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/*
* Mach Operating System
* Copyright (c) 1991,1990,1989,1988,1987 Carnegie Mellon University.
* Copyright (c) 1993,1994 The University of Utah and
* the Computer Systems Laboratory (CSL).
* All rights reserved.
*
* Permission to use, copy, modify and distribute this software and its
* documentation is hereby granted, provided that both the copyright
* notice and this permission notice appear in all copies of the
* software, derivative works or modified versions, and any portions
* thereof, and that both notices appear in supporting documentation.
*
* CARNEGIE MELLON, THE UNIVERSITY OF UTAH AND CSL ALLOW FREE USE OF
* THIS SOFTWARE IN ITS "AS IS" CONDITION, AND DISCLAIM ANY LIABILITY
* OF ANY KIND FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF
* THIS SOFTWARE.
*
* Carnegie Mellon requests users of this software to return to
*
* Software Distribution Coordinator or Software.Distribution@CS.CMU.EDU
* School of Computer Science
* Carnegie Mellon University
* Pittsburgh PA 15213-3890
*
* any improvements or extensions that they make and grant Carnegie Mellon
* the rights to redistribute these changes.
*/
/*
* File: kern/lock.c
* Author: Avadis Tevanian, Jr., Michael Wayne Young
* Date: 1985
*
* Locking primitives implementation
*/
#include <string.h>
#include <kern/debug.h>
#include <kern/lock.h>
#include <kern/thread.h>
#include <kern/sched_prim.h>
#if MACH_KDB
#include <machine/db_machdep.h>
#include <ddb/db_output.h>
#include <ddb/db_sym.h>
#endif
#if NCPUS > 1
/*
* Module: lock
* Function:
* Provide reader/writer sychronization.
* Implementation:
* Simple interlock on a bit. Readers first interlock,
* increment the reader count, then let go. Writers hold
* the interlock (thus preventing further readers), and
* wait for already-accepted readers to go away.
*/
/*
* The simple-lock routines are the primitives out of which
* the lock package is built. The implementation is left
* to the machine-dependent code.
*/
#ifdef notdef
/*
* A sample implementation of simple locks.
* assumes:
* boolean_t test_and_set(boolean_t *)
* indivisibly sets the boolean to TRUE
* and returns its old value
* and that setting a boolean to FALSE is indivisible.
*/
/*
* simple_lock_init initializes a simple lock. A simple lock
* may only be used for exclusive locks.
*/
void simple_lock_init(simple_lock_t l)
{
*(boolean_t *)l = FALSE;
}
void simple_lock(simple_lock_t l)
{
while (test_and_set((boolean_t *)l))
continue;
}
void simple_unlock(simple_lock_t l)
{
*(boolean_t *)l = FALSE;
}
boolean_t simple_lock_try(simple_lock_t l)
{
return (!test_and_set((boolean_t *)l));
}
#endif /* notdef */
#endif /* NCPUS > 1 */
#if NCPUS > 1
static int lock_wait_time = 100;
#else /* NCPUS > 1 */
/*
* It is silly to spin on a uni-processor as if we
* thought something magical would happen to the
* want_write bit while we are executing.
*/
static int lock_wait_time = 0;
#endif /* NCPUS > 1 */
#if MACH_SLOCKS && NCPUS == 1
/*
* This code does not protect simple_locks_taken and simple_locks_info.
* It works despite the fact that interrupt code does use simple locks.
* This is because interrupts use locks in a stack-like manner.
* Each interrupt releases all the locks it acquires, so the data
* structures end up in the same state after the interrupt as before.
* The only precaution necessary is that simple_locks_taken be
* incremented first and decremented last, so that interrupt handlers
* don't over-write active slots in simple_locks_info.
*/
unsigned int simple_locks_taken = 0;
#define NSLINFO 1000 /* maximum number of locks held */
struct simple_locks_info {
simple_lock_t l;
void *ra;
} simple_locks_info[NSLINFO];
void check_simple_locks(void)
{
assert(simple_locks_taken == 0);
}
/* Need simple lock sanity checking code if simple locks are being
compiled in, and we are compiling for a uniprocessor. */
void simple_lock_init(
simple_lock_t l)
{
l->lock_data = 0;
}
void simple_lock(
simple_lock_t l)
{
struct simple_locks_info *info;
assert(l->lock_data == 0);
l->lock_data = 1;
info = &simple_locks_info[simple_locks_taken++];
info->l = l;
info->ra =
__builtin_extract_return_addr (__builtin_return_address (0));
}
boolean_t simple_lock_try(
simple_lock_t l)
{
struct simple_locks_info *info;
if (l->lock_data != 0)
return FALSE;
l->lock_data = 1;
info = &simple_locks_info[simple_locks_taken++];
info->l = l;
info->ra =
__builtin_extract_return_addr (__builtin_return_address (0));
return TRUE;
}
void simple_unlock(
simple_lock_t l)
{
assert(l->lock_data != 0);
l->lock_data = 0;
if (simple_locks_info[simple_locks_taken-1].l != l) {
unsigned int i = simple_locks_taken;
/* out-of-order unlocking */
do
if (i == 0)
panic("simple_unlock");
while (simple_locks_info[--i].l != l);
simple_locks_info[i] = simple_locks_info[simple_locks_taken-1];
}
simple_locks_taken--;
}
#endif /* MACH_SLOCKS && NCPUS == 1 */
/*
* Routine: lock_init
* Function:
* Initialize a lock; required before use.
