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|
/*
* Mach Operating System
* Copyright (c) 1994-1987 Carnegie Mellon University
* All Rights Reserved.
*
* Permission to use, copy, modify and distribute this software and its
* documentation is hereby granted, provided that both the copyright
* notice and this permission notice appear in all copies of the
* software, derivative works or modified versions, and any portions
* thereof, and that both notices appear in supporting documentation.
*
* CARNEGIE MELLON ALLOWS FREE USE OF THIS SOFTWARE IN ITS "AS IS"
* CONDITION. CARNEGIE MELLON DISCLAIMS ANY LIABILITY OF ANY KIND FOR
* ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE.
*
* Carnegie Mellon requests users of this software to return to
*
* Software Distribution Coordinator or Software.Distribution@CS.CMU.EDU
* School of Computer Science
* Carnegie Mellon University
* Pittsburgh PA 15213-3890
*
* any improvements or extensions that they make and grant Carnegie Mellon
* the rights to redistribute these changes.
*/
/*
* File: kern/thread.c
* Author: Avadis Tevanian, Jr., Michael Wayne Young, David Golub
* Date: 1986
*
* Thread management primitives implementation.
*/
#include <kern/printf.h>
#include <mach/std_types.h>
#include <mach/policy.h>
#include <mach/thread_info.h>
#include <mach/thread_special_ports.h>
#include <mach/thread_status.h>
#include <mach/time_value.h>
#include <machine/vm_param.h>
#include <kern/ast.h>
#include <kern/counters.h>
#include <kern/debug.h>
#include <kern/ipc_tt.h>
#include <kern/mach_param.h>
#include <kern/processor.h>
#include <kern/queue.h>
#include <kern/sched.h>
#include <kern/sched_prim.h>
#include <kern/thread.h>
#include <kern/thread_swap.h>
#include <kern/host.h>
#include <kern/zalloc.h>
#include <kern/mach_clock.h>
#include <vm/vm_kern.h>
#include <ipc/ipc_kmsg.h>
#include <ipc/ipc_port.h>
#include <ipc/mach_msg.h>
#include <machine/machspl.h> /* for splsched */
#include <machine/pcb.h>
#include <machine/thread.h> /* for MACHINE_STACK */
thread_t active_threads[NCPUS];
vm_offset_t active_stacks[NCPUS];
struct zone *thread_zone;
queue_head_t reaper_queue;
decl_simple_lock_data(, reaper_lock)
extern void pcb_module_init(void);
/* private */
struct thread thread_template;
#if MACH_DEBUG
void stack_init(vm_offset_t stack); /* forward */
void stack_finalize(vm_offset_t stack); /* forward */
#define STACK_MARKER 0xdeadbeefU
boolean_t stack_check_usage = FALSE;
decl_simple_lock_data(, stack_usage_lock)
vm_size_t stack_max_usage = 0;
#endif /* MACH_DEBUG */
/*
* Machine-dependent code must define:
* pcb_init
* pcb_terminate
* pcb_collect
*
* The thread->pcb field is reserved for machine-dependent code.
*/
#ifdef MACHINE_STACK
/*
* Machine-dependent code must define:
* stack_alloc_try
* stack_alloc
* stack_free
* stack_handoff
* stack_collect
* and if MACH_DEBUG:
* stack_statistics
*/
#else /* MACHINE_STACK */
/*
* We allocate stacks from generic kernel VM.
* Machine-dependent code must define:
* stack_attach
* stack_detach
* stack_handoff
*
* The stack_free_list can only be accessed at splsched,
* because stack_alloc_try/thread_invoke operate at splsched.
*/
decl_simple_lock_data(, stack_lock_data)/* splsched only */
#define stack_lock() simple_lock(&stack_lock_data)
#define stack_unlock() simple_unlock(&stack_lock_data)
vm_offset_t stack_free_list; /* splsched only */
unsigned int stack_free_count = 0; /* splsched only */
unsigned int stack_free_limit = 1; /* patchable */
unsigned int stack_alloc_hits = 0; /* debugging */
unsigned int stack_alloc_misses = 0; /* debugging */
unsigned int stack_alloc_max = 0; /* debugging */
/*
* The next field is at the base of the stack,
* so the low end is left unsullied.
*/
#define stack_next(stack) (*((vm_offset_t *)((stack) + KERNEL_STACK_SIZE) - 1))
/*
* stack_alloc_try:
*
* Non-blocking attempt to allocate a kernel stack.
* Called at splsched with the thread locked.
*/
boolean_t stack_alloc_try(
thread_t thread,
void (*resume)(thread_t))
{
register vm_offset_t stack;
stack_lock();
stack = stack_free_list;
if (stack != 0) {
stack_free_list = stack_next(stack);
stack_free_count--;
} else {
stack = thread->stack_privilege;
}
stack_unlock();
if (stack != 0) {
stack_attach(thread, stack, resume);
stack_alloc_hits++;
return TRUE;
} else {
stack_alloc_misses++;
return FALSE;
}
}
/*
* stack_alloc:
*
* Allocate a kernel stack for a thread.
* May block.
*/
void stack_alloc(
thread_t thread,
void (*resume)(thread_t))
{
vm_offset_t stack;
spl_t s;
/*
* We first try the free list. It is probably empty,
* or stack_alloc_try would have succeeded, but possibly
* a stack was freed before the swapin thread got to us.
*/
s = splsched();
stack_lock();
stack = stack_free_list;
if (stack != 0) {
stack_free_list = stack_next(stack);
stack_free_count--;
}
stack_unlock();
(void) splx(s);
if (stack == 0) {
/*
* Kernel stacks should be naturally aligned,
* so that it is easy to find the starting/ending
* addresses of a stack given an address in the middle.
*/
if (kmem_alloc_aligned(kernel_map, &stack, KERNEL_STACK_SIZE)
!= KERN_SUCCESS)
panic("stack_alloc");
#if MACH_DEBUG
stack_init(stack);
#endif /* MACH_DEBUG */
}
stack_attach(thread, stack, resume);
}
/*
* stack_free:
*
* Free a thread's kernel stack.
* Called at splsched with the thread locked.
*/
void stack_free(
thread_t thread)
{
register vm_offset_t stack;
stack = stack_detach(thread);
if (stack != thread->stack_privilege) {
stack_lock();
stack_next(stack) = stack_free_list;
stack_free_list = stack;
if (++stack_free_count > stack_alloc_max)
stack_alloc_max = stack_free_count;
stack_unlock();
}
}
/*
* stack_collect:
*
* Free excess kernel stacks.
* May block.
*/
void stack_collect(void)
{
register vm_offset_t stack;
spl_t s;
s = splsched();
stack_lock();
while (stack_free_count > stack_free_limit) {
stack = stack_free_list;
stack_free_list = stack_next(stack);
stack_free_count--;
stack_unlock();
(void) splx(s);
#if MACH_DEBUG
stack_finalize(stack);
#endif /* MACH_DEBUG */
kmem_free(kernel_map, stack, KERNEL_STACK_SIZE);
s = splsched();
stack_lock();
}
stack_unlock();
(void) splx(s);
}
#endif /* MACHINE_STACK */
/*
* stack_privilege:
*
* stack_alloc_try on this thread must always succeed.
*/
void stack_privilege(
register thread_t thread)
{
/*
* This implementation only works for the current thread.
*/
if (thread != current_thread())
panic("stack_privilege");
if (thread->stack_privilege == 0)
thread->stack_privilege = current_stack();
}
void thread_init(void)
{
thread_zone = zinit(
sizeof(struct thread), 0,
THREAD_MAX * sizeof(struct thread),
THREAD_CHUNK * sizeof(struct thread),
0, "threads");
/*
* Fill in a template thread for fast initialization.
