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|
/* vga.c - The VGA device display driver.
Copyright (C) 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
Written by Marcus Brinkmann.
This file is part of the GNU Hurd.
The GNU Hurd is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2, or (at
your option) any later version.
The GNU Hurd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. */
#include <assert.h>
#include <errno.h>
#include <error.h>
#include <fcntl.h>
#include <unistd.h>
#include <iconv.h>
#include <argp.h>
#include <string.h>
#include <stdint.h>
#include <sys/io.h>
#include <sys/mman.h>
#include <sys/fcntl.h>
#include <cthreads.h>
#include <hurd/console.h>
#include "driver.h"
#include "timer.h"
#include "vga-hw.h"
#include "vga-support.h"
#include "bdf.h"
#include "vga-dynafont.h"
#include "vga-dynacolor.h"
#include "unicode.h"
#define VGA_DISP_WIDTH 80
#define VGA_DISP_HEIGHT 25
/* The font file. */
#define DEFAULT_VGA_FONT DEFAULT_VGA_FONT_DIR "vga-system.bdf"
static char *vga_display_font;
#define DEFAULT_VGA_FONT_ITALIC DEFAULT_VGA_FONT_DIR "vga-system-italic.bdf"
static char *vga_display_font_italic;
#define DEFAULT_VGA_FONT_BOLD DEFAULT_VGA_FONT_DIR "vga-system-bold.bdf"
static char *vga_display_font_bold;
#define DEFAULT_VGA_FONT_BOLD_ITALIC \
DEFAULT_VGA_FONT_DIR "vga-system-bold-italic.bdf"
static char *vga_display_font_bold_italic;
/* If false use all colors, else use double font slots. */
static int vga_display_max_glyphs;
/* The timer used for flashing the screen. */
static struct timer_list vga_display_timer;
/* The lock that protects the color palette manipulation. */
static struct mutex vga_display_lock;
/* Forward declaration. */
static struct display_ops vga_display_ops;
/* The current width and height the ncursesw driver is using. */
static unsigned int current_width;
static unsigned int current_height;
/* The cursor state to restore the state to. */
static int cursor_state;
/* Is set to 1 if the cursor moved out of the physical screen and the
cursor state should be hidden. */
static int cursor_hidden;
struct refchr
{
unsigned int used : 1;
unsigned int chr : 9;
unsigned int attr : 8;
};
typedef struct vga_mousecursor
{
float posx;
float posy;
char oldcolor;
int visible;
int enabled;
} vga_mousecursor_t;
struct vga_display
{
/* The VGA font for this display. */
dynafont_t df;
int df_size;
/* The color palette. */
dynacolor_t dc;
unsigned int width;
unsigned int height;
/* Current attribute. */
int cur_conchar_attr_init;
conchar_attr_t cur_conchar_attr;
char cur_attr;
/* The state of the mouse cursor. */
vga_mousecursor_t mousecursor;
/* Remember for each cell on the display the glyph written to it and
the colors (in the upper byte) assigned. 0 means unassigned. */
struct refchr refmatrix[VGA_DISP_HEIGHT][VGA_DISP_WIDTH];
};
static void
vga_display_invert_border (void)
{
unsigned char col[3];
mutex_lock (&vga_display_lock);
vga_read_palette (0, col, 1);
col[0] = 0xff - col[0];
col[1] = 0xff - col[1];
col[2] = 0xff - col[2];
vga_write_palette (0, col, 1);
mutex_unlock (&vga_display_lock);
}
static int
vga_display_flash_off (void *dummy)
{
vga_display_invert_border ();
return 0;
}
static error_t
vga_display_flash (void *handle)
{
if (timer_remove (&vga_display_timer))
vga_display_invert_border ();
vga_display_invert_border ();
vga_display_timer.expires = fetch_jiffies () + 10;
timer_add (&vga_display_timer);
return 0;
}
static void
hide_mousecursor (struct vga_display *disp)
{
char *oldpos = vga_videomem + 2 * ((int) disp->mousecursor.posy * disp->width
+ (int) disp->mousecursor.posx) + 1;
if (!disp->mousecursor.visible)
return;
/* First remove the old cursor. */
