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|
/*
* INET An implementation of the TCP/IP protocol suite for the LINUX
* operating system. INET is implemented using the BSD Socket
* interface as the means of communication with the user level.
*
* Implementation of the Transmission Control Protocol(TCP).
*
* Version: $Id: tcp_input.c,v 1.164.2.7 1999/08/13 16:14:27 davem Exp $
*
* Authors: Ross Biro, <bir7@leland.Stanford.Edu>
* Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
* Mark Evans, <evansmp@uhura.aston.ac.uk>
* Corey Minyard <wf-rch!minyard@relay.EU.net>
* Florian La Roche, <flla@stud.uni-sb.de>
* Charles Hedrick, <hedrick@klinzhai.rutgers.edu>
* Linus Torvalds, <torvalds@cs.helsinki.fi>
* Alan Cox, <gw4pts@gw4pts.ampr.org>
* Matthew Dillon, <dillon@apollo.west.oic.com>
* Arnt Gulbrandsen, <agulbra@nvg.unit.no>
* Jorge Cwik, <jorge@laser.satlink.net>
*/
/*
* Changes:
* Pedro Roque : Fast Retransmit/Recovery.
* Two receive queues.
* Retransmit queue handled by TCP.
* Better retransmit timer handling.
* New congestion avoidance.
* Header prediction.
* Variable renaming.
*
* Eric : Fast Retransmit.
* Randy Scott : MSS option defines.
* Eric Schenk : Fixes to slow start algorithm.
* Eric Schenk : Yet another double ACK bug.
* Eric Schenk : Delayed ACK bug fixes.
* Eric Schenk : Floyd style fast retrans war avoidance.
* David S. Miller : Don't allow zero congestion window.
* Eric Schenk : Fix retransmitter so that it sends
* next packet on ack of previous packet.
* Andi Kleen : Moved open_request checking here
* and process RSTs for open_requests.
* Andi Kleen : Better prune_queue, and other fixes.
* Andrey Savochkin: Fix RTT measurements in the presnce of
* timestamps.
* Andrey Savochkin: Check sequence numbers correctly when
* removing SACKs due to in sequence incoming
* data segments.
* Andi Kleen: Make sure we never ack data there is not
* enough room for. Also make this condition
* a fatal error if it might still happen.
* Andi Kleen: Add tcp_measure_rcv_mss to make
* connections with MSS<min(MTU,ann. MSS)
* work without delayed acks.
* Andi Kleen: Process packets with PSH set in the
* fast path.
*/
#include <linux/config.h>
#include <linux/mm.h>
#include <linux/sysctl.h>
#include <net/tcp.h>
#include <linux/ipsec.h>
#ifdef CONFIG_SYSCTL
#define SYNC_INIT 0 /* let the user enable it */
#else
#define SYNC_INIT 1
#endif
extern int sysctl_tcp_fin_timeout;
/* These are on by default so the code paths get tested.
* For the final 2.2 this may be undone at our discretion. -DaveM
*/
int sysctl_tcp_timestamps = 1;
int sysctl_tcp_window_scaling = 1;
int sysctl_tcp_sack = 1;
int sysctl_tcp_syncookies = SYNC_INIT;
int sysctl_tcp_stdurg;
int sysctl_tcp_rfc1337;
static int prune_queue(struct sock *sk);
/* There is something which you must keep in mind when you analyze the
* behavior of the tp->ato delayed ack timeout interval. When a
* connection starts up, we want to ack as quickly as possible. The
* problem is that "good" TCP's do slow start at the beginning of data
* transmission. The means that until we send the first few ACK's the
* sender will sit on his end and only queue most of his data, because
* he can only send snd_cwnd unacked packets at any given time. For
* each ACK we send, he increments snd_cwnd and transmits more of his
* queue. -DaveM
*/
static void tcp_delack_estimator(struct tcp_opt *tp)
{
if(tp->ato == 0) {
tp->lrcvtime = tcp_time_stamp;
/* Help sender leave slow start quickly,
* and also makes sure we do not take this
* branch ever again for this connection.
*/
tp->ato = 1;
tcp_enter_quickack_mode(tp);
} else {
int m = tcp_time_stamp - tp->lrcvtime;
tp->lrcvtime = tcp_time_stamp;
if(m <= 0)
m = 1;
if(m > tp->rto)
tp->ato = tp->rto;
else {
/* This funny shift makes sure we
* clear the "quick ack mode" bit.
*/
tp->ato = ((tp->ato << 1) >> 2) + m;
}
}
}
/*
* Remember to send an ACK later.
*/
static __inline__ void tcp_remember_ack(struct tcp_opt *tp, struct tcphdr *th,
struct sk_buff *skb)
{
tp->delayed_acks++;
/* Tiny-grams with PSH set artifically deflate our
* ato measurement, but with a lower bound.
*/
if(th->psh && (skb->len < (tp->mss_cache >> 1))) {
/* Preserve the quickack state. */
if((tp->ato & 0x7fffffff) > HZ/50)
tp->ato = ((tp->ato & 0x80000000) |
(HZ/50));
}
}
/* Called to compute a smoothed rtt estimate. The data fed to this
* routine either comes from timestamps, or from segments that were
* known _not_ to have been retransmitted [see Karn/Partridge
* Proceedings SIGCOMM 87]. The algorithm is from the SIGCOMM 88
* piece by Van Jacobson.
* NOTE: the next three routines used to be one big routine.
* To save cycles in the RFC 1323 implementation it was better to break
* it up into three procedures. -- erics
*/
static __inline__ void tcp_rtt_estimator(struct tcp_opt *tp, __u32 mrtt)
{
long m = mrtt; /* RTT */
/* The following amusing code comes from Jacobson's
* article in SIGCOMM '88. Note that rtt and mdev
* are scaled versions of rtt and mean deviation.
* This is designed to be as fast as possible
* m stands for "measurement".
*
* On a 1990 paper the rto value is changed to:
* RTO = rtt + 4 * mdev
*/
if(m == 0)
m = 1;
if (tp->srtt != 0) {
m -= (tp->srtt >> 3); /* m is now error in rtt est */
tp->srtt += m; /* rtt = 7/8 rtt + 1/8 new */
if (m < 0)
m = -m; /* m is now abs(error) */
m -= (tp->mdev >> 2); /* similar update on mdev */
tp->mdev += m; /* mdev = 3/4 mdev + 1/4 new */
} else {
/* no previous measure. */
tp->srtt = m<<3; /* take the measured time to be rtt */
tp->mdev = m<<2; /* make sure rto = 3*rtt */
}
}
/* Calculate rto without backoff. This is the second half of Van Jacobson's
* routine referred to above.
*/
static __inline__ void tcp_set_rto(struct tcp_opt *tp)
{
tp->rto = (tp->srtt >> 3) + tp->mdev;
tp->rto += (tp->rto >> 2) + (tp->rto >> (tp->snd_cwnd-1));
}
/* Keep the rto between HZ/5 and 120*HZ. 120*HZ is the upper bound
* on packet lifetime in the internet. We need the HZ/5 lower
* bound to behave correctly against BSD stacks with a fixed
* delayed ack.
* FIXME: It's not entirely clear this lower bound is the best
* way to avoid the problem. Is it possible to drop the lower
* bound and still avoid trouble with BSD stacks? Perhaps
* some modification to the RTO calculation that takes delayed
* ack bias into account? This needs serious thought. -- erics
*/
static __inline__ void tcp_bound_rto(struct tcp_opt *tp)
{
if (tp->rto > 120*HZ)
tp->rto = 120*HZ;
if (tp->rto < HZ/5)
tp->rto = HZ/5;
}
/* WARNING: this must not be called if tp->saw_timestamp was false. */
extern __inline__ void tcp_replace_ts_recent(struct sock *sk, struct tcp_opt *tp,
__u32 start_seq, __u32 end_seq)
{
/* It is start_seq <= last_ack_seq combined
with in window check. If start_seq<=last_ack_seq<=rcv_nxt,
then segment is in window if end_seq>=rcv_nxt.
*/
if (!after(start_seq, tp->last_ack_sent) &&
!before(end_seq, tp->rcv_nxt)) {
/* PAWS bug workaround wrt. ACK frames, the PAWS discard
* extra check below makes sure this can only happen
* for pure ACK frames. -DaveM
*
* Plus: expired timestamps.
*
* Plus: resets failing PAWS.
*/
if((s32)(tp->rcv_tsval - tp->ts_recent) >= 0) {
tp->ts_recent = tp->rcv_tsval;
tp->ts_recent_stamp = tcp_time_stamp;
}
}
}
#define PAWS_24DAYS (HZ * 60 * 60 * 24 * 24)
extern __inline__ int tcp_paws_discard(struct tcp_opt *tp, struct tcphdr *th, unsigned len)
{
return ((s32)(tp->rcv_tsval - tp->ts_recent) < 0 &&
(s32)(tcp_time_stamp - tp->ts_recent_stamp) < PAWS_24DAYS &&
/* Sorry, PAWS as specified is broken wrt. pure-ACKs -DaveM */
len != (th->doff * 4));
}
static int __tcp_sequence(struct tcp_opt *tp, u32 seq, u32 end_seq)
{
u32 end_window = tp->rcv_wup + tp->rcv_wnd;
if (tp->rcv_wnd &&
after(end_seq, tp->rcv_nxt) &&
before(seq, end_window))
return 1;
if (seq != end_window)
return 0;
return (seq == end_seq);
}
/* This functions checks to see if the tcp header is actually acceptable. */
extern __inline__ int tcp_sequence(struct tcp_opt *tp, u32 seq, u32 end_seq)
{
if (seq == tp->rcv_nxt)
return (tp->rcv_wnd || (end_seq == seq));
return __tcp_sequence(tp, seq, end_seq);
}
/* When we get a reset we do this. */
static void tcp_reset(struct sock *sk)
{
sk->zapped = 1;
/* We want the right error as BSD sees it (and indeed as we do). */
switch (sk->state) {
case TCP_SYN_SENT:
sk->err = ECONNREFUSED;
break;
case TCP_CLOSE_WAIT:
sk->err = EPIPE;
break;
default:
sk->err = ECONNRESET;
};
tcp_set_state(sk, TCP_CLOSE);
sk->shutdown = SHUTDOWN_MASK;
if (!sk->dead)
sk->state_change(sk);
}
/* This tags the retransmission queue when SACKs arrive. */
static void tcp_sacktag_write_queue(struct sock *sk, struct tcp_sack_block *sp, int nsacks)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
int i = nsacks;
while(i--) {
struct sk_buff *skb = skb_peek(&sk->write_queue);
__u32 start_seq = ntohl(sp->start_seq);
__u32 end_seq = ntohl(sp->end_seq);
int fack_count = 0;
while((skb != NULL) &&
(skb != tp->send_head) &&
(skb != (struct sk_buff *)&sk->write_queue)) {
/* The retransmission queue is always in order, so
* we can short-circuit the walk early.
