diff options
author | Marcus Brinkmann <marcus@gnu.org> | 2002-03-17 18:04:49 +0000 |
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committer | Marcus Brinkmann <marcus@gnu.org> | 2002-03-17 18:04:49 +0000 |
commit | c693f5e958d92adb72c054921eb1e531c54557c7 (patch) | |
tree | 4a54d63920711d25f72346751ac0b12dc874912c /console/dynafont.c | |
parent | 97874c0ee14e2b482fab44bbeb0dd79fc48816e7 (diff) |
Initial check in of some code under development.
Diffstat (limited to 'console/dynafont.c')
-rw-r--r-- | console/dynafont.c | 371 |
1 files changed, 371 insertions, 0 deletions
diff --git a/console/dynafont.c b/console/dynafont.c new file mode 100644 index 00000000..588457e9 --- /dev/null +++ b/console/dynafont.c @@ -0,0 +1,371 @@ +/* dynafont.c - Dynamic font handling. + Copyright (C) 2002 Free Software Foundation, Inc. + Written by Marcus Brinkmann. + + This file is part of the GNU Hurd. + + The GNU Hurd is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2, or (at + your option) any later version. + + The GNU Hurd is distributed in the hope that it will be useful, but + WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. */ + +#include <assert.h> +#include <malloc.h> +#include <wchar.h> +#include <hurd/ihash.h> + +#include "vga-hw.h" +#include "vga.h" +#include "bdf.h" +#include "dynafont.h" + + +/* The currently active (visible) dynafont. */ +static dynafont_t active_dynafont; + +/* One glyph in a VGA font is 8 pixels wide and 32 pixels high. Only + the first N lines are visible, and N depends on the VGA register + settings. */ +typedef char vga_font_glyph[VGA_FONT_HEIGHT]; + +/* For each glyph in the VGA font, one instance of this structure is + held in the dynafont. */ +struct mapped_character +{ + /* Reference count of the mapped character. If this drops zero, we + can remove the mapping at any time. */ + int refs; + + /* Remember the character this glyph belongs to, so the glyph can be + reloaded when the font is changed. */ + wchar_t character; + + /* Used by libihash for fast removal of elements. */ + void **locp; +}; + + +struct dynafont +{ + /* The sorted font to take the glyphs from. */ + bdf_font_t font; + + /* The size of the VGA font (256 or 512). Must be a power of 2! */ + int size; + + /* A hash containing a pointer to a struct mapped_character for each + UCS-4 character we map to a VGA font index. */ + ihash_t charmap; + + /* The struct mapped_characters are preallocated for all vga font + index values. This points to an array of SIZE such elements. */ + struct mapped_character *charmap_data; + + /* The last vga font index that had been free (or could be reused). */ + int vga_font_last_free_index; + + /* The number of free slots in the VGA font. */ + int vga_font_free_indices; + + /* The font memory as stored on the card. */ + vga_font_glyph *vga_font; +}; + + +/* Create a new dynafont object, which uses glyphs from the font FONT + (which must be 8 pixels wide and up to 32 pixels heigh). SIZE is + either 256 or 512, and specifies the number of available glyphs in + the font cache. The object is returned in DYNAFONT. The caller + must ensure the integrity of FONT until the object is destroyed or + the font is changed with dynafont_change_font. */ +error_t +dynafont_new (bdf_font_t font, int size, dynafont_t *dynafont) +{ + error_t err = 0; + dynafont_t df; + struct bdf_glyph *glyph = NULL; + + df = malloc (sizeof *df); + if (!df) + return ENOMEM; + + df->font = font; + df->size = size; + err = ihash_create (&df->charmap); + if (err) + { + free (df); + return err; + } + + df->charmap_data = calloc (size, sizeof (struct mapped_character)); + if (!df->charmap_data) + { + ihash_free (df->charmap); + free (df); + return ENOMEM; + } + + df->vga_font = malloc (sizeof (vga_font_glyph) * size); + if (!df->vga_font) + { + ihash_free (df->charmap); + free (df->charmap_data); + free (df); + return ENOMEM; + } + df->vga_font_free_indices = df->size; + df->vga_font_last_free_index = 0; + + /* The encoding of the unknown glyph. Some fonts provide an empty + box for this encoding. Undefine this if you always want to use + the built-in font. XXX Make this a command line option. */ +#define ENCODING_UNKNOWN 0 + /* The encoding of the space. All fonts should provide it. */ +#define ENCODING_SPACE 32 + + { + struct mapped_character *chr = &df->charmap_data[FONT_INDEX_UNKNOWN]; + df->vga_font_free_indices--; + chr->refs = 1; + +#if defined(ENCODING_UNKNOWN) + glyph = bdf_find_glyph (df->font, ENCODING_UNKNOWN, 0); + if (!glyph) + glyph = bdf_find_glyph (df->font, -1, ENCODING_UNKNOWN); +#endif + if (glyph) + { + /* XXX Take glyph size into account. */ + memcpy (df->vga_font[FONT_INDEX_UNKNOWN], glyph->bitmap, 32); + /* Update the hash table. */ + ihash_add (df->charmap, ENCODING_UNKNOWN, chr, &chr->locp); + } + else + { + int i; + char *gl = df->vga_font[FONT_INDEX_UNKNOWN]; + /* XXX Take font height into account. */ + gl[0] = 0xFF; /* ******** */ + gl[1] = 0xC3; /* ** ** */ + gl[2] = 0x99; /* * ** * */ + gl[3] = 0x99; /* * ** * */ + gl[4] = 0xF9; /* ***** * */ + gl[5] = 0xF3; /* **** ** */ + gl[6] = 0xF3; /* **** ** */ + gl[7] = 0xE7; /* *** *** */ + gl[8] = 0xE7; /* *** *** */ + gl[9] = 0xFF; /* ******** */ + gl[10] = 0xE7; /* *** *** */ + gl[11] = 0xFF; /* ******** */ + for (i = 12; i < 32; i++) + gl[i] = 0; + } + +#if defined(ENCODING_SPACE) + glyph = bdf_find_glyph (df->font, ENCODING_SPACE, 0); + if (!glyph) + glyph = bdf_find_glyph (df->font, -1, ENCODING_SPACE); +#endif + if (glyph) + { + /* XXX Take glyph size into account. */ + memcpy (df->vga_font[FONT_INDEX_SPACE], glyph->bitmap, 32); + /* Update the hash table. */ + ihash_add (df->charmap, ENCODING_SPACE, chr, &chr->locp); + } + else + { + int i; + char *gl = df->vga_font[FONT_INDEX_SPACE]; + for (i = 0; i < 32; i++) + gl[i] = 0; + } + } + *dynafont = df; + return err; +} + + +/* Release a dynafont object and its associated resources. */ +void +dynafont_free (dynafont_t df) +{ + ihash_free (df->charmap); + free (df->charmap_data); + free (df->vga_font); + free (df); +} + + +/* Look up the vga font index for an UCS-4 character. If not already + mapped, try to find space for a new entry and add the mapping. + Acquires an additional reference to the character. Might return + the glyph for the unrepresentable character if the glyph is ot + available for this character or no free slot is available right + now. In the former case, some information gets lost (to do + otherwise, one would have to either assign one of the scarce font + indices to each undisplayable character value on screen, or to + store the whole scrollback buffer as wide chars as well to recover + the lost info from that copy of the original text. */ +int +dynafont_lookup (dynafont_t df, wchar_t wide_chr) +{ + struct mapped_character *chr = ihash_find (df->charmap, (int) wide_chr); + + if (chr) + { + if (!chr->refs++) + df->vga_font_free_indices--; + return (chr - df->charmap_data) / sizeof (struct mapped_character); + } + + /* The character is not currently mapped. Look for an empty + slot and add it. */ + if (df->vga_font_free_indices) + { + int pos = (df->vga_font_last_free_index + 1) % df->size; + struct bdf_glyph *glyph; + + glyph = bdf_find_glyph (df->font, (int) wide_chr, 0); + if (!glyph) + glyph = bdf_find_glyph (df->font, -1, (int) wide_chr); + if (glyph) + { + while (pos != df->vga_font_last_free_index) + { + if (df->charmap_data[pos].refs == 0) + { + /* Ok, we found a new entry, use it. */ + df->vga_font_last_free_index = pos; + chr = &df->charmap_data[pos]; + chr->refs = 1; + memcpy (df->vga_font[pos], glyph->bitmap, VGA_FONT_HEIGHT); + /* XXX This will have to be updated when fonts are + cached. */ + if (active_dynafont == df) + vga_write_font_buffer (0, pos, (char *) glyph->bitmap, + VGA_FONT_HEIGHT); + /* Update the hash table. */ + if (chr->locp) + ihash_locp_remove (df->charmap, chr->locp); + ihash_add (df->charmap, (int) wide_chr, chr, &chr->locp); + return pos; + } + pos = (pos + 1) % df->size; + } + /* Should never be reached. */ + assert (!"No free vga font index."); + } + } + + df->charmap_data[FONT_INDEX_UNKNOWN].refs++; + return FONT_INDEX_UNKNOWN; +} + + +/* Release a reference to the glyph VGA_FONT_INDEX in dynafont DF. */ +void +dynafont_release (dynafont_t df, int vga_font_index) +{ + if (! --df->charmap_data[vga_font_index].refs) + df->vga_font_free_indices++; +} + + +/* Load the VGA font to the card and make it active. */ +void +dynafont_activate (dynafont_t df) +{ + /* XXX Replace this with some caching method. We have eight font + slots available. */ + vga_write_font_buffer (0, 0, (char *) df->vga_font, + df->size * VGA_FONT_HEIGHT); + vga_select_font_buffer (0, (df->size == 512) ? 1 : 0); + active_dynafont = df; +} + + +/* Change the font used by dynafont DF to FONT. This transformation + is initially loss-less, if the new font can't display some + characters on the screen, you can always go back to a font that + does and get the glyphs for those characters back. (However, the + comments in dynafont_lookup hold for glyphs looked up after the font + change.) */ +void +dynafont_change_font (dynafont_t df, bdf_font_t font) +{ + int i; + + df->font = font; + for (i = 0; i < df->size; i++) + { + /* If we don't derive the unknown or space glyph from the font, + we don't update it. */ +#ifndef ENCODING_UNKNOWN + if (i == FONT_INDEX_UNKNOWN) + continue; +#endif +#ifndef ENCODING_SPACE + if (i == FONT_INDEX_SPACE) + continue; +#endif + if (! df->charmap_data[i].refs) + { + /* The glyph is not used. If it is mapped, we need to + remove the mapping to invalidate the glyph. */ + if (df->charmap_data[i].locp) + ihash_locp_remove (df->charmap, df->charmap_data[i].locp); + } + + else + { + /* The glyph is mapped and in use. We will not destroy the + mapping, but just override the glyph in the VGA font. + This way the user can recover from loading a bad font by + going back to a better one. */ + struct bdf_glyph *glyph; + glyph = bdf_find_glyph (df->font, + (int) df->charmap_data[i].character, 0); + if (!glyph) + glyph = bdf_find_glyph (df->font, -1, + (int) df->charmap_data[i].character); + if (!glyph) + { +#ifdef ENCODING_UNKNOWN + /* The new font doesn't have a representation for the + unknown glyph at the desired place, so keep the old + one. XXX Should load the built-in one here. */ + if (i == FONT_INDEX_UNKNOWN) + continue; +#endif +#ifdef ENCODING_SPACE + /* The new font doesn't have a representation for the + blank glyph at the desired place, so keep the old + one. XXX Should load the built-in one here. */ + if (i == FONT_INDEX_SPACE) + continue; +#endif + memcpy (df->vga_font[i], df->vga_font[FONT_INDEX_UNKNOWN], + 32); + } + else + /* XXX Take font size and glyph size into account. */ + memcpy (df->vga_font[i], glyph->bitmap, 32); + } + } + + /* XXX This will have to be changed when we use font caching. */ + if (active_dynafont == df) + vga_write_font_buffer (0, 0, (char *) df->vga_font, + df->size * VGA_FONT_HEIGHT); +} |