*oldpos = disp->mousecursor.oldcolor;
disp->mousecursor.visible = 0;
}
static void
draw_mousecursor (struct vga_display *disp)
{
char *newpos = vga_videomem + 2 * ((int) disp->mousecursor.posy * disp->width
+ (int) disp->mousecursor.posx) + 1;
if (disp->mousecursor.visible)
return;
/* Draw the new cursor. */
disp->mousecursor.oldcolor = *newpos;
*newpos = (127) ^ *newpos;
disp->mousecursor.visible = 1;
}
static const char doc[] = "VGA Driver";
static const struct argp_option options[] =
{
{"font", 'f', "FONT", 0, "Use FONT for normal text"},
{"font-italic", 'i', "FONT", 0, "Use FONT for italic text"},
{"font-bold", 'b', "FONT", 0, "Use FONT for bold text"},
{"font-bold-italic",'a', "FONT", 0,
"Use FONT for text that is both bold and italic"},
{"max-colors", 'm', 0 , 0,
"Prefer a lot of colors above a lot of glyphs"},
{"max-glyphs", 'g', 0 , 0,
"Prefer a lot of glyphs above a lot of colors"},
{ 0 }
};
static error_t
parse_opt (int key, char *arg, struct argp_state *state)
{
int *pos = (int *) state->input;
switch (key)
{
case 'f':
vga_display_font = strdup (arg);
if (! vga_display_font)
return 0;
break;
case 'i':
vga_display_font_italic = strdup (arg);
if (! vga_display_font_italic)
return 0;
break;
case 'b':
vga_display_font_bold = strdup (arg);
if (! vga_display_font_bold)
return 0;
break;
case 'a':
vga_display_font_bold_italic = strdup (arg);
if (! vga_display_font_bold_italic)
return 0;
break;
case 'm':
vga_display_max_glyphs = 0;
break;
case 'g':
vga_display_max_glyphs = 1;
break;
case ARGP_KEY_END:
break;
default:
return ARGP_ERR_UNKNOWN;
}
*pos = state->next;
return 0;
}
static struct argp argp = {options, parse_opt, 0, doc};
/* Initialize the subsystem. */
static error_t
vga_display_init (void **handle, int no_exit, int argc, char *argv[],
int *next)
{
error_t err;
struct vga_display *disp;
int pos = 1;
/* XXX Assert that we are called only once. */
mutex_init (&vga_display_lock);
timer_clear (&vga_display_timer);
vga_display_timer.fnc = &vga_display_flash_off;
/* Parse the arguments. */
err = argp_parse (&argp, argc, argv, ARGP_IN_ORDER | ARGP_NO_EXIT
| ARGP_SILENT, 0, &pos);
*next += pos - 1;
if (err && err != EINVAL)
return err;
/* Create and initialize the display structure as much as
possible. */
disp = calloc (1, sizeof *disp);
if (!disp)
return ENOMEM;
disp->df_size = vga_display_max_glyphs ? 512 : 256;
disp->width = VGA_DISP_WIDTH;
disp->height = VGA_DISP_HEIGHT;
*handle = disp;
return 0;
}
/* Start the driver. */
static error_t
vga_display_start (void *handle)
{
error_t err;
struct vga_display *disp = handle;
bdf_font_t font = NULL;
bdf_font_t font_italic = NULL;
bdf_font_t font_bold = NULL;
bdf_font_t font_bold_italic = NULL;
FILE *font_file;
err = vga_init ();
if (err)
return err;
dynacolor_init ();
#define LOAD_FONT(x,y) \
do { \
font_file = fopen (vga_display_##x ?: DEFAULT_VGA_##y, "r"); \
if (font_file) \
{ \
bdf_error_t bdferr = bdf_read (font_file, &x, NULL); \
if (bdferr) \
x = NULL; \
else \
bdf_sort_glyphs (x); \
fclose (font_file); \
} \
} while (0)
LOAD_FONT (font, FONT);
LOAD_FONT (font_italic, FONT_ITALIC);
LOAD_FONT (font_bold, FONT_BOLD);
LOAD_FONT (font_bold_italic, FONT_BOLD_ITALIC);
err = dynafont_new (font, font_italic, font_bold, font_bold_italic,
disp->df_size, &disp->df);
if (err)
{
free (disp);
vga_fini ();
return err;
}
dynafont_activate (disp->df);
disp->dc = (disp->df_size == 512) ? dynacolor_init_8 : dynacolor_init_16;
dynacolor_activate (&disp->dc);
err = driver_add_display (&vga_display_ops, disp);
if (err)
{
dynafont_free (disp->df);
dynacolor_fini ();
vga_fini ();
free (disp);
}
return err;
}
/* Destroy the display HANDLE. */
static error_t