*/
if(after(TCP_SKB_CB(skb)->seq, end_seq))
break;
/* We play conservative, we don't allow SACKS to partially
* tag a sequence space.
*/
fack_count++;
if(!after(start_seq, TCP_SKB_CB(skb)->seq) &&
!before(end_seq, TCP_SKB_CB(skb)->end_seq)) {
/* If this was a retransmitted frame, account for it. */
if((TCP_SKB_CB(skb)->sacked & TCPCB_SACKED_RETRANS) &&
tp->retrans_out)
tp->retrans_out--;
TCP_SKB_CB(skb)->sacked |= TCPCB_SACKED_ACKED;
/* RULE: All new SACKs will either decrease retrans_out
* or advance fackets_out.
*/
if(fack_count > tp->fackets_out)
tp->fackets_out = fack_count;
}
skb = skb->next;
}
sp++; /* Move on to the next SACK block. */
}
}
/* Look for tcp options. Normally only called on SYN and SYNACK packets.
* But, this can also be called on packets in the established flow when
* the fast version below fails.
*/
void tcp_parse_options(struct sock *sk, struct tcphdr *th, struct tcp_opt *tp, int no_fancy)
{
unsigned char *ptr;
int length=(th->doff*4)-sizeof(struct tcphdr);
int saw_mss = 0;
ptr = (unsigned char *)(th + 1);
tp->saw_tstamp = 0;
while(length>0) {
int opcode=*ptr++;
int opsize;
switch (opcode) {
case TCPOPT_EOL:
return;
case TCPOPT_NOP: /* Ref: RFC 793 section 3.1 */
length--;
continue;
default:
opsize=*ptr++;
if (opsize < 2) /* "silly options" */
return;
if (opsize > length)
break; /* don't parse partial options */
switch(opcode) {
case TCPOPT_MSS:
if(opsize==TCPOLEN_MSS && th->syn) {
u16 in_mss = ntohs(*(__u16 *)ptr);
if (in_mss == 0)
in_mss = 536;
if (tp->mss_clamp > in_mss)
tp->mss_clamp = in_mss;
saw_mss = 1;
}
break;
case TCPOPT_WINDOW:
if(opsize==TCPOLEN_WINDOW && th->syn)
if (!no_fancy && sysctl_tcp_window_scaling) {
tp->wscale_ok = 1;
tp->snd_wscale = *(__u8 *)ptr;
if(tp->snd_wscale > 14) {
if(net_ratelimit())
printk("tcp_parse_options: Illegal window "
"scaling value %d >14 received.",
tp->snd_wscale);
tp->snd_wscale = 14;
}
}
break;
case TCPOPT_TIMESTAMP:
if(opsize==TCPOLEN_TIMESTAMP) {
if (sysctl_tcp_timestamps && !no_fancy) {
tp->tstamp_ok = 1;
tp->saw_tstamp = 1;
tp->rcv_tsval = ntohl(*(__u32 *)ptr);
tp->rcv_tsecr = ntohl(*(__u32 *)(ptr+4));
}
}
break;
case TCPOPT_SACK_PERM:
if(opsize==TCPOLEN_SACK_PERM && th->syn) {
if (sysctl_tcp_sack && !no_fancy) {
tp->sack_ok = 1;
tp->num_sacks = 0;
}
}
break;
case TCPOPT_SACK:
if((opsize >= (TCPOLEN_SACK_BASE + TCPOLEN_SACK_PERBLOCK)) &&
sysctl_tcp_sack && (sk != NULL) && !th->syn) {
int sack_bytes = opsize - TCPOLEN_SACK_BASE;
if(!(sack_bytes % TCPOLEN_SACK_PERBLOCK)) {
int num_sacks = sack_bytes >> 3;
struct tcp_sack_block *sackp;
sackp = (struct tcp_sack_block *)ptr;
tcp_sacktag_write_queue(sk, sackp, num_sacks);
}
}
};
ptr+=opsize-2;
length-=opsize;
};
}
if(th->syn && saw_mss == 0)
tp->mss_clamp = 536;
}
/* Fast parse options. This hopes to only see timestamps.
* If it is wrong it falls back on tcp_parse_options().
*/
static __inline__ int tcp_fast_parse_options(struct sock *sk, struct tcphdr *th, struct tcp_opt *tp)
{
/* If we didn't send out any options ignore them all. */
if (tp->tcp_header_len == sizeof(struct tcphdr))
return 0;
if (th->doff == sizeof(struct tcphdr)>>2) {
tp->saw_tstamp = 0;
return 0;
} else if (th->doff == (sizeof(struct tcphdr)>>2)+(TCPOLEN_TSTAMP_ALIGNED>>2)) {
__u32 *ptr = (__u32 *)(th + 1);
if (*ptr == __constant_ntohl((TCPOPT_NOP << 24) | (TCPOPT_NOP << 16)
| (TCPOPT_TIMESTAMP << 8) | TCPOLEN_TIMESTAMP)) {
tp->saw_tstamp = 1;
tp->rcv_tsval = ntohl(*++ptr);
tp->rcv_tsecr = ntohl(*++ptr);
return 1;
}
}
tcp_parse_options(sk, th, tp, 0);
return 1;
}
#define FLAG_DATA 0x01 /* Incoming frame contained data. */
#define FLAG_WIN_UPDATE 0x02 /* Incoming ACK was a window update. */
#define FLAG_DATA_ACKED 0x04 /* This ACK acknowledged new data. */
#define FLAG_RETRANS_DATA_ACKED 0x08 /* "" "" some of which was retransmitted. */
static __inline__ void clear_fast_retransmit(struct tcp_opt *tp)
{
if (tp->dup_acks > 3)
tp->snd_cwnd = (tp->snd_ssthresh);
tp->dup_acks = 0;
}
/* NOTE: This code assumes that tp->dup_acks gets cleared when a
* retransmit timer fires.
*/
static void tcp_fast_retrans(struct sock *sk, u32 ack, int not_dup)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
/* Note: If not_dup is set this implies we got a
* data carrying packet or a window update.
* This carries no new information about possible
* lost packets, so we have to ignore it for the purposes
* of counting duplicate acks. Ideally this does not imply we
* should stop our fast retransmit phase, more acks may come
* later without data to help us. Unfortunately this would make
* the code below much more complex. For now if I see such
* a packet I clear the fast retransmit phase.
*/
if (ack == tp->snd_una && tp->packets_out && (not_dup == 0)) {
/* This is the standard reno style fast retransmit branch. */
/* 1. When the third duplicate ack is received, set ssthresh
* to one half the current congestion window, but no less
* than two segments. Retransmit the missing segment.
*/
if (tp->high_seq == 0 || after(ack, tp->high_seq)) {
tp->dup_acks++;
if ((tp->fackets_out > 3) || (tp->dup_acks == 3)) {
tp->snd_ssthresh = tcp_recalc_ssthresh(tp);
tp->snd_cwnd = (tp->snd_ssthresh + 3);
tp->high_seq = tp->snd_nxt;
if(!tp->fackets_out)
tcp_retransmit_skb(sk,
skb_peek(&sk->write_queue));
else
tcp_fack_retransmit(sk);
tcp_reset_xmit_timer(sk, TIME_RETRANS, tp->rto);
}
} else if (++tp->dup_acks > 3) {
/* 2. Each time another duplicate ACK arrives, increment
* cwnd by the segment size. [...] Transmit a packet...
*
* Packet transmission will be done on normal flow processing
* since we're not in "retransmit mode". We do not use
* duplicate ACKs to artificially inflate the congestion
* window when doing FACK.
*/
if(!tp->fackets_out) {
tp->snd_cwnd++;
} else {
/* Fill any further holes which may have
* appeared.
*
* We may want to change this to run every
* further multiple-of-3 dup ack increments,
* to be more robust against out-of-order
* packet delivery. -DaveM
*/
tcp_fack_retransmit(sk);
}
}
} else if (tp->high_seq != 0) {
/* In this branch we deal with clearing the Floyd style
* block on duplicate fast retransmits, and if requested
* we do Hoe style secondary fast retransmits.
*/
if (!before(ack, tp->high_seq) || (not_dup & FLAG_DATA) != 0) {
/* Once we have acked all the packets up to high_seq
* we are done this fast retransmit phase.
* Alternatively data arrived. In this case we
* Have to abort the fast retransmit attempt.
* Note that we do want to accept a window
* update since this is expected with Hoe's algorithm.
*/
clear_fast_retransmit(tp);
/* After we have cleared up to high_seq we can
* clear the Floyd style block.
*/
if (!before(ack, tp->high_seq)) {
tp->high_seq = 0;
tp->fackets_out = 0;
}
} else if (tp->dup_acks >= 3) {
if (!tp->fackets_out) {
/* Hoe Style. We didn't ack the whole
* window. Take this as a cue that
* another packet was lost and retransmit it.
* Don't muck with the congestion window here.
* Note that we have to be careful not to
* act if this was a window update and it
* didn't ack new data, since this does
* not indicate a packet left the system.
* We can test this by just checking
* if ack changed from snd_una, since
* the only way to get here without advancing
* from snd_una is if this was a window update.
