr != laddr))
continue;
score++;
}
if(s->daddr) {
if(s->daddr != raddr)
continue;
score++;
}
if(s->dport) {
if(s->dport != rnum)
continue;
score++;
}
if(s->bound_dev_if) {
if(s->bound_dev_if != dif)
continue;
score++;
}
if(score == 4 && s->num == hnum) {
result = s;
goto gotit;
} else if(score > badness && (s->num == hpnum || s->rcv_saddr)) {
result = s;
badness = score;
}
}
next:
if(firstpass--) {
struct tcp_bind_bucket *tb = tcp_bhash[tcp_bhashfn(hpnum)];
for( ; (tb && tb->port != hpnum); tb = tb->next)
;
if(tb) {
s = tb->owners;
goto pass2;
}
}
gotit:
return result;
}
#endif /* CONFIG_IP_TRANSPARENT_PROXY */
static inline __u32 tcp_v4_init_sequence(struct sock *sk, struct sk_buff *skb)
{
return secure_tcp_sequence_number(skb->nh.iph->daddr,
skb->nh.iph->saddr,
skb->h.th->dest,
skb->h.th->source);
}
/* Check that a TCP address is unique, don't allow multiple
* connects to/from the same address. Actually we can optimize
* quite a bit, since the socket about to connect is still
* in TCP_CLOSE, a tcp_bind_bucket for the local port he will
* use will exist, with a NULL owners list. So check for that.
* The good_socknum and verify_bind scheme we use makes this
* work.
*/
static int tcp_v4_unique_address(struct sock *sk)
{
struct tcp_bind_bucket *tb;
unsigned short snum = sk->num;
int retval = 1;
/* Freeze the hash while we snoop around. */
SOCKHASH_LOCK();
tb = tcp_bhash[tcp_bhashfn(snum)];
for(; tb; tb = tb->next) {
if(tb->port == snum && tb->owners != NULL) {
/* Almost certainly the re-use port case, search the real hashes
* so it actually scales.
*/
sk = __tcp_v4_lookup(NULL, sk->daddr, sk->dport,
sk->rcv_saddr, htons(snum),
sk->bound_dev_if);
if((sk != NULL) && (sk->state != TCP_LISTEN))
retval = 0;
break;
}
}
SOCKHASH_UNLOCK();
return retval;
}
/* This will initiate an outgoing connection. */
int tcp_v4_connect(struct sock *sk, struct sockaddr *uaddr, int addr_len)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
struct sockaddr_in *usin = (struct sockaddr_in *) uaddr;
struct sk_buff *buff;
struct rtable *rt;
u32 daddr, nexthop;
int tmp;
if (sk->state != TCP_CLOSE)
return(-EISCONN);
/* Don't allow a double connect. */
if (sk->daddr)
return -EINVAL;
if (addr_len < sizeof(struct sockaddr_in))
return(-EINVAL);
if (usin->sin_family != AF_INET) {
static int complained;
if (usin->sin_family)
return(-EAFNOSUPPORT);
if (!complained++)
printk(KERN_DEBUG "%s forgot to set AF_INET in %s\n", current->comm, __FUNCTION__);
}
nexthop = daddr = usin->sin_addr.s_addr;
if (sk->opt && sk->opt->srr) {
if (daddr == 0)
return -EINVAL;
nexthop = sk->opt->faddr;
}
tmp = ip_route_connect(&rt, nexthop, sk->saddr,
RT_TOS(sk->ip_tos)|RTO_CONN|sk->localroute, sk->bound_dev_if);
if (tmp < 0)
return tmp;
if (rt->rt_flags&(RTCF_MULTICAST|RTCF_BROADCAST)) {
ip_rt_put(rt);
return -ENETUNREACH;
}
dst_release(xchg(&sk->dst_cache, &rt->u.dst));
buff = sock_wmalloc(sk, (MAX_HEADER + sk->prot->max_header),
0, GFP_KERNEL);
if (buff == NULL)
return -ENOBUFS;
/* Socket has no identity, so lock_sock() is useless. Also
* since state==TCP_CLOSE (checked above) the socket cannot
* possibly be in the hashes. TCP hash locking is only
* needed while checking quickly for a unique address.
* However, the socket does need to be (and is) locked
* in tcp_connect().
* Perhaps this addresses all of ANK's concerns. 8-) -DaveM
*/
sk->dport = usin->sin_port;
sk->daddr = rt->rt_dst;
if (sk->opt && sk->opt->srr)
sk->daddr = daddr;
if (!sk->saddr)
sk->saddr = rt->rt_src;
sk->rcv_saddr = sk->saddr;
if (!tcp_v4_unique_address(sk)) {
kfree_skb(buff);
sk->daddr = 0;
return -EADDRNOTAVAIL;
}
tp->write_seq = secure_tcp_sequence_number(sk->saddr, sk->daddr,
sk->sport, usin->sin_port);
tp->ext_header_len = 0;
if (sk->opt)
tp->ext_header_len = sk->opt->optlen;
/* Reset mss clamp */
tp->mss_clamp = ~0;
if (!ip_dont_fragment(sk, &rt->u.dst) &&
rt->u.dst.pmtu > 576 && rt->rt_dst != rt->rt_gateway) {
/* Clamp mss at maximum of 536 and user_mss.
Probably, user ordered to override tiny segment size
in gatewayed case.
*/
tp->mss_clamp = max(tp->user_mss, 536);
}
tcp_connect(sk, buff, rt->u.dst.pmtu);
return 0;
}
static int tcp_v4_sendmsg(struct sock *sk, struct msghdr *msg, int len)
{
int retval = -EINVAL;
/* Do sanity checking for sendmsg/sendto/send. */
if (msg->msg_flags & ~(MSG_OOB|MSG_DONTROUTE|MSG_DONTWAIT|MSG_NOSIGNAL))
goto out;
if (msg->msg_name) {
struct sockaddr_in *addr=(struct sockaddr_in *)msg->msg_name;
if (msg->msg_namelen < sizeof(*addr))
goto out;
if (addr->sin_family && addr->sin_family != AF_INET)
goto out;
retval = -ENOTCONN;
if(sk->state == TCP_CLOSE)
goto out;
retval = -EISCONN;
if (addr->sin_port != sk->dport)
goto out;
if (addr->sin_addr.s_addr != sk->daddr)
goto out;
}
retval = tcp_do_sendmsg(sk, msg);
out:
return retval;
}
/*
* Do a linear search in the socket open_request list.