* Note that clients declare the "struct lock"
* variables and then initialize them, rather
* than getting a new one from this module.
*/
void lock_init(
lock_t l,
boolean_t can_sleep)
{
memset(l, 0, sizeof(lock_data_t));
simple_lock_init(&l->interlock);
l->want_write = FALSE;
l->want_upgrade = FALSE;
l->read_count = 0;
l->can_sleep = can_sleep;
l->thread = (struct thread *)-1; /* XXX */
l->recursion_depth = 0;
}
void lock_sleepable(
lock_t l,
boolean_t can_sleep)
{
simple_lock(&l->interlock);
l->can_sleep = can_sleep;
simple_unlock(&l->interlock);
}
/*
* Sleep locks. These use the same data structure and algorithm
* as the spin locks, but the process sleeps while it is waiting
* for the lock. These work on uniprocessor systems.
*/
void lock_write(
lock_t l)
{
int i;
check_simple_locks();
simple_lock(&l->interlock);
if (l->thread == current_thread()) {
/*
* Recursive lock.
*/
l->recursion_depth++;
simple_unlock(&l->interlock);
return;
}
/*
* Try to acquire the want_write bit.
*/
while (l->want_write) {
if ((i = lock_wait_time) > 0) {
simple_unlock(&l->interlock);
while (--i > 0 && l->want_write)
continue;
simple_lock(&l->interlock);
}
if (l->can_sleep && l->want_write) {
l->waiting = TRUE;
thread_sleep(l,
simple_lock_addr(l->interlock), FALSE);
simple_lock(&l->interlock);
}
}
l->want_write = TRUE;
/* Wait for readers (and upgrades) to finish */
while ((l->read_count != 0) || l->want_upgrade) {
if ((i = lock_wait_time) > 0) {
simple_unlock(&l->interlock);
while (--i > 0 && (l->read_count != 0 ||
l->want_upgrade))
continue;
simple_lock(&l->interlock);
}
if (l->can_sleep && (l->read_count != 0 || l->want_upgrade)) {
l->waiting = TRUE;
thread_sleep(l,
simple_lock_addr(l->interlock), FALSE);
simple_lock(&l->interlock);
}
}
simple_unlock(&l->interlock);
}
void lock_done(
lock_t l)
{
simple_lock(&l->interlock);
if (l->read_count != 0)
l->read_count--;
else
if (l->recursion_depth != 0)
l->recursion_depth--;
else
if (l->want_upgrade)
l->want_upgrade = FALSE;
else
l->want_write = FALSE;
/*
* There is no reason to wakeup a waiting thread
* if the read-count is non-zero. Consider:
* we must be dropping a read lock
* threads are waiting only if one wants a write lock
* if there are still readers, they can't proceed
*/
if (l->waiting && (l->read_count == 0)) {
l->waiting = FALSE;
thread_wakeup(l);
}
simple_unlock(&l->interlock);
}
void lock_read(
lock_t l)
{
int i;
check_simple_locks();
simple_lock(&l->interlock);
if (l->thread == current_thread()) {
/*
* Recursive lock.
*/
l->read_count++;
simple_unlock(&l->interlock);
return;
}
while (l->want_write || l->want_upgrade) {
if ((i = lock_wait_time) > 0) {
simple_unlock(&l->interlock);
while (--i > 0 && (l->want_write || l->want_upgrade))
continue;
simple_lock(&l->interlock);
}
if (l->can_sleep && (l->want_write || l->want_upgrade)) {
l->waiting = TRUE;
thread_sleep(l,
simple_lock_addr(l->interlock), FALSE);
simple_lock(&l->interlock);
}
}
l->read_count++;
simple_unlock(&l->interlock);
}
/*
* Routine: lock_read_to_write
* Function:
* Improves a read-only lock to one with
* write permission. If another reader has
* already requested an upgrade to a write lock,
* no lock is held upon return.
*
* Returns TRUE if the upgrade *failed*.
*/
boolean_t lock_read_to_write(
lock_t l)
{
int i;
check_simple_locks();
simple_lock(&l->interlock);
l->read_count--;
if (l->thread == current_thread()) {
/*
* Recursive lock.
*/
l->recursion_depth++;
simple_unlock(&l->interlock);
return(FALSE);
}
if (l->want_upgrade) {
/*
* Someone else has requested upgrade.