*/
if (ack != tp->snd_una && before(ack, tp->high_seq)) {
tcp_retransmit_skb(sk,
skb_peek(&sk->write_queue));
tcp_reset_xmit_timer(sk, TIME_RETRANS, tp->rto);
}
} else {
/* FACK style, fill any remaining holes in
* receiver's queue.
*/
tcp_fack_retransmit(sk);
}
}
}
}
/* This is Jacobson's slow start and congestion avoidance.
* SIGCOMM '88, p. 328.
*/
static __inline__ void tcp_cong_avoid(struct tcp_opt *tp)
{
if (tp->snd_cwnd <= tp->snd_ssthresh) {
/* In "safe" area, increase. */
tp->snd_cwnd++;
} else {
/* In dangerous area, increase slowly.
* In theory this is tp->snd_cwnd += 1 / tp->snd_cwnd
*/
if (tp->snd_cwnd_cnt >= tp->snd_cwnd) {
tp->snd_cwnd++;
tp->snd_cwnd_cnt=0;
} else
tp->snd_cwnd_cnt++;
}
}
/* Remove acknowledged frames from the retransmission queue. */
static int tcp_clean_rtx_queue(struct sock *sk, __u32 ack,
__u32 *seq, __u32 *seq_rtt)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
struct sk_buff *skb;
__u32 now = tcp_time_stamp;
int acked = 0;
/* If we are retransmitting, and this ACK clears up to
* the retransmit head, or further, then clear our state.
*/
if (tp->retrans_head != NULL &&
!before(ack, TCP_SKB_CB(tp->retrans_head)->end_seq))
tp->retrans_head = NULL;
while((skb=skb_peek(&sk->write_queue)) && (skb != tp->send_head)) {
struct tcp_skb_cb *scb = TCP_SKB_CB(skb);
__u8 sacked = scb->sacked;
/* If our packet is before the ack sequence we can
* discard it as it's confirmed to have arrived at
* the other end.
*/
if (after(scb->end_seq, ack))
break;
/* Initial outgoing SYN's get put onto the write_queue
* just like anything else we transmit. It is not
* true data, and if we misinform our callers that
* this ACK acks real data, we will erroneously exit
* connection startup slow start one packet too
* quickly. This is severely frowned upon behavior.
*/
if((sacked & TCPCB_SACKED_RETRANS) && tp->retrans_out)
tp->retrans_out--;
if(!(scb->flags & TCPCB_FLAG_SYN)) {
acked |= FLAG_DATA_ACKED;
if(sacked & TCPCB_SACKED_RETRANS)
acked |= FLAG_RETRANS_DATA_ACKED;
if(tp->fackets_out)
tp->fackets_out--;
} else {
/* This is pure paranoia. */
tp->retrans_head = NULL;
}
tp->packets_out--;
*seq = scb->seq;
*seq_rtt = now - scb->when;
__skb_unlink(skb, skb->list);
kfree_skb(skb);
}
return acked;
}
static void tcp_ack_probe(struct sock *sk, __u32 ack)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
/* Our probe was answered. */
tp->probes_out = 0;
/* Was it a usable window open? */
/* should always be non-null */
if (tp->send_head != NULL &&
!before (ack + tp->snd_wnd, TCP_SKB_CB(tp->send_head)->end_seq)) {
tp->backoff = 0;
tp->pending = 0;
tcp_clear_xmit_timer(sk, TIME_PROBE0);
} else {
tcp_reset_xmit_timer(sk, TIME_PROBE0,
min(tp->rto << tp->backoff, 120*HZ));
}
}
/* Should we open up the congestion window? */
static __inline__ int should_advance_cwnd(struct tcp_opt *tp, int flag)
{
/* Data must have been acked. */
if ((flag & FLAG_DATA_ACKED) == 0)
return 0;
/* Some of the data acked was retransmitted somehow? */
if ((flag & FLAG_RETRANS_DATA_ACKED) != 0) {
/* We advance in all cases except during
* non-FACK fast retransmit/recovery.
*/
if (tp->fackets_out != 0 ||
tp->retransmits != 0)
return 1;
/* Non-FACK fast retransmit does it's own
* congestion window management, don't get
* in the way.
*/
return 0;
}
/* New non-retransmitted data acked, always advance. */
return 1;
}
/* Read draft-ietf-tcplw-high-performance before mucking
* with this code. (Superceeds RFC1323)
*/
static void tcp_ack_saw_tstamp(struct sock *sk, struct tcp_opt *tp,
u32 seq, u32 ack, int flag)
{
__u32 seq_rtt;
/* RTTM Rule: A TSecr value received in a segment is used to
* update the averaged RTT measurement only if the segment
* acknowledges some new data, i.e., only if it advances the
* left edge of the send window.
*
* See draft-ietf-tcplw-high-performance-00, section 3.3.
* 1998/04/10 Andrey V. Savochkin <saw@msu.ru>
*/
if (!(flag & FLAG_DATA_ACKED))
return;
seq_rtt = tcp_time_stamp - tp->rcv_tsecr;
tcp_rtt_estimator(tp, seq_rtt);
if (tp->retransmits) {
if (tp->packets_out == 0) {
tp->retransmits = 0;
tp->fackets_out = 0;
tp->retrans_out = 0;
tp->backoff = 0;
tcp_set_rto(tp);
} else {
/* Still retransmitting, use backoff */
tcp_set_rto(tp);
tp->rto = tp->rto << tp->backoff;
}
} else {
tcp_set_rto(tp);
}
tcp_bound_rto(tp);
}
static __inline__ void tcp_ack_packets_out(struct sock *sk, struct tcp_opt *tp)
{
struct sk_buff *skb = skb_peek(&sk->write_queue);
/* Some data was ACK'd, if still retransmitting (due to a
* timeout), resend more of the retransmit queue. The
* congestion window is handled properly by that code.
*/
if (tp->retransmits) {
tcp_xmit_retransmit_queue(sk);
tcp_reset_xmit_timer(sk, TIME_RETRANS, tp->rto);
} else {
__u32 when = tp->rto - (tcp_time_stamp - TCP_SKB_CB(skb)->when);
if ((__s32)when < 0)
when = 1;
tcp_reset_xmit_timer(sk, TIME_RETRANS, when);
}
}
/* This routine deals with incoming acks, but not outgoing ones. */
static int tcp_ack(struct sock *sk, struct tcphdr *th,
u32 ack_seq, u32 ack, int len)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
int flag = 0;
u32 seq = 0;
u32 seq_rtt = 0;
if(sk->zapped)
return(1); /* Dead, can't ack any more so why bother */
if (tp->pending == TIME_KEEPOPEN)
tp->probes_out = 0;
tp->rcv_tstamp = tcp_time_stamp;
/* If the ack is newer than sent or older than previous acks
* then we can probably ignore it.
*/
if (after(ack, tp->snd_nxt) || before(ack, tp->snd_una))
goto uninteresting_ack;
/* If there is data set flag 1 */
if (len != th->doff*4) {
flag |= FLAG_DATA;
tcp_delack_estimator(tp);
}
/* Update our send window. */
/* This is the window update code as per RFC 793
* snd_wl{1,2} are used to prevent unordered
* segments from shrinking the window
*/
if (before(tp->snd_wl1, ack_seq) ||
(tp->snd_wl1 == ack_seq && !after(tp->snd_wl2, ack))) {
u32 nwin = ntohs(th->window) << tp->snd_wscale;
if ((tp->snd_wl2 != ack) || (nwin > tp->snd_wnd)) {
flag |= FLAG_WIN_UPDATE;
tp->snd_wnd = nwin;
tp->snd_wl1 = ack_seq;
tp->snd_wl2 = ack;
if (nwin > tp->max_window)
tp->max_window = nwin;
}
}
/* We passed data and got it acked, remove any soft error
* log. Something worked...
*/
sk->err_soft = 0;
/* If this ack opens up a zero window, clear backoff. It was
* being used to time the probes, and is probably far higher than
* it needs to be for normal retransmission.
*/
if (tp->pending == TIME_PROBE0)
tcp_ack_probe(sk, ack);
/* See if we can take anything off of the retransmit queue. */
flag |= tcp_clean_rtx_queue(sk, ack, &seq, &seq_rtt);
/* We must do this here, before code below clears out important
* state contained in tp->fackets_out and tp->retransmits. -DaveM
*/
if (should_advance_cwnd(tp, flag))
tcp_cong_avoid(tp);
/* If we have a timestamp, we always do rtt estimates. */
if (tp->saw_tstamp) {
tcp_ack_saw_tstamp(sk, tp, seq, ack, flag);
} else {
/* If we were retransmiting don't count rtt estimate. */
if (tp->retransmits) {
if (tp->packets_out == 0) {
tp->retransmits = 0;
tp->fackets_out = 0;
tp->retrans_out = 0;
}
} else {
/* We don't have a timestamp. Can only use
* packets that are not retransmitted to determine
* rtt estimates. Also, we must not reset the
* backoff for rto until we get a non-retransmitted
* packet. This allows us to deal with a situation
* where the network delay has increased suddenly.
* I.e. Karn's algorithm. (SIGCOMM '87, p5.)
*/
if (flag & FLAG_DATA_ACKED) {
if(!(flag & FLAG_RETRANS_DATA_ACKED)) {
tp->backoff = 0;
tcp_rtt_estimator(tp, seq_rtt);
tcp_set_rto(tp);
tcp_bound_rto(tp);
}
}
}
}
if (tp->packets_out) {
if (flag & FLAG_DATA_ACKED)
tcp_ack_packets_out(sk, tp);
} else {
tcp_clear_xmit_timer(sk, TIME_RETRANS);
}
flag &= (FLAG_DATA | FLAG_WIN_UPDATE);
if ((ack == tp->snd_una && tp->packets_out && flag == 0) ||
(tp->high_seq != 0)) {
tcp_fast_retrans(sk, ack, flag);
} else {
/* Clear any aborted fast retransmit starts. */
tp->dup_acks = 0;
}
/* It is not a brain fart, I thought a bit now. 8)
*
* Forward progress is indicated, if:
* 1. the ack acknowledges new data.
* 2. or the ack is duplicate, but it is caused by new segment
* arrival. This case is filtered by:
* - it contains no data, syn or fin.
