diff options
author | Samuel Thibault <samuel.thibault@ens-lyon.org> | 2013-10-22 14:38:28 +0200 |
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committer | Samuel Thibault <samuel.thibault@ens-lyon.org> | 2013-10-22 14:38:28 +0200 |
commit | e1dff04f50833437c47cf1b737e69d3a73de9d63 (patch) | |
tree | 3853ff6e4cf06843e9ca6d139525eaaa8dce5aa7 | |
parent | 1cf9d9d1ee1b5bb9ea73208b9635252ab5d883fb (diff) |
Make CUD more usual
Whether CUD scrolls the screen or not is implementation-dependant.
Applications are not supposed to assume one way or the other, but they
sometimes do, and most implementations do scroll, so let's stick to common
practice.
* console/display.c (handle_esc_bracket): On CUD/VPR, scroll the screen
instead of capping the cursor position.
-rw-r--r-- | console/display.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/console/display.c b/console/display.c index 97e16264..8d9e4786 100644 --- a/console/display.c +++ b/console/display.c @@ -1186,8 +1186,9 @@ handle_esc_bracket (display_t display, char op) case 'B': /* ECMA-48 <CUD>. */ case 'e': /* ECMA-48 <VPR>. */ /* Cursor down: <cud1>, <cud>. */ - user->cursor.row += (parse->params[0] ?: 1); - limit_cursor (display); + /* Most implementations scroll the screen. */ + for (i = 0; i < (parse->params[0] ?: 1); i++) + linefeed (display); break; case 'C': /* ECMA-48 <CUF>. */ /* Cursor right: <cuf1>, <cuf>. */ |