* [Fields that must be (or are typically) reset at
* time of creation are so noted.]
*/
/* thread_template.links (none) */
thread_template.runq = RUN_QUEUE_NULL;
/* thread_template.task (later) */
/* thread_template.thread_list (later) */
/* thread_template.pset_threads (later) */
/* thread_template.lock (later) */
/* one ref for being alive; one for the guy who creates the thread */
thread_template.ref_count = 2;
thread_template.pcb = (pcb_t) 0; /* (reset) */
thread_template.kernel_stack = (vm_offset_t) 0;
thread_template.stack_privilege = (vm_offset_t) 0;
thread_template.wait_event = 0;
/* thread_template.suspend_count (later) */
thread_template.wait_result = KERN_SUCCESS;
thread_template.wake_active = FALSE;
thread_template.state = TH_SUSP | TH_SWAPPED;
thread_template.swap_func = thread_bootstrap_return;
/* thread_template.priority (later) */
thread_template.max_priority = BASEPRI_USER;
/* thread_template.sched_pri (later - compute_priority) */
#if MACH_FIXPRI
thread_template.sched_data = 0;
thread_template.policy = POLICY_TIMESHARE;
#endif /* MACH_FIXPRI */
thread_template.depress_priority = -1;
thread_template.cpu_usage = 0;
thread_template.sched_usage = 0;
/* thread_template.sched_stamp (later) */
thread_template.recover = (vm_offset_t) 0;
thread_template.vm_privilege = FALSE;
thread_template.user_stop_count = 1;
/* thread_template.<IPC structures> (later) */
timer_init(&(thread_template.user_timer));
timer_init(&(thread_template.system_timer));
thread_template.user_timer_save.low = 0;
thread_template.user_timer_save.high = 0;
thread_template.system_timer_save.low = 0;
thread_template.system_timer_save.high = 0;
thread_template.cpu_delta = 0;
thread_template.sched_delta = 0;
thread_template.active = FALSE; /* reset */
thread_template.ast = AST_ZILCH;
/* thread_template.processor_set (later) */
thread_template.bound_processor = PROCESSOR_NULL;
#if MACH_HOST
thread_template.may_assign = TRUE;
thread_template.assign_active = FALSE;
#endif /* MACH_HOST */
#if NCPUS > 1
/* thread_template.last_processor (later) */
#endif /* NCPUS > 1 */
/*
* Initialize other data structures used in
* this module.
*/
queue_init(&reaper_queue);
simple_lock_init(&reaper_lock);
#ifndef MACHINE_STACK
simple_lock_init(&stack_lock_data);
#endif /* MACHINE_STACK */
#if MACH_DEBUG
simple_lock_init(&stack_usage_lock);
#endif /* MACH_DEBUG */
/*
* Initialize any machine-dependent
* per-thread structures necessary.
*/
pcb_module_init();
}
kern_return_t thread_create(
register task_t parent_task,
thread_t *child_thread) /* OUT */
{
register thread_t new_thread;
register processor_set_t pset;
if (parent_task == TASK_NULL)
return KERN_INVALID_ARGUMENT;
/*
* Allocate a thread and initialize static fields
*/
new_thread = (thread_t) zalloc(thread_zone);
if (new_thread == THREAD_NULL)
return KERN_RESOURCE_SHORTAGE;
*new_thread = thread_template;
record_time_stamp (&new_thread->creation_time);
/*
* Initialize runtime-dependent fields
*/
new_thread->task = parent_task;
simple_lock_init(&new_thread->lock);
new_thread->sched_stamp = sched_tick;
thread_timeout_setup(new_thread);
/*
* Create a pcb. The kernel stack is created later,
* when the thread is swapped-in.
*/
pcb_init(new_thread);
ipc_thread_init(new_thread);
/*
* Find the processor set for the parent task.
*/
task_lock(parent_task);
pset = parent_task->processor_set;
pset_reference(pset);
task_unlock(parent_task);
/*
* Lock both the processor set and the task,
* so that the thread can be added to both
* simultaneously. Processor set must be
* locked first.
*/
Restart:
pset_lock(pset);
task_lock(parent_task);
/*
* If the task has changed processor sets,
* catch up (involves lots of lock juggling).
*/
{
processor_set_t cur_pset;
cur_pset = parent_task->processor_set;
if (!cur_pset->active)
cur_pset = &default_pset;
if (cur_pset != pset) {
pset_reference(cur_pset);
task_unlock(parent_task);
pset_unlock(pset);
pset_deallocate(pset);
pset = cur_pset;
goto Restart;
}
}
/*
* Set the thread`s priority from the pset and task.
*/
new_thread->priority = parent_task->priority;
if (pset->max_priority > new_thread->max_priority)
new_thread->max_priority = pset->max_priority;
if (new_thread->max_priority > new_thread->priority)
new_thread->priority = new_thread->max_priority;
/*
* Don't need to lock thread here because it can't
* possibly execute and no one else knows about it.
*/
compute_priority(new_thread, TRUE);
/*
* Thread is suspended if the task is. Add 1 to
* suspend count since thread is created in suspended
* state.
*/
new_thread->suspend_count = parent_task->suspend_count + 1;
/*
* Add the thread to the processor set.
* If the pset is empty, suspend the thread again.
*/
pset_add_thread(pset, new_thread);
if (pset->empty)
new_thread->suspend_count++;
#if HW_FOOTPRINT
/*
* Need to set last_processor, idle processor would be best, but
* that requires extra locking nonsense. Go for tail of
* processors queue to avoid master.
*/
if (!pset->empty) {
new_thread->last_processor =
(processor_t)queue_first(&pset->processors);
}
else {
/*
* Thread created in empty processor set. Pick
* master processor as an acceptable legal value.
*/
new_thread->last_processor = master_processor;
}
#else /* HW_FOOTPRINT */
/*
* Don't need to initialize because the context switch
* code will set it before it can be used.
*/
#endif /* HW_FOOTPRINT */
#if MACH_PCSAMPLE
new_thread->pc_sample.buffer = 0;
new_thread->pc_sample.seqno = 0;
new_thread->pc_sample.sampletypes = 0;
#endif /* MACH_PCSAMPLE */
new_thread->pc_sample.buffer = 0;
/*
* Add the thread to the task`s list of threads.
* The new thread holds another reference to the task.
*/
parent_task->ref_count++;
parent_task->thread_count++;
queue_enter(&parent_task->thread_list, new_thread, thread_t,
thread_list);
/*
* Finally, mark the thread active.
*/
new_thread->active = TRUE;
if (!parent_task->active) {
task_unlock(parent_task);
pset_unlock(pset);
(void) thread_terminate(new_thread);
/* release ref we would have given our caller */
thread_deallocate(new_thread);
return KERN_FAILURE;
}
task_unlock(parent_task);
pset_unlock(pset);
ipc_thread_enable(new_thread);
*child_thread = new_thread;
return KERN_SUCCESS;
}
unsigned int thread_deallocate_stack = 0;
void thread_deallocate(
register thread_t thread)
{
spl_t s;
register task_t task;
register processor_set_t pset;
time_value_t user_time, system_time;
if (thread == THREAD_NULL)
return;
/*
* First, check for new count > 0 (the common case).
* Only the thread needs to be locked.