* - it does not update window.
* 3. or new SACK. It is difficult to check, so that we ignore it.
*
* Forward progress is also indicated by arrival new data,
* which was caused by window open from our side. This case is more
* difficult and it is made (alas, incorrectly) in tcp_data_queue().
* --ANK (990513)
*/
if (ack != tp->snd_una || (flag == 0 && !th->fin))
dst_confirm(sk->dst_cache);
/* Remember the highest ack received. */
tp->snd_una = ack;
return 1;
uninteresting_ack:
SOCK_DEBUG(sk, "Ack ignored %u %u\n", ack, tp->snd_nxt);
return 0;
}
/* New-style handling of TIME_WAIT sockets. */
extern void tcp_tw_schedule(struct tcp_tw_bucket *tw);
extern void tcp_tw_reschedule(struct tcp_tw_bucket *tw);
extern void tcp_tw_deschedule(struct tcp_tw_bucket *tw);
void tcp_timewait_kill(struct tcp_tw_bucket *tw)
{
struct tcp_bind_bucket *tb = tw->tb;
/* Disassociate with bind bucket. */
if(tw->bind_next)
tw->bind_next->bind_pprev = tw->bind_pprev;
*(tw->bind_pprev) = tw->bind_next;
if (tb->owners == NULL) {
if (tb->next)
tb->next->pprev = tb->pprev;
*(tb->pprev) = tb->next;
kmem_cache_free(tcp_bucket_cachep, tb);
}
/* Unlink from established hashes. */
if(tw->next)
tw->next->pprev = tw->pprev;
*tw->pprev = tw->next;
/* We decremented the prot->inuse count when we entered TIME_WAIT
* and the sock from which this came was destroyed.
*/
tw->sklist_next->sklist_prev = tw->sklist_prev;
tw->sklist_prev->sklist_next = tw->sklist_next;
/* Ok, now free it up. */
kmem_cache_free(tcp_timewait_cachep, tw);
}
/* We come here as a special case from the AF specific TCP input processing,
* and the SKB has no owner. Essentially handling this is very simple,
* we just keep silently eating rx'd packets, acking them if necessary,
* until none show up for the entire timeout period.
*
* Return 0, TCP_TW_ACK, TCP_TW_RST
*/
enum tcp_tw_status
tcp_timewait_state_process(struct tcp_tw_bucket *tw, struct sk_buff *skb,
struct tcphdr *th, unsigned len)
{
/* RFC 1122:
* "When a connection is [...] on TIME-WAIT state [...]
* [a TCP] MAY accept a new SYN from the remote TCP to
* reopen the connection directly, if it:
*
* (1) assigns its initial sequence number for the new
* connection to be larger than the largest sequence
* number it used on the previous connection incarnation,
* and
*
* (2) returns to TIME-WAIT state if the SYN turns out
* to be an old duplicate".
*/
if(th->syn && !th->rst && after(TCP_SKB_CB(skb)->seq, tw->rcv_nxt)) {
struct sock *sk;
struct tcp_func *af_specific = tw->af_specific;
__u32 isn;
isn = tw->snd_nxt + 128000;
if(isn == 0)
isn++;
tcp_tw_deschedule(tw);
tcp_timewait_kill(tw);
sk = af_specific->get_sock(skb, th);
if(sk == NULL ||
!ipsec_sk_policy(sk,skb) ||
atomic_read(&sk->sock_readers) != 0)
return 0;
skb_set_owner_r(skb, sk);
af_specific = sk->tp_pinfo.af_tcp.af_specific;
if(af_specific->conn_request(sk, skb, isn) < 0)
return TCP_TW_RST; /* Toss a reset back. */
return 0; /* Discard the frame. */
}
/* Check RST or SYN */
if(th->rst || th->syn) {
/* This is TIME_WAIT assasination, in two flavors.
* Oh well... nobody has a sufficient solution to this
* protocol bug yet.
*/
if(sysctl_tcp_rfc1337 == 0) {
tcp_tw_deschedule(tw);
tcp_timewait_kill(tw);
}
if(!th->rst)
return TCP_TW_RST; /* toss a reset back */
return 0;
} else {
/* In this case we must reset the TIMEWAIT timer. */
if(th->ack)
tcp_tw_reschedule(tw);
}
/* Ack old packets if necessary */
if (!after(TCP_SKB_CB(skb)->end_seq, tw->rcv_nxt) &&
(th->doff * 4) > len)
return TCP_TW_ACK;
return 0;
}
/* Enter the time wait state. This is always called from BH
* context. Essentially we whip up a timewait bucket, copy the
* relevant info into it from the SK, and mess with hash chains
* and list linkage.
*/
static __inline__ void tcp_tw_hashdance(struct sock *sk, struct tcp_tw_bucket *tw)
{
struct sock **head, *sktw;
/* Step 1: Remove SK from established hash. */
if(sk->next)
sk->next->pprev = sk->pprev;
*sk->pprev = sk->next;
sk->pprev = NULL;
tcp_reg_zap(sk);
/* Step 2: Put TW into bind hash where SK was. */
tw->tb = (struct tcp_bind_bucket *)sk->prev;
if((tw->bind_next = sk->bind_next) != NULL)
sk->bind_next->bind_pprev = &tw->bind_next;
tw->bind_pprev = sk->bind_pprev;
*sk->bind_pprev = (struct sock *)tw;
sk->prev = NULL;
/* Step 3: Same for the protocol sklist. */
(tw->sklist_next = sk->sklist_next)->sklist_prev = (struct sock *)tw;
(tw->sklist_prev = sk->sklist_prev)->sklist_next = (struct sock *)tw;
sk->sklist_next = NULL;
sk->prot->inuse--;
/* Step 4: Hash TW into TIMEWAIT half of established hash table. */
head = &tcp_established_hash[sk->hashent + (TCP_HTABLE_SIZE/2)];
sktw = (struct sock *)tw;
if((sktw->next = *head) != NULL)
(*head)->pprev = &sktw->next;
*head = sktw;
sktw->pprev = head;
}
void tcp_time_wait(struct sock *sk)
{
struct tcp_tw_bucket *tw;
tw = kmem_cache_alloc(tcp_timewait_cachep, SLAB_ATOMIC);
if(tw != NULL) {
/* Give us an identity. */
tw->daddr = sk->daddr;
tw->rcv_saddr = sk->rcv_saddr;
tw->bound_dev_if= sk->bound_dev_if;
tw->num = sk->num;
tw->state = TCP_TIME_WAIT;
tw->sport = sk->sport;
tw->dport = sk->dport;
tw->family = sk->family;
tw->reuse = sk->reuse;
tw->rcv_nxt = sk->tp_pinfo.af_tcp.rcv_nxt;
tw->snd_nxt = sk->tp_pinfo.af_tcp.snd_nxt;
tw->window = tcp_select_window(sk);
tw->af_specific = sk->tp_pinfo.af_tcp.af_specific;
#if defined(CONFIG_IPV6) || defined(CONFIG_IPV6_MODULE)
if(tw->family == PF_INET6) {
memcpy(&tw->v6_daddr,
&sk->net_pinfo.af_inet6.daddr,
sizeof(struct in6_addr));
memcpy(&tw->v6_rcv_saddr,
&sk->net_pinfo.af_inet6.rcv_saddr,
sizeof(struct in6_addr));
}
#endif
/* Linkage updates. */
tcp_tw_hashdance(sk, tw);
/* Get the TIME_WAIT timeout firing. */
tcp_tw_schedule(tw);
/* CLOSE the SK. */
if(sk->state == TCP_ESTABLISHED)
tcp_statistics.TcpCurrEstab--;
sk->state = TCP_CLOSE;
net_reset_timer(sk, TIME_DONE,
min(sk->tp_pinfo.af_tcp.srtt * 2, TCP_DONE_TIME));
} else {
/* Sorry, we're out of memory, just CLOSE this
* socket up. We've got bigger problems than
* non-graceful socket closings.
*/
tcp_set_state(sk, TCP_CLOSE);
}
/* Prevent rcvmsg/sndmsg calls, and wake people up. */
sk->shutdown = SHUTDOWN_MASK;
if(!sk->dead)
sk->state_change(sk);
}
/*
* Process the FIN bit. This now behaves as it is supposed to work
* and the FIN takes effect when it is validly part of sequence
* space. Not before when we get holes.
*
* If we are ESTABLISHED, a received fin moves us to CLOSE-WAIT
* (and thence onto LAST-ACK and finally, CLOSE, we never enter
* TIME-WAIT)
*
* If we are in FINWAIT-1, a received FIN indicates simultaneous
* close and we go into CLOSING (and later onto TIME-WAIT)
*
* If we are in FINWAIT-2, a received FIN moves us to TIME-WAIT.
*/
static void tcp_fin(struct sk_buff *skb, struct sock *sk, struct tcphdr *th)
{
sk->tp_pinfo.af_tcp.fin_seq = TCP_SKB_CB(skb)->end_seq;
tcp_send_ack(sk);
if (!sk->dead) {
sk->state_change(sk);
sock_wake_async(sk->socket, 1);
}
switch(sk->state) {
case TCP_SYN_RECV:
case TCP_ESTABLISHED:
/* Move to CLOSE_WAIT */
tcp_set_state(sk, TCP_CLOSE_WAIT);
if (th->rst)
sk->shutdown = SHUTDOWN_MASK;
break;
case TCP_CLOSE_WAIT:
case TCP_CLOSING:
/* Received a retransmission of the FIN, do
* nothing.
*/
break;
case TCP_LAST_ACK:
/* RFC793: Remain in the LAST-ACK state. */
break;
case TCP_FIN_WAIT1:
/* This case occurs when a simultaneous close
* happens, we must ack the received FIN and
* enter the CLOSING state.
*
* This causes a WRITE timeout, which will either
* move on to TIME_WAIT when we timeout, or resend
* the FIN properly (maybe we get rid of that annoying
* FIN lost hang). The TIME_WRITE code is already
* correct for handling this timeout.
