diff options
author | Marcus Brinkmann <marcus@gnu.org> | 2002-06-04 02:16:52 +0000 |
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committer | Marcus Brinkmann <marcus@gnu.org> | 2002-06-04 02:16:52 +0000 |
commit | b43fe3c57b7ca86a54aea23a747cb1861a9a4ac2 (patch) | |
tree | 60a43a66ab1ea15ef28729039fc189194ccfa1f8 | |
parent | 6806a0a8db23949ac0bd9b67f92d7ff8aeae9275 (diff) |
2002-06-04 Marcus Brinkmann <marcus@gnu.org>
* display.h: New file.
* display.c: Likewise.
-rw-r--r-- | console/ChangeLog | 5 | ||||
-rw-r--r-- | console/display.c | 825 | ||||
-rw-r--r-- | console/display.h | 34 |
3 files changed, 864 insertions, 0 deletions
diff --git a/console/ChangeLog b/console/ChangeLog index 5b228dd6..4e14a145 100644 --- a/console/ChangeLog +++ b/console/ChangeLog @@ -1,5 +1,10 @@ 2002-06-04 Marcus Brinkmann <marcus@gnu.org> + * display.h: New file. + * display.c: Likewise. + +2002-06-04 Marcus Brinkmann <marcus@gnu.org> + * display.h: Renamed to ... * display-drv.h: ... this. * Makefile (LCLHDRS): Rename display.h to display-drv.h. diff --git a/console/display.c b/console/display.c new file mode 100644 index 00000000..363c9c09 --- /dev/null +++ b/console/display.c @@ -0,0 +1,825 @@ +/* display.c - The display component of a virtual console. + Copyright (C) 2002 Free Software Foundation, Inc. + Written by Marcus Brinkmann and Kalle Olavi Niemitalo. + + This file is part of the GNU Hurd. + + The GNU Hurd is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2, or (at + your option) any later version. + + The GNU Hurd is distributed in the hope that it will be useful, but + WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. */ + +#include <errno.h> +#include <fcntl.h> +#include <unistd.h> +#include <wchar.h> +#include <iconv.h> +#include <argp.h> +#include <string.h> + +#include <sys/io.h> +#include <sys/mman.h> +#include <sys/fcntl.h> +#include <cthreads.h> + +#ifndef __STDC_ISO_10646__ +#error It is required that wchar_t is UCS-4. +#endif + +#include "display.h" + + +struct screen +{ + /* A screen matrix, including the scroll back buffer. */ + wchar_t *matrix; + + /* The size of the screen, in lines. */ + int lines; + + /* The top most line of the screen in the video buffer. */ + int current_line; + + /* Maximum number of lines scrolled back. */ + int scrolling_max; + + int width; + int height; +}; +typedef struct screen *screen_t; + +struct parse +{ + /* The parsing state of output characters, needed to handle escape + character sequences. */ + enum + { + STATE_NORMAL = 0, + /* An escape character has just been parsed. */ + STATE_ESC, + STATE_ESC_BRACKET_INIT, + STATE_ESC_BRACKET, + STATE_ESC_BRACKET_QUESTION + } state; + + /* How many parameters an escape sequence may have. */ +#define PARSE_MAX_PARAMS 10 + int params[PARSE_MAX_PARAMS]; + int nparams; +}; + +struct cursor +{ + /* The visibility of the cursor. */ + int status; +#define CURSOR_INVISIBLE 1 +#define CURSOR_STANDOUT 2 + + size_t x; + size_t y; + size_t saved_x; + size_t saved_y; +}; + +struct display +{ + /* The lock for the virtual console display structure. */ + struct mutex lock; + + /* The state of the conversion of output characters. */ + iconv_t cd; + + struct parse parse; + struct screen screen; + struct cursor cursor; + + struct + { + /* Current attribute. */ + char current; + int fg; + int bg; + int def_fg; + int def_bg; + int reverse : 1; + int bold : 1; + int blink : 1; + int invisible : 1; + int dim : 1; + int underline : 1; + } attr; + + /* Indicates if OWNER_ID is initialized. */ + int has_owner; + /* Specifies