*/
s = splsched();
thread_lock(thread);
if (--thread->ref_count > 0) {
thread_unlock(thread);
(void) splx(s);
return;
}
/*
* Count is zero. However, the task's and processor set's
* thread lists have implicit references to
* the thread, and may make new ones. Their locks also
* dominate the thread lock. To check for this, we
* temporarily restore the one thread reference, unlock
* the thread, and then lock the other structures in
* the proper order.
*/
thread->ref_count = 1;
thread_unlock(thread);
(void) splx(s);
pset = thread->processor_set;
pset_lock(pset);
#if MACH_HOST
/*
* The thread might have moved.
*/
while (pset != thread->processor_set) {
pset_unlock(pset);
pset = thread->processor_set;
pset_lock(pset);
}
#endif /* MACH_HOST */
task = thread->task;
task_lock(task);
s = splsched();
thread_lock(thread);
if (--thread->ref_count > 0) {
/*
* Task or processor_set made extra reference.
*/
thread_unlock(thread);
(void) splx(s);
task_unlock(task);
pset_unlock(pset);
return;
}
/*
* Thread has no references - we can remove it.
*/
/*
* Remove pending timeouts.
*/
reset_timeout_check(&thread->timer);
reset_timeout_check(&thread->depress_timer);
thread->depress_priority = -1;
/*
* Accumulate times for dead threads in task.
*/
thread_read_times(thread, &user_time, &system_time);
time_value_add(&task->total_user_time, &user_time);
time_value_add(&task->total_system_time, &system_time);
/*
* Remove thread from task list and processor_set threads list.
*/
task->thread_count--;
queue_remove(&task->thread_list, thread, thread_t, thread_list);
pset_remove_thread(pset, thread);
thread_unlock(thread); /* no more references - safe */
(void) splx(s);
task_unlock(task);
pset_unlock(pset);
pset_deallocate(pset);
/*
* A couple of quick sanity checks
*/
if (thread == current_thread()) {
panic("thread deallocating itself");
}
if ((thread->state & ~(TH_RUN | TH_HALTED | TH_SWAPPED)) != TH_SUSP)
panic("unstopped thread destroyed!");
/*
* Deallocate the task reference, since we know the thread
* is not running.
*/
task_deallocate(thread->task); /* may block */
/*
* Clean up any machine-dependent resources.
*/
if ((thread->state & TH_SWAPPED) == 0) {
spl_t _s_ = splsched();
stack_free(thread);
(void) splx(s);
thread_deallocate_stack++;
}
/*
* Rattle the event count machinery (gag)
*/
evc_notify_abort(thread);
pcb_terminate(thread);
zfree(thread_zone, (vm_offset_t) thread);
}
void thread_reference(
register thread_t thread)
{
spl_t s;
if (thread == THREAD_NULL)
return;
s = splsched();
thread_lock(thread);
thread->ref_count++;
thread_unlock(thread);
(void) splx(s);
}
/*
* thread_terminate:
*
* Permanently stop execution of the specified thread.
*
* A thread to be terminated must be allowed to clean up any state
* that it has before it exits. The thread is broken out of any
* wait condition that it is in, and signalled to exit. It then
* cleans up its state and calls thread_halt_self on its way out of
* the kernel. The caller waits for the thread to halt, terminates
* its IPC state, and then deallocates it.
*
* If the caller is the current thread, it must still exit the kernel
* to clean up any state (thread and port references, messages, etc).
* When it exits the kernel, it then terminates its IPC state and
* queues itself for the reaper thread, which will wait for the thread
* to stop and then deallocate it. (A thread cannot deallocate itself,
* since it needs a kernel stack to execute.)
*/
kern_return_t thread_terminate(
register thread_t thread)
{
register thread_t cur_thread = current_thread();
register task_t cur_task;
spl_t s;
if (thread == THREAD_NULL)
return KERN_INVALID_ARGUMENT;
/*
* Break IPC control over the thread.
*/
ipc_thread_disable(thread);
if (thread == cur_thread) {
/*
* Current thread will queue itself for reaper when
* exiting kernel.
*/
s = splsched();
thread_lock(thread);
if (thread->active) {
thread->active = FALSE;
thread_ast_set(thread, AST_TERMINATE);
}
thread_unlock(thread);
ast_on(cpu_number(), AST_TERMINATE);
splx(s);
return KERN_SUCCESS;
}
/*
* Lock both threads and the current task
* to check termination races and prevent deadlocks.
*/
cur_task = current_task();
task_lock(cur_task);
s = splsched();
if ((vm_offset_t)thread < (vm_offset_t)cur_thread) {
thread_lock(thread);
thread_lock(cur_thread);
}
else {
thread_lock(cur_thread);
thread_lock(thread);
}
/*
* If the current thread is being terminated, help out.
*/
if ((!cur_task->active) || (!cur_thread->active)) {
thread_unlock(cur_thread);
thread_unlock(thread);
(void) splx(s);
task_unlock(cur_task);
thread_terminate(cur_thread);
return KERN_FAILURE;
}
thread_unlock(cur_thread);
task_unlock(cur_task);
/*
* Terminate victim thread.
*/
if (!thread->active) {
/*
* Someone else got there first.
*/
thread_unlock(thread);
(void) splx(s);
return KERN_FAILURE;
}
thread->active = FALSE;
thread_unlock(thread);
(void) splx(s);
#if MACH_HOST
/*
* Reassign thread to default pset if needed.
*/
thread_freeze(thread);
if (thread->processor_set != &default_pset) {
thread_doassign(thread, &default_pset, FALSE);
}
#endif /* MACH_HOST */
/*
* Halt the victim at the clean point.
*/
(void) thread_halt(thread, TRUE);
#if MACH_HOST
thread_unfreeze(thread);
#endif /* MACH_HOST */
/*
* Shut down the victims IPC and deallocate its
* reference to itself.
*/
ipc_thread_terminate(thread);
thread_deallocate(thread);
return KERN_SUCCESS;
}
/*
* thread_force_terminate:
*
* Version of thread_terminate called by task_terminate. thread is
* not the current thread. task_terminate is the dominant operation,
* so we can force this thread to stop.
*/
void
thread_force_terminate(
register thread_t thread)
{
boolean_t deallocate_here = FALSE;
spl_t s;
ipc_thread_disable(thread);
#if MACH_HOST
/*
* Reassign thread to default pset if needed.
*/
thread_freeze(thread);
if (thread->processor_set != &default_pset)
thread_doassign(thread, &default_pset, FALSE);
#endif /* MACH_HOST */
s = splsched();
thread_lock(thread);
deallocate_here = thread->active;
thread->active = FALSE;
thread_unlock(thread);
(void) splx(s);
(void) thread_halt(thread, TRUE);
ipc_thread_terminate(thread);
#if MACH_HOST
thread_unfreeze(thread);
#endif /* MACH_HOST */
if (deallocate_here)
thread_deallocate(thread);
}
/*
* Halt a thread at a clean point, leaving it suspended.
*
* must_halt indicates whether thread must halt.
*
*/
kern_return_t thread_halt(
register thread_t thread,
boolean_t must_halt)
{
register thread_t cur_thread = current_thread();
register kern_return_t ret;
spl_t s;
if (thread == cur_thread)
panic("thread_halt: trying to halt current thread.");
/*
* If must_halt is FALSE, then a check must be made for
* a cycle of halt operations.
*/
if (!must_halt) {
/*
* Grab both thread locks.
*/
s = splsched();
if ((vm_offset_t)thread < (vm_offset_t)cur_thread) {
thread_lock(thread);
thread_lock(cur_thread);
}
else {
thread_lock(cur_thread);
thread_lock(thread);
}
/*
* If target thread is already halted, grab a hold
* on it and return.