*/
tcp_set_state(sk, TCP_CLOSING);
break;
case TCP_FIN_WAIT2:
/* Received a FIN -- send ACK and enter TIME_WAIT. */
tcp_time_wait(sk);
break;
default:
/* Only TCP_LISTEN and TCP_CLOSE are left, in these
* cases we should never reach this piece of code.
*/
printk("tcp_fin: Impossible, sk->state=%d\n", sk->state);
break;
};
}
/* These routines update the SACK block as out-of-order packets arrive or
* in-order packets close up the sequence space.
*/
static void tcp_sack_maybe_coalesce(struct tcp_opt *tp, struct tcp_sack_block *sp)
{
int this_sack, num_sacks = tp->num_sacks;
struct tcp_sack_block *swalk = &tp->selective_acks[0];
/* If more than one SACK block, see if the recent change to SP eats into
* or hits the sequence space of other SACK blocks, if so coalesce.
*/
if(num_sacks != 1) {
for(this_sack = 0; this_sack < num_sacks; this_sack++, swalk++) {
if(swalk == sp)
continue;
/* First case, bottom of SP moves into top of the
* sequence space of SWALK.
*/
if(between(sp->start_seq, swalk->start_seq, swalk->end_seq)) {
sp->start_seq = swalk->start_seq;
goto coalesce;
}
/* Second case, top of SP moves into bottom of the
* sequence space of SWALK.
*/
if(between(sp->end_seq, swalk->start_seq, swalk->end_seq)) {
sp->end_seq = swalk->end_seq;
goto coalesce;
}
}
}
/* SP is the only SACK, or no coalescing cases found. */
return;
coalesce:
/* Zap SWALK, by moving every further SACK up by one slot.
* Decrease num_sacks.
*/
for(; this_sack < num_sacks-1; this_sack++, swalk++) {
struct tcp_sack_block *next = (swalk + 1);
swalk->start_seq = next->start_seq;
swalk->end_seq = next->end_seq;
}
tp->num_sacks--;
}
static __inline__ void tcp_sack_swap(struct tcp_sack_block *sack1, struct tcp_sack_block *sack2)
{
__u32 tmp;
tmp = sack1->start_seq;
sack1->start_seq = sack2->start_seq;
sack2->start_seq = tmp;
tmp = sack1->end_seq;
sack1->end_seq = sack2->end_seq;
sack2->end_seq = tmp;
}
static void tcp_sack_new_ofo_skb(struct sock *sk, struct sk_buff *skb)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
struct tcp_sack_block *sp = &tp->selective_acks[0];
int cur_sacks = tp->num_sacks;
if (!cur_sacks)
goto new_sack;
/* Optimize for the common case, new ofo frames arrive
* "in order". ;-) This also satisfies the requirements
* of RFC2018 about ordering of SACKs.
*/
if(sp->end_seq == TCP_SKB_CB(skb)->seq) {
sp->end_seq = TCP_SKB_CB(skb)->end_seq;
tcp_sack_maybe_coalesce(tp, sp);
} else if(sp->start_seq == TCP_SKB_CB(skb)->end_seq) {
/* Re-ordered arrival, in this case, can be optimized
* as well.
*/
sp->start_seq = TCP_SKB_CB(skb)->seq;
tcp_sack_maybe_coalesce(tp, sp);
} else {
struct tcp_sack_block *swap = sp + 1;
int this_sack, max_sacks = (tp->tstamp_ok ? 3 : 4);
/* Oh well, we have to move things around.
* Try to find a SACK we can tack this onto.
*/
for(this_sack = 1; this_sack < cur_sacks; this_sack++, swap++) {
if((swap->end_seq == TCP_SKB_CB(skb)->seq) ||
(swap->start_seq == TCP_SKB_CB(skb)->end_seq)) {
if(swap->end_seq == TCP_SKB_CB(skb)->seq)
swap->end_seq = TCP_SKB_CB(skb)->end_seq;
else
swap->start_seq = TCP_SKB_CB(skb)->seq;
tcp_sack_swap(sp, swap);
tcp_sack_maybe_coalesce(tp, sp);
return;
}
}
/* Could not find an adjacent existing SACK, build a new one,
* put it at the front, and shift everyone else down. We
* always know there is at least one SACK present already here.
*
* If the sack array is full, forget about the last one.
*/
if (cur_sacks >= max_sacks) {
cur_sacks--;
tp->num_sacks--;
}
while(cur_sacks >= 1) {
struct tcp_sack_block *this = &tp->selective_acks[cur_sacks];
struct tcp_sack_block *prev = (this - 1);
this->start_seq = prev->start_seq;
this->end_seq = prev->end_seq;
cur_sacks--;
}
new_sack:
/* Build the new head SACK, and we're done. */
sp->start_seq = TCP_SKB_CB(skb)->seq;
sp->end_seq = TCP_SKB_CB(skb)->end_seq;
tp->num_sacks++;
}
}
static void tcp_sack_remove_skb(struct tcp_opt *tp, struct sk_buff *skb)
{
struct tcp_sack_block *sp = &tp->selective_acks[0];
int num_sacks = tp->num_sacks;
int this_sack;
/* This is an in order data segment _or_ an out-of-order SKB being
* moved to the receive queue, so we know this removed SKB will eat
* from the front of a SACK.
*/
for(this_sack = 0; this_sack < num_sacks; this_sack++, sp++) {
/* Check if the start of the sack is covered by skb. */
if(!before(sp->start_seq, TCP_SKB_CB(skb)->seq) &&
before(sp->start_seq, TCP_SKB_CB(skb)->end_seq))
break;
}
/* This should only happen if so many SACKs get built that some get
* pushed out before we get here, or we eat some in sequence packets
* which are before the first SACK block.
*/
if(this_sack >= num_sacks)
return;
sp->start_seq = TCP_SKB_CB(skb)->end_seq;
if(!before(sp->start_seq, sp->end_seq)) {
/* Zap this SACK, by moving forward any other SACKS. */
for(this_sack += 1; this_sack < num_sacks; this_sack++, sp++) {
struct tcp_sack_block *next = (sp + 1);
sp->start_seq = next->start_seq;
sp->end_seq = next->end_seq;
}
tp->num_sacks--;
}
}
static void tcp_sack_extend(struct tcp_opt *tp, struct sk_buff *old_skb, struct sk_buff *new_skb)
{
struct tcp_sack_block *sp = &tp->selective_acks[0];
int num_sacks = tp->num_sacks;
int this_sack;
for(this_sack = 0; this_sack < num_sacks; this_sack++, sp++) {
if(sp->end_seq == TCP_SKB_CB(old_skb)->end_seq)
break;
}
if(this_sack >= num_sacks)
return;
sp->end_seq = TCP_SKB_CB(new_skb)->end_seq;
}
/* This one checks to see if we can put data from the
* out_of_order queue into the receive_queue.
*/
static void tcp_ofo_queue(struct sock *sk)
{
struct sk_buff *skb;
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
while ((skb = skb_peek(&tp->out_of_order_queue))) {
if (after(TCP_SKB_CB(skb)->seq, tp->rcv_nxt))
break;
if (!after(TCP_SKB_CB(skb)->end_seq, tp->rcv_nxt)) {
SOCK_DEBUG(sk, "ofo packet was already received \n");
__skb_unlink(skb, skb->list);
kfree_skb(skb);
continue;
}
SOCK_DEBUG(sk, "ofo requeuing : rcv_next %X seq %X - %X\n",
tp->rcv_nxt, TCP_SKB_CB(skb)->seq,
TCP_SKB_CB(skb)->end_seq);
if(tp->sack_ok)
tcp_sack_remove_skb(tp, skb);
__skb_unlink(skb, skb->list);
__skb_queue_tail(&sk->receive_queue, skb);
tp->rcv_nxt = TCP_SKB_CB(skb)->end_seq;
if(skb->h.th->fin)
tcp_fin(skb, sk, skb->h.th);
}
}
static void tcp_data_queue(struct sock *sk, struct sk_buff *skb)
{
struct sk_buff *skb1;
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
/* Queue data for delivery to the user.
* Packets in sequence go to the receive queue.
* Out of sequence packets to the out_of_order_queue.
*/
if (TCP_SKB_CB(skb)->seq == tp->rcv_nxt) {
/* Ok. In sequence. */
queue_and_out:
dst_confirm(sk->dst_cache);
__skb_queue_tail(&sk->receive_queue, skb);
tp->rcv_nxt = TCP_SKB_CB(skb)->end_seq;
if(skb->h.th->fin) {
tcp_fin(skb, sk, skb->h.th);
} else {
tcp_remember_ack(tp, skb->h.th, skb);
}
/* This may have eaten into a SACK block. */
if(tp->sack_ok && tp->num_sacks)
tcp_sack_remove_skb(tp, skb);
tcp_ofo_queue(sk);
/* Turn on fast path. */
if (skb_queue_len(&tp->out_of_order_queue) == 0)
tp->pred_flags = htonl(((tp->tcp_header_len >> 2) << 28) |
(0x10 << 16) |
tp->snd_wnd);
return;
}
/* An old packet, either a retransmit or some packet got lost. */
if (!after(TCP_SKB_CB(skb)->end_seq, tp->rcv_nxt)) {
/* A retransmit, 2nd most common case. Force an imediate ack. */
SOCK_DEBUG(sk, "retransmit received: seq %X\n", TCP_SKB_CB(skb)->seq);
tcp_enter_quickack_mode(tp);
kfree_skb(skb);
return;
}
if (before(TCP_SKB_CB(skb)->seq, tp->rcv_nxt)) {
/* Partial packet, seq < rcv_next < end_seq */
SOCK_DEBUG(sk, "partial packet: rcv_next %X seq %X - %X\n",
tp->rcv_nxt, TCP_SKB_CB(skb)->seq,
TCP_SKB_CB(skb)->end_seq);
goto queue_and_out;
}
/* Ok. This is an out_of_order segment, force an ack. */
tp->delayed_acks++;
tcp_enter_quickack_mode(tp);
/* Disable header prediction. */
tp->pred_flags = 0;
SOCK_DEBUG(sk, "out of order segment: rcv_next %X seq %X - %X\n",
tp->rcv_nxt, TCP_SKB_CB(skb)->seq, TCP_SKB_CB(skb)->end_seq);
if (skb_peek(&tp->out_of_order_queue) == NULL) {
/* Initial out of order segment, build 1 SACK. */
if(tp->sack_ok) {
tp->num_sacks = 1;
tp->selective_acks[0].start_seq = TCP_SKB_CB(skb)->seq;
tp->selective_acks[0].end_seq = TCP_SKB_CB(skb)->end_seq;
}
__skb_queue_head(&tp->out_of_order_queue,skb);
} else {
for(skb1=tp->out_of_order_queue.prev; ; skb1 = skb1->prev) {
/* Already there. */
if (TCP_SKB_CB(skb)->seq == TCP_SKB_CB(skb1)->seq) {
if (skb->len >= skb1->len) {
if(tp->sack_ok)
tcp_sack_extend(tp, skb1, skb);
__skb_append(skb1, skb);
__skb_unlink(skb1, skb1->list);
kfree_skb(skb1);
} else {
/* A duplicate, smaller than what is in the
* out-of-order queue right now, toss it.
