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/* vga-support.c - VGA hardware access.
Copyright (C) 2002 Free Software Foundation, Inc.
Written by Marcus Brinkmann.
This file is part of the GNU Hurd.
The GNU Hurd is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2, or (at
your option) any later version.
The GNU Hurd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. */
#include <errno.h>
#include <assert.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/io.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <string.h>
#include <stdlib.h>
#include "vga-hw.h"
#include "vga-support.h"
/* The base of the video memory mapping. */
char *vga_videomem;
/* The saved state of the VGA card. */
struct vga_state
{
unsigned char seq_clock_mode;
unsigned char seq_map;
unsigned char seq_font;
unsigned char seq_mode;
unsigned char gfx_map;
unsigned char gfx_mode;
unsigned char gfx_misc;
unsigned char crt_max_scan_line;
unsigned char crt_cursor_start;
unsigned char crt_cursor_end;
unsigned char crt_cursor_high;
unsigned char crt_cursor_low;
char videomem[2 * 80 * 25];
unsigned char fontmem[2 * VGA_FONT_SIZE * VGA_FONT_HEIGHT];
};
static struct vga_state *vga_state;
error_t
vga_init (void)
{
error_t err;
int fd;
/* Acquire I/O port access. */
if (ioperm (VGA_MIN_REG, VGA_MAX_REG - VGA_MIN_REG + 1, 1) < 0)
{
/* GNU Mach v1 is broken in that it doesn't implement an I/O
perm interface and just allows all tasks to access any I/O
port. */
if (errno != EMIG_BAD_ID && errno != ENOSYS)
{
free (vga_state);
return errno;
}
}
fd = open ("/dev/mem", O_RDWR);
if (fd >= 0)
{
vga_videomem = mmap (0, VGA_VIDEO_MEM_LENGTH, PROT_READ | PROT_WRITE,
MAP_SHARED, fd, VGA_VIDEO_MEM_BASE_ADDR);
err = errno;
close (fd);
if (vga_videomem == (void *) -1)
return err;
}
else
return errno;
/* Save the current state. */
vga_state = malloc (sizeof (*vga_state));
if (!vga_state)
return errno;
outb (VGA_SEQ_CLOCK_MODE_ADDR, VGA_SEQ_ADDR_REG);
vga_state->seq_clock_mode = inb (VGA_SEQ_DATA_REG);
outb (VGA_SEQ_MAP_ADDR, VGA_SEQ_ADDR_REG);
vga_state->seq_map = inb (VGA_SEQ_DATA_REG);
outb (VGA_SEQ_FONT_ADDR, VGA_SEQ_ADDR_REG);
vga_state->seq_font = inb (VGA_SEQ_DATA_REG);
outb (VGA_SEQ_MODE_ADDR, VGA_SEQ_ADDR_REG);
vga_state->seq_mode = inb (VGA_SEQ_DATA_REG);
outb (VGA_GFX_MAP_ADDR, VGA_GFX_ADDR_REG);
vga_state->gfx_map = inb (VGA_GFX_DATA_REG);
outb (VGA_GFX_MODE_ADDR, VGA_GFX_ADDR_REG);
vga_state->gfx_mode = inb (VGA_GFX_DATA_REG);
outb (VGA_GFX_MISC_ADDR, VGA_GFX_ADDR_REG);
vga_state->gfx_misc = inb (VGA_GFX_DATA_REG);
outb (VGA_CRT_MAX_SCAN_LINE, VGA_CRT_ADDR_REG);
vga_state->crt_max_scan_line = inb (VGA_CRT_DATA_REG);
outb (VGA_CRT_CURSOR_START, VGA_CRT_ADDR_REG);
vga_state->crt_cursor_start = inb (VGA_CRT_DATA_REG);
outb (VGA_CRT_CURSOR_END, VGA_CRT_ADDR_REG);
vga_state->crt_cursor_end = inb (VGA_CRT_DATA_REG);
outb (VGA_CRT_CURSOR_HIGH, VGA_CRT_ADDR_REG);
vga_state->crt_cursor_high = inb (VGA_CRT_DATA_REG);
outb (VGA_CRT_CURSOR_LOW, VGA_CRT_ADDR_REG);
vga_state->crt_cursor_low = inb (VGA_CRT_DATA_REG);
