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|
/* Sock functions
Copyright (C) 1995 Free Software Foundation, Inc.
Written by Miles Bader <miles@gnu.ai.mit.edu>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#include <string.h> /* For bzero() */
#include <cthreads.h>
#include <hurd/pipe.h>
#include "sock.h"
#include "sserver.h"
#include "debug.h"
/* ---------------------------------------------------------------- */
/* Returns the pipe that SOCK is reading from in PIPE, locked and with an
additional reference, or an error saying why it's not possible. SOCK
mustn't be locked. */
error_t
sock_aquire_read_pipe (struct sock *sock, struct pipe **pipe)
{
error_t err = 0;
debug (sock, "in");
debug (sock, "lock");
mutex_lock (&sock->lock);
*pipe = sock->read_pipe;
assert (*pipe); /* A socket always has a read pipe. */
if (((*pipe)->flags & PIPE_BROKEN)
&& ! (sock->flags & SOCK_CONNECTED)
&& ! (sock->flags & SOCK_SHUTDOWN_READ))
/* A broken pipe with no peer is not connected (only connection-oriented
sockets can have broken pipes. However this is not true if the
read-half has been explicitly shutdown [at least in netbsd]. */
{debug (sock, "enotconn");
err = ENOTCONN;
}
else
pipe_aquire (*pipe);
debug (sock, "unlock");
mutex_unlock (&sock->lock);
debug (sock, "out");
return err;
}
/* Returns the pipe that SOCK is writing to in PIPE, locked and with an
additional reference, or an error saying why it's not possible. SOCK
mustn't be locked. */
error_t
sock_aquire_write_pipe (struct sock *sock, struct pipe **pipe)
{
error_t err = 0;
debug (sock, "in");
debug (sock, "lock");
mutex_lock (&sock->lock);
*pipe = sock->write_pipe;
if (*pipe != NULL)
pipe_aquire (*pipe); /* Do this before unlocking the sock! */
else if (sock->flags & SOCK_SHUTDOWN_WRITE)
/* Writing on a socket with the write-half shutdown always acts as if the
pipe were broken, even if the socket isn't connected yet [at least in
netbsd]. */
{debug (sock, "epipe");
err = EPIPE;
}
else if (sock->read_pipe->class->flags & PIPE_CLASS_CONNECTIONLESS)
/* Connectionless protocols give a different error when unconnected. */
{debug (sock, "edestaddrreq");
err = EDESTADDRREQ;
}
else
{debug (sock, "enotconn");
err = ENOTCONN;
}
debug (sock, "unlock");
mutex_unlock (&sock->lock);
debug (sock, "out");
return err;
}
/* ---------------------------------------------------------------- */
/* Return a new socket with the given pipe class in SOCK. */
error_t
sock_create (struct pipe_class *pipe_class, struct sock **sock)
{
error_t err;
static unsigned next_sock_id = 0;
struct sock *new = malloc (sizeof (struct sock));
if (new == NULL)
return ENOMEM;
/* A socket always has a read pipe, so create it here. */
err = pipe_create (pipe_class, &new->read_pipe);
if (err)
{
free (new);
return err;
}
if (! (pipe_class->flags & PIPE_CLASS_CONNECTIONLESS))
/* No data source yet. */
new->read_pipe->flags |= PIPE_BROKEN;
new->read_pipe->refs++;
new->refs = 0;
new->flags = 0;
new->write_pipe = NULL;
new->id = next_sock_id++;
new->connq = NULL;
new->addr = NULL;
bzero (&new->change_time, sizeof (new->change_time));
mutex_init (&new->lock);
*sock = new;
return 0;
}
/* Free SOCK, assuming there are no more handle on it. */
void
sock_free (struct sock *sock)
{
debug (sock, "in");
/* sock_shutdown will get rid of the write pipe. */
sock_shutdown (sock, SOCK_SHUTDOWN_READ | SOCK_SHUTDOWN_WRITE);
/* But we must do the read pipe ourselves. */
pipe_release (sock->read_pipe);
debug (sock, "bye");
free (sock);
}
/* Free a sock derefed too far. */
void
_sock_norefs (struct sock *sock)
{
/* A sock should never have an address when it has 0 refs, as the
address should hold a reference to the sock! */
assert (sock->addr == NULL);
mutex_unlock (&sock->lock); /* Unlock so sock_free can do stuff. */
sock_free (sock);
}
/* ---------------------------------------------------------------- */
/* Return a new socket largely copied from TEMPLATE. */
error_t
sock_clone (struct sock *template, struct sock **sock)
{
error_t err = sock_create (template->read_pipe->class, sock);
if (err)
return err;
/* Copy some properties from TEMPLATE. */
(*sock)->flags = template->flags & ~SOCK_CONNECTED;
return 0;
}
/* ---------------------------------------------------------------- */
struct port_class *sock_user_port_class;