*/
kfree_skb(skb);
}
break;
}
if (after(TCP_SKB_CB(skb)->seq, TCP_SKB_CB(skb1)->seq)) {
__skb_append(skb1, skb);
if(tp->sack_ok)
tcp_sack_new_ofo_skb(sk, skb);
break;
}
/* See if we've hit the start. If so insert. */
if (skb1 == skb_peek(&tp->out_of_order_queue)) {
__skb_queue_head(&tp->out_of_order_queue,skb);
if(tp->sack_ok)
tcp_sack_new_ofo_skb(sk, skb);
break;
}
}
}
}
/*
* This routine handles the data. If there is room in the buffer,
* it will be have already been moved into it. If there is no
* room, then we will just have to discard the packet.
*/
static int tcp_data(struct sk_buff *skb, struct sock *sk, unsigned int len)
{
struct tcphdr *th;
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
th = skb->h.th;
skb_pull(skb, th->doff*4);
skb_trim(skb, len - (th->doff*4));
if (skb->len == 0 && !th->fin)
return(0);
/*
* If our receive queue has grown past its limits shrink it.
* Make sure to do this before moving snd_nxt, otherwise
* data might be acked for that we don't have enough room.
*/
if (atomic_read(&sk->rmem_alloc) > sk->rcvbuf) {
if (prune_queue(sk) < 0) {
/* Still not enough room. That can happen when
* skb->true_size differs significantly from skb->len.
*/
return 0;
}
}
tcp_data_queue(sk, skb);
if (before(tp->rcv_nxt, tp->copied_seq)) {
printk(KERN_DEBUG "*** tcp.c:tcp_data bug acked < copied\n");
tp->rcv_nxt = tp->copied_seq;
}
/* Above, tcp_data_queue() increments delayed_acks appropriately.
* Now tell the user we may have some data.
*/
if (!sk->dead) {
sk->data_ready(sk,0);
}
return(1);
}
static void __tcp_data_snd_check(struct sock *sk, struct sk_buff *skb)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
if (!after(TCP_SKB_CB(skb)->end_seq, tp->snd_una + tp->snd_wnd) &&
tcp_packets_in_flight(tp) < tp->snd_cwnd) {
/* Put more data onto the wire. */
tcp_write_xmit(sk);
} else if (tp->packets_out == 0 && !tp->pending) {
/* Start probing the receivers window. */
tcp_reset_xmit_timer(sk, TIME_PROBE0, tp->rto);
}
}
static __inline__ void tcp_data_snd_check(struct sock *sk)
{
struct sk_buff *skb = sk->tp_pinfo.af_tcp.send_head;
if (skb != NULL)
__tcp_data_snd_check(sk, skb);
}
/*
* Adapt the MSS value used to make delayed ack decision to the
* real world.
*/
static __inline__ void tcp_measure_rcv_mss(struct sock *sk, struct sk_buff *skb)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
unsigned int len = skb->len, lss;
if (len > tp->rcv_mss)
tp->rcv_mss = len;
lss = tp->last_seg_size;
tp->last_seg_size = 0;
if (len >= 536) {
if (len == lss)
tp->rcv_mss = len;
tp->last_seg_size = len;
}
}
/*
* Check if sending an ack is needed.
*/
static __inline__ void __tcp_ack_snd_check(struct sock *sk)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
/* This also takes care of updating the window.
* This if statement needs to be simplified.
*
* Rules for delaying an ack:
* - delay time <= 0.5 HZ
* - we don't have a window update to send
* - must send at least every 2 full sized packets
* - must send an ACK if we have any out of order data
*
* With an extra heuristic to handle loss of packet
* situations and also helping the sender leave slow
* start in an expediant manner.
*/
/* Two full frames received or... */
if (((tp->rcv_nxt - tp->rcv_wup) >= tp->rcv_mss * MAX_DELAY_ACK) ||
/* We will update the window "significantly" or... */
tcp_raise_window(sk) ||
/* We entered "quick ACK" mode or... */
tcp_in_quickack_mode(tp) ||
/* We have out of order data */
(skb_peek(&tp->out_of_order_queue) != NULL)) {
/* Then ack it now */
tcp_send_ack(sk);
} else {
/* Else, send delayed ack. */
tcp_send_delayed_ack(tp, HZ/2);
}
}
static __inline__ void tcp_ack_snd_check(struct sock *sk)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
if (tp->delayed_acks == 0) {
/* We sent a data segment already. */
return;
}
__tcp_ack_snd_check(sk);
}
/*
* This routine is only called when we have urgent data
* signalled. Its the 'slow' part of tcp_urg. It could be
* moved inline now as tcp_urg is only called from one
* place. We handle URGent data wrong. We have to - as
* BSD still doesn't use the correction from RFC961.
* For 1003.1g we should support a new option TCP_STDURG to permit
* either form (or just set the sysctl tcp_stdurg).
*/
static void tcp_check_urg(struct sock * sk, struct tcphdr * th)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
u32 ptr = ntohs(th->urg_ptr);
if (ptr && !sysctl_tcp_stdurg)
ptr--;
ptr += ntohl(th->seq);
/* Ignore urgent data that we've already seen and read. */
if (after(tp->copied_seq, ptr))
return;
/* Do we already have a newer (or duplicate) urgent pointer? */
if (tp->urg_data && !after(ptr, tp->urg_seq))
return;
/* Tell the world about our new urgent pointer. */
if (sk->proc != 0) {
if (sk->proc > 0)
kill_proc(sk->proc, SIGURG, 1);
else
kill_pg(-sk->proc, SIGURG, 1);
}
/* We may be adding urgent data when the last byte read was
* urgent. To do this requires some care. We cannot just ignore
* tp->copied_seq since we would read the last urgent byte again
* as data, nor can we alter copied_seq until this data arrives
* or we break the sematics of SIOCATMARK (and thus sockatmark())
*/
if (tp->urg_seq == tp->copied_seq)
tp->copied_seq++; /* Move the copied sequence on correctly */
tp->urg_data = URG_NOTYET;
tp->urg_seq = ptr;
/* Disable header prediction. */
tp->pred_flags = 0;
}
/* This is the 'fast' part of urgent handling. */
static inline void tcp_urg(struct sock *sk, struct tcphdr *th, unsigned long len)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
/* Check if we get a new urgent pointer - normally not. */
if (th->urg)
tcp_check_urg(sk,th);
/* Do we wait for any urgent data? - normally not... */
if (tp->urg_data == URG_NOTYET) {
u32 ptr = tp->urg_seq - ntohl(th->seq) + (th->doff*4);
/* Is the urgent pointer pointing into this packet? */
if (ptr < len) {
tp->urg_data = URG_VALID | *(ptr + (unsigned char *) th);
if (!sk->dead)
sk->data_ready(sk,0);
}
}
}
/* Clean the out_of_order queue if we can, trying to get
* the socket within its memory limits again.
*
* Return less than zero if we should start dropping frames
* until the socket owning process reads some of the data
* to stabilize the situation.
*/
static int prune_queue(struct sock *sk)
{
struct tcp_opt *tp = &sk->tp_pinfo.af_tcp;
struct sk_buff * skb;
SOCK_DEBUG(sk, "prune_queue: c=%x\n", tp->copied_seq);
net_statistics.PruneCalled++;
/* First, purge the out_of_order queue. */
skb = __skb_dequeue_tail(&tp->out_of_order_queue);
if(skb != NULL) {
/* Free it all. */
do { net_statistics.OfoPruned += skb->len;
kfree_skb(skb);
skb = __skb_dequeue_tail(&tp->out_of_order_queue);
} while(skb != NULL);
/* Reset SACK state. A conforming SACK implementation will
* do the same at a timeout based retransmit. When a connection
* is in a sad state like this, we care only about integrity
* of the connection not performance.
*/
if(tp->sack_ok)
tp->num_sacks = 0;
}
/* If we are really being abused, tell the caller to silently
* drop receive data on the floor. It will get retransmitted
* and hopefully then we'll have sufficient space.
*
* We used to try to purge the in-order packets too, but that
* turns out to be deadly and fraught with races. Consider:
*
* 1) If we acked the data, we absolutely cannot drop the
* packet. This data would then never be retransmitted.
* 2) It is possible, with a proper sequence of events involving
* delayed acks and backlog queue handling, to have the user
* read the data before it gets acked. The previous code
* here got this wrong, and it lead to data corruption.
* 3) Too much state changes happen when the FIN arrives, so once
* we've seen that we can't remove any in-order data safely.
*
* The net result is that removing in-order receive data is too
* complex for anyones sanity. So we don't do it anymore. But
* if we are really having our buffer space abused we stop accepting
* new receive data.
*/
if(atomic_read(&sk->rmem_alloc) < (sk->rcvbuf << 1))
return 0;
/* Massive buffer overcommit. */
return -1;
}
/*
* TCP receive function for the ESTABLISHED state.
*
* It is split into a fast path and a slow path. The fast path is
* disabled when:
* - A zero window was announced from us - zero window probing
* is only handled properly in the slow path.