the ID of the process that should receive the WINCH + signal for this virtual console. */ + int owner_id; +}; + + +static error_t +screen_init (screen_t screen) +{ + screen->width = 80; + screen->height = 25; + screen->lines = 200; /* XXX For now. */ + screen->current_line = 0; + screen->matrix = calloc (screen->lines * screen->width, sizeof (wchar_t)); + if (!screen->matrix) + return ENOMEM; + + wmemset (screen->matrix, L' ', screen->height * screen->width); + /* XXX Set attribute flags. */ + return 0; +} + +static void +screen_deinit (screen_t screen) +{ + free (screen->matrix); +} + +static void +screen_fill (screen_t screen, size_t x, size_t y, size_t w, size_t h, + wchar_t chr, char attr) +{ + wchar_t *matrixp = screen->matrix + y * screen->width + x; + + while (h--) + { + /* XXX Set attribute flags. */ + wmemset (matrixp, L' ', w); + matrixp += screen->width; + } + + /* XXX Flag screen change, but here? */ +} + +static void +screen_scroll_up (screen_t screen, size_t x, size_t y, size_t w, size_t h, + int amt, wchar_t chr, char attr) +{ + wchar_t *matrixp = screen->matrix + y * screen->width + x; + + if (amt < 0) + return; + + while (h-- > amt) + { + wmemcpy (matrixp, matrixp + amt * screen->width, w); + matrixp += screen->width; + } + screen_fill (screen, x, y, w, h, chr, attr); +} + +static void +screen_scroll_down (screen_t screen, size_t x, size_t y, size_t w, size_t h, + int amt, wchar_t chr, char attr) +{ + wchar_t *matrixp = screen->matrix + (y + h - 1) * screen->width + x; + + if (amt < 0) + return; + + while (h-- > amt) + { + wmemcpy (matrixp, matrixp - amt * screen->width, w); + matrixp -= screen->width; + } + screen_fill (screen, x, y, w, h, chr, attr); +} + +static void +screen_scroll_left (screen_t screen, size_t x, size_t y, size_t w, size_t h, + int amt, wchar_t chr, char attr) +{ + int y; + wchar_t *matrixp = screen->matrix + y * screen->width + x; + + if (amt < 0) + return; + if (amt > w) + amt = w; + + for (y = 0; y < y + h; y++) + { + wmemmov (matrixp, matrixp + amt, w - amt); + matrixp += screen->width; + } + screen_fill (screen, x + w - amt, y, amt, h, chr, attr); +} + +static void +screen_scroll_right (screen_t screen, size_t x, size_t y, size_t w, size_t h, + int amt, wchar_t chr, char attr) +{ + int y; + wchar_t *matrixp = screen->matrix + y * screen->width + x; + + if (amt < 0) + return; + if (amt > w) + amt = w; + + for (y = 0; y < y + h; y++) + { + wmemmov (matrixp + amt, matrixp, w - amt); + matrixp += screen->width; + } + screen_fill (screen, x, y, amt, h, chr, attr); +} + + +/* Create a new virtual console display, with the system encoding + being ENCODING. */ +error_t +display_create (display_t *r_display, const char *encoding) +{ + error_t err = 0; + display_t display; + + *r_display = NULL; + display = calloc (1, sizeof *display); + if (!display) + return ENOMEM; + + mutex_init (&display->lock); + err = screen_init (&display->screen); + if (err) + { + free (display); + return err; + } + + /* WCHAR_T happens to be UCS-4 on the GNU system. */ + display->cd = iconv_open ("WCHAR_T", encoding); + if (display->cd == (iconv_t) -1) + { + err = errno; + screen_deinit (&display->screen); + free (display); + } + *r_display = display; + return err; +} + + +/* Destroy the display DISPLAY. */ +void +display_destroy (display_t display) +{ + iconv_close (display->cd); + screen_deinit (&display->screen); + free (display); +} + + +static void +handle_esc_bracket_hl (display_t display, int code, int flag) +{ + switch (code) + { + case 34: + /* Cursor standout: <cnorm>, <cvvis>. */ + if (flag) + display->cursor.status |= CURSOR_STANDOUT; + else + display->cursor.status &= ~CURSOR_STANDOUT; + /* XXX Flag cursor status change. */ + break; + } +} + +static void +handle_esc_bracket_m (display_t display, int code) +{ + switch (code) + { + case 0: + /* All attributes off: <sgr0>. */ + display->attr.fg = display->attr.def_fg; + display->attr.bg = display->attr.def_bg; + display->attr.reverse = display->attr.bold = display->attr.blink + = display->attr.invisible = display->attr.dim + = display->attr.underline = 0; + /* Cursor attributes aren't text attributes. */ + break; + case 1: + /* Bold on: <bold>. */ + display->attr.bold = 1; + break; + case 2: + /* Dim on: <dim>. */ + display->attr.dim = 1; + break; + case 4: + /* Underline on: <smul>. */ + display->attr.underline = 1; + break; + case 5: + /* Blink on: <blink>. */ + display->attr.blink = 1; + break; + case 7: + /* Reverse video on: <rev>, <smso>. */ + display->attr.reverse = 1; + break; + case 8: + /* Concealed on: <invis>. */ + display->attr.invisible = 1; + break; + case 21: + /* Bold Off. */ + display->attr.bold = 0; + break; + case 22: + /* Dim off. */ + display->attr.dim = 0; + break; + case 24: + /* Underline off: <rmul>. */ + display->attr.underline = 0; + break; + case 25: + /* Blink off. */ + display->attr.blink = 0; + break; + case 27: + /* Reverse video off: <rmso>. */ + display->attr.reverse = 0; + break; + case 28: + /* Concealed off. */ + display->attr.invisible = 0; + break; + case 30 ... 37: + /* Set foreground color: <setaf>. */ + display->attr.fg = code - 30; + break; + case 39: + /* Default foreground color; ANSI?. */ + display->attr.fg = display->attr.def_fg; + break; + case 40 ... 47: + /* Set background color: <setab>. */ + display->attr.bg = code - 40; + break; + case 49: + /* Default background color; ANSI?. */ + display->attr.bg = display->attr.def_bg; + break; + } + /* XXX */ + /* recalc_attr (display); */ +} + +static void +handle_esc_bracket (display_t display, char op) +{ + int i; + + static void limit_cursor (void) + { + if (display->cursor.x >= display->screen.width) + display->cursor.x = display->screen.width - 1; + else if (display->cursor.x < 0) + display->cursor.x = 0; + + if (display->cursor.y >= display->screen.height) + display->cursor.y = display->screen.height - 1; + else if (display->cursor.y < 0) + display->cursor.y = 0; + + /* XXX Flag cursor change. */ + } + + switch (op) + { + case 'H': + case 'f': + /* Cursor position: <cup>. */ + display->cursor.x = display->parse.params[1] - 1; + display->cursor.y = display->parse.params[0] - 1; + limit_cursor (); + break; + case 'G': + /* Horizontal position: <hpa>. */ + display->cursor.x = display->parse.params[0] - 1; + limit_cursor (); + break; + case 'F': + /* Beginning of previous line. */ + display->cursor.x = 0; + /* fall through */ + case 'A': + /* Cursor up: <cuu>, <cuu1>. */ + display->cursor.y -= (display->parse.params[0] ?: 1); + limit_cursor (); + break; + case 'E': + /* Beginning of next line. */ + display->cursor.x = 0; + /* Fall through. */ + case 'B': + /* Cursor down: <cud1>, <cud>. */ + display->cursor.y += (display->parse.params[0] ?: 1); + limit_cursor (); + break; + case 'C': + /* Cursor right: <cuf1>, <cuf>. */ + display->cursor.x += (display->parse.params[0] ?: 1); + limit_cursor (); + break; + case 'D': + /* Cursor left: <cub>, <cub1>. */ + display->cursor.x -= (display->parse.params[0] ?: 1); + limit_cursor (); + break; + case 's': + /* Save cursor position: <sc>. */ + display->cursor.saved_x = display->cursor.x; + display->cursor.saved_y = display->cursor.y; + break; + case 'u': + /* Restore cursor position: <rc>. */ + display->cursor.x = display->cursor.saved_x; + display->cursor.y = display->cursor.saved_y; + /* In case the screen was larger before: */ + limit_cursor (); + break; + case 'h': + /* Reset mode. */ + for (i = 0; i < display->parse.nparams; i++) + handle_esc_bracket_hl (display, display->parse.params[i], 0); + break; + case 'l': + /* Set mode. */ + for (i = 0; i < display->parse.nparams; i++) + handle_esc_bracket_hl (display, display->parse.params[i], 1); + break; + case 'm': + for (i = 0; i < display->parse.nparams; i++) + handle_esc_bracket_m (display, display->parse.params[i]); + break; + case 'J': + switch (display->parse.params[0]) + { + case 0: + /* Clear to end of screen: <ed>. */ + screen_fill (&display->screen, display->cursor.x, display->cursor.y, + display->screen.width - display->cursor.x, 1, L' ', + display->attr.current); + screen_fill (&display->screen, 0, display->cursor.y + 1, + display->screen.width, + display->screen.height - display->cursor.y, + L' ', display->attr.current); + break; + case 1: + /* Clear to beginning of screen. */ + screen_fill (&display->screen, 0, 0, + display->screen.width, display->cursor.y, + L' ', display->attr.current); + screen_fill (&display->screen, 0, display->cursor.y, + display->cursor.x + 1, 1, + L' ', display->attr.current); + break; + case 2: + /* Clear entire screen. */ + screen_fill (&display->screen, 0, 0, + display->screen.width, display->screen.height, + L' ', display->attr.current); + break; + } + break; + case 'K': + switch (display->parse.params[0]) + { + case 0: + /* Clear to end of line: <el>. */ + screen_fill (&display->screen, display->cursor.x, display->cursor.y, + display->screen.width - display->cursor.x, 1, + L' ', display->attr.current); + break; + case 1: + /* Clear to beginning of line: <el1>. */ + screen_fill (&display->screen, 0, display->cursor.y, + display->cursor.x + 1, 1, + L' ', display->attr.current); + break; + case 2: + /* Clear entire line. */ + screen_fill (&display->screen, 0, display->cursor.y, + display->screen.width, 1, + L' ', display->attr.current); + break; + } + break; + case 'L': + /* Insert line(s): <il1>, <il>. */ + screen_scroll_down (&display->screen, 0, display->cursor.y, + display->screen.width, + display->screen.height - display->cursor.y, + display->parse.params[0] ?: 1, + L' ', display->attr.current); + break; + case 'M': + /* Delete line(s): <dl1>, <dl>. */ + screen_scroll_up (&display->screen, 0, display->cursor.y, + display->screen.width, + display->screen.height - display->cursor.y, + display->parse.params[0] ?: 1, + L' ', display->attr.current); + break; + case '@': + /* Insert character(s): <ich1>, <ich>. */ + screen_scroll_right (&display->screen, display->cursor.x, + display->cursor.y, + display->screen.width - display->cursor.x, 1, + display->parse.params[0] ?: 1, + L' ', display->attr.current); + break; + case 'P': + /* Delete character(s): <dch1>, <dch>. */ + screen_scroll_left (&display->screen, display->cursor.x, + display->cursor.y, + display->screen.width - display->cursor.x, 1, + display->parse.params[0] ?: 1, + L' ', display->attr.current); + break; + case 'S': + /* Scroll up: <ind>, <indn>. */ + screen_scroll_up (&display->screen, 0, 0, + display->screen.width, display->screen.height, + display->parse.params[0] ?: 1, + L' ', display->attr.current); + break; + case 'T': + /* Scroll down: <ri>, <rin>. */ + screen_scroll_down (&display->screen, 0, 