vga_display_fini (void *handle, int force)
{
struct vga_display *disp = handle;
driver_remove_display (&vga_display_ops, disp);
if (timer_remove (&vga_display_timer))
vga_display_flash_off (0);
dynafont_free (disp->df);
free (disp);
dynacolor_fini ();
vga_fini ();
if (vga_display_font)
free (vga_display_font);
if (vga_display_font_italic)
free (vga_display_font_italic);
if (vga_display_font_bold)
free (vga_display_font_bold);
if (vga_display_font_bold_italic)
free (vga_display_font_bold_italic);
return 0;
}
static void
vga_display_restore_status (void *handle)
{
/* Read/write in interleaved mode. This is not preserved by the
XFree VESA driver. */
outb (VGA_GFX_MISC_ADDR, VGA_GFX_ADDR_REG);
outb (VGA_GFX_MISC_CHAINOE | VGA_GFX_MISC_B8TOBF, VGA_GFX_DATA_REG);
}
/* Set the cursor's state to STATE on display HANDLE. */
static error_t
vga_display_set_cursor_status (void *handle, uint32_t state)
{
struct vga_display *disp = handle;
/* Don't display the cursor if its location is not within the
physical screen. */
if (!cursor_hidden)
{
if (state != CONS_CURSOR_INVISIBLE)
dynafont_set_cursor (disp->df,
state == CONS_CURSOR_VERY_VISIBLE ? 1 : 0);
vga_display_cursor (state == CONS_CURSOR_INVISIBLE ? 0 : 1);
}
cursor_state = state;
return 0;
}
/* Set the cursor's position on display HANDLE to column COL and row
ROW. */
static error_t
vga_display_set_cursor_pos (void *handle, uint32_t col, uint32_t row)
{
struct vga_display *disp = handle;
unsigned int pos = row * disp->width + col;
/* Make sure the cursor can only be moved to a position on te
physical screen. */
if (col < disp->width && row < disp->height)
{
vga_set_cursor_pos (pos);
if (cursor_hidden)
{
/* Restore the cursor. */
cursor_hidden = 0;
vga_display_set_cursor_status (handle, cursor_state);
}
}
else if (!cursor_hidden)
{
/* Hide the cursor. */
cursor_hidden = 1;
vga_display_cursor (CONS_CURSOR_INVISIBLE);
}
return 0;
}
/* Scroll the display by the desired amount. The area that becomes
free will be filled in a subsequent write call. */
static error_t
vga_display_scroll (void *handle, int delta)
{
struct vga_display *disp = handle;
int count = abs(delta) * disp->width;
int i;
struct refchr *refpos;
hide_mousecursor (disp);
/* XXX: If the virtual console is bigger than the physical console it is
impossible to scroll because the data to scroll is not in memory. */
if (current_height > disp->height)
return ENOTSUP;
if (delta > 0)
{
memmove (vga_videomem, vga_videomem + 2 * count,
2 * disp->width * (disp->height - delta));
refpos = &disp->refmatrix[0][0];
}
else
{
memmove (vga_videomem + 2 * count, vga_videomem,
2 * disp->width * (disp->height + delta));
refpos = &disp->refmatrix[disp->height + delta][0];
}
for (i = 0; i < count; i++)
{
if (refpos->used)
{
dynafont_release (disp->df, refpos->chr);
/* We intimately know that reference counting is only done
for the up to 8 colors mode. */
dynacolor_release (disp->dc, refpos->attr & 7);
dynacolor_release (disp->dc, (refpos->attr >> 4) & 7);
}
refpos++;
}
if (delta > 0)
{
memmove (&disp->refmatrix[0][0], &disp->refmatrix[0][0] + count,
sizeof (struct refchr) * disp->width * (disp->height - delta));
refpos = &disp->refmatrix[disp->height - delta][0];
}
else
{
memmove (&disp->refmatrix[0][0] + count, &disp->refmatrix[0][0],
sizeof (struct refchr) * disp->width * (disp->height + delta));
refpos = &disp->refmatrix[0][0];
}
for (i = 0; i < count; i++)
(refpos++)->used = 0;
return 0;
}
#if 0
/* Change the font on the console CONSOLE to font. The old font will
not be accessed by the vga console subsystem anymore after this
call completed. */
static void
vga_display_change_font (void *handle, bdf_font_t font)
{