* - Out of order segments arrived.
* - Urgent data is expected.
* - There is no buffer space left
* - Unexpected TCP flags/window values/header lengths are received
* (detected by checking the TCP header against pred_flags)
* - Data is sent in both directions. Fast path only supports pure senders
* or pure receivers (this means either the sequence number or the ack
* value must stay constant)
*
* When these conditions are not satisfied it drops into a standard
* receive procedure patterned after RFC793 to handle all cases.
* The first three cases are guaranteed by proper pred_flags setting,
* the rest is checked inline. Fast processing is turned on in
* tcp_data_queue when everything is OK.
*/
int tcp_rcv_established(struct sock *sk, struct sk_buff *skb,
struct tcphdr *th, unsigned len)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
int queued;
u32 flg;
/*
* Header prediction.
* The code follows the one in the famous
* "30 instruction TCP receive" Van Jacobson mail.
*
* Van's trick is to deposit buffers into socket queue
* on a device interrupt, to call tcp_recv function
* on the receive process context and checksum and copy
* the buffer to user space. smart...
*
* Our current scheme is not silly either but we take the
* extra cost of the net_bh soft interrupt processing...
* We do checksum and copy also but from device to kernel.
*/
/*
* RFC1323: H1. Apply PAWS check first.
*/
if (tcp_fast_parse_options(sk, th, tp)) {
if (tp->saw_tstamp) {
if (tcp_paws_discard(tp, th, len)) {
tcp_statistics.TcpInErrs++;
if (!th->rst) {
tcp_send_ack(sk);
goto discard;
}
}
tcp_replace_ts_recent(sk, tp,
TCP_SKB_CB(skb)->seq,
TCP_SKB_CB(skb)->end_seq);
}
}
flg = *(((u32 *)th) + 3) & ~htonl(0xFC8 << 16);
/* pred_flags is 0xS?10 << 16 + snd_wnd
* if header_predition is to be made
* 'S' will always be tp->tcp_header_len >> 2
* '?' will be 0 else it will be !0
* (when there are holes in the receive
* space for instance)
* PSH flag is ignored.
*/
if (flg == tp->pred_flags && TCP_SKB_CB(skb)->seq == tp->rcv_nxt) {
if (len <= th->doff*4) {
/* Bulk data transfer: sender */
if (len == th->doff*4) {
tcp_ack(sk, th, TCP_SKB_CB(skb)->seq,
TCP_SKB_CB(skb)->ack_seq, len);
kfree_skb(skb);
tcp_data_snd_check(sk);
return 0;
} else { /* Header too small */
tcp_statistics.TcpInErrs++;
goto discard;
}
} else if (TCP_SKB_CB(skb)->ack_seq == tp->snd_una &&
atomic_read(&sk->rmem_alloc) <= sk->rcvbuf) {
/* Bulk data transfer: receiver */
__skb_pull(skb,th->doff*4);
tcp_measure_rcv_mss(sk, skb);
/* DO NOT notify forward progress here.
* It saves dozen of CPU instructions in fast path. --ANK
*/
__skb_queue_tail(&sk->receive_queue, skb);
tp->rcv_nxt = TCP_SKB_CB(skb)->end_seq;
/* FIN bit check is not done since if FIN is set in
* this frame, the pred_flags won't match up. -DaveM
*/
sk->data_ready(sk, 0);
tcp_delack_estimator(tp);
tcp_remember_ack(tp, th, skb);
__tcp_ack_snd_check(sk);
return 0;
}
}
/*
* Standard slow path.
*/
if (!tcp_sequence(tp, TCP_SKB_CB(skb)->seq, TCP_SKB_CB(skb)->end_seq)) {
/* RFC793, page 37: "In all states except SYN-SENT, all reset
* (RST) segments are validated by checking their SEQ-fields."
* And page 69: "If an incoming segment is not acceptable,
* an acknowledgment should be sent in reply (unless the RST bit
* is set, if so drop the segment and return)".
*/
if (th->rst)
goto discard;
if (after(TCP_SKB_CB(skb)->seq, tp->rcv_nxt)) {
SOCK_DEBUG(sk, "seq:%d end:%d wup:%d wnd:%d\n",
TCP_SKB_CB(skb)->seq, TCP_SKB_CB(skb)->end_seq,
tp->rcv_wup, tp->rcv_wnd);
}
tcp_send_ack(sk);
goto discard;
}
if(th->syn && TCP_SKB_CB(skb)->seq != tp->syn_seq) {
SOCK_DEBUG(sk, "syn in established state\n");
tcp_statistics.TcpInErrs++;
tcp_reset(sk);
return 1;
}
if(th->rst) {
tcp_reset(sk);
goto discard;
}
if(th->ack)
tcp_ack(sk, th, TCP_SKB_CB(skb)->seq, TCP_SKB_CB(skb)->ack_seq, len);
/* Process urgent data. */
tcp_urg(sk, th, len);
/* step 7: process the segment text */
queued = tcp_data(skb, sk, len);
/* This must be after tcp_data() does the skb_pull() to
* remove the header size from skb->len.
*
* Dave!!! Phrase above (and all about rcv_mss) has
* nothing to do with reality. rcv_mss must measure TOTAL
* size, including sacks, IP options etc. Hence, measure_rcv_mss
* must occure before pulling etc, otherwise it will flap
* like hell. Even putting it before tcp_data is wrong,
* it should use skb->tail - skb->nh.raw instead.
* --ANK (980805)
*
* BTW I broke it. Now all TCP options are handled equally
* in mss_clamp calculations (i.e. ignored, rfc1122),
* and mss_cache does include all of them (i.e. tstamps)
* except for sacks, to calulate effective mss faster.
* --ANK (980805)
*/
tcp_measure_rcv_mss(sk, skb);
/* Be careful, tcp_data() may have put this into TIME_WAIT. */
if(sk->state != TCP_CLOSE) {
tcp_data_snd_check(sk);
tcp_ack_snd_check(sk);
}
if (!queued) {
discard:
kfree_skb(skb);
}
return 0;
}
/*
* Process an incoming SYN or SYN-ACK for SYN_RECV sockets represented
* as an open_request.
*/
struct sock *tcp_check_req(struct sock *sk, struct sk_buff *skb,
struct open_request *req)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
u32 flg;
/* assumption: the socket is not in use.
* as we checked the user count on tcp_rcv and we're
* running from a soft interrupt.
*/
/* Check for syn retransmission */
flg = *(((u32 *)skb->h.th) + 3);
flg &= __constant_htonl(0x00170000);
/* Only SYN set? */
if (flg == __constant_htonl(0x00020000)) {
if (TCP_SKB_CB(skb)->seq == req->rcv_isn) {
/* retransmited syn.
*/
req->class->rtx_syn_ack(sk, req);
return NULL;
} else {
return sk; /* Pass new SYN to the listen socket. */
}
}
/* We know it's an ACK here */
if (req->sk) {
/* socket already created but not
* yet accepted()...
*/
sk = req->sk;
} else {
/* In theory the packet could be for a cookie, but
* TIME_WAIT should guard us against this.
* XXX: Nevertheless check for cookies?
* This sequence number check is done again later,
* but we do it here to prevent syn flood attackers
* from creating big SYN_RECV sockets.
*/
if (!between(TCP_SKB_CB(skb)->ack_seq, req->snt_isn, req->snt_isn+1) ||
!between(TCP_SKB_CB(skb)->seq, req->rcv_isn,
req->rcv_isn+1+req->rcv_wnd)) {
req->class->send_reset(skb);
return NULL;
}
sk = tp->af_specific->syn_recv_sock(sk, skb, req, NULL);
tcp_dec_slow_timer(TCP_SLT_SYNACK);
if (sk == NULL)
return NULL;
req->expires = 0UL;
req->sk = sk;
}
skb_orphan(skb);
skb_set_owner_r(skb, sk);
return sk;
}
/*
* This function implements the receiving procedure of RFC 793 for
* all states except ESTABLISHED and TIME_WAIT.
* It's called from both tcp_v4_rcv and tcp_v6_rcv and should be
* address independent.
*/
int tcp_rcv_state_process(struct sock *sk, struct sk_buff *skb,
struct tcphdr *th, unsigned len)
{
struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp);
int queued = 0;
switch (sk->state) {
case TCP_CLOSE:
/* When state == CLOSED, hash lookup always fails.
*
* But, there is a back door, the backlog queue.
* If we have a sequence of packets in the backlog
* during __release_sock() which have a sequence such
* that:
* packet X causes entry to TCP_CLOSE state
* ...
* packet X + N has FIN bit set
*
* We report a (luckily) harmless error in this case.
* The issue is that backlog queue processing bypasses
* any hash lookups (we know which socket packets are for).
* The correct behavior here is what 2.0.x did, since
* a TCP_CLOSE socket does not exist. Drop the frame
* and send a RST back to the other end.
*/
return 1;
case TCP_LISTEN:
/* These use the socket TOS..
* might want to be the received TOS
*/
if(th->ack)
return 1;
if(th->syn) {
if(tp->af_specific->conn_request(sk, skb, 0) < 0)
return 1;
/* Now we have several options: In theory there is
* nothing else in the frame. KA9Q has an option to
* send data with the syn, BSD accepts data with the
* syn up to the [to be] advertised window and
* Solaris 2.1 gives you a protocol error. For now
* we just ignore it, that fits the spec precisely
* and avoids incompatibilities. It would be nice in
* future to drop through and process the data.
*
* Now that TTCP is starting to be used we ought to
* queue this data.
* But, this leaves one open to an easy denial of
* service attack, and SYN cookies can't defend
* against this problem. So, we drop the data
* in the interest of security over speed.
*/
goto discard;
}
goto discard;
break;
case TCP_SYN_SENT:
/* SYN sent means we have to look for a suitable ack and
* either reset for bad matches or go to connected.
* The SYN_SENT case is unusual and should
* not be in line code. [AC]
*/
if(th->ack) {
/* rfc793:
* "If the state is SYN-SENT then
* first check the ACK bit
* If the ACK bit is set
* If SEG.ACK =< ISS, or SEG.ACK > SND.NXT, send
* a reset (unless the RST bit is set, if so drop
* the segment and return)"
*
* I cite this place to emphasize one essential
* detail, this check is different of one
* in established state: SND.UNA <= SEG.ACK <= SND.NXT.