* This should be replaced with a global hash table.
*/
static struct open_request *tcp_v4_search_req(struct tcp_opt *tp,
struct iphdr *iph,
struct tcphdr *th,
struct open_request **prevp)
{
struct open_request *req, *prev;
__u16 rport = th->source;
/* assumption: the socket is not in use.
* as we checked the user count on tcp_rcv and we're
* running from a soft interrupt.
*/
prev = (struct open_request *) (&tp->syn_wait_queue);
for (req = prev->dl_next; req; req = req->dl_next) {
if (req->af.v4_req.rmt_addr == iph->saddr &&
req->af.v4_req.loc_addr == iph->daddr &&
req->rmt_port == rport
#ifdef CONFIG_IP_TRANSPARENT_PROXY
&& req->lcl_port == th->dest
#endif
) {
*prevp = prev;
return req;
}
prev = req;
}
return NULL;
}
/*
* This routine does path mtu discovery as defined in RFC1191.
*/
static inline void do_pmtu_discovery(struct sock *sk, struct iphdr *ip, unsigned mtu)
{
struct tcp_opt *tp = &sk->tp_pinfo.af_tcp;
if (atomic_read(&sk->sock_readers))
return;
/* Don't interested in TCP_LISTEN and open_requests (SYN-ACKs
* send out by Linux are always <576bytes so they should go through
* unfragmented).
*/
if (sk->state == TCP_LISTEN)
return;
/* We don't check in the destentry if pmtu discovery is forbidden
* on this route. We just assume that no packet_to_big packets
* are send back when pmtu discovery is not active.
* There is a small race when the user changes this flag in the
* route, but I think that's acceptable.
*/
if (sk->dst_cache == NULL)
return;
ip_rt_update_pmtu(sk->dst_cache, mtu);
if (sk->ip_pmtudisc != IP_PMTUDISC_DONT &&
tp->pmtu_cookie > sk->dst_cache->pmtu) {
tcp_sync_mss(sk, sk->dst_cache->pmtu);
/* Resend the TCP packet because it's
* clear that the old packet has been
* dropped. This is the new "fast" path mtu
* discovery.
*/
tcp_simple_retransmit(sk);
} /* else let the usual retransmit timer handle it */
}
/*
* This routine is called by the ICMP module when it gets some
* sort of error condition. If err < 0 then the socket should
* be closed and the error returned to the user. If err > 0
* it's just the icmp type << 8 | icmp code. After adjustment
* header points to the first 8 bytes of the tcp header. We need
* to find the appropriate port.
*
* The locking strategy used here is very "optimistic". When
* someone else accesses the socket the ICMP is just dropped
* and for some paths there is no check at all.
* A more general error queue to queue errors for later handling
* is probably better.
*
* sk->err and sk->err_soft should be atomic_t.
*/
void tcp_v4_err(struct sk_buff *skb, unsigned char *dp, int len)
{
struct iphdr *iph = (struct iphdr*)dp;
struct tcphdr *th;
struct tcp_opt *tp;
int type = skb->h.icmph->type;
int code = skb->h.icmph->code;
#if ICMP_MIN_LENGTH < 14
int no_flags = 0;
#else
#define no_flags 0
#endif
struct sock *sk;
__u32 seq;
int err;
if (len < (iph->ihl << 2) + ICMP_MIN_LENGTH) {
icmp_statistics.IcmpInErrors++;
return;
}
#if ICMP_MIN_LENGTH < 14
if (len < (iph->ihl << 2) + 14)
no_flags = 1;
#endif
th = (struct tcphdr*)(dp+(iph->ihl<<2));
sk = tcp_v4_lookup(iph->daddr, th->dest, iph->saddr, th->source, skb->dev->ifindex);
if (sk == NULL || sk->state == TCP_TIME_WAIT) {
icmp_statistics.IcmpInErrors++;
return;
}
tp = &sk->tp_pinfo.af_tcp;
seq = ntohl(th->seq);
if (sk->state != TCP_LISTEN && !between(seq, tp->snd_una, tp->snd_nxt)) {
net_statistics.OutOfWindowIcmps++;
return;
}
switch (type) {
case ICMP_SOURCE_QUENCH:
#ifndef OLD_SOURCE_QUENCH /* This is deprecated */
tp->snd_ssthresh = tcp_recalc_ssthresh(tp);
tp->snd_cwnd = tp->snd_ssthresh;
tp->snd_cwnd_cnt = 0;
tp->high_seq = tp->snd_nxt;
#endif
return;
case ICMP_PARAMETERPROB:
err = EPROTO;
break;
case ICMP_DEST_UNREACH:
if (code > NR_ICMP_UNREACH)
return;
if (code == ICMP_FRAG_NEEDED) { /* PMTU discovery (RFC1191) */
do_pmtu_discovery(sk, iph, ntohs(skb->h.icmph->un.frag.mtu));
return;
}
err = icmp_err_convert[code].errno;
break;
case ICMP_TIME_EXCEEDED:
err = EHOSTUNREACH;
break;
default:
return;
}
switch (sk->state) {
struct open_request *req, *prev;
case TCP_LISTEN:
/* Prevent race conditions with accept() -
* ICMP is unreliable.
*/
if (atomic_read(&sk->sock_readers)) {
net_statistics.LockDroppedIcmps++;
/* If too many ICMPs get dropped on busy
* servers this needs to be solved differently.
*/
return;
}
/* The final ACK of the handshake should be already
* handled in the new socket context, not here.
* Strictly speaking - an ICMP error for the final
* ACK should set the opening flag, but that is too
* complicated right now.
*/
if (!no_flags && !th->syn && !th->ack)
return;
req = tcp_v4_search_req(tp, iph, th, &prev);
if (!req)
return;
if (seq != req->snt_isn) {
net_statistics.OutOfWindowIcmps++;
return;
}
if (req->sk) {
/*
* Already in ESTABLISHED and a big socket is created,
* set error code there.
* The error will _not_ be reported in the accept(),
* but only with the next operation on the socket after
* accept.
*/
sk = req->sk;
} else {
/*
* Still in SYN_RECV, just remove it silently.
* There is no good way to pass the error to the newly
* created socket, and POSIX does not want network
* errors returned from accept().
