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-rw-r--r--pfinet/linux-src/net/ipv4/timer.c127
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diff --git a/pfinet/linux-src/net/ipv4/timer.c b/pfinet/linux-src/net/ipv4/timer.c
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+/*
+ * INET An implementation of the TCP/IP protocol suite for the LINUX
+ * operating system. INET is implemented using the BSD Socket
+ * interface as the means of communication with the user level.
+ *
+ * TIMER - implementation of software timers for IP.
+ *
+ * Version: $Id: timer.c,v 1.15 1999/02/22 13:54:29 davem Exp $
+ *
+ * Authors: Ross Biro, <bir7@leland.Stanford.Edu>
+ * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
+ * Corey Minyard <wf-rch!minyard@relay.EU.net>
+ * Fred Baumgarten, <dc6iq@insu1.etec.uni-karlsruhe.de>
+ * Florian La Roche, <flla@stud.uni-sb.de>
+ *
+ * Fixes:
+ * Alan Cox : To avoid destroying a wait queue as we use it
+ * we defer destruction until the destroy timer goes
+ * off.
+ * Alan Cox : Destroy socket doesn't write a status value to the
+ * socket buffer _AFTER_ freeing it! Also sock ensures
+ * the socket will get removed BEFORE this is called
+ * otherwise if the timer TIME_DESTROY occurs inside
+ * of inet_bh() with this socket being handled it goes
+ * BOOM! Have to stop timer going off if net_bh is
+ * active or the destroy causes crashes.
+ * Alan Cox : Cleaned up unused code.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version
+ * 2 of the License, or (at your option) any later version.
+ */
+
+#include <linux/types.h>
+#include <linux/errno.h>
+#include <linux/socket.h>
+#include <linux/in.h>
+#include <linux/kernel.h>
+#include <linux/sched.h>
+#include <linux/timer.h>
+#include <asm/system.h>
+#include <linux/interrupt.h>
+#include <linux/inet.h>
+#include <linux/netdevice.h>
+#include <net/ip.h>
+#include <net/protocol.h>
+#include <net/tcp.h>
+#include <linux/skbuff.h>
+#include <net/sock.h>
+#include <net/arp.h>
+
+void net_delete_timer (struct sock *t)
+{
+ if(t->timer.prev)
+ del_timer (&t->timer);
+ t->timeout = 0;
+}
+
+void net_reset_timer (struct sock *t, int timeout, unsigned long len)
+{
+ t->timeout = timeout;
+ mod_timer(&t->timer, jiffies+len);
+}
+
+/* Now we will only be called whenever we need to do
+ * something, but we must be sure to process all of the
+ * sockets that need it.
+ */
+void net_timer (unsigned long data)
+{
+ struct sock *sk = (struct sock*)data;
+ int why = sk->timeout;
+
+ /* Only process if socket is not in use. */
+ if (atomic_read(&sk->sock_readers)) {
+ /* Try again later. */
+ mod_timer(&sk->timer, jiffies+HZ/20);
+ return;
+ }
+
+ /* Always see if we need to send an ack. */
+ if (sk->tp_pinfo.af_tcp.delayed_acks && !sk->zapped) {
+ sk->prot->read_wakeup (sk);
+ if (!sk->dead)
+ sk->data_ready(sk,0);
+ }
+
+ /* Now we need to figure out why the socket was on the timer. */
+ switch (why) {
+ case TIME_DONE:
+ /* If the socket hasn't been closed off, re-try a bit later. */
+ if (!sk->dead) {
+ net_reset_timer(sk, TIME_DONE, TCP_DONE_TIME);
+ break;
+ }
+
+ if (sk->state != TCP_CLOSE) {
+ printk (KERN_DEBUG "non CLOSE socket in time_done\n");
+ break;
+ }
+ destroy_sock (sk);
+ break;
+
+ case TIME_DESTROY:
+ /* We've waited for a while for all the memory associated with
+ * the socket to be freed.
+ */
+ destroy_sock(sk);
+ break;
+
+ case TIME_CLOSE:
+ /* We've waited long enough, close the socket. */
+ tcp_set_state(sk, TCP_CLOSE);
+ sk->shutdown = SHUTDOWN_MASK;
+ if (!sk->dead)
+ sk->state_change(sk);
+ net_reset_timer (sk, TIME_DONE, TCP_DONE_TIME);
+ break;
+
+ default:
+ /* I want to see these... */
+ printk ("net_timer: timer expired - reason %d is unknown\n", why);
+ break;
+ }
+}
+