0, + display->screen.width, display->screen.height, + display->parse.params[0] ?: 1, + L' ', display->attr.current); + break; + case 'X': + /* Erase character(s): <ech>. */ + screen_fill (&display->screen, display->cursor.x, display->cursor.y, + display->parse.params[0] ?: 1, 1, + L' ', display->attr.current); + break; + } +} + +static void +handle_esc_bracket_question_hl (display_t display, int code, int flag) +{ + switch (code) + { + case 25: + /* Cursor invisibility: <civis>, <cnorm>. */ + if (flag) + display->cursor.status |= CURSOR_INVISIBLE; + else + display->cursor.status &= ~CURSOR_INVISIBLE; + /* XXX Flag cursor status change. */ + break; + } +} + + +static void +handle_esc_bracket_question (display_t display, char op) +{ + int i; + switch (op) + { + case 'h': + /* Reset mode. */ + for (i = 0; i < display->parse.nparams; ++i) + handle_esc_bracket_question_hl (display, display->parse.params[i], 0); + break; + case 'l': + /* Set mode. */ + for (i = 0; i < display->parse.nparams; ++i) + handle_esc_bracket_question_hl (display, display->parse.params[i], 1); + break; + } +} + +/* Display must be locked. */ +static void +display_output_one (display_t display, wchar_t chr) +{ + void newline (void) + { + if (display->cursor.y < display->screen.height - 1) + { + display->cursor.y++; + /* XXX Flag cursor update. */ + } + else + { + if (display->screen.current_line == display->screen.lines - 1) + display->screen.current_line = 0; + else + display->screen.current_line++; + /* XXX Set attribute flags. */ + screen_fill (&display->screen, 0, display->screen.height - 1, + display->screen.width, 1, L' ', display->screen.width); + if (display->screen.scrolling_max < + display->screen.lines - display->screen.height) + display->screen.scrolling_max++; + /* XXX Flag current line change. */ + /* XXX Flag change of last line. */ + /* XXX Possibly flag change of length of scroll back buffer. */ + } + } + + switch (display->parse.state) + { + case STATE_NORMAL: + switch (chr) + { + case L'\r': + /* Carriage return: <cr>. */ + if (display->cursor.x) + { + display->cursor.x = 0; + /* XXX Flag cursor update. */ + } + break; + case L'\n': + /* Cursor down: <cud1>, scroll up: <ind>. */ + newline (); + break; + case L'\b': + /* Cursor backward: <cub1>. */ + if (display->cursor.x > 0 || display->cursor.y > 0) + { + if (display->cursor.x > 0) + display->cursor.x--; + else + { + /* XXX This implements the <bw> functionality. + The alternative is to cut off and set x to 0. */ + display->cursor.x = display->screen.width - 1; + display->cursor.y--; + } + /* XXX Flag cursor update. */ + } + break; + case L'\t': + /* Horizontal tab: <ht> */ + display->cursor.x = (display->cursor.x | 7) + 1; + if (display->cursor.x >= display->screen.width) + { + display->cursor.x = 0; + newline (); + } + /* XXX Flag cursor update. */ + break; + case L'\033': + display->parse.state = STATE_ESC; + break; + case L'\0': + /* Padding character: <pad>. */ + break; + default: + { + int line = (display->screen.current_line + display->cursor.y) + % display->screen.lines; + + /* XXX Set attribute flags. */ + display->screen.matrix[line * display->screen.width + + display->cursor.x] = chr; + + display->cursor.x++; + if (display->cursor.x == display->screen.height) + { + display->cursor.x = 0; + newline (); + } + } + break; + } + break; + + case STATE_ESC: + switch (chr) + { + case L'[': + display->parse.state = STATE_ESC_BRACKET_INIT; + break; + case L'c': + /* Clear screen and home cursor: <clear>. */ + screen_fill (&display->screen, 0, 