diff options
author | Arne Babenhauserheide <arne_bab@web.de> | 2008-11-02 14:17:17 +0100 |
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committer | Arne Babenhauserheide <arne_bab@web.de> | 2008-11-02 14:17:17 +0100 |
commit | ee3c1d2bb5a9b7d58562f1bcfd496935fac89d51 (patch) | |
tree | b8125f5c05019e2d2a5d4500f492aa2b5f0cba4e /community | |
parent | a832cba53de8078e15330383d83bf1097fb6c272 (diff) |
weblog: niches: minor corrections.
Diffstat (limited to 'community')
-rw-r--r-- | community/weblogs/ArneBab/niches_for_the_hurd.mdwn | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/community/weblogs/ArneBab/niches_for_the_hurd.mdwn b/community/weblogs/ArneBab/niches_for_the_hurd.mdwn index 133b46a1..84e3f1c6 100644 --- a/community/weblogs/ArneBab/niches_for_the_hurd.mdwn +++ b/community/weblogs/ArneBab/niches_for_the_hurd.mdwn @@ -210,7 +210,7 @@ With the Hurd people could just create a user for them, give that user specific permissions (like "you're always lowest priority"), add the public ssh keys of the project they want to donate CPU cycles to, and the project could just turn the computer into the environment it needs for the specific computation, -without compromising the main system in any way. +without compromising the main system in any way (needs better resource management). - A shared MMORPG game world consisting simply of files for levels and person descriptions with access rights. All synchronizing is done on the translator |