*/
if (thread->state & TH_HALTED) {
thread->suspend_count++;
thread_unlock(cur_thread);
thread_unlock(thread);
(void) splx(s);
return KERN_SUCCESS;
}
/*
* If someone is trying to halt us, we have a potential
* halt cycle. Break the cycle by interrupting anyone
* who is trying to halt us, and causing this operation
* to fail; retry logic will only retry operations
* that cannot deadlock. (If must_halt is TRUE, this
* operation can never cause a deadlock.)
*/
if (cur_thread->ast & AST_HALT) {
thread_wakeup_with_result((event_t)&cur_thread->wake_active,
THREAD_INTERRUPTED);
thread_unlock(thread);
thread_unlock(cur_thread);
(void) splx(s);
return KERN_FAILURE;
}
thread_unlock(cur_thread);
}
else {
/*
* Lock thread and check whether it is already halted.
*/
s = splsched();
thread_lock(thread);
if (thread->state & TH_HALTED) {
thread->suspend_count++;
thread_unlock(thread);
(void) splx(s);
return KERN_SUCCESS;
}
}
/*
* Suspend thread - inline version of thread_hold() because
* thread is already locked.
*/
thread->suspend_count++;
thread->state |= TH_SUSP;
/*
* If someone else is halting it, wait for that to complete.
* Fail if wait interrupted and must_halt is false.
*/
while ((thread->ast & AST_HALT) && (!(thread->state & TH_HALTED))) {
thread->wake_active = TRUE;
thread_sleep((event_t) &thread->wake_active,
simple_lock_addr(thread->lock), TRUE);
if (thread->state & TH_HALTED) {
(void) splx(s);
return KERN_SUCCESS;
}
if ((current_thread()->wait_result != THREAD_AWAKENED)
&& !(must_halt)) {
(void) splx(s);
thread_release(thread);
return KERN_FAILURE;
}
thread_lock(thread);
}
/*
* Otherwise, have to do it ourselves.
*/
thread_ast_set(thread, AST_HALT);
while (TRUE) {
/*
* Wait for thread to stop.
*/
thread_unlock(thread);
(void) splx(s);
ret = thread_dowait(thread, must_halt);
/*
* If the dowait failed, so do we. Drop AST_HALT, and
* wake up anyone else who might be waiting for it.
*/
if (ret != KERN_SUCCESS) {
s = splsched();
thread_lock(thread);
thread_ast_clear(thread, AST_HALT);
thread_wakeup_with_result((event_t)&thread->wake_active,
THREAD_INTERRUPTED);
thread_unlock(thread);
(void) splx(s);
thread_release(thread);
return ret;
}
/*
* Clear any interruptible wait.
*/
clear_wait(thread, THREAD_INTERRUPTED, TRUE);
/*
* If the thread's at a clean point, we're done.
* Don't need a lock because it really is stopped.
*/
if (thread->state & TH_HALTED) {
return KERN_SUCCESS;
}
/*
* If the thread is at a nice continuation,
* or a continuation with a cleanup routine,
* call the cleanup routine.
*/
if ((((thread->swap_func == mach_msg_continue) ||
(thread->swap_func == mach_msg_receive_continue)) &&
mach_msg_interrupt(thread)) ||
(thread->swap_func == thread_exception_return) ||
(thread->swap_func == thread_bootstrap_return)) {
s = splsched();
thread_lock(thread);
thread->state |= TH_HALTED;
thread_ast_clear(thread, AST_HALT);
thread_unlock(thread);
splx(s);
return KERN_SUCCESS;
}
/*
* Force the thread to stop at a clean
* point, and arrange to wait for it.
*
* Set it running, so it can notice. Override
* the suspend count. We know that the thread
* is suspended and not waiting.
*
* Since the thread may hit an interruptible wait
* before it reaches a clean point, we must force it
* to wake us up when it does so. This involves some
* trickery:
* We mark the thread SUSPENDED so that thread_block
* will suspend it and wake us up.
* We mark the thread RUNNING so that it will run.
* We mark the thread UN-INTERRUPTIBLE (!) so that
* some other thread trying to halt or suspend it won't
* take it off the run queue before it runs. Since
* dispatching a thread (the tail of thread_invoke) marks
* the thread interruptible, it will stop at the next
* context switch or interruptible wait.
*/
s = splsched();
thread_lock(thread);
if ((thread->state & TH_SCHED_STATE) != TH_SUSP)
panic("thread_halt");
thread->state |= TH_RUN | TH_UNINT;
thread_setrun(thread, FALSE);
/*
* Continue loop and wait for thread to stop.
*/
}
}
void walking_zombie(void)
{
panic("the zombie walks!");
}
/*
* Thread calls this routine on exit from the kernel when it
* notices a halt request.
*/
void thread_halt_self(void)
{
register thread_t thread = current_thread();
spl_t s;
if (thread->ast & AST_TERMINATE) {
/*
* Thread is terminating itself. Shut
* down IPC, then queue it up for the
* reaper thread.
*/
ipc_thread_terminate(thread);
thread_hold(thread);
s = splsched();
simple_lock(&reaper_lock);
enqueue_tail(&reaper_queue, (queue_entry_t) thread);
simple_unlock(&reaper_lock);
thread_lock(thread);
thread->state |= TH_HALTED;
thread_unlock(thread);
(void) splx(s);
thread_wakeup((event_t)&reaper_queue);
counter(c_thread_halt_self_block++);
thread_block(walking_zombie);
/*NOTREACHED*/
} else {
/*
* Thread was asked to halt - show that it
* has done so.
*/
s = splsched();
thread_lock(thread);
thread->state |= TH_HALTED;
thread_ast_clear(thread, AST_HALT);
thread_unlock(thread);
splx(s);
counter(c_thread_halt_self_block++);
thread_block(thread_exception_return);
/*
* thread_release resets TH_HALTED.
*/
}
}
/*
* thread_hold:
*
* Suspend execution of the specified thread.
* This is a recursive-style suspension of the thread, a count of
* suspends is maintained.
*/
void thread_hold(
register thread_t thread)
{
spl_t s;
s = splsched();
thread_lock(thread);
thread->suspend_count++;
thread->state |= TH_SUSP;
thread_unlock(thread);
(void) splx(s);
}
/*
* thread_dowait:
*
* Wait for a thread to actually enter stopped state.
*
* must_halt argument indicates if this may fail on interruption.
* This is FALSE only if called from thread_abort via thread_halt.
*/
kern_return_t
thread_dowait(
register thread_t thread,
boolean_t must_halt)
{
register boolean_t need_wakeup;
register kern_return_t ret = KERN_SUCCESS;
spl_t s;
if (thread == current_thread())
panic("thread_dowait");
/*
* If a thread is not interruptible, it may not be suspended
* until it becomes interruptible. In this case, we wait for
* the thread to stop itself, and indicate that we are waiting
* for it to stop so that it can wake us up when it does stop.
*
* If the thread is interruptible, we may be able to suspend
* it immediately. There are several cases:
*
* 1) The thread is already stopped (trivial)
* 2) The thread is runnable (marked RUN and on a run queue).
* We pull it off the run queue and mark it stopped.
* 3) The thread is running. We wait for it to stop.
*/
need_wakeup = FALSE;
s = splsched();
thread_lock(thread);
for (;;) {
switch (thread->state & TH_SCHED_STATE) {
case TH_SUSP:
case TH_WAIT | TH_SUSP:
/*
* Thread is already suspended, or sleeping in an
* interruptible wait. We win!
