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|
/*
* Mach Operating System
* Copyright (c) 1991,1990,1989 Carnegie Mellon University.
* Copyright (c) 1993,1994 The University of Utah and
* the Computer Systems Laboratory (CSL).
* All rights reserved.
*
* Permission to use, copy, modify and distribute this software and its
* documentation is hereby granted, provided that both the copyright
* notice and this permission notice appear in all copies of the
* software, derivative works or modified versions, and any portions
* thereof, and that both notices appear in supporting documentation.
*
* CARNEGIE MELLON, THE UNIVERSITY OF UTAH AND CSL ALLOW FREE USE OF
* THIS SOFTWARE IN ITS "AS IS" CONDITION, AND DISCLAIM ANY LIABILITY
* OF ANY KIND FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF
* THIS SOFTWARE.
*
* Carnegie Mellon requests users of this software to return to
*
* Software Distribution Coordinator or Software.Distribution@CS.CMU.EDU
* School of Computer Science
* Carnegie Mellon University
* Pittsburgh PA 15213-3890
*
* any improvements or extensions that they make and grant Carnegie Mellon
* the rights to redistribute these changes.
*/
/*
* File: ipc/ipc_entry.c
* Author: Rich Draves
* Date: 1989
*
* Primitive functions to manipulate translation entries.
*/
#include <printf.h>
#include <string.h>
#include <mach/kern_return.h>
#include <mach/port.h>
#include <kern/assert.h>
#include <kern/sched_prim.h>
#include <kern/zalloc.h>
#include <ipc/port.h>
#include <ipc/ipc_types.h>
#include <ipc/ipc_entry.h>
#include <ipc/ipc_space.h>
#include <ipc/ipc_splay.h>
#include <ipc/ipc_hash.h>
#include <ipc/ipc_table.h>
#include <ipc/ipc_object.h>
zone_t ipc_tree_entry_zone;
/*
* Routine: ipc_entry_tree_collision
* Purpose:
* Checks if "name" collides with an allocated name
* in the space's tree. That is, returns TRUE
* if the splay tree contains a name with the same
* index as "name".
* Conditions:
* The space is locked (read or write) and active.
*/
boolean_t
ipc_entry_tree_collision(
ipc_space_t space,
mach_port_t name)
{
mach_port_index_t index;
mach_port_t lower, upper;
assert(space->is_active);
/*
* Check if we collide with the next smaller name
* or the next larger name.
*/
ipc_splay_tree_bounds(&space->is_tree, name, &lower, &upper);
index = MACH_PORT_INDEX(name);
return (((lower != ~0) && (MACH_PORT_INDEX(lower) == index)) ||
((upper != 0) && (MACH_PORT_INDEX(upper) == index)));
}
/*
* Routine: ipc_entry_lookup
* Purpose:
* Searches for an entry, given its name.
* Conditions:
* The space must be read or write locked throughout.
* The space must be active.
*/
ipc_entry_t
ipc_entry_lookup(space, name)
ipc_space_t space;
mach_port_t name;
{
mach_port_index_t index;
ipc_entry_t entry;
assert(space->is_active);
index = MACH_PORT_INDEX(name);
if (index < space->is_table_size) {
entry = &space->is_table[index];
if (IE_BITS_GEN(entry->ie_bits) != MACH_PORT_GEN(name))
if (entry->ie_bits & IE_BITS_COLLISION) {
assert(space->is_tree_total > 0);
goto tree_lookup;
} else
entry = IE_NULL;
else if (IE_BITS_TYPE(entry->ie_bits) == MACH_PORT_TYPE_NONE)
entry = IE_NULL;
} else if (space->is_tree_total == 0)
entry = IE_NULL;
else
tree_lookup:
entry = (ipc_entry_t)
ipc_splay_tree_lookup(&space->is_tree, name);
assert((entry == IE_NULL) || IE_BITS_TYPE(entry->ie_bits));
return entry;
}
/*
* Routine: ipc_entry_get
* Purpose:
* Tries to allocate an entry out of the space.
* Conditions:
* The space is write-locked and active throughout.
* An object may be locked. Will not allocate memory.
* Returns:
* KERN_SUCCESS A free entry was found.
* KERN_NO_SPACE No entry allocated.
*/
kern_return_t
ipc_entry_get(space, namep, entryp)
ipc_space_t space;
mach_port_t *namep;
ipc_entry_t *entryp;
{
ipc_entry_t table;
mach_port_index_t first_free;
mach_port_t new_name;
ipc_entry_t free_entry;
assert(space->is_active);
table = space->is_table;
first_free = table->ie_next;
if (first_free == 0)
return KERN_NO_SPACE;
free_entry = &table[first_free];
table->ie_next = free_entry->ie_next;
/*
* Initialize the new entry. We need only
* increment the generation number and clear ie_request.
*/
{
mach_port_gen_t gen;
assert((free_entry->ie_bits &~ IE_BITS_GEN_MASK) == 0);
gen = free_entry->ie_bits + IE_BITS_GEN_ONE;
free_entry->ie_bits = gen;
free_entry->ie_request = 0;
new_name = MACH_PORT_MAKE(first_free, gen);
}
/*
* The new name can't be MACH_PORT_NULL because index
* is non-zero. It can't be MACH_PORT_DEAD because
* the table isn't allowed to grow big enough.
* (See comment in ipc/ipc_table.h.)