*/
tp->syn_backlog--;
tcp_synq_unlink(tp, req, prev);
req->class->destructor(req);
tcp_openreq_free(req);
return;
}
break;
case TCP_SYN_SENT:
case TCP_SYN_RECV: /* Cannot happen */
if (!no_flags && !th->syn)
return;
tcp_statistics.TcpAttemptFails++;
sk->err = err;
sk->zapped = 1;
mb();
sk->error_report(sk);
return;
}
/* If we've already connected we will keep trying
* until we time out, or the user gives up.
*
* rfc1122 4.2.3.9 allows to consider as hard errors
* only PROTO_UNREACH and PORT_UNREACH (well, FRAG_FAILED too,
* but it is obsoleted by pmtu discovery).
*
* Note, that in modern internet, where routing is unreliable
* and in each dark corner broken firewalls sit, sending random
* errors ordered by their masters even this two messages finally lose
* their original sense (even Linux sends invalid PORT_UNREACHs)
*
* Now we are in compliance with RFCs.
* --ANK (980905)
*/
if (sk->ip_recverr) {
/* This code isn't serialized with the socket code */
/* ANK (980927) ... which is harmless now,
sk->err's may be safely lost.
*/
sk->err = err;
mb();
sk->error_report(sk); /* Wake people up to see the error (see connect in sock.c) */
} else { /* Only an error on timeout */
sk->err_soft = err;
mb();
}
}
/* This routine computes an IPv4 TCP checksum. */
void tcp_v4_send_check(struct sock *sk, struct tcphdr *th, int len,
struct sk_buff *skb)
{
th->check = 0;
th->check = tcp_v4_check(th, len, sk->saddr, sk->daddr,
csum_partial((char *)th, th->doff<<2, skb->csum));
}
/*
* This routine will send an RST to the other tcp.
*
* Someone asks: why I NEVER use socket parameters (TOS, TTL etc.)
* for reset.
* Answer: if a packet caused RST, it is not for a socket
* existing in our system, if it is matched to a socket,
* it is just duplicate segment or bug in other side's TCP.
* So that we build reply only basing on parameters
* arrived with segment.
* Exception: precedence violation. We do not implement it in any case.
*/
static void tcp_v4_send_reset(struct sk_buff *skb)
{
struct tcphdr *th = skb->h.th;
struct tcphdr rth;
struct ip_reply_arg arg;
/* Never send a reset in response to a reset. */
if (th->rst)
return;
if (((struct rtable*)skb->dst)->rt_type != RTN_LOCAL) {
#ifdef CONFIG_IP_TRANSPARENT_PROXY
if (((struct rtable*)skb->dst)->rt_type == RTN_UNICAST)
icmp_send(skb, ICMP_DEST_UNREACH,
ICMP_PORT_UNREACH, 0);
#endif
return;
}
/* Swap the send and the receive. */
memset(&rth, 0, sizeof(struct tcphdr));
rth.dest = th->source;
rth.source = th->dest;
rth.doff = sizeof(struct tcphdr)/4;
rth.rst = 1;
if (th->ack) {
rth.seq = th->ack_seq;
} else {
rth.ack = 1;
rth.ack_seq = th->syn ? htonl(ntohl(th->seq)+1) : th->seq;
}
memset(&arg, 0, sizeof arg);
arg.iov[0].iov_base = (unsigned char *)&rth;
arg.iov[0].iov_len = sizeof rth;
arg.csum = csum_tcpudp_nofold(skb->nh.iph->daddr,
skb->nh.iph->saddr, /*XXX*/
sizeof(struct tcphdr),
IPPROTO_TCP,
0);
arg.n_iov = 1;
arg.csumoffset = offsetof(struct tcphdr, check) / 2;
ip_send_reply(tcp_socket->sk, skb, &arg, sizeof rth);
tcp_statistics.TcpOutSegs++;
tcp_statistics.TcpOutRsts++;
}
/*
* Send an ACK for a socket less packet (needed for time wait)
*
* FIXME: Does not echo timestamps yet.
*
* Assumes that the caller did basic address and flag checks.
*/
static void tcp_v4_send_ack(struct sk_buff *skb, __u32 seq, __u32 ack, __u16 window)
{
struct tcphdr *th = skb->h.th;
struct tcphdr rth;
struct ip_reply_arg arg;
/* Swap the send and the receive. */
memset(&rth, 0, sizeof(struct tcphdr));
rth.dest = th->source;
rth.source = th->dest;
rth.doff = sizeof(struct tcphdr)/4;
rth.seq = seq;
rth.ack_seq = ack;
rth.ack = 1;
rth.window = htons(window);
memset(&arg, 0, sizeof arg);
arg.iov[0].iov_base = (unsigned char *)&rth;
arg.iov[0].iov_len = sizeof rth;
arg.csum = csum_tcpudp_nofold(skb->nh.iph->daddr,
skb->nh.iph->saddr, /*XXX*/
sizeof(struct tcphdr),
IPPROTO_TCP,
0);
arg.n_iov = 1;
arg.csumoffset = offsetof(struct tcphdr, check) / 2;
ip_send_reply(tcp_socket->sk, skb, &arg, sizeof rth);
tcp_statistics.TcpOutSegs++;
}
#ifdef CONFIG_IP_TRANSPARENT_PROXY
/*
Seems, I never wrote nothing more stupid.
I hope Gods will forgive me, but I cannot forgive myself 8)
--ANK (981001)
*/
static struct sock *tcp_v4_search_proxy_openreq(struct sk_buff *skb)
{
struct iphdr *iph = skb->nh.iph;
struct tcphdr *th = (struct tcphdr *)(skb->nh.raw + iph->ihl*4);
struct sock *sk;
int i;
for (i=0; i<TCP_LHTABLE_SIZE; i++) {
for(sk = tcp_listening_hash[i]; sk; sk = sk->next) {
struct open_request *dummy;
if (tcp_v4_search_req(&sk->tp_pinfo.af_tcp, iph,
th, &dummy) &&
(!sk->bound_dev_if ||
sk->bound_dev_if == skb->dev->ifindex))
return sk;
}
}
return NULL;
}
/*
* Check whether a received TCP packet might be for one of our
* connections.