*/
break;
case TH_RUN | TH_SUSP:
/*
* The thread is interruptible. If we can pull
* it off a runq, stop it here.
*/
if (rem_runq(thread) != RUN_QUEUE_NULL) {
thread->state &= ~TH_RUN;
need_wakeup = thread->wake_active;
thread->wake_active = FALSE;
break;
}
#if NCPUS > 1
/*
* The thread must be running, so make its
* processor execute ast_check(). This
* should cause the thread to take an ast and
* context switch to suspend for us.
*/
cause_ast_check(thread->last_processor);
#endif /* NCPUS > 1 */
/*
* Fall through to wait for thread to stop.
*/
case TH_RUN | TH_SUSP | TH_UNINT:
case TH_RUN | TH_WAIT | TH_SUSP:
case TH_RUN | TH_WAIT | TH_SUSP | TH_UNINT:
case TH_WAIT | TH_SUSP | TH_UNINT:
/*
* Wait for the thread to stop, or sleep interruptibly
* (thread_block will stop it in the latter case).
* Check for failure if interrupted.
*/
thread->wake_active = TRUE;
thread_sleep((event_t) &thread->wake_active,
simple_lock_addr(thread->lock), TRUE);
thread_lock(thread);
if ((current_thread()->wait_result != THREAD_AWAKENED) &&
!must_halt) {
ret = KERN_FAILURE;
break;
}
/*
* Repeat loop to check thread`s state.
*/
continue;
}
/*
* Thread is stopped at this point.
*/
break;
}
thread_unlock(thread);
(void) splx(s);
if (need_wakeup)
thread_wakeup((event_t) &thread->wake_active);
return ret;
}
void thread_release(
register thread_t thread)
{
spl_t s;
s = splsched();
thread_lock(thread);
if (--thread->suspend_count == 0) {
thread->state &= ~(TH_SUSP | TH_HALTED);
if ((thread->state & (TH_WAIT | TH_RUN)) == 0) {
/* was only suspended */
thread->state |= TH_RUN;
thread_setrun(thread, TRUE);
}
}
thread_unlock(thread);
(void) splx(s);
}
kern_return_t thread_suspend(
register thread_t thread)
{
register boolean_t hold;
spl_t spl;
if (thread == THREAD_NULL)
return KERN_INVALID_ARGUMENT;
hold = FALSE;
spl = splsched();
thread_lock(thread);
if (thread->user_stop_count++ == 0) {
hold = TRUE;
thread->suspend_count++;
thread->state |= TH_SUSP;
}
thread_unlock(thread);
(void) splx(spl);
/*
* Now wait for the thread if necessary.
*/
if (hold) {
if (thread == current_thread()) {
/*
* We want to call thread_block on our way out,
* to stop running.
*/
spl = splsched();
ast_on(cpu_number(), AST_BLOCK);
(void) splx(spl);
} else
(void) thread_dowait(thread, TRUE);
}
return KERN_SUCCESS;
}
kern_return_t thread_resume(
register thread_t thread)
{
register kern_return_t ret;
spl_t s;
if (thread == THREAD_NULL)
return KERN_INVALID_ARGUMENT;
ret = KERN_SUCCESS;
s = splsched();
thread_lock(thread);
if (thread->user_stop_count > 0) {
if (--thread->user_stop_count == 0) {
if (--thread->suspend_count == 0) {
thread->state &= ~(TH_SUSP | TH_HALTED);
if ((thread->state & (TH_WAIT | TH_RUN)) == 0) {
/* was only suspended */
thread->state |= TH_RUN;
thread_setrun(thread, TRUE);
}
}
}
}
else {
ret = KERN_FAILURE;
}
thread_unlock(thread);
(void) splx(s);
return ret;
}
/*
* Return thread's machine-dependent state.
*/
kern_return_t thread_get_state(
register thread_t thread,
int flavor,
thread_state_t old_state, /* pointer to OUT array */
natural_t *old_state_count) /*IN/OUT*/
{
kern_return_t ret;
if (thread == THREAD_NULL || thread == current_thread()) {
return KERN_INVALID_ARGUMENT;
}
thread_hold(thread);
(void) thread_dowait(thread, TRUE);
ret = thread_getstatus(thread, flavor, old_state, old_state_count);
thread_release(thread);
return ret;
}
/*
* Change thread's machine-dependent state.
*/
kern_return_t thread_set_state(
register thread_t thread,
int flavor,
thread_state_t new_state,
natural_t new_state_count)
{
kern_return_t ret;
if (thread == THREAD_NULL || thread == current_thread()) {
return KERN_INVALID_ARGUMENT;
}
thread_hold(thread);
(void) thread_dowait(thread, TRUE);
ret = thread_setstatus(thread, flavor, new_state, new_state_count);
thread_release(thread);
return ret;
}
kern_return_t thread_info(
register thread_t thread,
int flavor,
thread_info_t thread_info_out, /* pointer to OUT array */
natural_t *thread_info_count) /*IN/OUT*/
{
int state, flags;
spl_t s;
if (thread == THREAD_NULL)
return KERN_INVALID_ARGUMENT;
if (flavor == THREAD_BASIC_INFO) {
register thread_basic_info_t basic_info;
/* Allow *thread_info_count to be one smaller than the
usual amount, because creation_time is a new member
that some callers might not know about. */
if (*thread_info_count < THREAD_BASIC_INFO_COUNT - 1) {
return KERN_INVALID_ARGUMENT;
}
basic_info = (thread_basic_info_t) thread_info_out;
s = splsched();
thread_lock(thread);
/*
* Update lazy-evaluated scheduler info because someone wants it.
*/
if ((thread->state & TH_RUN) == 0 &&
thread->sched_stamp != sched_tick)
update_priority(thread);
/* fill in info */
thread_read_times(thread,
&basic_info->user_time,
&basic_info->system_time);
basic_info->base_priority = thread->priority;
basic_info->cur_priority = thread->sched_pri;
basic_info->creation_time = thread->creation_time;
/*
* To calculate cpu_usage, first correct for timer rate,
* then for 5/8 ageing. The correction factor [3/5] is
* (1/(5/8) - 1).
*/
basic_info->cpu_usage = thread->cpu_usage /
(TIMER_RATE/TH_USAGE_SCALE);
basic_info->cpu_usage = (basic_info->cpu_usage * 3) / 5;
#if SIMPLE_CLOCK
/*
* Clock drift compensation.
