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/* vcons-refresh.c - Redraw a virtual console.
Copyright (C) 2002 Free Software Foundation, Inc.
Written by Marcus Brinkmann.
This file is part of the GNU Hurd.
The GNU Hurd is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2, or (at
your option) any later version.
The GNU Hurd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. */
#include <errno.h>
#include <assert.h>
#include "cons.h"
/* Redraw the virtual console VCONS, which is locked. */
void
cons_vcons_refresh (vcons_t vcons)
{
vcons->state.screen.cur_line = vcons->display->screen.cur_line;
vcons->state.screen.scr_lines = vcons->display->screen.scr_lines;
vcons->state.cursor.col = vcons->display->cursor.col;
vcons->state.cursor.row = vcons->display->cursor.row;
vcons->state.cursor.status = vcons->display->cursor.status;
vcons->state.bell.audible = vcons->display->bell.audible;
vcons->state.bell.visible = vcons->display->bell.visible;
vcons->state.flags = vcons->display->flags;
vcons->state.changes.written = vcons->display->changes.written;
cons_vcons_clear (vcons, vcons->state.screen.width
* vcons->state.screen.height, 0, 0);
cons_vcons_write (vcons, vcons->state.screen.matrix
+ (vcons->state.screen.cur_line % vcons->state.screen.lines)
* vcons->state.screen.width,
((vcons->state.screen.lines
- (vcons->state.screen.cur_line % vcons->state.screen.lines)
< vcons->state.screen.height)
? vcons->state.screen.lines
- (vcons->state.screen.cur_line % vcons->state.screen.lines)
: vcons->state.screen.height)
* vcons->state.screen.width, 0, 0);
if (vcons->state.screen.lines
- (vcons->state.screen.cur_line % vcons->state.screen.lines)
< vcons->state.screen.height)
cons_vcons_write (vcons, vcons->state.screen.matrix,
vcons->state.screen.height * vcons->state.screen.width
- (vcons->state.screen.lines
- (vcons->state.screen.cur_line % vcons->state.screen.lines))
* vcons->state.screen.width, 0,
vcons->state.screen.lines
- (vcons->state.screen.cur_line % vcons->state.screen.lines));
cons_vcons_set_cursor_pos (vcons, vcons->state.cursor.col,
vcons->state.cursor.row);
cons_vcons_set_cursor_status (vcons, vcons->state.cursor.status);
cons_vcons_set_scroll_lock (vcons, vcons->state.flags & CONS_FLAGS_SCROLL_LOCK);
cons_vcons_update (vcons);
}
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