/* Sock functions Copyright (C) 1995 Free Software Foundation, Inc. Written by Miles Bader This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include /* For bzero() */ #include #include "sock.h" #include "sserver.h" #include "pipe.h" #include "debug.h" /* ---------------------------------------------------------------- */ /* Returns the pipe that SOCK is reading from in PIPE, locked and with an additional reference, or an error saying why it's not possible. SOCK mustn't be locked. */ error_t sock_aquire_read_pipe (struct sock *sock, struct pipe **pipe) { error_t err = 0; debug (sock, "in"); debug (sock, "lock"); mutex_lock (&sock->lock); *pipe = sock->read_pipe; assert (*pipe); /* A socket always has a read pipe. */ if (((*pipe)->flags & PIPE_BROKEN) && ! (sock->flags & SOCK_CONNECTED) && ! (sock->flags & SOCK_SHUTDOWN_READ)) /* A broken pipe with no peer is not connected (only connection-oriented sockets can have broken pipes. However this is not true if the read-half has been explicitly shutdown [at least in netbsd]. */ {debug (sock, "enotconn"); err = ENOTCONN; } else pipe_aquire (*pipe); debug (sock, "unlock"); mutex_unlock (&sock->lock); debug (sock, "out"); return err; } /* Returns the pipe that SOCK is writing to in PIPE, locked and with an additional reference, or an error saying why it's not possible. SOCK mustn't be locked. */ error_t sock_aquire_write_pipe (struct sock *sock, struct pipe **pipe) { error_t err = 0; debug (sock, "in"); debug (sock, "lock"); mutex_lock (&sock->lock); *pipe = sock->write_pipe; if (*pipe != NULL) pipe_aquire (*pipe); /* Do this before unlocking the sock! */ else if (sock->flags & SOCK_SHUTDOWN_WRITE) /* Writing on a socket with the write-half shutdown always acts as if the pipe were broken, even if the socket isn't connected yet [at least in netbsd]. */ {debug (sock, "epipe"); err = EPIPE; } else if (sock->read_pipe->class->flags & PIPE_CLASS_CONNECTIONLESS) /* Connectionless protocols give a different error when unconnected. */ {debug (sock, "edestaddrreq"); err = EDESTADDRREQ; } else {debug (sock, "enotconn"); err = ENOTCONN; } debug (sock, "unlock"); mutex_unlock (&sock->lock); debug (sock, "out"); return err; } /* ---------------------------------------------------------------- */ /* Return a new socket with the given pipe class in SOCK. */ error_t sock_create (struct pipe_class *pipe_class, struct sock **sock) { error_t err; static unsigned next_sock_id = 0; struct sock *new = malloc (sizeof (struct sock)); if (new == NULL) return ENOMEM; /* A socket always has a read pipe, so create it here. */ err = pipe_create (pipe_class, &new->read_pipe); if (err) { free (new); return err; } if (! (pipe_class->flags & PIPE_CLASS_CONNECTIONLESS)) /* No data source yet. */ new->read_pipe->flags |= PIPE_BROKEN; new->read_pipe->refs++; new->refs = 0; new->flags = 0; new->write_pipe = NULL; new->id = next_sock_id++; new->connq = NULL; new->addr = NULL; bzero (&new->change_time, sizeof (new->change_time)); mutex_init (&new->lock); *sock = new; return 0; } /* Free SOCK, assuming there are no more handle on it. */ void sock_free (struct sock *sock) { debug (sock, "in"); /* sock_shutdown will get rid of the write pipe. */ sock_shutdown (sock, SOCK_SHUTDOWN_READ | SOCK_SHUTDOWN_WRITE); /* But we must do the read pipe ourselves. */ pipe_release (sock->read_pipe); debug (sock, "bye"); free (sock); } /* Free a sock derefed too far. */ void _sock_norefs (struct sock *sock) { /* A sock should never have an address when it has 0 refs, as the address should hold a reference to the sock! */ assert (sock->addr == NULL); mutex_unlock (&sock->lock); /* Unlock so sock_free can do stuff. */ sock_free (sock); } /* ---------------------------------------------------------------- */ /* Return a new socket largely copied from TEMPLATE. */ error_t sock_clone (struct sock *template, struct sock **sock) { error_t err = sock_create (template->read_pipe->class, sock); if (err) return err; /* Copy some properties from TEMPLATE. */ (*sock)->flags = template->flags & ~SOCK_CONNECTED; return 0; } /* ---------------------------------------------------------------- */ struct port_class *sock_user_port_class; /* Get rid of a user reference to a socket. */ static void sock_user_clean (void *vuser) { struct sock_user *user = vuser; debug (user, "bye"); sock_deref (user->sock); } /* Return a new user port on SOCK in PORT. */ error_t sock_create_port (struct sock *sock, mach_port_t *port) { struct sock_user *user = ports_allocate_port (sock_port_bucket, sizeof (struct sock_user), sock_user_port_class); if (!user) return ENOMEM; ensure_sock_server (); debug (sock, "lock, refs++"); mutex_lock (&sock->lock); sock->refs++; debug (sock, "unlock"); mutex_unlock (&sock->lock); user->sock = sock; *port = ports_get_right (user); ports_port_deref (user); /* We only want one ref, for the send right. */ debug (sock, "user: %p, refs: %d", user, user->pi.refcnt); return 0; } /* ---------------------------------------------------------------- */ /* Address manipulation. */ struct addr { struct port_info pi; struct sock *sock; struct mutex lock; }; struct port_class *addr_port_class; /* Get rid of ADDR's socket's reference to it, in preparation for ADDR going away. */ static void addr_unbind (void *vaddr) { struct sock *sock; struct addr *addr = vaddr; debug (addr, "in"); debug (addr, "lock"); mutex_lock (&addr->lock); sock = addr->sock; if (sock) { debug (sock, "(sock) lock"); mutex_lock (&sock->lock); sock->addr = NULL; addr->sock = NULL; ports_port_deref_weak (addr); debug (sock, "(sock) unlock"); mutex_unlock (&sock->lock); sock_deref (sock); } debug (addr, "unlock"); mutex_unlock (&addr->lock); debug (addr, "out"); } /* Cleanup after the address ADDR, which is going away... */ static void addr_clean (void *vaddr) { struct addr *addr = vaddr; /* ADDR should never have a socket bound to it at this point, as it should have been removed by addr_unbind dropping the socket's weak reference it. */ debug (addr, "bye"); assert (addr->sock == NULL); } /* Return a new address, not connected to any socket yet, ADDR. */ inline error_t addr_create (struct addr **addr) { *addr = ports_allocate_port (sock_port_bucket, sizeof (struct addr), addr_port_class); if (! *addr) return ENOMEM; ensure_sock_server (); (*addr)->sock = NULL; mutex_init (&(*addr)->lock); return 0; } /* Bind SOCK to ADDR. */ error_t sock_bind (struct sock *sock, struct addr *addr) { error_t err = 0; struct addr *old_addr; debug (addr, "(addr) lock"); mutex_lock (&addr->lock); debug (sock, "lock"); mutex_lock (&sock->lock); old_addr = sock->addr; if (addr && old_addr) err = EINVAL; /* SOCK already bound. */ else if (addr && addr->sock) err = EADDRINUSE; /* Something else already bound ADDR. */ else if (addr) addr->sock = sock; /* First binding for SOCK. */ else old_addr->sock = NULL; /* Unbinding SOCK. */ if (!err) sock->addr = addr; if (addr) {debug (sock, "refs++"); sock->refs++; } if (old_addr) { /* Note that we don't have to worry about SOCK's ref count going to zero because whoever's calling us should be holding a ref somehow. */ debug (sock, "refs--"); sock->refs--; assert (sock->refs > 0); /* But make sure... */ } debug (sock, "unlock"); mutex_unlock (&sock->lock); debug (addr, "(addr) unlock"); mutex_unlock (&addr->lock); return err; } /* Returns SOCK's addr, with an additional reference, fabricating one if necessary. SOCK should be locked. */ static inline error_t ensure_addr (struct sock *sock, struct addr **addr) { error_t err = 0; if (! sock->addr) { err = addr_create (&sock->addr); if (!err) { sock->addr->sock = sock; sock->refs++; ports_port_ref_weak (sock->addr); } } else ports_port_ref (sock->addr); if (!err) *addr = sock->addr; return err; } /* Returns the socket bound to ADDR in SOCK, or EADDRNOTAVAIL. The returned sock will have one reference added to it. */ error_t addr_get_sock (struct addr *addr, struct sock **sock) { debug (addr, "lock"); mutex_lock (&addr->lock); *sock = addr->sock; if (*sock) (*sock)->refs++; debug (addr, "unlock"); mutex_unlock (&addr->lock); return *sock ? 