*/
basic_info->cpu_usage =
(basic_info->cpu_usage * 1000000)/sched_usec;
#endif /* SIMPLE_CLOCK */
flags = 0;
if (thread->state & TH_SWAPPED)
flags |= TH_FLAGS_SWAPPED;
if (thread->state & TH_IDLE)
flags |= TH_FLAGS_IDLE;
if (thread->state & TH_HALTED)
state = TH_STATE_HALTED;
else
if (thread->state & TH_RUN)
state = TH_STATE_RUNNING;
else
if (thread->state & TH_UNINT)
state = TH_STATE_UNINTERRUPTIBLE;
else
if (thread->state & TH_SUSP)
state = TH_STATE_STOPPED;
else
if (thread->state & TH_WAIT)
state = TH_STATE_WAITING;
else
state = 0; /* ? */
basic_info->run_state = state;
basic_info->flags = flags;
basic_info->suspend_count = thread->user_stop_count;
if (state == TH_STATE_RUNNING)
basic_info->sleep_time = 0;
else
basic_info->sleep_time = sched_tick - thread->sched_stamp;
thread_unlock(thread);
splx(s);
if (*thread_info_count > THREAD_BASIC_INFO_COUNT)
*thread_info_count = THREAD_BASIC_INFO_COUNT;
return KERN_SUCCESS;
}
else if (flavor == THREAD_SCHED_INFO) {
register thread_sched_info_t sched_info;
if (*thread_info_count < THREAD_SCHED_INFO_COUNT) {
return KERN_INVALID_ARGUMENT;
}
sched_info = (thread_sched_info_t) thread_info_out;
s = splsched();
thread_lock(thread);
#if MACH_FIXPRI
sched_info->policy = thread->policy;
if (thread->policy == POLICY_FIXEDPRI) {
sched_info->data = (thread->sched_data * tick)/1000;
}
else {
sched_info->data = 0;
}
#else /* MACH_FIXPRI */
sched_info->policy = POLICY_TIMESHARE;
sched_info->data = 0;
#endif /* MACH_FIXPRI */
sched_info->base_priority = thread->priority;
sched_info->max_priority = thread->max_priority;
sched_info->cur_priority = thread->sched_pri;
sched_info->depressed = (thread->depress_priority >= 0);
sched_info->depress_priority = thread->depress_priority;
thread_unlock(thread);
splx(s);
*thread_info_count = THREAD_SCHED_INFO_COUNT;
return KERN_SUCCESS;
}
return KERN_INVALID_ARGUMENT;
}
kern_return_t thread_abort(
register thread_t thread)
{
if (thread == THREAD_NULL || thread == current_thread()) {
return KERN_INVALID_ARGUMENT;
}
/*
*
* clear it of an event wait
*/
evc_notify_abort(thread);
/*
* Try to force the thread to a clean point
* If the halt operation fails return KERN_ABORTED.
* ipc code will convert this to an ipc interrupted error code.
*/
if (thread_halt(thread, FALSE) != KERN_SUCCESS)
return KERN_ABORTED;
/*
* If the thread was in an exception, abort that too.
*/
mach_msg_abort_rpc(thread);
/*
* Then set it going again.
*/
thread_release(thread);
/*
* Also abort any depression.
*/
if (thread->depress_priority != -1)
thread_depress_abort(thread);
return KERN_SUCCESS;
}
/*
* thread_start:
*
* Start a thread at the specified routine.
* The thread must be in a swapped state.
*/
void
thread_start(
thread_t thread,
continuation_t start)
{
thread->swap_func = start;
}
/*
* kernel_thread:
*
* Start up a kernel thread in the specified task.
*/
thread_t kernel_thread(
task_t task,
continuation_t start,
void * arg)
{
thread_t thread;
(void) thread_create(task, &thread);
/* release "extra" ref that thread_create gave us */
thread_deallocate(thread);
thread_start(thread, start);
thread->ith_other = arg;
/*
* We ensure that the kernel thread starts with a stack.
* The swapin mechanism might not be operational yet.
*/
thread_doswapin(thread);
thread->max_priority = BASEPRI_SYSTEM;
thread->priority = BASEPRI_SYSTEM;
thread->sched_pri = BASEPRI_SYSTEM;
(void) thread_resume(thread);
return thread;
}
/*
* reaper_thread:
*
* This kernel thread runs forever looking for threads to destroy
* (when they request that they be destroyed, of course).
*/
void reaper_thread_continue(void)
{
for (;;) {
register thread_t thread;
spl_t s;
s = splsched();
simple_lock(&reaper_lock);
while ((thread = (thread_t) dequeue_head(&reaper_queue))
!= THREAD_NULL) {
simple_unlock(&reaper_lock);
(void) splx(s);
(void) thread_dowait(thread, TRUE); /* may block */
thread_deallocate(thread); /* may block */
s = splsched();
simple_lock(&reaper_lock);
}
assert_wait((event_t) &reaper_queue, FALSE);
simple_unlock(&reaper_lock);
(void) splx(s);
counter(c_reaper_thread_block++);
thread_block(reaper_thread_continue);
}
}
void reaper_thread(void)
{
reaper_thread_continue();
/*NOTREACHED*/
}
#if MACH_HOST
/*
* thread_assign:
*
* Change processor set assignment.
* Caller must hold an extra reference to the thread (if this is
* called directly from the ipc interface, this is an operation
* in progress reference). Caller must hold no locks -- this may block.
*/
kern_return_t
thread_assign(
thread_t thread,
processor_set_t new_pset)
{
if (thread == THREAD_NULL || new_pset == PROCESSOR_SET_NULL) {
return KERN_INVALID_ARGUMENT;
}
thread_freeze(thread);
thread_doassign(thread, new_pset, TRUE);
return KERN_SUCCESS;
}
/*
* thread_freeze:
*
* Freeze thread's assignment. Prelude to assigning thread.
* Only one freeze may be held per thread.
*/
void
thread_freeze(
thread_t thread)
{
spl_t s;
/*
* Freeze the assignment, deferring to a prior freeze.
*/
s = splsched();
thread_lock(thread);
while (thread->may_assign == FALSE) {
thread->assign_active = TRUE;
thread_sleep((event_t) &thread->assign_active,
simple_lock_addr(thread->lock), FALSE);
thread_lock(thread);
}
thread->may_assign = FALSE;
thread_unlock(thread);
(void) splx(s);
}
/*
* thread_unfreeze: release freeze on thread's assignment.
*/
void
thread_unfreeze(
thread_t thread)
{
spl_t s;
s = splsched();
thread_lock(thread);
thread->may_assign = TRUE;
if (thread->assign_active) {
thread->assign_active = FALSE;
thread_wakeup((event_t)&thread->assign_active);
}
thread_unlock(thread);
splx(s);
}
/*
* thread_doassign:
*
* Actually do thread assignment. thread_will_assign must have been
* called on the thread. release_freeze argument indicates whether
* to release freeze on thread.
*/
void
thread_doassign(
register thread_t thread,
register processor_set_t new_pset,
boolean_t release_freeze)
{
register processor_set_t pset;
register boolean_t old_empty, new_empty;
boolean_t recompute_pri = FALSE;
spl_t s;
/*
* Check for silly no-op.
*/
pset = thread->processor_set;
if (pset == new_pset) {
if (release_freeze)
thread_unfreeze(thread);
return;
}
/*
* Suspend the thread and stop it if it's not the current thread.
*/
thread_hold(thread);
if (thread != current_thread())
(void) thread_dowait(thread, TRUE);
/*
* Lock both psets now, use ordering to avoid deadlocks.
*/
Restart:
if ((vm_offset_t)pset < (vm_offset_t)new_pset) {
pset_lock(pset);
pset_lock(new_pset);
}
else {
pset_lock(new_pset);
pset_lock(pset);
}
/*
* Check if new_pset is ok to assign to. If not, reassign
* to default_pset.
*/
if (!new_pset->active) {
pset_unlock(pset);
pset_unlock(new_pset);
new_pset = &default_pset;
goto Restart;
}
pset_reference(new_pset);
/*
* Grab the thread lock and move the thread.
* Then drop the lock on the old pset and the thread's
* reference to it.
*/
s = splsched();
thread_lock(thread);
thread_change_psets(thread, pset, new_pset);
old_empty = pset->empty;
new_empty = new_pset->empty;
pset_unlock(pset);
/*
* Reset policy and priorities if needed.
