/* vcons-refresh.c - Redraw a virtual console. Copyright (C) 2002 Free Software Foundation, Inc. Written by Marcus Brinkmann. This file is part of the GNU Hurd. The GNU Hurd is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. The GNU Hurd is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. */ #include #include #include "cons.h" /* Redraw the virtual console VCONS, which is locked. */ void cons_vcons_refresh (vcons_t vcons) { vcons->state.screen.cur_line = vcons->display->screen.cur_line; vcons->state.screen.scr_lines = vcons->display->screen.scr_lines; vcons->state.cursor.col = vcons->display->cursor.col; vcons->state.cursor.row = vcons->display->cursor.row; vcons->state.cursor.status = vcons->display->cursor.status; vcons->state.bell.audible = vcons->display->bell.audible; vcons->state.bell.visible = vcons->display->bell.visible; vcons->state.changes.written = vcons->display->changes.written; cons_vcons_write (vcons, vcons->state.screen.matrix + (vcons->state.screen.cur_line % vcons->state.screen.lines) * vcons->state.screen.width, ((vcons->state.screen.lines - (vcons->state.screen.cur_line % vcons->state.screen.lines) < vcons->state.screen.height) ? vcons->state.screen.lines - (vcons->state.screen.cur_line % vcons->state.screen.lines) : vcons->state.screen.height) * vcons->state.screen.width, 0, 0); if (vcons->state.screen.lines - (vcons->state.screen.cur_line % vcons->state.screen.lines) < vcons->state.screen.height) cons_vcons_write (vcons, vcons->state.screen.matrix, vcons->state.screen.height * vcons->state.screen.width - (vcons->state.screen.lines - (vcons->state.screen.cur_line % vcons->state.screen.lines)) * vcons->state.screen.width, 0, vcons->state.screen.lines - (vcons->state.screen.cur_line % vcons->state.screen.lines)); cons_vcons_set_cursor_pos (vcons, vcons->state.cursor.col, vcons->state.cursor.row); cons_vcons_set_cursor_status (vcons, vcons->state.cursor.status); cons_vcons_update (vcons); }