diff options
author | Miles Bader <miles@gnu.org> | 1995-07-30 00:58:37 +0000 |
---|---|---|
committer | Miles Bader <miles@gnu.org> | 1995-07-30 00:58:37 +0000 |
commit | 9b14418e061895da2bf213486329bbce00b143b7 (patch) | |
tree | 45a9cc193f60733257c6b91442aaf7b312fffa65 | |
parent | 983254024c002df716382fc19f70dbf2561438dd (diff) |
(S_socket_connect): Actually use the connq operations to connect, like the
listening socket is expecting, instead of connecting directly to it.
(S_socket_connect): Use the CONNECT_QUEUE field to allow only a single
connection attempt at once.
(S_socket_connect): Check for already-connected sockets here instead of
waiting for the final rendezvous.
(S_socket_connect): Return ECONNREFUSED when trying to connect to a
non-existant address, instead of EADDRNOTAVAIL.
Rename all uses of the CONNQ field in struct sock to LISTEN_QUEUE.
-rw-r--r-- | pflocal/socket.c | 93 |
1 files changed, 71 insertions, 22 deletions
diff --git a/pflocal/socket.c b/pflocal/socket.c index 6ab7a4f4..9d0e1cdc 100644 --- a/pflocal/socket.c +++ b/pflocal/socket.c @@ -45,7 +45,7 @@ S_socket_connect2 (struct sock_user *user1, struct sock_user *user2) return err; } - + /* Make sure we have a queue to listen on. */ static error_t ensure_connq (struct sock *sock) @@ -53,13 +53,28 @@ ensure_connq (struct sock *sock) error_t err = 0; debug (sock, "lock"); mutex_lock (&sock->lock); - if (!sock->connq) - err = connq_create (&sock->connq); + if (!sock->listen_queue) + err = connq_create (&sock->listen_queue); debug (sock, "unlock"); mutex_unlock (&sock->lock); return err; } +/* Prepare a socket of appropriate type for future accept operations. */ +error_t +S_socket_listen (struct sock_user *user, int queue_limit) +{ + error_t err; + if (!user) + return EOPNOTSUPP; + if (queue_limit < 0) + return EINVAL; + err = ensure_connq (user->sock); + if (!err) + err = connq_set_length (user->sock->listen_queue, queue_limit); + return err; +} + error_t S_socket_connect (struct sock_user *user, struct addr *addr) { @@ -69,30 +84,57 @@ S_socket_connect (struct sock_user *user, struct addr *addr) if (! user) return EOPNOTSUPP; if (! addr) - return EADDRNOTAVAIL; + return ECONNREFUSED; +debug (user, "in"); err = addr_get_sock (addr, &peer); if (!err) { - err = sock_connect (user->sock, peer); + struct sock *sock = user->sock; + struct connq *cq = peer->listen_queue; + if (cq) + /* Only connect with sockets that are actually listening. */ + { +debug (sock, "(sock) lock"); + mutex_lock (&sock->lock); + if (sock->connect_queue) + /* SOCK is already doing a connect. */ + err = EALREADY; + else if (sock->flags & SOCK_CONNECTED) + /* SOCK_CONNECTED is only set for connection-oriented sockets, + which can only ever connect once. [If we didn't do this test + here, it would eventually fail when it the listening socket + tried to accept our connection request.] */ + err = EISCONN; + else + { + /* Assert that we're trying to connect, so anyone else trying + to do so will fail with EALREADY. */ +debug (sock, "(sock) connect_queue: %p", cq); + sock->connect_queue = cq; +debug (sock, "(sock) unlock"); + mutex_unlock (&sock->lock); /* Unlock SOCK while waiting. */ + +debug (cq, "(cq) connect: %p", sock); + /* Try to connect. */ + err = connq_connect (cq, sock->flags & SOCK_NONBLOCK, sock); + + /* We can safely set CONNECT_QUEUE to NULL, as no one else can + set it until we've done so. */ +debug (sock, "(sock) lock"); + mutex_lock (&sock->lock); +debug (sock, "(sock) connect_queue: NULL"); + sock->connect_queue = NULL; + } +debug (sock, "(sock) unlock"); + mutex_unlock (&sock->lock); + } + else + err = ECONNREFUSED; sock_deref (peer); } - return err; -} - -/* Prepare a socket of appropriate type for future accept operations. */ -error_t -S_socket_listen (struct sock_user *user, int queue_limit) -{ - error_t err; - if (!user) - return EOPNOTSUPP; - if (queue_limit < 0) - return EINVAL; - err = ensure_connq (user->sock); - if (!err) - err = connq_set_length (user->sock->connq, queue_limit); +debug (user, "out"); return err; } @@ -118,7 +160,7 @@ S_socket_accept (struct sock_user *user, struct sock *peer_sock; err = - connq_listen (sock->connq, sock->flags & SOCK_NONBLOCK, + connq_listen (sock->listen_queue, sock->flags & SOCK_NONBLOCK, &req, &peer_sock); if (!err) { @@ -257,8 +299,15 @@ S_socket_send (struct sock_user *user, struct addr *dest_addr, int flags, control, control_len, ports, num_ports, amount); pipe_release (pipe); + if (err) + /* The send failed, so free any resources it would have consumed + (mig gets rid of memory, but we have to do everything else). */ + { + ports_port_deref (source_addr); + while (num_ports-- > 0) + mach_port_deallocate (mach_task_self (), *ports++); + } } - ports_port_deref (source_addr); } sock_deref (dest_sock); |