* Since we've released a read lock, wake
* him up.
*/
if (l->waiting && (l->read_count == 0)) {
l->waiting = FALSE;
thread_wakeup(l);
}
simple_unlock(&l->interlock);
return TRUE;
}
l->want_upgrade = TRUE;
while (l->read_count != 0) {
if ((i = lock_wait_time) > 0) {
simple_unlock(&l->interlock);
while (--i > 0 && l->read_count != 0)
continue;
simple_lock(&l->interlock);
}
if (l->can_sleep && l->read_count != 0) {
l->waiting = TRUE;
thread_sleep(l,
simple_lock_addr(l->interlock), FALSE);
simple_lock(&l->interlock);
}
}
simple_unlock(&l->interlock);
return FALSE;
}
void lock_write_to_read(
lock_t l)
{
simple_lock(&l->interlock);
l->read_count++;
if (l->recursion_depth != 0)
l->recursion_depth--;
else
if (l->want_upgrade)
l->want_upgrade = FALSE;
else
l->want_write = FALSE;
if (l->waiting) {
l->waiting = FALSE;
thread_wakeup(l);
}
simple_unlock(&l->interlock);
}
/*
* Routine: lock_try_write
* Function:
* Tries to get a write lock.
*
* Returns FALSE if the lock is not held on return.
*/
boolean_t lock_try_write(
lock_t l)
{
simple_lock(&l->interlock);
if (l->thread == current_thread()) {
/*
* Recursive lock
*/
l->recursion_depth++;
simple_unlock(&l->interlock);
return TRUE;
}
if (l->want_write || l->want_upgrade || l->read_count) {
/*
* Can't get lock.
*/
simple_unlock(&l->interlock);
return FALSE;
}
/*
* Have lock.
*/
l->want_write = TRUE;
simple_unlock(&l->interlock);
return TRUE;
}
/*
* Routine: lock_try_read
* Function:
* Tries to get a read lock.
*
* Returns FALSE if the lock is not held on return.
*/
boolean_t lock_try_read(
lock_t l)
{
simple_lock(&l->interlock);
if (l->thread == current_thread()) {
/*
* Recursive lock
*/
l->read_count++;
simple_unlock(&l->interlock);
return TRUE;
}
if (l->want_write || l->want_upgrade) {
simple_unlock(&l->interlock);
return FALSE;
}
l->read_count++;
simple_unlock(&l->interlock);
return TRUE;
}
/*
* Routine: lock_try_read_to_write
* Function:
* Improves a read-only lock to one with
* write permission. If another reader has
* already requested an upgrade to a write lock,
* the read lock is still held upon return.
*
* Returns FALSE if the upgrade *failed*.
*/
boolean_t lock_try_read_to_write(
lock_t l)
{
check_simple_locks();
simple_lock(&l->interlock);
if (l->thread == current_thread()) {
/*
* Recursive lock
*/
l->read_count--;
l->recursion_depth++;
simple_unlock(&l->interlock);
return TRUE;
}
if (l->want_upgrade) {
simple_unlock(&l->interlock);
return FALSE;
}
l->want_upgrade = TRUE;
l->read_count--;
while (l->read_count != 0) {
l->waiting = TRUE;
thread_sleep(l,
simple_lock_addr(l->interlock), FALSE);
simple_lock(&l->interlock);
}
simple_unlock(&l->interlock);
return TRUE;
}
/*
* Allow a process that has a lock for write to acquire it
* recursively (for read, write, or update).
*/
void lock_set_recursive(
lock_t l)
{
simple_lock(&l->interlock);
if (!l->want_write) {
panic("lock_set_recursive: don't have write lock");
}
l->thread = current_thread();
simple_unlock(&l->interlock);
}
/*
* Prevent a lock from being re-acquired.
*/
void lock_clear_recursive(
lock_t l)
{
simple_lock(&l->interlock);
if (l->thread != current_thread()) {
panic("lock_clear_recursive: wrong thread");
}
if (l->recursion_depth == 0)
l->thread = (struct thread *)-1; /* XXX */
simple_unlock(&l->interlock);
}
#if MACH_KDB
#if MACH_SLOCKS && NCPUS == 1
void db_show_all_slocks(void)
{
int i;
struct simple_locks_info *info;
simple_lock_t l;
for (i = 0; i < simple_locks_taken; i++) {
info = &simple_locks_info[i];
db_printf("%d: ", i);
db_printsym(info->l, DB_STGY_ANY);
#if defined(__i386__)
db_printf(" locked by ");
db_printsym(info->ra, DB_STGY_PROC);
#endif
db_printf("\n");
}
}
#else /* MACH_SLOCKS && NCPUS == 1 */
void db_show_all_slocks(void)
{
db_printf("simple lock info not available\n");
}
#endif /* MACH_SLOCKS && NCPUS == 1 */
#endif /* MACH_KDB */
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