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[[!meta copyright="Copyright © 2007, 2008, 2009, 2011, 2012, 2013, 2014 Free
Software Foundation, Inc."]]
[[!meta license="""[[!toggle id="license" text="GFDL 1.2+"]][[!toggleable
id="license" text="Permission is granted to copy, distribute and/or modify this
document under the terms of the GNU Free Documentation License, Version 1.2 or
any later version published by the Free Software Foundation; with no Invariant
Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license
is included in the section entitled [[GNU Free Documentation
License|/fdl]]."]]"""]]
Here are some hints to debug with GNU Mach.
[[!toc levels=2]]
# Kernel Debugger (KDB)
Mach has a built-in kernel debugger.
[Manual](http://www.gnu.org/software/hurd/gnumach-doc/Kernel-Debugger.html).
First, make sure to enable it. Either by using a pre-packaged gnumach-image-something-dbg, or by passing --enable-kdb to the ./configure invocation.
Then, reproduce the issue again. If something like a kernel trap happens, you will end up in the GNU Mach debugger. Otherwise, type control-alt-d to make Mach enter it by hand.
If you are running in kvm or qemu, it is convenient to use the curses frontend to be able to copy/paste.
To get the register values, type
show registers
To get a backtrace, type
trace
, which will print both function return addresses and function parameters, such as
0x107cf1(8088488,5e,40000008,2aa008,0)
0x1071bc(0,0,0,0,0)
0x106831(24fe00,2000,b,800,0)
Run the addr2line tool on the return addresses:
$ addr2line -i -f -e /boot/gnumach 0x107cf1 0x1071bc 0x106831
This will print the source code lines of the backtrace.
To examine the backtrace of some given thread, use
show all thread/u
to get the whole listing of all tasks and threads. You can then use trace/t to trace a specific thread.
Unfortunately, userland and kernelland use the same range of addresses, so one can not get userland traces easily. The Xen port uses different ranges, and in that case one can use trace/u to also get the userland trace.
To examine a variable, use nm /boot/gnumach to get the address of the variable (e.g. 0x123400), and use
x 0x123400
to read it. One can also write to it by using
w 0x123400
Another interesting feature is watching a variable, by using
watch 0x123400
and then type continue, to let Mach continue execution. The debugger will be entered again on any change in that variable. The watch is implemented in hardware, so it does not disturb or slow down execution at all. The same can be achieved programmatically, e.g. using
struct db_watchpoint watch = { .task = NULL, .loaddr= 0x40e, .hiaddr = 0x40e+2, .link = NULL};
db_set_hw_watchpoint(&watch, 0);
# GDB in QEMU
When you're [[running_a_system_in_QEMU|hurd/running/qemu]] you can directly
[use GDB on the running
kernel](http://www.nongnu.org/qemu/qemu-doc.html#SEC48).
## [[open_issues/debugging_gnumach_startup_qemu_gdb]]
# Code Inside the Kernel
Alternatively you can use an approach like this one: add the following code
snippet to `device/ds_routines.c`'s `ds_device_open` function, right at the top
of the function, and modify the code as needed.
void D (char *s)
{
switch (s[0] - '0')
{
case 0:
printf ("Hello from %s!\n", __FUNCTION__);
break;
case 1:
printf ("%s: Invoking task_collect_scan.\n", __FUNCTION__);
extern void task_collect_scan (void);
task_collect_scan ();
break;
default:
printf ("No idea what you want me to do.\n");
break;
}
}
if (name && name[0] == 'D')
D (name + 1);
Then boot your system and do something like this:
# devprobe D0
Hello from D!
# devprobe D1
D: Invoking task_collect_scan.
# devprobe D2
No idea what you want me to do.
This is especially useful if you need to manually trigger some stuff inside the
running kernel, as with the *D1* example.
## Writing to the Screen Buffer
If you're doing real low level debugging, you might want to put variations of
the following snipped into the code, this code will write a `#` character at
line `[LINE]`, column `[COLUMN]` on the screen:
*((char *) 0xb8000 + 2 * ([LINE] * 80 + [COLUMN])) = '#';
halt_cpu ();
The call of `halt_cpu` will -- as the name suggests -- halt the system
afterwards. This might be what you want or it might not, but it is needed at
some place when running the kernel inside QEMU, as QEMU somehow decides not to
update its display buffer anymore under certain conditions.
# Halting the CPU and Examining Registers
## IRC, freenode, #hurd, 2011-07-14
<braunr> one ugly trick i use when printf isn't available is to halt the
cpu
<braunr> then use info registers to know where the cpu is halted
<braunr> and you'll know if you reached that code or not
<braunr> (info registers is a qemu command)
# Serial Console
## IRC, freenode, #hurd, 2011-11-13
<youpi> use console=com0
<youpi> to activate the console on the first serial port
# `ud2` instruction
## IRC, freenode, #hurd, 2013-10-31
[master-x86_64]
<phcoder> GNU Mach 1.3.99
<phcoder> Running on xen-3.0-x86_64.
<phcoder> AT386 boot: physical memory from 0x0 to 0x40000000
<youpi> \o/
<phcoder> well when loaded through pvgrub2 i hangs without any message
<phcoder> any pointers on debugging?
<youpi> I usually put the ud2 instruction along the path to see where it
crashes
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