1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
|
/* Managing sub-stores
Copyright (C) 1995, 1996 Free Software Foundation, Inc.
Written by Miles Bader <miles@gnu.ai.mit.edu>
This file is part of the GNU Hurd.
The GNU Hurd is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2, or (at
your option) any later version.
The GNU Hurd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#include <malloc.h>
#include <string.h>
#include "store.h"
/* Set STORE's current children list to (a copy of) CHILDREN and NUM_CHILDREN. */
error_t
store_set_children (struct store *store,
struct store *const *children, unsigned num_children)
{
unsigned size = num_children * sizeof (struct store_run);
struct store **copy = malloc (size);
if (!copy)
return ENOMEM;
if (store->children)
free (store->children);
bcopy (children, copy, size);
store->children = copy;
store->num_children = num_children;
return 0;
}
/* Calls the allocate_encoding method in each child store of STORE,
propagating any errors. If any child does not hae such a method,
EOPNOTSUPP is returned. */
error_t
store_allocate_child_encodings (const struct store *store,
struct store_enc *enc)
{
int i;
error_t err = 0;
for (i = 0; i < store->num_children && !err; i++)
{
struct store *k = store->children[i];
if (k->class->allocate_encoding)
(*k->class->allocate_encoding) (store, enc);
else
err = EOPNOTSUPP;
}
return err;
}
/* Calls the encode method in each child store of STORE, propagating any
errors. If any child does not hae such a method, EOPNOTSUPP is returned. */
error_t
store_encode_children (const struct store *store, struct store_enc *enc)
{
int i;
error_t err = 0;
for (i = 0; i < store->num_children && !err; i++)
{
struct store *k = store->children[i];
if (k->class->encode)
(*k->class->encode) (store, enc);
else
err = EOPNOTSUPP;
}
return err;
}
/* Decodes NUM_CHILDREN from ENC, storing the results into successive
positions in CHILDREN. */
error_t
store_decode_children (struct store_enc *enc, int num_children,
const struct store_class *const *classes,
struct store **children)
{
int i;
error_t err = 0;
for (i = 0; i < num_children && !err; i++)
err = store_decode (enc, classes, &children[i]);
if (err)
/* Deallocate anything we've already created. */
while (--i >= 0)
store_free (children[i]);
return err;
}
/* Set FLAGS in all children of STORE, and if successfull, add FLAGS to
STORE's flags. */
error_t
store_set_child_flags (struct store *store, int flags)
{
int i;
error_t err = 0;
int old_child_flags[store->num_children];
for (i = 0; i < store->num_children && !err; i++)
{
old_child_flags[i] = store->children[i]->flags;
err = store_set_flags (store->children[i], flags);
}
if (err)
while (i > 0)
store_clear_flags (store->children[--i], flags & ~old_child_flags[i]);
else
store->flags |= flags;
return err;
}
/* Clear FLAGS in all children of STORE, and if successfull, remove FLAGS from
STORE's flags. */
error_t
store_clear_child_flags (struct store *store, int flags)
{
int i;
error_t err = 0;
int old_child_flags[store->num_children];
for (i = 0; i < store->num_children && !err; i++)
{
old_child_flags[i] = store->children[i]->flags;
err = store_clear_flags (store->children[i], flags);
}
if (err)
while (i > 0)
store_set_flags (store->children[--i], flags & ~old_child_flags[i]);
else
store->flags &= ~flags;
return err;
}
|