*/
int tcp_chkaddr(struct sk_buff *skb)
{
struct iphdr *iph = skb->nh.iph;
struct tcphdr *th = (struct tcphdr *)(skb->nh.raw + iph->ihl*4);
struct sock *sk;
sk = tcp_v4_lookup(iph->saddr, th->source, iph->daddr,
th->dest, skb->dev->ifindex);
if (!sk)
return tcp_v4_search_proxy_openreq(skb) != NULL;
if (sk->state == TCP_LISTEN) {
struct open_request *dummy;
if (tcp_v4_search_req(&sk->tp_pinfo.af_tcp, skb->nh.iph,
th, &dummy) &&
(!sk->bound_dev_if ||
sk->bound_dev_if == skb->dev->ifindex))
return 1;
}
/* 0 means accept all LOCAL addresses here, not all the world... */
if (sk->rcv_saddr == 0)
return 0;
return 1;
}
#endif
/*
* Send a SYN-ACK after having received an ACK.
* This still operates on a open_request only, not on a big
* socket.
*/
static void tcp_v4_send_synack(struct sock *sk, struct open_request *req)
{
struct rtable *rt;
struct ip_options *opt;
struct sk_buff * skb;
int mss;
/* First, grab a route. */
opt = req->af.v4_req.opt;
if(ip_route_output(&rt, ((opt && opt->srr) ?
opt->faddr :
req->af.v4_req.rmt_addr),
req->af.v4_req.loc_addr,
RT_TOS(sk->ip_tos) | RTO_CONN | sk->localroute,
sk->bound_dev_if)) {
ip_statistics.IpOutNoRoutes++;
return;
}
if(opt && opt->is_strictroute && rt->rt_dst != rt->rt_gateway) {
ip_rt_put(rt);
ip_statistics.IpOutNoRoutes++;
return;
}
mss = rt->u.dst.pmtu - sizeof(struct iphdr) - sizeof(struct tcphdr);
skb = tcp_make_synack(sk, &rt->u.dst, req, mss);
if (skb) {
struct tcphdr *th = skb->h.th;
#ifdef CONFIG_IP_TRANSPARENT_PROXY
th->source = req->lcl_port; /* LVE */
#endif
th->check = tcp_v4_check(th, skb->len,
req->af.v4_req.loc_addr, req->af.v4_req.rmt_addr,
csum_partial((char *)th, skb->len, skb->csum));
ip_build_and_send_pkt(skb, sk, req->af.v4_req.loc_addr,
req->af.v4_req.rmt_addr, req->af.v4_req.opt);
}
ip_rt_put(rt);
}
/*
* IPv4 open_request destructor.
*/
static void tcp_v4_or_free(struct open_request *req)
{
if(!req->sk && req->af.v4_req.opt)
kfree_s(req->af.v4_req.opt, optlength(req->af.v4_req.opt));
}
static inline void syn_flood_warning(struct sk_buff *skb)
{
static unsigned long warntime;
if (jiffies - warntime > HZ*60) {
warntime = jiffies;
printk(KERN_INFO
"possible SYN flooding on port %d. Sending cookies.\n",
ntohs(skb->h.th->dest));
}
}
/*
* Save and compile IPv4 options into the open_request if needed.
*/
static inline struct ip_options *
tcp_v4_save_options(struct sock *sk, struct sk_buff *skb)
{
struct ip_options *opt = &(IPCB(skb)->opt);
struct ip_options *dopt = NULL;
if (opt && opt->optlen) {
int opt_size = optlength(opt);
dopt = kmalloc(opt_size, GFP_ATOMIC);
if (dopt) {
if (ip_options_echo(dopt, skb)) {
kfree_s(dopt, opt_size);
dopt = NULL;
}
}
}
return dopt;
}
/*
* Maximum number of SYN_RECV sockets in queue per LISTEN socket.
* One SYN_RECV socket costs about 80bytes on a 32bit machine.
* It would be better to replace it with a global counter for all sockets
* but then some measure against one socket starving all other sockets
* would be needed.
*/
int sysctl_max_syn_backlog = 128;
struct or_calltable or_ipv4 = {
tcp_v4_send_synack,
tcp_v4_or_free,
tcp_v4_send_reset
};
#define BACKLOG(sk) ((sk)->tp_pinfo.af_tcp.syn_backlog) /* lvalue! */
#define BACKLOGMAX(sk) sysctl_max_syn_backlog
int tcp_v4_conn_request(struct sock *sk, struct sk_buff *skb, __u32 isn)
{
struct tcp_opt tp;
struct open_request *req;
struct tcphdr *th = skb->h.th;
__u32 saddr = skb->nh.iph->saddr;
__u32 daddr = skb->nh.iph->daddr;
#ifdef CONFIG_SYN_COOKIES
int want_cookie = 0;
#else
#define want_cookie 0 /* Argh, why doesn't gcc optimize this :( */
#endif
/* If the socket is dead, don't accept the connection. */
if (sk->dead)
goto dead;
/* Never answer to SYNs send to broadcast or multicast */
if (((struct rtable *)skb->dst)->rt_flags &
(RTCF_BROADCAST|RTCF_MULTICAST))
goto drop;
/* XXX: Check against a global syn pool counter. */
if (BACKLOG(sk) > BACKLOGMAX(sk)) {
#ifdef CONFIG_SYN_COOKIES
if (sysctl_tcp_syncookies) {
syn_flood_warning(skb);
want_cookie = 1;
} else
#endif
goto drop;
} else {
if (isn == 0)
isn = tcp_v4_init_sequence(sk, skb);
BACKLOG(sk)++;
}
req = tcp_openreq_alloc();
if (req == NULL) {
goto dropbacklog;
}
req->rcv_wnd = 0; /* So that tcp_send_synack() knows! */
req->rcv_isn = TCP_SKB_CB(skb)->seq;
tp.tstamp_ok = tp.sack_ok = tp.wscale_ok = tp.snd_wscale = 0;
tp.mss_clamp = 65535;
tcp_parse_options(NULL, th, &tp, want_cookie);
if (tp.mss_clamp == 65535)
tp.mss_clamp = 576 - sizeof(struct iphdr) - sizeof(struct iphdr);
if (sk->tp_pinfo.af_tcp.user_mss && sk->tp_pinfo.af_tcp.user_mss < tp.mss_clamp)
tp.mss_clamp = sk->tp_pinfo.af_tcp.user_mss;
req->mss = tp.mss_clamp;
if (tp.saw_tstamp)
req->ts_recent = tp.rcv_tsval;
req->tstamp_ok = tp.tstamp_ok;
req->sack_ok = tp.sack_ok;
req->snd_wscale = tp.snd_wscale;
req->wscale_ok = tp.wscale_ok;
req->rmt_port = th->source;
#ifdef CONFIG_IP_TRANSPARENT_PROXY
req->lcl_port = th->dest ; /* LVE */
#endif
req->af.v4_req.loc_addr = daddr;
req->af.v4_req.rmt_addr = saddr;
/* Note that we ignore the isn passed from the TIME_WAIT
* state here. That's the price we pay for cookies.