/* Read/write in interleaved mode. */
outb (VGA_GFX_MISC_ADDR, VGA_GFX_ADDR_REG);
outb (VGA_GFX_MISC_CHAINOE | VGA_GFX_MISC_B8TOBF, VGA_GFX_DATA_REG);
outb (VGA_GFX_MODE_ADDR, VGA_GFX_ADDR_REG);
outb (VGA_GFX_MODE_HOSTOE, VGA_GFX_DATA_REG);
memcpy (vga_state->videomem, vga_videomem, 2 * 80 * 25);
vga_read_font_buffer (0, 0, vga_state->fontmem,
2 * VGA_FONT_SIZE * VGA_FONT_HEIGHT);
/* 80 cols, 25 rows, two bytes per cell and twice because with lower
max scan line we get more lines on the screen. */
memset (vga_videomem, 0, 80 * 25 * 2 * 2);
return 0;
}
/* Release the resources and privileges associated with the VGA
hardware access. */
void
vga_fini (void)
{
/* Recover the saved state. */
vga_write_font_buffer (0, 0, vga_state->fontmem,
2 * VGA_FONT_SIZE * VGA_FONT_HEIGHT);
memcpy (vga_videomem, vga_state->videomem, 2 * 80 * 25);
/* Restore the registers. */
outb (VGA_SEQ_CLOCK_MODE_ADDR, VGA_SEQ_ADDR_REG);
outb (vga_state->seq_clock_mode, VGA_SEQ_DATA_REG);
outb (VGA_SEQ_MAP_ADDR, VGA_SEQ_ADDR_REG);
outb (vga_state->seq_map, VGA_SEQ_DATA_REG);
outb (VGA_SEQ_FONT_ADDR, VGA_SEQ_ADDR_REG);
outb (vga_state->seq_font, VGA_SEQ_DATA_REG);
outb (VGA_SEQ_MODE_ADDR, VGA_SEQ_ADDR_REG);
outb (vga_state->seq_mode, VGA_SEQ_DATA_REG);
outb (VGA_GFX_MAP_ADDR, VGA_GFX_ADDR_REG);
outb (vga_state->gfx_map, VGA_GFX_DATA_REG);
outb (VGA_GFX_MODE_ADDR, VGA_GFX_ADDR_REG);
outb (vga_state->gfx_mode, VGA_GFX_DATA_REG);
outb (VGA_GFX_MISC_ADDR, VGA_GFX_ADDR_REG);
outb (vga_state->gfx_misc, VGA_GFX_DATA_REG);
outb (VGA_CRT_MAX_SCAN_LINE, VGA_CRT_ADDR_REG);
outb (vga_state->crt_max_scan_line, VGA_CRT_DATA_REG);
outb (VGA_CRT_CURSOR_START, VGA_CRT_ADDR_REG);
outb (vga_state->crt_cursor_start, VGA_CRT_DATA_REG);
outb (VGA_CRT_CURSOR_END, VGA_CRT_ADDR_REG);
outb (vga_state->crt_cursor_end, VGA_CRT_DATA_REG);
outb (VGA_CRT_CURSOR_HIGH, VGA_CRT_ADDR_REG);
outb (vga_state->crt_cursor_high, VGA_CRT_DATA_REG);
outb (VGA_CRT_CURSOR_LOW, VGA_CRT_ADDR_REG);
outb (vga_state->crt_cursor_low, VGA_CRT_DATA_REG);
ioperm (VGA_MIN_REG, VGA_MAX_REG - VGA_MIN_REG + 1, 0);
munmap (vga_videomem, VGA_VIDEO_MEM_LENGTH);
}
/* Access the font buffer BUFFER, starting from glyph INDEX, and
either read DATALEN bytes into DATA (if WRITE is 0) or write
DATALEN bytes from DATA (if WRITE is not 0). */
static void
vga_read_write_font_buffer (int write, int buffer, int index,
char *data, size_t datalen)
{
char saved_seq_map;
char saved_seq_mode;
char saved_gfx_map;
char saved_gfx_mode;
char saved_gfx_misc;
int offset = buffer * VGA_FONT_SIZE + index * VGA_FONT_HEIGHT;
assert (offset >= 0 && offset + datalen <= VGA_VIDEO_MEM_LENGTH);
/* Select plane 2 for sequential writing. You might think it is not
necessary for reading, but it is. Likewise for read settings
when writing. Joy. */
outb (VGA_SEQ_MAP_ADDR, VGA_SEQ_ADDR_REG);
saved_seq_map = inb (VGA_SEQ_DATA_REG);
outb (VGA_SEQ_MAP_PLANE2, VGA_SEQ_DATA_REG);
outb (VGA_SEQ_MODE_ADDR, VGA_SEQ_ADDR_REG);
saved_seq_mode = inb (VGA_SEQ_DATA_REG);
outb (VGA_SEQ_MODE_SEQUENTIAL | VGA_SEQ_MODE_EXT, VGA_SEQ_DATA_REG);