* SEG_ACK == SND.UNA == ISS is invalid in SYN-SENT,
* because we have no previous data sent before SYN.
* --ANK(990513)
*
* We do not send data with SYN, so that RFC-correct
* test reduces to:
*/
if (sk->zapped ||
TCP_SKB_CB(skb)->ack_seq != tp->snd_nxt)
return 1;
/* Now ACK is acceptable.
*
* "If the RST bit is set
* If the ACK was acceptable then signal the user "error:
* connection reset", drop the segment, enter CLOSED state,
* delete TCB, and return."
*/
if (th->rst) {
tcp_reset(sk);
goto discard;
}
/* rfc793:
* "fifth, if neither of the SYN or RST bits is set then
* drop the segment and return."
*
* See note below!
* --ANK(990513)
*/
if (!th->syn)
goto discard;
/* rfc793:
* "If the SYN bit is on ...
* are acceptable then ...
* (our SYN has been ACKed), change the connection
* state to ESTABLISHED..."
*
* Do you see? SYN-less ACKs in SYN-SENT state are
* completely ignored.
*
* The bug causing stalled SYN-SENT sockets
* was here: tcp_ack advanced snd_una and canceled
* retransmit timer, so that bare ACK received
* in SYN-SENT state (even with invalid ack==ISS,
* because tcp_ack check is too weak for SYN-SENT)
* causes moving socket to invalid semi-SYN-SENT,
* semi-ESTABLISHED state and connection hangs.
*
* There exist buggy stacks, which really send
* such ACKs: f.e. 202.226.91.94 (okigate.oki.co.jp)
* Actually, if this host did not try to get something
* from ftp.inr.ac.ru I'd never find this bug 8)
*
* --ANK (990514)
*/
tp->snd_wl1 = TCP_SKB_CB(skb)->seq;
tcp_ack(sk,th, TCP_SKB_CB(skb)->seq,
TCP_SKB_CB(skb)->ack_seq, len);
/* Ok.. it's good. Set up sequence numbers and
* move to established.
*/
tp->rcv_nxt = TCP_SKB_CB(skb)->seq+1;
tp->rcv_wup = TCP_SKB_CB(skb)->seq+1;
/* RFC1323: The window in SYN & SYN/ACK segments is
* never scaled.
*/
tp->snd_wnd = htons(th->window);
tp->snd_wl1 = TCP_SKB_CB(skb)->seq;
tp->snd_wl2 = TCP_SKB_CB(skb)->ack_seq;
tp->fin_seq = TCP_SKB_CB(skb)->seq;
tcp_set_state(sk, TCP_ESTABLISHED);
tcp_parse_options(sk, th, tp, 0);
if (tp->wscale_ok == 0) {
tp->snd_wscale = tp->rcv_wscale = 0;
tp->window_clamp = min(tp->window_clamp,65535);
}
if (tp->tstamp_ok) {
tp->tcp_header_len =
sizeof(struct tcphdr) + TCPOLEN_TSTAMP_ALIGNED;
} else
tp->tcp_header_len = sizeof(struct tcphdr);
if (tp->saw_tstamp) {
tp->ts_recent = tp->rcv_tsval;
tp->ts_recent_stamp = tcp_time_stamp;
}
/* Can't be earlier, doff would be wrong. */
tcp_send_ack(sk);
sk->dport = th->source;
tp->copied_seq = tp->rcv_nxt;
if(!sk->dead) {
sk->state_change(sk);
sock_wake_async(sk->socket, 0);
}
} else {
if(th->syn && !th->rst) {
/* The previous version of the code
* checked for "connecting to self"
* here. that check is done now in
* tcp_connect.
*/
tcp_set_state(sk, TCP_SYN_RECV);
tcp_parse_options(sk, th, tp, 0);
if (tp->saw_tstamp) {
tp->ts_recent = tp->rcv_tsval;
tp->ts_recent_stamp = tcp_time_stamp;
}
tp->rcv_nxt = TCP_SKB_CB(skb)->seq + 1;
tp->rcv_wup = TCP_SKB_CB(skb)->seq + 1;
/* RFC1323: The window in SYN & SYN/ACK segments is
* never scaled.
*/
tp->snd_wnd = htons(th->window);
tp->snd_wl1 = TCP_SKB_CB(skb)->seq;
tcp_send_synack(sk);
} else
break;
}
/* tp->tcp_header_len and tp->mss_clamp
probably changed, synchronize mss.
*/
tcp_sync_mss(sk, tp->pmtu_cookie);
tp->rcv_mss = tp->mss_cache;
if (sk->state == TCP_SYN_RECV)
goto discard;
goto step6;
}
/* Parse the tcp_options present on this header.
* By this point we really only expect timestamps.
* Note that this really has to be here and not later for PAWS
* (RFC1323) to work.
*/
if (tcp_fast_parse_options(sk, th, tp)) {
/* NOTE: assumes saw_tstamp is never set if we didn't
* negotiate the option. tcp_fast_parse_options() must
* guarantee this.
*/
if (tp->saw_tstamp) {
if (tcp_paws_discard(tp, th, len)) {
tcp_statistics.TcpInErrs++;
if (!th->rst) {
tcp_send_ack(sk);
goto discard;
}
}
tcp_replace_ts_recent(sk, tp,
TCP_SKB_CB(skb)->seq,
TCP_SKB_CB(skb)->end_seq);
}
}
/* The silly FIN test here is necessary to see an advancing ACK in
* retransmitted FIN frames properly. Consider the following sequence:
*
* host1 --> host2 FIN XSEQ:XSEQ(0) ack YSEQ
* host2 --> host1 FIN YSEQ:YSEQ(0) ack XSEQ
* host1 --> host2 XSEQ:XSEQ(0) ack YSEQ+1
* host2 --> host1 FIN YSEQ:YSEQ(0) ack XSEQ+1 (fails tcp_sequence test)
*
* At this point the connection will deadlock with host1 believing
* that his FIN is never ACK'd, and thus it will retransmit it's FIN
* forever. The following fix is from Taral (taral@taral.net).
*/
/* step 1: check sequence number */
if (!tcp_sequence(tp, TCP_SKB_CB(skb)->seq, TCP_SKB_CB(skb)->end_seq) &&
!(th->fin && TCP_SKB_CB(skb)->end_seq == tp->rcv_nxt)) {
if (!th->rst) {
tcp_send_ack(sk);
}
goto discard;
}
/* step 2: check RST bit */
if(th->rst) {
tcp_reset(sk);
goto discard;
}
/* step 3: check security and precedence [ignored] */
/* step 4:
*
* Check for a SYN, and ensure it matches the SYN we were
* first sent. We have to handle the rather unusual (but valid)
* sequence that KA9Q derived products may generate of
*
* SYN
* SYN|ACK Data
* ACK (lost)
* SYN|ACK Data + More Data
* .. we must ACK not RST...
*
* We keep syn_seq as the sequence space occupied by the
* original syn.
*/
if (th->syn && TCP_SKB_CB(skb)->seq != tp->syn_seq) {
tcp_reset(sk);
return 1;
}
/* step 5: check the ACK field */
if (th->ack) {
int acceptable = tcp_ack(sk, th, TCP_SKB_CB(skb)->seq,
TCP_SKB_CB(skb)->ack_seq, len);
switch(sk->state) {
case TCP_SYN_RECV:
if (acceptable) {
tcp_set_state(sk, TCP_ESTABLISHED);
sk->dport = th->source;
tp->copied_seq = tp->rcv_nxt;
if(!sk->dead)
sk->state_change(sk);
tp->snd_una = TCP_SKB_CB(skb)->ack_seq;
tp->snd_wnd = htons(th->window) << tp->snd_wscale;
tp->snd_wl1 = TCP_SKB_CB(skb)->seq;
tp->snd_wl2 = TCP_SKB_CB(skb)->ack_seq;
} else {
SOCK_DEBUG(sk, "bad ack\n");
return 1;
}
break;
case TCP_FIN_WAIT1:
if (tp->snd_una == tp->write_seq) {
sk->shutdown |= SEND_SHUTDOWN;
tcp_set_state(sk, TCP_FIN_WAIT2);
if (!sk->dead)
sk->state_change(sk);
else
tcp_reset_msl_timer(sk, TIME_CLOSE, sysctl_tcp_fin_timeout);
}
break;
case TCP_CLOSING:
if (tp->snd_una == tp->write_seq) {
tcp_time_wait(sk);
goto discard;
}
break;
case TCP_LAST_ACK:
if (tp->snd_una == tp->write_seq) {
sk->shutdown = SHUTDOWN_MASK;
tcp_set_state(sk,TCP_CLOSE);
if (!sk->dead)
sk->state_change(sk);
goto discard;
}
break;
}
} else
goto discard;
step6:
/* step 6: check the URG bit */
tcp_urg(sk, th, len);
/* step 7: process the segment text */
switch (sk->state) {
case TCP_CLOSE_WAIT:
case TCP_CLOSING:
if (!before(TCP_SKB_CB(skb)->seq, tp->fin_seq))
break;
case TCP_FIN_WAIT1:
case TCP_FIN_WAIT2:
/* RFC 793 says to queue data in these states,
* RFC 1122 says we MUST send a reset.
* BSD 4.4 also does reset.
*/
if ((sk->shutdown & RCV_SHUTDOWN) && sk->dead) {
if (after(TCP_SKB_CB(skb)->end_seq - th->fin, tp->rcv_nxt)) {
tcp_reset(sk);
return 1;
}
}
case TCP_ESTABLISHED:
queued = tcp_data(skb, sk, len);
/* This must be after tcp_data() does the skb_pull() to
* remove the header size from skb->len.
*/
tcp_measure_rcv_mss(sk, skb);
break;
}
tcp_data_snd_check(sk);
tcp_ack_snd_check(sk);
if (!queued) {
discard:
kfree_skb(skb);
}
return 0;
}
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