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authorMichael I. Bushnell <mib@gnu.org>1995-07-12 15:42:50 +0000
committerMichael I. Bushnell <mib@gnu.org>1995-07-12 15:42:50 +0000
commita81cd86c8d93236ffccfbee44b5818ba21523463 (patch)
treef098368d79e9ed9b39907730c28ed3182b69519d /pfinet/linux-inet/timer.c
parentc7923f6aa252a29ccb4f16bd91469c9000a2bd94 (diff)
entered into RCS
Diffstat (limited to 'pfinet/linux-inet/timer.c')
-rw-r--r--pfinet/linux-inet/timer.c264
1 files changed, 264 insertions, 0 deletions
diff --git a/pfinet/linux-inet/timer.c b/pfinet/linux-inet/timer.c
new file mode 100644
index 00000000..4fbbc74b
--- /dev/null
+++ b/pfinet/linux-inet/timer.c
@@ -0,0 +1,264 @@
+/*
+ * INET An implementation of the TCP/IP protocol suite for the LINUX
+ * operating system. INET is implemented using the BSD Socket
+ * interface as the means of communication with the user level.
+ *
+ * TIMER - implementation of software timers for IP.
+ *
+ * Version: @(#)timer.c 1.0.7 05/25/93
+ *
+ * Authors: Ross Biro, <bir7@leland.Stanford.Edu>
+ * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
+ * Corey Minyard <wf-rch!minyard@relay.EU.net>
+ * Fred Baumgarten, <dc6iq@insu1.etec.uni-karlsruhe.de>
+ * Florian La Roche, <flla@stud.uni-sb.de>
+ *
+ * Fixes:
+ * Alan Cox : To avoid destroying a wait queue as we use it
+ * we defer destruction until the destroy timer goes
+ * off.
+ * Alan Cox : Destroy socket doesn't write a status value to the
+ * socket buffer _AFTER_ freeing it! Also sock ensures
+ * the socket will get removed BEFORE this is called
+ * otherwise if the timer TIME_DESTROY occurs inside
+ * of inet_bh() with this socket being handled it goes
+ * BOOM! Have to stop timer going off if net_bh is
+ * active or the destroy causes crashes.
+ * Alan Cox : Cleaned up unused code.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version
+ * 2 of the License, or (at your option) any later version.
+ */
+
+#include <linux/types.h>
+#include <linux/errno.h>
+#include <linux/socket.h>
+#include <linux/in.h>
+#include <linux/kernel.h>
+#include <linux/sched.h>
+#include <linux/timer.h>
+#include <asm/system.h>
+#include <linux/interrupt.h>
+#include <linux/inet.h>
+#include <linux/netdevice.h>
+#include "ip.h"
+#include "protocol.h"
+#include "tcp.h"
+#include <linux/skbuff.h>
+#include "sock.h"
+#include "arp.h"
+
+void delete_timer (struct sock *t)
+{
+ unsigned long flags;
+
+ save_flags (flags);
+ cli();
+
+ t->timeout = 0;
+ del_timer (&t->timer);
+
+ restore_flags (flags);
+}
+
+void reset_timer (struct sock *t, int timeout, unsigned long len)
+{
+ delete_timer (t);
+ t->timeout = timeout;
+#if 1
+ /* FIXME: ??? */
+ if ((int) len < 0) /* prevent close to infinite timers. THEY _DO_ */
+ len = 3; /* happen (negative values ?) - don't ask me why ! -FB */
+#endif
+ t->timer.expires = len;
+ add_timer (&t->timer);
+}
+
+
+/*
+ * Now we will only be called whenever we need to do
+ * something, but we must be sure to process all of the
+ * sockets that need it.
+ */
+
+void net_timer (unsigned long data)
+{
+ struct sock *sk = (struct sock*)data;
+ int why = sk->timeout;
+
+ /*
+ * only process if socket is not in use
+ */
+
+ cli();
+ if (sk->inuse || in_bh)
+ {
+ sk->timer.expires = 10;
+ add_timer(&sk->timer);
+ sti();
+ return;
+ }
+
+ sk->inuse = 1;
+ sti();
+
+ /* Always see if we need to send an ack. */
+
+ if (sk->ack_backlog && !sk->zapped)
+ {
+ sk->prot->read_wakeup (sk);
+ if (! sk->dead)
+ sk->data_ready(sk,0);
+ }
+
+ /* Now we need to figure out why the socket was on the timer. */
+
+ switch (why)
+ {
+ case TIME_DONE:
+ if (! sk->dead || sk->state != TCP_CLOSE)
+ {
+ printk ("non dead socket in time_done\n");
+ release_sock (sk);
+ break;
+ }
+ destroy_sock (sk);
+ break;
+
+ case TIME_DESTROY:
+ /*
+ * We've waited for a while for all the memory associated with
+ * the socket to be freed.