/* Read sequentially from plane 2. */
outb (VGA_GFX_MAP_ADDR, VGA_GFX_ADDR_REG);
saved_gfx_map = inb (VGA_GFX_DATA_REG);
outb (VGA_GFX_MAP_PLANE2, VGA_GFX_DATA_REG);
outb (VGA_GFX_MODE_ADDR, VGA_GFX_ADDR_REG);
saved_gfx_mode = inb (VGA_GFX_DATA_REG);
outb (VGA_GFX_MODE_READ0, VGA_GFX_DATA_REG);
outb (VGA_GFX_MISC_ADDR, VGA_GFX_ADDR_REG);
saved_gfx_misc = inb (VGA_GFX_DATA_REG);
outb (VGA_GFX_MISC_B8TOBF, VGA_GFX_DATA_REG);
if (write)
memcpy (vga_videomem + offset, data, datalen);
else
memcpy (data, vga_videomem + offset, datalen);
/* Restore sequencer and graphic register values. */
outb (VGA_SEQ_MAP_ADDR, VGA_SEQ_ADDR_REG);
outb (saved_seq_map, VGA_SEQ_DATA_REG);
outb (VGA_SEQ_MODE_ADDR, VGA_SEQ_ADDR_REG);
outb (saved_seq_mode, VGA_SEQ_DATA_REG);
outb (VGA_GFX_MAP_ADDR, VGA_GFX_ADDR_REG);
outb (saved_gfx_map, VGA_GFX_DATA_REG);
outb (VGA_GFX_MODE_ADDR, VGA_GFX_ADDR_REG);
outb (saved_gfx_mode, VGA_GFX_DATA_REG);
outb (VGA_GFX_MISC_ADDR, VGA_GFX_ADDR_REG);
outb (saved_gfx_misc, VGA_GFX_DATA_REG);
}
/* Write DATALEN bytes from DATA to the font buffer BUFFER, starting
from glyph INDEX. */
void
vga_write_font_buffer (int buffer, int index, char *data, size_t datalen)
{
vga_read_write_font_buffer (1, buffer, index, data, datalen);
}
/* Read DATALEN bytes into DATA from the font buffer BUFFER, starting
from glyph INDEX. */
void
vga_read_font_buffer (int buffer, int index, char *data, size_t datalen)
{
vga_read_write_font_buffer (0, buffer, index, data, datalen);
}
/* Set FONT_BUFFER_SUPP to FONT_BUFFER if the font is small. */
void
vga_select_font_buffer (int font_buffer, int font_buffer_supp)
{
char font = ((font_buffer & 6) >> 1) | ((font_buffer & 1) << 4)
| ((font_buffer_supp & 6) << 1) | ((font_buffer_supp & 1) << 5);
outb (VGA_SEQ_FONT_ADDR, VGA_SEQ_ADDR_REG);
outb (font, VGA_SEQ_DATA_REG);
}
/* Set the font height in pixel. */
void
vga_set_font_height (int height)
{
char saved;
outb (VGA_CRT_MAX_SCAN_LINE, VGA_CRT_ADDR_REG);
saved = inb (VGA_CRT_DATA_REG);
saved &= ~31;
saved |= (height - 1) & 31;
outb (saved, VGA_CRT_DATA_REG);
}
/* Get the font height in pixel. Can be 8 or 9. */
int
vga_get_font_width (void)
{
outb (VGA_SEQ_CLOCK_MODE_ADDR, VGA_SEQ_ADDR_REG);
return (inb (VGA_SEQ_DATA_REG) & VGA_SEQ_CLOCK_MODE_8) ? 8 : 9;
}
/* Set the font height in pixel. WIDTH can be 8 or 9. */
void
vga_set_font_width (int width)
{
char saved;
if (width != 8 && width != 9)
return;
outb (VGA_SEQ_CLOCK_MODE_ADDR, VGA_SEQ_ADDR_REG);
saved = inb (VGA_SEQ_DATA_REG);
if (width == 8)
saved |= VGA_SEQ_CLOCK_MODE_8;
else
saved &= ~VGA_SEQ_CLOCK_MODE_8;
outb (saved, VGA_SEQ_DATA_REG);
}
/* Enable (if ON is true) or disable (otherwise) the cursor. Expects
the VGA hardware to be locked. */
void
vga_display_cursor (int on)
{
char crs_start;
outb (VGA_CRT_CURSOR_START, VGA_CRT_ADDR_REG);
crs_start = inb (VGA_CRT_DATA_REG);
if (on)
crs_start &= ~VGA_CRT_CURSOR_DISABLE;
else
crs_start |= VGA_CRT_CURSOR_DISABLE;
outb (crs_start, VGA_CRT_DATA_REG);
}