struct vga_display *disp = handle;
dynafont_change_font (disp->df, font);
}
#endif
static inline char
vga_display_recalculate_attr (dynacolor_t *dc, conchar_attr_t attr)
{
char vga_attr;
signed char res_fgcol;
signed char res_bgcol;
signed char fgcol;
signed char bgcol;
/* VGA has way too few bits for this stuff. The highest background
color bit is also the blinking bit if blinking is enabled. The
highest foreground color bit is the font selector bit,
unfortunately. Underlining is enabled if foreground is ?001 and
background ?000. */
/* Reversed means colors are reversed. Note that this does not
reverse the intensity. */
if (attr.reversed)
{
fgcol = attr.bgcol;
bgcol = attr.fgcol;
}
else
{
fgcol = attr.fgcol;
bgcol = attr.bgcol;
}
/* Set the foreground color. */
if (attr.concealed)
fgcol = bgcol;
else
{
/* Intensity bold and dim also affect the font selection bit. */
switch (attr.intensity)
{
case CONS_ATTR_INTENSITY_BOLD:
fgcol |= 1 << 3;
break;
case CONS_ATTR_INTENSITY_DIM:
fgcol = CONS_COLOR_BLACK | 1 << 3;
break;
case CONS_ATTR_INTENSITY_NORMAL:
break;
}
}
/* Try to get the colors as desired. This might change the palette,
so we need to take the lock (in case a flash operation times
out). */
mutex_lock (&vga_display_lock);
res_bgcol = dynacolor_lookup (*dc, bgcol);
res_fgcol = dynacolor_lookup (*dc, fgcol);
mutex_unlock (&vga_display_lock);
if (res_bgcol == -1 || res_fgcol == -1)
dynacolor_replace_colors (dc, fgcol, bgcol, &res_fgcol, &res_bgcol);
vga_attr = res_bgcol << 4 | res_fgcol;
vga_attr |= attr.blinking << 7;
/* XXX We can support underlined in a monochrome mode. */
return vga_attr;
}
/* Deallocate any scarce resources occupied by the LENGTH characters
from column COL and row ROW. */
static error_t
vga_display_clear (void *handle, size_t length, uint32_t col, uint32_t row)
{
struct vga_display *disp = handle;
struct refchr *refpos = &disp->refmatrix[row][0];
int cols;
/* The column can be outside the physical screen, in that case
adjust the position. */
if (col >= disp->width)
{
col = disp->width - col;
row++;
}
refpos += col;
/* The first row is not in the physical screen, nothing has to be
done. */
if (row >= disp->height)
return 0;
/* The length cannot be used. Recalculate it to wrap the lines. */
cols = length / current_width;
length = (length % current_width) + cols * disp->width ;
/* Make sure the end of length is still in the physical screen. */
if (length > (disp->width * disp->height - (row * disp->width + col)) - col)
length = disp->width * disp->height - (row * disp->width + col) - col;
while (length > 0)
{
if (refpos->used)
{
dynafont_release (disp->df, refpos->chr);
/* We intimately know that reference counting is only done
for the up to 8 colors mode. */
dynacolor_release (disp->dc, refpos->attr & 7);
dynacolor_release (disp->dc, (refpos->attr >> 4) & 7);
refpos->used = 0;
}
refpos++;
length--;
}
return 0;
}
/* Write the text STR with LENGTH characters to column COL and row
ROW. */
static error_t
vga_display_write (void *handle, conchar_t *str, size_t length,
uint32_t col, uint32_t row)
{
struct vga_display *disp = handle;
char *pos;
struct refchr *refpos = &disp->refmatrix[row][col];
char *mouse_cursor_pos;
/* The starting column is outside the physical screen. */
if (disp->width < current_width && col >= disp->width)
{
size_t skip = current_width - disp->width;
str += skip;
length -= skip;
col = 0;
row++;
}
pos = vga_videomem + 2 * (row * disp->width + col);
mouse_cursor_pos = (vga_videomem + 2
* ((int) disp->mousecursor.posy
* disp->width + (int) disp->mousecursor.posx) + 1);
/* Although all references to the current fgcol or bgcol could have
been released here, for example due to a scroll operation, we