/* Get rid of a user reference to a socket. */
static void
sock_user_clean (void *vuser)
{
struct sock_user *user = vuser;
debug (user, "bye");
sock_deref (user->sock);
}
/* Return a new user port on SOCK in PORT. */
error_t
sock_create_port (struct sock *sock, mach_port_t *port)
{
struct sock_user *user =
ports_allocate_port (sock_port_bucket,
sizeof (struct sock_user), sock_user_port_class);
if (!user)
return ENOMEM;
ensure_sock_server ();
debug (sock, "lock, refs++");
mutex_lock (&sock->lock);
sock->refs++;
debug (sock, "unlock");
mutex_unlock (&sock->lock);
user->sock = sock;
*port = ports_get_right (user);
ports_port_deref (user); /* We only want one ref, for the send right. */
debug (sock, "user: %p, refs: %d", user, user->pi.refcnt);
return 0;
}
/* ---------------------------------------------------------------- */
/* Address manipulation. */
struct addr
{
struct port_info pi;
struct sock *sock;
struct mutex lock;
};
struct port_class *addr_port_class;
/* Get rid of ADDR's socket's reference to it, in preparation for ADDR going
away. */
static void
addr_unbind (void *vaddr)
{
struct sock *sock;
struct addr *addr = vaddr;
debug (addr, "in");
debug (addr, "lock");
mutex_lock (&addr->lock);
sock = addr->sock;
if (sock)
{
debug (sock, "(sock) lock");
mutex_lock (&sock->lock);
sock->addr = NULL;
addr->sock = NULL;
ports_port_deref_weak (addr);
debug (sock, "(sock) unlock");
mutex_unlock (&sock->lock);
sock_deref (sock);
}
debug (addr, "unlock");
mutex_unlock (&addr->lock);
debug (addr, "out");
}
/* Cleanup after the address ADDR, which is going away... */
static void
addr_clean (void *vaddr)
{
struct addr *addr = vaddr;
/* ADDR should never have a socket bound to it at this point, as it should
have been removed by addr_unbind dropping the socket's weak reference
it. */
debug (addr, "bye");
assert (addr->sock == NULL);
}
/* Return a new address, not connected to any socket yet, ADDR. */
inline error_t
addr_create (struct addr **addr)
{
*addr =
ports_allocate_port (sock_port_bucket,
sizeof (struct addr), addr_port_class);
if (! *addr)
return ENOMEM;
ensure_sock_server ();
(*addr)->sock = NULL;
mutex_init (&(*addr)->lock);
return 0;
}
/* Bind SOCK to ADDR. */
error_t
sock_bind (struct sock *sock, struct addr *addr)
{
error_t err = 0;
struct addr *old_addr;
debug (addr, "(addr) lock");
mutex_lock (&addr->lock);
debug (sock, "lock");
mutex_lock (&sock->lock);
old_addr = sock->addr;
if (addr && old_addr)
err = EINVAL; /* SOCK already bound. */
else if (addr && addr->sock)
err = EADDRINUSE; /* Something else already bound ADDR. */
else if (addr)
addr->sock = sock; /* First binding for SOCK. */
else
old_addr->sock = NULL; /* Unbinding SOCK. */
if (!err)
sock->addr = addr;
if (addr)
{debug (sock, "refs++");
sock->refs++;
}
if (old_addr)
{
/* Note that we don't have to worry about SOCK's ref count going to zero
because whoever's calling us should be holding a ref somehow. */
debug (sock, "refs--");
sock->refs--;
assert (sock->refs > 0); /* But make sure... */
}
debug (sock, "unlock");
mutex_unlock (&sock->lock);
debug (addr, "(addr) unlock");
mutex_unlock (&addr->lock);
return err;
}
/* Returns SOCK's addr, with an additional reference, fabricating one if
necessary. SOCK should be locked. */
static inline error_t
ensure_addr (struct sock *sock, struct addr **addr)
{
error_t err = 0;
if (! sock->addr)
{
err = addr_create (&sock->addr);
if (!err)
{
sock->addr->sock = sock;
sock->refs++;
ports_port_ref_weak (sock->addr);
}
}
else
ports_port_ref (sock->addr);
if (!err)
*addr = sock->addr;
return err;
}
/* Returns the socket bound to ADDR in SOCK, or EADDRNOTAVAIL. The returned
sock will have one reference added to it. */
error_t
addr_get_sock (struct addr *addr, struct sock **sock)
{
debug (addr, "lock");
mutex_lock (&addr->lock);
*sock = addr->sock;
if (*sock)
(*sock)->refs++;
debug (addr, "unlock");
mutex_unlock (&addr->lock);
return *sock ? 0 : EADDRNOTAVAIL;
}
/* Returns SOCK's address in ADDR, with an additional reference added. If
SOCK doesn't currently have an address, one is fabricated first. */
error_t
sock_get_addr (struct sock *sock, struct addr **addr)
{
error_t err;
debug (sock, "lock");
mutex_lock (&sock->lock);
err = ensure_addr (sock, addr);
debug (sock, "unlock");
mutex_unlock (&sock->lock);
return err; /* XXX */
}