*/
if (want_cookie)
isn = cookie_v4_init_sequence(sk, skb, &req->mss);
req->snt_isn = isn;
req->af.v4_req.opt = tcp_v4_save_options(sk, skb);
req->class = &or_ipv4;
req->retrans = 0;
req->sk = NULL;
tcp_v4_send_synack(sk, req);
if (want_cookie) {
if (req->af.v4_req.opt)
kfree(req->af.v4_req.opt);
tcp_v4_or_free(req);
tcp_openreq_free(req);
} else {
req->expires = jiffies + TCP_TIMEOUT_INIT;
tcp_inc_slow_timer(TCP_SLT_SYNACK);
tcp_synq_queue(&sk->tp_pinfo.af_tcp, req);
}
return 0;
dead:
SOCK_DEBUG(sk, "Reset on %p: Connect on dead socket.\n",sk);
tcp_statistics.TcpAttemptFails++;
return -ENOTCONN; /* send reset */
dropbacklog:
if (!want_cookie)
BACKLOG(sk)--;
drop:
tcp_statistics.TcpAttemptFails++;
return 0;
}
/* This is not only more efficient than what we used to do, it eliminates
* a lot of code duplication between IPv4/IPv6 SYN recv processing. -DaveM
*
* This function wants to be moved to a common for IPv[46] file. --ANK
*/
struct sock *tcp_create_openreq_child(struct sock *sk, struct open_request *req, struct sk_buff *skb)
{
struct sock *newsk = sk_alloc(PF_INET, GFP_ATOMIC, 0);
if(newsk != NULL) {
struct tcp_opt *newtp;
#ifdef CONFIG_FILTER
struct sk_filter *filter;
#endif
memcpy(newsk, sk, sizeof(*newsk));
newsk->sklist_next = NULL;
newsk->state = TCP_SYN_RECV;
/* Clone the TCP header template */
newsk->dport = req->rmt_port;
atomic_set(&newsk->sock_readers, 0);
atomic_set(&newsk->rmem_alloc, 0);
skb_queue_head_init(&newsk->receive_queue);
atomic_set(&newsk->wmem_alloc, 0);
skb_queue_head_init(&newsk->write_queue);
atomic_set(&newsk->omem_alloc, 0);
newsk->done = 0;
newsk->proc = 0;
skb_queue_head_init(&newsk->back_log);
skb_queue_head_init(&newsk->error_queue);
#ifdef CONFIG_FILTER
if ((filter = newsk->filter) != NULL)
sk_filter_charge(newsk, filter);
#endif
/* Now setup tcp_opt */
newtp = &(newsk->tp_pinfo.af_tcp);
newtp->pred_flags = 0;
newtp->rcv_nxt = req->rcv_isn + 1;
newtp->snd_nxt = req->snt_isn + 1;
newtp->snd_una = req->snt_isn + 1;
newtp->srtt = 0;
newtp->ato = 0;
newtp->snd_wl1 = req->rcv_isn;
newtp->snd_wl2 = req->snt_isn;
/* RFC1323: The window in SYN & SYN/ACK segments
* is never scaled.
*/
newtp->snd_wnd = ntohs(skb->h.th->window);
newtp->max_window = newtp->snd_wnd;
newtp->pending = 0;
newtp->retransmits = 0;
newtp->last_ack_sent = req->rcv_isn + 1;
newtp->backoff = 0;
newtp->mdev = TCP_TIMEOUT_INIT;
/* So many TCP implementations out there (incorrectly) count the
* initial SYN frame in their delayed-ACK and congestion control
* algorithms that we must have the following bandaid to talk
* efficiently to them. -DaveM
*/
newtp->snd_cwnd = 2;
newtp->rto = TCP_TIMEOUT_INIT;
newtp->packets_out = 0;
newtp->fackets_out = 0;
newtp->retrans_out = 0;
newtp->high_seq = 0;
newtp->snd_ssthresh = 0x7fffffff;
newtp->snd_cwnd_cnt = 0;
newtp->dup_acks = 0;
newtp->delayed_acks = 0;
init_timer(&newtp->retransmit_timer);
newtp->retransmit_timer.function = &tcp_retransmit_timer;
newtp->retransmit_timer.data = (unsigned long) newsk;
init_timer(&newtp->delack_timer);
newtp->delack_timer.function = &tcp_delack_timer;
newtp->delack_timer.data = (unsigned long) newsk;
skb_queue_head_init(&newtp->out_of_order_queue);
newtp->send_head = newtp->retrans_head = NULL;
newtp->rcv_wup = req->rcv_isn + 1;
newtp->write_seq = req->snt_isn + 1;
newtp->copied_seq = req->rcv_isn + 1;
newtp->saw_tstamp = 0;
newtp->mss_clamp = req->mss;
init_timer(&newtp->probe_timer);
newtp->probe_timer.function = &tcp_probe_timer;
newtp->probe_timer.data = (unsigned long) newsk;
newtp->probes_out = 0;
newtp->syn_seq = req->rcv_isn;
newtp->fin_seq = req->rcv_isn;
newtp->urg_data = 0;
tcp_synq_init(newtp);
newtp->syn_backlog = 0;
if (skb->len >= 536)
newtp->last_seg_size = skb->len;
/* Back to base struct sock members. */
newsk->err = 0;
newsk->ack_backlog = 0;
newsk->max_ack_backlog = SOMAXCONN;
newsk->priority = 0;
/* IP layer stuff */
newsk->timeout = 0;
init_timer(&newsk->timer);
newsk->timer.function = &net_timer;
newsk->timer.data = (unsigned long) newsk;
newsk->socket = NULL;
newtp->tstamp_ok = req->tstamp_ok;
if((newtp->sack_ok = req->sack_ok) != 0)
newtp->num_sacks = 0;
newtp->window_clamp = req->window_clamp;
newtp->rcv_wnd = req->rcv_wnd;
newtp->wscale_ok = req->wscale_ok;
if (newtp->wscale_ok) {
newtp->snd_wscale = req->snd_wscale;
newtp->rcv_wscale = req->rcv_wscale;
} else {
newtp->snd_wscale = newtp->rcv_wscale = 0;
newtp->window_clamp = min(newtp->window_clamp,65535);
}
if (newtp->tstamp_ok) {
newtp->ts_recent = req->ts_recent;
newtp->ts_recent_stamp = tcp_time_stamp;
newtp->tcp_header_len = sizeof(struct tcphdr) + TCPOLEN_TSTAMP_ALIGNED;
} else {
newtp->tcp_header_len = sizeof(struct tcphdr);
}
}
return newsk;
}
/*
* The three way handshake has completed - we got a valid synack -
* now create the new socket.