know that the color slots have not been reused yet, as no routine
but ours does color allocation. This ensures that cur_attr is
still valid. XXX consider recalculating the attribute for more
authentic (but less homogenous) colors anyway. */
while (length--)
{
int charval = dynafont_lookup (disp->df, str);
col++;
/* The virtual console is smaller than the physical screen. */
if (col > current_width)
{
size_t skip = disp->width - current_width;
pos += skip * 2;
refpos += skip;
col = 1;
row++;
}
/* The virtual console is bigger than the physical console. */
else if (disp->width < current_width && col == disp->width)
{
size_t skip = current_width - disp->width;
str += skip;
length -= skip;
col = 1;
row++;
}
/* The screen is filled until the bottom of the screen. */
if (row >= disp->height)
return 0;
if (!disp->cur_conchar_attr_init
|| *(uint32_t *) &disp->cur_conchar_attr != *(uint32_t *) &str->attr)
{
if (!disp->cur_conchar_attr_init)
disp->cur_conchar_attr_init = 1;
disp->cur_conchar_attr = str->attr;
disp->cur_attr = vga_display_recalculate_attr (&disp->dc, str->attr);
}
else
{
/* Add two references to the colors. See comment above for
why we can assume that this will succeed. */
/* We intimately know that reference counting is only done
for the up to 8 colors mode. */
dynacolor_add_ref (disp->dc, disp->cur_attr & 7);
dynacolor_add_ref (disp->dc, (disp->cur_attr >> 4) & 7);
}
*(pos++) = charval & 0xff;
if (pos == mouse_cursor_pos)
disp->mousecursor.visible = 0;
*(pos++) = disp->cur_attr
| (disp->df_size == 512 ? (charval >> 5) & 0x8 : 0);
/* Perform reference counting. */
if (refpos->used)
{
dynafont_release (disp->df, refpos->chr);
/* We intimately know that reference counting is only done
for the up to 8 colors mode. */
dynacolor_release (disp->dc, refpos->attr & 7);
dynacolor_release (disp->dc, (refpos->attr >> 4) & 7);
}
refpos->used = 1;
refpos->chr = charval;
refpos->attr = disp->cur_attr;
refpos++;
/* Wrap around displayed area. */
str++;
}
return 0;
}
static error_t
vga_set_dimension (void *handle, unsigned int width, unsigned int height)
{
if (current_width && current_height)
vga_display_clear (handle, current_width * current_height, 0, 0);
current_width = width;
current_height = height;
/* FIXME: Should support greater dimensions by changing the video
mode. */
return 0;
}
static error_t
vga_display_update (void *handle)
{
struct vga_display *disp = handle;
if (disp->mousecursor.enabled)
draw_mousecursor (disp);
return 0;
}
static error_t
vga_set_mousecursor_pos (void *handle, float x, float y)
{
struct vga_display *disp = handle;
/* If the mouse did not move from the character position, don't
bother about updating the cursor position. */
if (disp->mousecursor.visible && x == (int) disp->mousecursor.posx
&& y == (int) disp->mousecursor.posy)
return 0;
hide_mousecursor (disp);
disp->mousecursor.posx = x;
disp->mousecursor.posy = y;
if (disp->mousecursor.enabled)
draw_mousecursor (disp);
return 0;
}
static error_t
vga_set_mousecursor_status (void *handle, int status)
{
struct vga_display *disp = handle;
disp->mousecursor.enabled = status;
if (!status)
hide_mousecursor (disp);
else
draw_mousecursor (disp);
return 0;
}
struct driver_ops driver_vga_ops =
{
vga_display_init,
vga_display_start,
vga_display_fini,
NULL,
vga_display_restore_status
};
static struct display_ops vga_display_ops =
{
vga_display_set_cursor_pos,
vga_display_set_cursor_status,
vga_display_scroll,
vga_display_clear,
vga_display_write,
vga_display_update,
vga_display_flash,
NULL,
vga_set_dimension,
vga_set_mousecursor_pos,
vga_set_mousecursor_status
};
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