*/
#if MACH_FIXPRI
if (thread->policy & new_pset->policies == 0) {
thread->policy = POLICY_TIMESHARE;
recompute_pri = TRUE;
}
#endif /* MACH_FIXPRI */
if (thread->max_priority < new_pset->max_priority) {
thread->max_priority = new_pset->max_priority;
if (thread->priority < thread->max_priority) {
thread->priority = thread->max_priority;
recompute_pri = TRUE;
}
else {
if ((thread->depress_priority >= 0) &&
(thread->depress_priority < thread->max_priority)) {
thread->depress_priority = thread->max_priority;
}
}
}
pset_unlock(new_pset);
if (recompute_pri)
compute_priority(thread, TRUE);
if (release_freeze) {
thread->may_assign = TRUE;
if (thread->assign_active) {
thread->assign_active = FALSE;
thread_wakeup((event_t)&thread->assign_active);
}
}
thread_unlock(thread);
splx(s);
pset_deallocate(pset);
/*
* Figure out hold status of thread. Threads assigned to empty
* psets must be held. Therefore:
* If old pset was empty release its hold.
* Release our hold from above unless new pset is empty.
*/
if (old_empty)
thread_release(thread);
if (!new_empty)
thread_release(thread);
/*
* If current_thread is assigned, context switch to force
* assignment to happen. This also causes hold to take
* effect if the new pset is empty.
*/
if (thread == current_thread()) {
s = splsched();
ast_on(cpu_number(), AST_BLOCK);
(void) splx(s);
}
}
#else /* MACH_HOST */
kern_return_t
thread_assign(
thread_t thread,
processor_set_t new_pset)
{
return KERN_FAILURE;
}
#endif /* MACH_HOST */
/*
* thread_assign_default:
*
* Special version of thread_assign for assigning threads to default
* processor set.
*/
kern_return_t
thread_assign_default(
thread_t thread)
{
return thread_assign(thread, &default_pset);
}
/*
* thread_get_assignment
*
* Return current assignment for this thread.
*/
kern_return_t thread_get_assignment(
thread_t thread,
processor_set_t *pset)
{
*pset = thread->processor_set;
pset_reference(*pset);
return KERN_SUCCESS;
}
/*
* thread_priority:
*
* Set priority (and possibly max priority) for thread.
*/
kern_return_t
thread_priority(
thread_t thread,
int priority,
boolean_t set_max)
{
spl_t s;
kern_return_t ret = KERN_SUCCESS;
if ((thread == THREAD_NULL) || invalid_pri(priority))
return KERN_INVALID_ARGUMENT;
s = splsched();
thread_lock(thread);
/*
* Check for violation of max priority
*/
if (priority < thread->max_priority) {
ret = KERN_FAILURE;
}
else {
/*
* Set priorities. If a depression is in progress,
* change the priority to restore.
*/
if (thread->depress_priority >= 0) {
thread->depress_priority = priority;
}
else {
thread->priority = priority;
compute_priority(thread, TRUE);
}
if (set_max)
thread->max_priority = priority;
}
thread_unlock(thread);
(void) splx(s);
return ret;
}
/*
* thread_set_own_priority:
*
* Internal use only; sets the priority of the calling thread.
* Will adjust max_priority if necessary.
*/
void
thread_set_own_priority(
int priority)
{
spl_t s;
thread_t thread = current_thread();
s = splsched();
thread_lock(thread);
if (priority < thread->max_priority)
thread->max_priority = priority;
thread->priority = priority;
compute_priority(thread, TRUE);
thread_unlock(thread);
(void) splx(s);
}
/*
* thread_max_priority:
*
* Reset the max priority for a thread.
*/
kern_return_t
thread_max_priority(
thread_t thread,
processor_set_t pset,
int max_priority)
{
spl_t s;
kern_return_t ret = KERN_SUCCESS;
if ((thread == THREAD_NULL) || (pset == PROCESSOR_SET_NULL) ||
invalid_pri(max_priority))
return KERN_INVALID_ARGUMENT;
s = splsched();
thread_lock(thread);
#if MACH_HOST
/*
* Check for wrong processor set.
*/
if (pset != thread->processor_set) {
ret = KERN_FAILURE;
}
else {
#endif /* MACH_HOST */
thread->max_priority = max_priority;
/*
* Reset priority if it violates new max priority
*/
if (max_priority > thread->priority) {
thread->priority = max_priority;
compute_priority(thread, TRUE);
}
else {
if (thread->depress_priority >= 0 &&
max_priority > thread->depress_priority)
thread->depress_priority = max_priority;
}
#if MACH_HOST
}
#endif /* MACH_HOST */
thread_unlock(thread);
(void) splx(s);
return ret;
}
/*
* thread_policy:
*
* Set scheduling policy for thread.
*/
kern_return_t
thread_policy(
thread_t thread,
int policy,
int data)
{
#if MACH_FIXPRI
register kern_return_t ret = KERN_SUCCESS;
register int temp;
spl_t s;
#endif /* MACH_FIXPRI */
if ((thread == THREAD_NULL) || invalid_policy(policy))
return KERN_INVALID_ARGUMENT;
#if MACH_FIXPRI
s = splsched();
thread_lock(thread);
/*
* Check if changing policy.
*/
if (policy == thread->policy) {
/*
* Just changing data. This is meaningless for
* timesharing, quantum for fixed priority (but
* has no effect until current quantum runs out).
*/
if (policy == POLICY_FIXEDPRI) {
temp = data * 1000;
if (temp % tick)
temp += tick;
thread->sched_data = temp/tick;
}
}
else {
/*
* Changing policy. Check if new policy is allowed.
*/
if ((thread->processor_set->policies & policy) == 0) {
ret = KERN_FAILURE;
}
else {
/*
* Changing policy. Save data and calculate new
* priority.
*/
thread->policy = policy;
if (policy == POLICY_FIXEDPRI) {
temp = data * 1000;
if (temp % tick)
temp += tick;
thread->sched_data = temp/tick;
}
compute_priority(thread, TRUE);
}
}
thread_unlock(thread);
(void) splx(s);
return ret;
#else /* MACH_FIXPRI */
if (policy == POLICY_TIMESHARE)
return KERN_SUCCESS;
else
return KERN_FAILURE;
#endif /* MACH_FIXPRI */
}
/*
* thread_wire:
*
* Specify that the target thread must always be able
* to run and to allocate memory.
*/
kern_return_t
thread_wire(
host_t host,
thread_t thread,
boolean_t wired)
{
spl_t s;
if (host == HOST_NULL)
return KERN_INVALID_ARGUMENT;
if (thread == THREAD_NULL)
return KERN_INVALID_ARGUMENT;
/*
* This implementation only works for the current thread.
* See stack_privilege.
*/
if (thread != current_thread())
return KERN_INVALID_ARGUMENT;
s = splsched();
thread_lock(thread);
if (wired) {
thread->vm_privilege = TRUE;
stack_privilege(thread);
}
else {
thread->vm_privilege = FALSE;
/*XXX stack_unprivilege(thread); */
thread->stack_privilege = 0;
}
thread_unlock(thread);
splx(s);
return KERN_SUCCESS;
}
/*
* thread_collect_scan:
*
* Attempt to free resources owned by threads.
* pcb_collect doesn't do anything yet.
*/
void thread_collect_scan(void)
{
#if 0
register thread_t thread, prev_thread;
processor_set_t pset, prev_pset;
prev_thread = THREAD_NULL;
prev_pset = PROCESSOR_SET_NULL;
simple_lock(&all_psets_lock);
queue_iterate(&all_psets, pset, processor_set_t, all_psets) {
pset_lock(pset);
queue_iterate(&pset->threads, thread, thread_t, pset_threads) {
spl_t s = splsched();
thread_lock(thread);
/*
* Only collect threads which are
* not runnable and are swapped.