*/
struct sock * tcp_v4_syn_recv_sock(struct sock *sk, struct sk_buff *skb,
struct open_request *req,
struct dst_entry *dst)
{
struct ip_options *opt = req->af.v4_req.opt;
struct tcp_opt *newtp;
struct sock *newsk;
if (sk->ack_backlog > sk->max_ack_backlog)
goto exit; /* head drop */
if (dst == NULL) {
struct rtable *rt;
if (ip_route_output(&rt,
opt && opt->srr ? opt->faddr : req->af.v4_req.rmt_addr,
req->af.v4_req.loc_addr, sk->ip_tos|RTO_CONN, 0))
return NULL;
dst = &rt->u.dst;
}
#ifdef CONFIG_IP_TRANSPARENT_PROXY
/* The new socket created for transparent proxy may fall
* into a non-existed bind bucket because sk->num != newsk->num.
* Ensure existence of the bucket now. The placement of the check
* later will require to destroy just created newsk in the case of fail.
* 1998/04/22 Andrey V. Savochkin <saw@msu.ru>
*/
if (__tcp_bucket_check(ntohs(skb->h.th->dest)))
goto exit;
#endif
newsk = tcp_create_openreq_child(sk, req, skb);
if (!newsk)
goto exit;
sk->tp_pinfo.af_tcp.syn_backlog--;
sk->ack_backlog++;
newsk->dst_cache = dst;
newtp = &(newsk->tp_pinfo.af_tcp);
newsk->daddr = req->af.v4_req.rmt_addr;
newsk->saddr = req->af.v4_req.loc_addr;
newsk->rcv_saddr = req->af.v4_req.loc_addr;
#ifdef CONFIG_IP_TRANSPARENT_PROXY
newsk->num = ntohs(skb->h.th->dest);
newsk->sport = req->lcl_port;
#endif
newsk->opt = req->af.v4_req.opt;
newtp->ext_header_len = 0;
if (newsk->opt)
newtp->ext_header_len = newsk->opt->optlen;
tcp_sync_mss(newsk, dst->pmtu);
newtp->rcv_mss = newtp->mss_clamp;
/* It would be better to use newtp->mss_clamp here */
if (newsk->rcvbuf < (3 * newtp->pmtu_cookie))
newsk->rcvbuf = min ((3 * newtp->pmtu_cookie), sysctl_rmem_max);
if (newsk->sndbuf < (3 * newtp->pmtu_cookie))
newsk->sndbuf = min ((3 * newtp->pmtu_cookie), sysctl_wmem_max);
/* We run in BH processing itself or within a BH atomic
* sequence (backlog) so no locking is needed.
*/
__tcp_v4_hash(newsk);
__tcp_inherit_port(sk, newsk);
__add_to_prot_sklist(newsk);
sk->data_ready(sk, 0); /* Deliver SIGIO */
return newsk;
exit:
dst_release(dst);
return NULL;
}
static void tcp_v4_rst_req(struct sock *sk, struct sk_buff *skb)
{
struct tcp_opt *tp = &sk->tp_pinfo.af_tcp;
struct open_request *req, *prev;
req = tcp_v4_search_req(tp,skb->nh.iph, skb->h.th, &prev);
if (!req)
return;
/* Sequence number check required by RFC793 */
if (before(TCP_SKB_CB(skb)->seq, req->rcv_isn) ||
after(TCP_SKB_CB(skb)->seq, req->rcv_isn+1))
return;
tcp_synq_unlink(tp, req, prev);
if (req->sk)
sk->ack_backlog--;
else
tp->syn_backlog--;
req->class->destructor(req);
tcp_openreq_free(req);
net_statistics.EmbryonicRsts++;
}
/* Check for embryonic sockets (open_requests) We check packets with
* only the SYN bit set against the open_request queue too: This
* increases connection latency a bit, but is required to detect
* retransmitted SYNs.
*/
static inline struct sock *tcp_v4_hnd_req(struct sock *sk,struct sk_buff *skb)
{
struct tcphdr *th = skb->h.th;
u32 flg = ((u32 *)th)[3];
/* Check for RST */
if (flg & __constant_htonl(0x00040000)) {
tcp_v4_rst_req(sk, skb);
return NULL;
}
/* Check for SYN|ACK */
if (flg & __constant_htonl(0x00120000)) {
struct open_request *req, *dummy;
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
/* Find possible connection requests. */
req = tcp_v4_search_req(tp, skb->nh.iph, th, &dummy);
if (req) {
sk = tcp_check_req(sk, skb, req);
}
#ifdef CONFIG_SYN_COOKIES
else if ((flg & __constant_htonl(0x00120000))==__constant_htonl(0x00100000))
{
sk = cookie_v4_check(sk, skb, &(IPCB(skb)->opt));
}
#endif
}
return sk;
}
int tcp_v4_do_rcv(struct sock *sk, struct sk_buff *skb)
{
#ifdef CONFIG_FILTER
struct sk_filter *filter = sk->filter;
if (filter && sk_filter(skb, filter))
goto discard;
#endif /* CONFIG_FILTER */
/*
* This doesn't check if the socket has enough room for the packet.
* Either process the packet _without_ queueing it and then free it,
* or do the check later.