/* ---------------------------------------------------------------- */
/* We hold this lock before we lock two sockets at once, to prevent someone
else trying to lock the same two sockets in the reverse order, resulting
in a deadlock. */
static struct mutex socket_pair_lock;
/* Connect SOCK1 and SOCK2. */
error_t
sock_connect (struct sock *sock1, struct sock *sock2)
{
error_t err = 0;
/* In the case of a connectionless protocol, an already-connected socket may
be reconnected, so save the old destination for later disposal. */
struct pipe *old_sock1_write_pipe = NULL;
struct addr *old_sock1_write_addr = NULL;
struct pipe_class *pipe_class = sock1->read_pipe->class;
/* True if this protocol is a connectionless one. */
int connless = (pipe_class->flags & PIPE_CLASS_CONNECTIONLESS);
void connect (struct sock *wr, struct sock *rd)
{
if (!( (wr->flags & SOCK_SHUTDOWN_WRITE)
|| (rd->flags & SOCK_SHUTDOWN_READ)))
{
struct pipe *pipe = rd->read_pipe;
debug (wr, "connect: %p, pipe: %p", rd, pipe);
pipe_aquire (pipe);
pipe->flags &= ~PIPE_BROKEN; /* Not yet... */
wr->write_pipe = pipe;
debug (pipe, "(pipe) unlock");
mutex_unlock (&pipe->lock);
}
}
debug (sock1, "in: %p", sock2);
if (sock2->read_pipe->class != pipe_class)
/* Incompatible socket types. */
{debug (sock1, "eopnotsupp");
return EOPNOTSUPP; /* XXX?? */
}
debug (sock1, "socket pair lock");
mutex_lock (&socket_pair_lock);
debug (sock1, "lock");
mutex_lock (&sock1->lock);
if (sock1 != sock2)
/* If SOCK1 == SOCK2, then we get a fifo! */
{debug (sock2, "lock");
mutex_lock (&sock2->lock);
}
if ((sock1->flags & SOCK_CONNECTED) || (sock2->flags & SOCK_CONNECTED))
/* An already-connected socket. */
{debug (sock1, "eisconn");
err = EISCONN;
}
else
{
old_sock1_write_pipe = sock1->write_pipe;
old_sock1_write_addr = sock1->write_addr;
/* Always make the forward connection. */
connect (sock1, sock2);
/* Only make the reverse for connection-oriented protocols. */
if (! connless)
{
sock1->flags |= SOCK_CONNECTED;
if (sock1 != sock2)
{
connect (sock2, sock1);
sock2->flags |= SOCK_CONNECTED;
}
}
}
if (sock1 != sock2)
{debug (sock2, "unlock");
mutex_unlock (&sock2->lock);
}
debug (sock1, "unlock");
mutex_unlock (&sock1->lock);
debug (sock1, "socket pair unlock");
mutex_unlock (&socket_pair_lock);
if (old_sock1_write_pipe)
{
pipe_break (old_sock1_write_pipe);
ports_port_deref (old_sock1_write_addr);
}
debug (sock1, "out");
return err;
}
/* ---------------------------------------------------------------- */
/* Shutdown either the read or write halves of SOCK, depending on whether the
SOCK_SHUTDOWN_READ or SOCK_SHUTDOWN_WRITE flags are set in FLAGS. */
void
sock_shutdown (struct sock *sock, unsigned flags)
{
unsigned old_flags;
debug (sock, "in");
debug (sock, "lock");
mutex_lock (&sock->lock);
old_flags = sock->flags;
sock->flags |= flags;
if (flags & SOCK_SHUTDOWN_READ && !(old_flags & SOCK_SHUTDOWN_READ))
/* Shutdown the read half. We keep the pipe around though. */
{
struct pipe *pipe = sock->read_pipe;
debug (sock, "read half");
debug (pipe, "(pipe) lock");
mutex_lock (&pipe->lock);
/* This will prevent any further writes to PIPE. */
pipe->flags |= PIPE_BROKEN;
/* Make sure subsequent reads return EOF. */
pipe_drain (pipe);
debug (pipe, "(pipe) unlock");
mutex_unlock (&pipe->lock);
}
if (flags & SOCK_SHUTDOWN_WRITE && !(old_flags & SOCK_SHUTDOWN_WRITE))
/* Shutdown the write half. */
{
struct pipe *pipe = sock->write_pipe;
debug (sock, "write half");
if (pipe != NULL)
{
sock->write_pipe = NULL;
/* Unlock SOCK here, as we may subsequently wake up other threads. */
debug (sock, "unlock");
mutex_unlock (&sock->lock);
pipe_break (pipe);
}
else
{debug (sock, "unlock");
mutex_unlock (&sock->lock);
}
}
else
{debug (sock, "unlock");
mutex_unlock (&sock->lock);
}
debug (sock, "out");
}
/* ---------------------------------------------------------------- */
error_t
sock_global_init ()
{
sock_port_bucket = ports_create_bucket ();
sock_user_port_class = ports_create_class (sock_user_clean, NULL);
addr_port_class = ports_create_class (addr_clean, addr_unbind);
return 0;
}
/* Try to shutdown any active sockets, returning EBUSY if we can't. */
error_t
sock_global_shutdown ()
{
int num_ports = ports_count_bucket (sock_port_bucket);
ports_enable_bucket (sock_port_bucket);
return (num_ports == 0 ? 0 : EBUSY);
}
|