*/
if ((thread->state & (TH_RUN|TH_SWAPPED))
== TH_SWAPPED) {
thread->ref_count++;
thread_unlock(thread);
(void) splx(s);
pset->ref_count++;
pset_unlock(pset);
simple_unlock(&all_psets_lock);
pcb_collect(thread);
if (prev_thread != THREAD_NULL)
thread_deallocate(prev_thread);
prev_thread = thread;
if (prev_pset != PROCESSOR_SET_NULL)
pset_deallocate(prev_pset);
prev_pset = pset;
simple_lock(&all_psets_lock);
pset_lock(pset);
} else {
thread_unlock(thread);
(void) splx(s);
}
}
pset_unlock(pset);
}
simple_unlock(&all_psets_lock);
if (prev_thread != THREAD_NULL)
thread_deallocate(prev_thread);
if (prev_pset != PROCESSOR_SET_NULL)
pset_deallocate(prev_pset);
#endif /* 0 */
}
boolean_t thread_collect_allowed = TRUE;
unsigned thread_collect_last_tick = 0;
unsigned thread_collect_max_rate = 0; /* in ticks */
/*
* consider_thread_collect:
*
* Called by the pageout daemon when the system needs more free pages.
*/
void consider_thread_collect(void)
{
/*
* By default, don't attempt thread collection more frequently
* than once a second.
*/
if (thread_collect_max_rate == 0)
thread_collect_max_rate = hz;
if (thread_collect_allowed &&
(sched_tick >
(thread_collect_last_tick + thread_collect_max_rate))) {
thread_collect_last_tick = sched_tick;
thread_collect_scan();
}
}
#if MACH_DEBUG
vm_size_t stack_usage(
register vm_offset_t stack)
{
int i;
for (i = 0; i < KERNEL_STACK_SIZE/sizeof(unsigned int); i++)
if (((unsigned int *)stack)[i] != STACK_MARKER)
break;
return KERNEL_STACK_SIZE - i * sizeof(unsigned int);
}
/*
* Machine-dependent code should call stack_init
* before doing its own initialization of the stack.
*/
void stack_init(
register vm_offset_t stack)
{
if (stack_check_usage) {
int i;
for (i = 0; i < KERNEL_STACK_SIZE/sizeof(unsigned int); i++)
((unsigned int *)stack)[i] = STACK_MARKER;
}
}
/*
* Machine-dependent code should call stack_finalize
* before releasing the stack memory.
*/
void stack_finalize(
register vm_offset_t stack)
{
if (stack_check_usage) {
vm_size_t used = stack_usage(stack);
simple_lock(&stack_usage_lock);
if (used > stack_max_usage)
stack_max_usage = used;
simple_unlock(&stack_usage_lock);
}
}
#ifndef MACHINE_STACK
/*
* stack_statistics:
*
* Return statistics on cached kernel stacks.
* *maxusagep must be initialized by the caller.
*/
void stack_statistics(
natural_t *totalp,
vm_size_t *maxusagep)
{
spl_t s;
s = splsched();
stack_lock();
if (stack_check_usage) {
vm_offset_t stack;
/*
* This is pretty expensive to do at splsched,
* but it only happens when someone makes
* a debugging call, so it should be OK.
*/
for (stack = stack_free_list; stack != 0;
stack = stack_next(stack)) {
vm_size_t usage = stack_usage(stack);
if (usage > *maxusagep)
*maxusagep = usage;
}
}
*totalp = stack_free_count;
stack_unlock();
(void) splx(s);
}
#endif /* MACHINE_STACK */
kern_return_t host_stack_usage(
host_t host,
vm_size_t *reservedp,
unsigned int *totalp,
vm_size_t *spacep,
vm_size_t *residentp,
vm_size_t *maxusagep,
vm_offset_t *maxstackp)
{
unsigned int total;
vm_size_t maxusage;
if (host == HOST_NULL)
return KERN_INVALID_HOST;
simple_lock(&stack_usage_lock);
maxusage = stack_max_usage;
simple_unlock(&stack_usage_lock);
stack_statistics(&total, &maxusage);
*reservedp = 0;
*totalp = total;
*spacep = *residentp = total * round_page(KERNEL_STACK_SIZE);
*maxusagep = maxusage;
*maxstackp = 0;
return KERN_SUCCESS;
}
kern_return_t processor_set_stack_usage(
processor_set_t pset,
unsigned int *totalp,
vm_size_t *spacep,
vm_size_t *residentp,
vm_size_t *maxusagep,
vm_offset_t *maxstackp)
{
unsigned int total;
vm_size_t maxusage;
vm_offset_t maxstack;
register thread_t *threads;
register thread_t tmp_thread;
unsigned int actual; /* this many things */
unsigned int i;
vm_size_t size, size_needed;
vm_offset_t addr;
if (pset == PROCESSOR_SET_NULL)
return KERN_INVALID_ARGUMENT;
size = 0; addr = 0;
for (;;) {
pset_lock(pset);
if (!pset->active) {
pset_unlock(pset);
return KERN_INVALID_ARGUMENT;
}
actual = pset->thread_count;
/* do we have the memory we need? */
size_needed = actual * sizeof(thread_t);
if (size_needed <= size)
break;
/* unlock the pset and allocate more memory */
pset_unlock(pset);
if (size != 0)
kfree(addr, size);
assert(size_needed > 0);
size = size_needed;
addr = kalloc(size);
if (addr == 0)
return KERN_RESOURCE_SHORTAGE;
}
/* OK, have memory and the processor_set is locked & active */
threads = (thread_t *) addr;
for (i = 0, tmp_thread = (thread_t) queue_first(&pset->threads);
i < actual;
i++,
tmp_thread = (thread_t) queue_next(&tmp_thread->pset_threads)) {
thread_reference(tmp_thread);
threads[i] = tmp_thread;
}
assert(queue_end(&pset->threads, (queue_entry_t) tmp_thread));
/* can unlock processor set now that we have the thread refs */
pset_unlock(pset);
/* calculate maxusage and free thread references */
total = 0;
maxusage = 0;
maxstack = 0;
for (i = 0; i < actual; i++) {
thread_t thread = threads[i];
vm_offset_t stack = 0;
/*
* thread->kernel_stack is only accurate if the
* thread isn't swapped and is not executing.
*
* Of course, we don't have the appropriate locks
* for these shenanigans.
*/
if ((thread->state & TH_SWAPPED) == 0) {
int cpu;
stack = thread->kernel_stack;
for (cpu = 0; cpu < NCPUS; cpu++)
if (active_threads[cpu] == thread) {
stack = active_stacks[cpu];
break;
}
}
if (stack != 0) {
total++;
if (stack_check_usage) {
vm_size_t usage = stack_usage(stack);
if (usage > maxusage) {
maxusage = usage;
maxstack = (vm_offset_t) thread;
}
}
}
thread_deallocate(thread);
}
if (size != 0)
kfree(addr, size);
*totalp = total;
*residentp = *spacep = total * round_page(KERNEL_STACK_SIZE);
*maxusagep = maxusage;
*maxstackp = maxstack;
return KERN_SUCCESS;
}
/*
* Useful in the debugger:
*/
void
thread_stats(void)
{
register thread_t thread;
int total = 0, rpcreply = 0;
queue_iterate(&default_pset.threads, thread, thread_t, pset_threads) {
total++;
if (thread->ith_rpc_reply != IP_NULL)
rpcreply++;
}
printf("%d total threads.\n", total);
printf("%d using rpc_reply.\n", rpcreply);
}
#endif /* MACH_DEBUG */
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