0 : EADDRNOTAVAIL; } /* Returns SOCK's address in ADDR, with an additional reference added. If SOCK doesn't currently have an address, one is fabricated first. */ error_t sock_get_addr (struct sock *sock, struct addr **addr) { error_t err; debug (sock, "lock"); mutex_lock (&sock->lock); err = ensure_addr (sock, addr); debug (sock, "unlock"); mutex_unlock (&sock->lock); return err; /* XXX */ } /* ---------------------------------------------------------------- */ /* We hold this lock before we lock two sockets at once, to prevent someone else trying to lock the same two sockets in the reverse order, resulting in a deadlock. */ static struct mutex socket_pair_lock; /* Connect SOCK1 and SOCK2. */ error_t sock_connect (struct sock *sock1, struct sock *sock2) { error_t err = 0; /* In the case of a connectionless protocol, an already-connected socket may be reconnected, so save the old destination for later disposal. */ struct pipe *old_sock1_write_pipe = NULL; struct addr *old_sock1_write_addr = NULL; struct pipe_class *pipe_class = sock1->read_pipe->class; /* True if this protocol is a connectionless one. */ int connless = (pipe_class->flags & PIPE_CLASS_CONNECTIONLESS); void connect (struct sock *wr, struct sock *rd) { if (!( (wr->flags & SOCK_SHUTDOWN_WRITE) || (rd->flags & SOCK_SHUTDOWN_READ))) { struct pipe *pipe = rd->read_pipe; debug (wr, "connect: %p, pipe: %p", rd, pipe); pipe_aquire (pipe); pipe->flags &= ~PIPE_BROKEN; /* Not yet... */ wr->write_pipe = pipe; debug (pipe, "(pipe) unlock"); mutex_unlock (&pipe->lock); } } debug (sock1, "in: %p", sock2); if (sock2->read_pipe->class != pipe_class) /* Incompatible socket types. */ {debug (sock1, "eopnotsupp"); return EOPNOTSUPP; /* XXX?? */ } debug (sock1, "socket pair lock"); mutex_lock (&socket_pair_lock); debug (sock1, "lock"); mutex_lock (&sock1->lock); if (sock1 != sock2) /* If SOCK1 == SOCK2, then we get a fifo! */ {debug (sock2, "lock"); mutex_lock (&sock2->lock); } if ((sock1->flags & SOCK_CONNECTED) || (sock2->flags & SOCK_CONNECTED)) /* An already-connected socket. */ {debug (sock1, "eisconn"); err = EISCONN; } else { old_sock1_write_pipe = sock1->write_pipe; old_sock1_write_addr = sock1->write_addr; /* Always make the forward connection. */ connect (sock1, sock2); /* Only make the reverse for connection-oriented protocols. */ if (! connless) { sock1->flags |= SOCK_CONNECTED; if (sock1 != sock2) { connect (sock2, sock1); sock2->flags |= SOCK_CONNECTED; } } } if (sock1 != sock2) {debug (sock2, "unlock"); mutex_unlock (&sock2->lock); } debug (sock1, "unlock"); mutex_unlock (&sock1->lock); debug (sock1, "socket pair unlock"); mutex_unlock (&socket_pair_lock); if (old_sock1_write_pipe) { pipe_break (old_sock1_write_pipe); ports_port_deref (old_sock1_write_addr); } debug (sock1, "out"); return err; } /* ---------------------------------------------------------------- */ /* Shutdown either the read or write halves of SOCK, depending on whether the SOCK_SHUTDOWN_READ or SOCK_SHUTDOWN_WRITE flags are set in FLAGS. */ void sock_shutdown (struct sock *sock, unsigned flags) { unsigned old_flags; debug (sock, "in"); debug (sock, "lock"); mutex_lock (&sock->lock); old_flags = sock->flags; sock->flags |= flags; if (flags & SOCK_SHUTDOWN_READ && !(old_flags & SOCK_SHUTDOWN_READ)) /* Shutdown the read half. We keep the pipe around though. */ { struct pipe *pipe = sock->read_pipe; debug (sock, "read half"); debug (pipe, "(pipe) lock"); mutex_lock (&pipe->lock); /* This will prevent any further writes to PIPE. */ pipe->flags |= PIPE_BROKEN; /* Make sure subsequent reads return EOF. */ pipe_drain (pipe); debug (pipe, "(pipe) unlock"); mutex_unlock (&pipe->lock); } if (flags & SOCK_SHUTDOWN_WRITE && !(old_flags & SOCK_SHUTDOWN_WRITE)) /* Shutdown the write half. */ { struct pipe *pipe = sock->write_pipe; debug (sock, "write half"); if (pipe != NULL) { sock->write_pipe = NULL; /* Unlock SOCK here, as we may subsequently wake up other threads. */ debug (sock, "unlock"); mutex_unlock (&sock->lock); pipe_break (pipe); } else {debug (sock, "unlock"); mutex_unlock (&sock->lock); } } else {debug (sock, "unlock"); mutex_unlock (&sock->lock); } debug (sock, "out"); } /* ---------------------------------------------------------------- */ error_t sock_global_init () { sock_port_bucket = ports_create_bucket (); sock_user_port_class = ports_create_class (sock_user_clean, NULL); addr_port_class = ports_create_class (addr_clean, addr_unbind); return 0; } /* Try to shutdown any active sockets, returning EBUSY if we can't. */ error_t sock_global_shutdown () { int num_ports = ports_count_bucket (sock_port_bucket); ports_enable_bucket (sock_port_bucket); return (num_ports == 0 ? 0 : EBUSY); }