*/
skb_set_owner_r(skb, sk);
if (sk->state == TCP_ESTABLISHED) { /* Fast path */
if (tcp_rcv_established(sk, skb, skb->h.th, skb->len))
goto reset;
return 0;
}
if (sk->state == TCP_LISTEN) {
struct sock *nsk;
nsk = tcp_v4_hnd_req(sk, skb);
if (!nsk)
goto discard;
/*
* Queue it on the new socket if the new socket is active,
* otherwise we just shortcircuit this and continue with
* the new socket..
*/
if (atomic_read(&nsk->sock_readers)) {
skb_orphan(skb);
__skb_queue_tail(&nsk->back_log, skb);
return 0;
}
sk = nsk;
}
if (tcp_rcv_state_process(sk, skb, skb->h.th, skb->len))
goto reset;
return 0;
reset:
tcp_v4_send_reset(skb);
discard:
kfree_skb(skb);
/* Be careful here. If this function gets more complicated and
* gcc suffers from register pressure on the x86, sk (in %ebx)
* might be destroyed here. This current version compiles correctly,
* but you have been warned.
*/
return 0;
}
/*
* From tcp_input.c
*/
int tcp_v4_rcv(struct sk_buff *skb, unsigned short len)
{
struct tcphdr *th;
struct sock *sk;
if (skb->pkt_type!=PACKET_HOST)
goto discard_it;
th = skb->h.th;
/* Pull up the IP header. */
__skb_pull(skb, skb->h.raw - skb->data);
/* Count it even if it's bad */
tcp_statistics.TcpInSegs++;
len = skb->len;
if (len < sizeof(struct tcphdr))
goto bad_packet;
/* Try to use the device checksum if provided. */
switch (skb->ip_summed) {
case CHECKSUM_NONE:
skb->csum = csum_partial((char *)th, len, 0);
case CHECKSUM_HW:
if (tcp_v4_check(th,len,skb->nh.iph->saddr,skb->nh.iph->daddr,skb->csum)) {
NETDEBUG(printk(KERN_DEBUG "TCPv4 bad checksum "
"from %d.%d.%d.%d:%04x to %d.%d.%d.%d:%04x, "
"len=%d/%d/%d\n",
NIPQUAD(skb->nh.iph->saddr),
ntohs(th->source),
NIPQUAD(skb->nh.iph->daddr),
ntohs(th->dest),
len, skb->len,
ntohs(skb->nh.iph->tot_len)));
bad_packet:
tcp_statistics.TcpInErrs++;
goto discard_it;
}
default:
; /* CHECKSUM_UNNECESSARY */
}
if((th->doff * 4) < sizeof(struct tcphdr) ||
len < (th->doff * 4))
goto bad_packet;
#ifdef CONFIG_IP_TRANSPARENT_PROXY
if (IPCB(skb)->redirport)
sk = tcp_v4_proxy_lookup(th->dest, skb->nh.iph->saddr, th->source,
skb->nh.iph->daddr, skb->dev,
IPCB(skb)->redirport, skb->dev->ifindex);
else {
#endif
sk = __tcp_v4_lookup(th, skb->nh.iph->saddr, th->source,
skb->nh.iph->daddr, th->dest, skb->dev->ifindex);
#ifdef CONFIG_IP_TRANSPARENT_PROXY
if (!sk)
sk = tcp_v4_search_proxy_openreq(skb);
}
#endif
if (!sk)
goto no_tcp_socket;
if(!ipsec_sk_policy(sk,skb))
goto discard_it;
TCP_SKB_CB(skb)->seq = ntohl(th->seq);
TCP_SKB_CB(skb)->end_seq = (TCP_SKB_CB(skb)->seq + th->syn + th->fin +
len - th->doff*4);
TCP_SKB_CB(skb)->ack_seq = ntohl(th->ack_seq);
skb->used = 0;
if (sk->state == TCP_TIME_WAIT)
goto do_time_wait;
if (!atomic_read(&sk->sock_readers))
return tcp_v4_do_rcv(sk, skb);
__skb_queue_tail(&sk->back_log, skb);
return 0;
no_tcp_socket:
tcp_v4_send_reset(skb);
discard_it:
/* Discard frame. */
kfree_skb(skb);
return 0;
do_time_wait:
/* Sorry for the ugly switch. 2.3 will have a better solution. */
switch (tcp_timewait_state_process((struct tcp_tw_bucket *)sk,
skb, th, skb->len)) {
case TCP_TW_ACK:
tcp_v4_send_ack(skb,
((struct tcp_tw_bucket *)sk)->snd_nxt,
((struct tcp_tw_bucket *)sk)->rcv_nxt,
((struct tcp_tw_bucket *)sk)->window);
goto discard_it;
case TCP_TW_RST:
goto no_tcp_socket;
default:
goto discard_it;
}
}
static void __tcp_v4_rehash(struct sock *sk)
{
struct sock **skp = &tcp_ehash[(sk->hashent = tcp_sk_hashfn(sk))];
SOCKHASH_LOCK();
if(sk->pprev) {
if(sk->next)
sk->next->pprev = sk->pprev;
*sk->pprev = sk->next;
sk->pprev = NULL;
tcp_reg_zap(sk);
}
if((sk->next = *skp) != NULL)
(*skp)->pprev = &sk->next;
*skp = sk;
sk->pprev = skp;
SOCKHASH_UNLOCK();
}
int tcp_v4_rebuild_header(struct sock *sk)
{
struct rtable *rt = (struct rtable *)sk->dst_cache;
__u32 new_saddr;
int want_rewrite = sysctl_ip_dynaddr && sk->state == TCP_SYN_SENT;
if(rt == NULL)
return 0;
/* Force route checking if want_rewrite.
* The idea is good, the implementation is disguisting.