0, + display->screen.width, display->screen.height, + L' ', display->attr.current); + display->cursor.x = display->cursor.y = 0; + /* XXX Flag cursor change. */ + display->parse.state = STATE_NORMAL; + break; + default: + /* Unsupported escape sequence. */ + display->parse.state = STATE_NORMAL; + break; + } + break; + + case STATE_ESC_BRACKET_INIT: + memset (&display->parse.params, 0, sizeof display->parse.params); + display->parse.nparams = 0; + if (chr == '?') + { + display->parse.state = STATE_ESC_BRACKET_QUESTION; + break; /* Consume the question mark. */ + } + else + display->parse.state = STATE_ESC_BRACKET; + /* Fall through. */ + case STATE_ESC_BRACKET: + case STATE_ESC_BRACKET_QUESTION: + if (chr >= '0' && chr <= '9') + display->parse.params[display->parse.nparams] + = display->parse.params[display->parse.nparams]*10 + chr - '0'; + else if (chr == ';') + { + if (++(display->parse.nparams) >= PARSE_MAX_PARAMS) + display->parse.state = STATE_NORMAL; /* too many */ + } + else + { + display->parse.nparams++; + if (display->parse.state == STATE_ESC_BRACKET) + handle_esc_bracket (display, chr); + else + handle_esc_bracket_question (display, chr); + display->parse.state = STATE_NORMAL; + } + break; + default: + abort (); + } +} + + +/* Output LENGTH bytes starting from BUFFER in the system encoding. + Set BUFFER and LENGTH to the new values. The exact semantics are + just as in the iconv interface. */ +error_t +display_output (display_t display, char **buffer, size_t *length) +{ +#define CONV_OUTBUF_SIZE 256 + error_t err = 0; + + mutex_lock (&display->lock); + while (!err && *length > 0) + { + size_t nconv; + wchar_t outbuf[CONV_OUTBUF_SIZE]; + char *outptr = (char *) outbuf; + size_t outsize = CONV_OUTBUF_SIZE; + error_t saved_err; + int i; + + nconv = iconv (display->cd, buffer, length, &outptr, &outsize); + saved_err = errno; + + /* First process all successfully converted characters. */ + for (i = 0; i < CONV_OUTBUF_SIZE - outsize; i++) + display_output_one (display, outbuf[i]); + + if (nconv == (size_t) -1) + { + /* Conversion didn't work out. */ + if (saved_err == EINVAL) + /* This is only an unfinished byte sequence at the end of + the input buffer. */ + break; + else if (saved_err != E2BIG) + err = saved_err; + } + } + mutex_unlock (&display->lock); + return err; +} + + +void +display_getsize (display_t display, struct winsize *winsize) +{ + mutex_lock (&display->lock); + winsize->ws_row = display->screen.height; + winsize->ws_col = display->screen.width; + winsize->ws_xpixel = 0; + winsize->ws_ypixel = 0; + mutex_unlock (&display->lock); +} diff --git a/console/display.h b/console/display.h new file mode 100644 index 00000000..0043fb3e --- /dev/null +++ b/console/display.h @@ -0,0 +1,34 @@ +/* display.h - Interface to the display component of a virtual console. + Copyright (C) 2002 Free Software Foundation, Inc. + Written by Marcus Brinkmann. + + This file is part of the GNU Hurd. + + The GNU Hurd is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2, or (at + your option) any later version. + + The GNU Hurd is distributed in the hope that it will be useful, but + WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. */ + +#ifndef DISPLAY_H +#define DISPLAY_H + +#include <sys/ioctl.h> + +struct display; +typedef struct display *display_t; + +error_t display_create (display_t *r_display, const char *encoding); +void display_destroy (display_t display); +error_t display_output (display_t display, char **buffer, size_t *length); +void display_getsize (display_t display, struct winsize *winsize); + +#endif /* DISPLAY_H */ |