+ */
+ if(sk->wmem_alloc!=0 || sk->rmem_alloc!=0)
+ {
+ sk->wmem_alloc++; /* So it DOESN'T go away */
+ destroy_sock (sk);
+ sk->wmem_alloc--; /* Might now have hit 0 - fall through and do it again if so */
+ sk->inuse = 0; /* This will be ok, the destroy won't totally work */
+ }
+ if(sk->wmem_alloc==0 && sk->rmem_alloc==0)
+ destroy_sock(sk); /* Socket gone, DON'T update sk->inuse! */
+ break;
+ case TIME_CLOSE:
+ /* We've waited long enough, close the socket. */
+ sk->state = TCP_CLOSE;
+ delete_timer (sk);
+ /* Kill the ARP entry in case the hardware has changed. */
+ arp_destroy (sk->daddr, 0);
+ if (!sk->dead)
+ sk->state_change(sk);
+ sk->shutdown = SHUTDOWN_MASK;
+ reset_timer (sk, TIME_DESTROY, TCP_DONE_TIME);
+ release_sock (sk);
+ break;
+#if 0
+ case TIME_PROBE0:
+ tcp_send_probe0(sk);
+ release_sock (sk);
+ break;
+ case TIME_WRITE: /* try to retransmit. */
+ /* It could be we got here because we needed to send an ack.
+ * So we need to check for that.
+ */
+ {
+ struct sk_buff *skb;
+ unsigned long flags;
+
+ save_flags(flags);
+ cli();
+ skb = sk->send_head;
+ if (!skb)
+ {
+ restore_flags(flags);
+ }
+ else
+ {
+ if (jiffies < skb->when + sk->rto)
+ {
+ reset_timer (sk, TIME_WRITE, skb->when + sk->rto - jiffies);
+ restore_flags(flags);
+ release_sock (sk);
+ break;
+ }
+ restore_flags(flags);
+ /* printk("timer: seq %d retrans %d out %d cong %d\n", sk->send_head->h.seq,
+ sk->retransmits, sk->packets_out, sk->cong_window); */
+ sk->prot->retransmit (sk, 0);
+ if ((sk->state == TCP_ESTABLISHED && sk->retransmits && !(sk->retransmits & 7))
+ || (sk->state != TCP_ESTABLISHED && sk->retransmits > TCP_RETR1))
+ {
+ arp_destroy (sk->daddr, 0);
+ ip_route_check (sk->daddr);
+ }
+ if (sk->state != TCP_ESTABLISHED && sk->retransmits > TCP_RETR2)
+ {
+ sk->err = ETIMEDOUT;
+ if (sk->state == TCP_FIN_WAIT1 || sk->state == TCP_FIN_WAIT2 || sk->state == TCP_CLOSING)
+ {
+ sk->state = TCP_TIME_WAIT;
+ reset_timer (sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
+ }
+ else
+ {
+ sk->prot->close (sk, 1);
+ break;
+ }
+ }
+ }
+ release_sock (sk);
+ break;
+ }
+ case TIME_KEEPOPEN:
+ /*
+ * this reset_timer() call is a hack, this is not
+ * how KEEPOPEN is supposed to work.
+ */
+ reset_timer (sk, TIME_KEEPOPEN, TCP_TIMEOUT_LEN);
+
+ /* Send something to keep the connection open. */
+ if (sk->prot->write_wakeup)
+ sk->prot->write_wakeup (sk);
+ sk->retransmits++;
+ if (sk->shutdown == SHUTDOWN_MASK)
+ {
+ sk->prot->close (sk, 1);
+ sk->state = TCP_CLOSE;
+ }
+ if ((sk->state == TCP_ESTABLISHED && sk->retransmits && !(sk->retransmits & 7))
+ || (sk->state != TCP_ESTABLISHED && sk->retransmits > TCP_RETR1))
+ {
+ arp_destroy (sk->daddr, 0);
+ ip_route_check (sk->daddr);
+ release_sock (sk);
+ break;
+ }
+ if (sk->state != TCP_ESTABLISHED && sk->retransmits > TCP_RETR2)
+ {
+ arp_destroy (sk->daddr, 0);
+ sk->err = ETIMEDOUT;
+ if (sk->state == TCP_FIN_WAIT1 || sk->state == TCP_FIN_WAIT2)
+ {
+ sk->state = TCP_TIME_WAIT;
+ if (!sk->dead)
+ sk->state_change(sk);
+ release_sock (sk);
+ }
+ else
+ {
+ sk->prot->close (sk, 1);
+ }
+ break;
+ }
+ release_sock (sk);
+ break;
+#endif
+ default:
+ printk ("net_timer: timer expired - reason %d is unknown\n", why);
+ release_sock (sk);
+ break;
+ }
+}
+