* Well, if I made bind on this socket, you cannot randomly ovewrite
* its source address. --ANK
*/
if (want_rewrite) {
int tmp;
struct rtable *new_rt;
__u32 old_saddr = rt->rt_src;
/* Query new route using another rt buffer */
tmp = ip_route_connect(&new_rt, rt->rt_dst, 0,
RT_TOS(sk->ip_tos)|sk->localroute,
sk->bound_dev_if);
/* Only useful if different source addrs */
if (tmp == 0) {
/*
* Only useful if different source addrs
*/
if (new_rt->rt_src != old_saddr ) {
dst_release(sk->dst_cache);
sk->dst_cache = &new_rt->u.dst;
rt = new_rt;
goto do_rewrite;
}
dst_release(&new_rt->u.dst);
}
}
if (rt->u.dst.obsolete) {
int err;
err = ip_route_output(&rt, rt->rt_dst, rt->rt_src, rt->key.tos|RTO_CONN, rt->key.oif);
if (err) {
sk->err_soft=-err;
sk->error_report(sk);
return -1;
}
dst_release(xchg(&sk->dst_cache, &rt->u.dst));
}
return 0;
do_rewrite:
new_saddr = rt->rt_src;
/* Ouch!, this should not happen. */
if (!sk->saddr || !sk->rcv_saddr) {
printk(KERN_WARNING "tcp_v4_rebuild_header(): not valid sock addrs: "
"saddr=%08X rcv_saddr=%08X\n",
ntohl(sk->saddr),
ntohl(sk->rcv_saddr));
return 0;
}
if (new_saddr != sk->saddr) {
if (sysctl_ip_dynaddr > 1) {
printk(KERN_INFO "tcp_v4_rebuild_header(): shifting sk->saddr "
"from %d.%d.%d.%d to %d.%d.%d.%d\n",
NIPQUAD(sk->saddr),
NIPQUAD(new_saddr));
}
sk->saddr = new_saddr;
sk->rcv_saddr = new_saddr;
/* XXX The only one ugly spot where we need to
* XXX really change the sockets identity after
* XXX it has entered the hashes. -DaveM
*/
__tcp_v4_rehash(sk);
}
return 0;
}
static struct sock * tcp_v4_get_sock(struct sk_buff *skb, struct tcphdr *th)
{
return tcp_v4_lookup(skb->nh.iph->saddr, th->source,
skb->nh.iph->daddr, th->dest, skb->dev->ifindex);
}
static void v4_addr2sockaddr(struct sock *sk, struct sockaddr * uaddr)
{
struct sockaddr_in *sin = (struct sockaddr_in *) uaddr;
sin->sin_family = AF_INET;
sin->sin_addr.s_addr = sk->daddr;
sin->sin_port = sk->dport;
}
struct tcp_func ipv4_specific = {
ip_queue_xmit,
tcp_v4_send_check,
tcp_v4_rebuild_header,
tcp_v4_conn_request,
tcp_v4_syn_recv_sock,
tcp_v4_get_sock,
sizeof(struct iphdr),
ip_setsockopt,
ip_getsockopt,
v4_addr2sockaddr,
sizeof(struct sockaddr_in)
};
/* NOTE: A lot of things set to zero explicitly by call to
* sk_alloc() so need not be done here.
*/
static int tcp_v4_init_sock(struct sock *sk)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
skb_queue_head_init(&tp->out_of_order_queue);
tcp_init_xmit_timers(sk);
tp->rto = TCP_TIMEOUT_INIT; /*TCP_WRITE_TIME*/
tp->mdev = TCP_TIMEOUT_INIT;
tp->mss_clamp = ~0;
/* So many TCP implementations out there (incorrectly) count the
* initial SYN frame in their delayed-ACK and congestion control
* algorithms that we must have the following bandaid to talk
* efficiently to them. -DaveM
*/
tp->snd_cwnd = 2;
/* See draft-stevens-tcpca-spec-01 for discussion of the
* initialization of these values.
*/
tp->snd_cwnd_cnt = 0;
tp->snd_ssthresh = 0x7fffffff; /* Infinity */
sk->state = TCP_CLOSE;
sk->max_ack_backlog = SOMAXCONN;
tp->rcv_mss = 536;
sk->write_space = tcp_write_space;
/* Init SYN queue. */
tcp_synq_init(tp);
sk->tp_pinfo.af_tcp.af_specific = &ipv4_specific;
return 0;
}
static int tcp_v4_destroy_sock(struct sock *sk)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
struct sk_buff *skb;
tcp_clear_xmit_timers(sk);
if (sk->keepopen)
tcp_dec_slow_timer(TCP_SLT_KEEPALIVE);
/* Cleanup up the write buffer. */
while((skb = __skb_dequeue(&sk->write_queue)) != NULL)
kfree_skb(skb);
/* Cleans up our, hopefuly empty, out_of_order_queue. */
while((skb = __skb_dequeue(&tp->out_of_order_queue)) != NULL)
kfree_skb(skb);
/* Clean up a referenced TCP bind bucket, this only happens if a
* port is allocated for a socket, but it never fully connects.
*/
if(sk->prev != NULL)
tcp_put_port(sk);
return 0;
}
struct proto tcp_prot = {
(struct sock *)&tcp_prot, /* sklist_next */
(struct sock *)&tcp_prot, /* sklist_prev */
tcp_close, /* close */
tcp_v4_connect, /* connect */
tcp_accept, /* accept */
NULL, /* retransmit */
tcp_write_wakeup, /* write_wakeup */
tcp_read_wakeup, /* read_wakeup */
tcp_poll, /* poll */
tcp_ioctl, /* ioctl */
tcp_v4_init_sock, /* init */
tcp_v4_destroy_sock, /* destroy */
tcp_shutdown, /* shutdown */
tcp_setsockopt, /* setsockopt */
tcp_getsockopt, /* getsockopt */
tcp_v4_sendmsg, /* sendmsg */
tcp_recvmsg, /* recvmsg */
NULL, /* bind */
tcp_v4_do_rcv, /* backlog_rcv */
tcp_v4_hash, /* hash */
tcp_v4_unhash, /* unhash */
tcp_v4_get_port, /* get_port */
128, /* max_header */
0, /* retransmits */
"TCP", /* name */
0, /* inuse */
0 /* highestinuse */
};
__initfunc(void tcp_v4_init(struct net_proto_family *ops))
{
int err;
tcp_inode.i_mode = S_IFSOCK;
tcp_inode.i_sock = 1;
tcp_inode.i_uid = 0;
tcp_inode.i_gid = 0;
tcp_socket->inode = &tcp_inode;
tcp_socket->state = SS_UNCONNECTED;
tcp_socket->type=SOCK_RAW;
if ((err=ops->create(tcp_socket, IPPROTO_TCP))<0)
panic("Failed to create the TCP control socket.\n");
tcp_socket->sk->allocation=GFP_ATOMIC;
tcp_socket->sk->num = 256; /* Don't receive any data */
tcp_socket->sk->ip_ttl = MAXTTL;
}
|