/* Set cursor size from START to END (set to -1 to not set one of the
values). */
void
vga_set_cursor_size (int start, int end)
{
char saved;
if (start >= 0)
{
outb (VGA_CRT_CURSOR_START, VGA_CRT_ADDR_REG);
saved = inb (VGA_CRT_DATA_REG);
saved &= ~31;
saved |= start & 31;
outb (saved, VGA_CRT_DATA_REG);
}
if (end >= 0)
{
outb (VGA_CRT_CURSOR_END, VGA_CRT_ADDR_REG);
saved = inb (VGA_CRT_DATA_REG);
saved &= ~31;
saved |= end & 31;
outb (saved, VGA_CRT_DATA_REG);
}
}
/* Set the cursor position to POS, which is (x_pos + y_pos * width). */
void
vga_set_cursor_pos (unsigned int pos)
{
outb (VGA_CRT_CURSOR_HIGH, VGA_CRT_ADDR_REG);
outb (pos >> 8, VGA_CRT_DATA_REG);
outb (VGA_CRT_CURSOR_LOW, VGA_CRT_ADDR_REG);
outb (pos & 0xff, VGA_CRT_DATA_REG);
}
/* Read NR entries from the color palette, starting from INDEX. DATA
must be able to hold at least 3 * NR bytes and will contain the
desired colors in RGB form. Only the lower six bits of each
component are significant. */
void
vga_read_palette (unsigned char index, unsigned char *data, int nr)
{
/* Every color has three components. */
nr *= 3;
outb (index, VGA_DAC_READ_ADDR_REG);
while (nr--)
*(data++) = inb (VGA_DAC_DATA_REG);
}
/* Write NR entries to the color palette, starting from INDEX. DATA
must be at least 3 * NR of bytes long and contains the desired
colors in RGB form. Only the lower six bits for each component are
significant. */
void
vga_write_palette (unsigned char index, const unsigned char *data, int nr)
{
/* Every color has three components. */
nr *= 3;
outb (index, VGA_DAC_WRITE_ADDR_REG);
while (nr--)
outb (*(data++), VGA_DAC_DATA_REG);
}
/* Exchange NR entries in the internal palette with the values in
PALETTE_ATTR, starting from the internal palette entry INDEX (which
can be betweern 0 and 15). Only the lower six bits of each entry
in PALETTE_ATTR is significant.
The internal palette entry is used to look up a color in the
palette for the color attribute in text mode with the corresponding
value.
Example: The attribute byte specifies 3 as the foreground color.
This means that the character with this attribute gets the color of
the palette entry specified by the internal palette entry 3 (the
fourth one). */
void
vga_exchange_palette_attributes (unsigned char index,
unsigned char *palette_attr,
int nr)
{
if (!nr)
return;
/* We want to read and change the palette attribute register. */
while (nr--)
{
unsigned char attr;
/* Side effect of reading the input status #1 register is to
reset the attribute mixed address/data register so that the
next write it expects is the address, not the data. */
inb (VGA_INPUT_STATUS_1_REG);
/* Set the address. */
outb (index++, VGA_ATTR_ADDR_DATA_REG);
attr = inb (VGA_ATTR_DATA_READ_REG);
outb ((attr & ~077) | (*palette_attr & 077), VGA_ATTR_ADDR_DATA_REG);
*(palette_attr++) = attr & 077;
}
/* Re-enable the screen, which was blanked during the palette
operation. */
inb (VGA_INPUT_STATUS_1_REG);
outb (0x20, VGA_ATTR_ADDR_DATA_REG);
outb (0x00, VGA_ATTR_ADDR_DATA_REG);
}
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