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authorSamuel Thibault <samuel.thibault@ens-lyon.org>2015-02-18 00:58:35 +0100
committerSamuel Thibault <samuel.thibault@ens-lyon.org>2015-02-18 00:58:35 +0100
commit49a086299e047b18280457b654790ef4a2e5abfa (patch)
treec2b29e0734d560ce4f58c6945390650b5cac8a1b /service_solahart_jakarta_selatan__082122541663/pfinet.mdwn
parente2b3602ea241cd0f6bc3db88bf055bee459028b6 (diff)
Revert "rename open_issues.mdwn to service_solahart_jakarta_selatan__082122541663.mdwn"
This reverts commit 95878586ec7611791f4001a4ee17abf943fae3c1.
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diff --git a/service_solahart_jakarta_selatan__082122541663/pfinet.mdwn b/service_solahart_jakarta_selatan__082122541663/pfinet.mdwn
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--- a/service_solahart_jakarta_selatan__082122541663/pfinet.mdwn
+++ /dev/null
@@ -1,27 +0,0 @@
-[[!meta copyright="Copyright © 2011 Free Software Foundation, Inc."]]
-
-[[!meta license="""[[!toggle id="license" text="GFDL 1.2+"]][[!toggleable
-id="license" text="Permission is granted to copy, distribute and/or modify this
-document under the terms of the GNU Free Documentation License, Version 1.2 or
-any later version published by the Free Software Foundation; with no Invariant
-Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license
-is included in the section entitled [[GNU Free Documentation
-License|/fdl]]."]]"""]]
-
-[[!tag open_issue_hurd]]
-
-In certain situations, pfinet spawns more and more threads,
-apparently without any bounds.
-
-The thread creation happens in bursts rather than continuously.
-According to a backtrace in GDB,
-all the threads are functional and waiting for client requests.
-(The bursts are getting smaller as the number of threads rises,
-but probably only because the enormous number of existing threads
-slows down processing in general.)
-
-This can be triggered quite reliably by X clients running on the Hurd system,
-connected to an X server on another machine over TCP,
-and transferring fairly large amounts of data.
-The easiest way to reproduce it I found is launching freeciv-gtk2,
-pressing the "new game" button, and then simply waiting for a while.