*/
assert(MACH_PORT_VALID(new_name));
assert(free_entry->ie_object == IO_NULL);
*namep = new_name;
*entryp = free_entry;
return KERN_SUCCESS;
}
/*
* Routine: ipc_entry_alloc
* Purpose:
* Allocate an entry out of the space.
* Conditions:
* The space is not locked before, but it is write-locked after
* if the call is successful. May allocate memory.
* Returns:
* KERN_SUCCESS An entry was allocated.
* KERN_INVALID_TASK The space is dead.
* KERN_NO_SPACE No room for an entry in the space.
* KERN_RESOURCE_SHORTAGE Couldn't allocate memory for an entry.
*/
kern_return_t
ipc_entry_alloc(
ipc_space_t space,
mach_port_t *namep,
ipc_entry_t *entryp)
{
kern_return_t kr;
is_write_lock(space);
for (;;) {
if (!space->is_active) {
is_write_unlock(space);
return KERN_INVALID_TASK;
}
kr = ipc_entry_get(space, namep, entryp);
if (kr == KERN_SUCCESS)
return kr;
kr = ipc_entry_grow_table(space);
if (kr != KERN_SUCCESS)
return kr; /* space is unlocked */
}
}
/*
* Routine: ipc_entry_alloc_name
* Purpose:
* Allocates/finds an entry with a specific name.
* If an existing entry is returned, its type will be nonzero.
* Conditions:
* The space is not locked before, but it is write-locked after
* if the call is successful. May allocate memory.
* Returns:
* KERN_SUCCESS Found existing entry with same name.
* KERN_SUCCESS Allocated a new entry.
* KERN_INVALID_TASK The space is dead.
* KERN_RESOURCE_SHORTAGE Couldn't allocate memory.
*/
kern_return_t
ipc_entry_alloc_name(
ipc_space_t space,
mach_port_t name,
ipc_entry_t *entryp)
{
mach_port_index_t index = MACH_PORT_INDEX(name);
mach_port_gen_t gen = MACH_PORT_GEN(name);
ipc_tree_entry_t tree_entry = ITE_NULL;
assert(MACH_PORT_VALID(name));
is_write_lock(space);
for (;;) {
ipc_entry_t entry;
ipc_tree_entry_t tentry;
ipc_table_size_t its;
if (!space->is_active) {
is_write_unlock(space);
if (tree_entry) ite_free(tree_entry);
return KERN_INVALID_TASK;
}
/*
* If we are under the table cutoff,
* there are three cases:
* 1) The entry is inuse, for the same name
* 2) The entry is inuse, for a different name
* 3) The entry is free
*/
if ((0 < index) && (index < space->is_table_size)) {
ipc_entry_t table = space->is_table;
entry = &table[index];
if (IE_BITS_TYPE(entry->ie_bits)) {
if (IE_BITS_GEN(entry->ie_bits) == gen) {
*entryp = entry;
if (tree_entry) ite_free(tree_entry);
return KERN_SUCCESS;
}
} else {
mach_port_index_t free_index, next_index;
/*
* Rip the entry out of the free list.
*/
for (free_index = 0;
(next_index = table[free_index].ie_next)
!= index;
free_index = next_index)
continue;
table[free_index].ie_next =
table[next_index].ie_next;
entry->ie_bits = gen;
assert(entry->ie_object == IO_NULL);
entry->ie_request = 0;
*entryp = entry;
if (tree_entry) ite_free(tree_entry);
return KERN_SUCCESS;
}
}
/*
* Before trying to allocate any memory,
* check if the entry already exists in the tree.
* This avoids spurious resource errors.
* The splay tree makes a subsequent lookup/insert
* of the same name cheap, so this costs little.
*/
if ((space->is_tree_total > 0) &&
((tentry = ipc_splay_tree_lookup(&space->is_tree, name))
!= ITE_NULL)) {
assert(tentry->ite_space == space);
assert(IE_BITS_TYPE(tentry->ite_bits));
*entryp = &tentry->ite_entry;
if (tree_entry) ite_free(tree_entry);
return KERN_SUCCESS;
}
its = space->is_table_next;
/*
* Check if the table should be grown.
*
* Note that if space->is_table_size == its->its_size,
* then we won't ever try to grow the table.
*
* Note that we are optimistically assuming that name
* doesn't collide with any existing names. (So if
* it were entered into the tree, is_tree_small would
* be incremented.) This is OK, because even in that
* case, we don't lose memory by growing the table.
*/
if ((space->is_table_size <= index) &&
(index < its->its_size) &&
(((its->its_size - space->is_table_size) *
sizeof(struct ipc_entry)) <
((space->is_tree_small + 1) *
sizeof(struct ipc_tree_entry)))) {
kern_return_t kr;
/*
* Can save space by growing the table.
* Because the space will be unlocked,
* we must restart.
*/
kr = ipc_entry_grow_table(space);
assert(kr != KERN_NO_SPACE);
if (kr != KERN_SUCCESS) {
/* space is unlocked */
if (tree_entry) ite_free(tree_entry);
return kr;
}
continue;
}
/*
* If a splay-tree entry was allocated previously,
* go ahead and insert it into the tree.
*/
if (tree_entry != ITE_NULL) {
space->is_tree_total++;
if (index < space->is_table_size)
space->is_table[index].ie_bits |=
IE_BITS_COLLISION;
else if ((index < its->its_size) &&
!ipc_entry_tree_collision(space, name))
space->is_tree_small++;
ipc_splay_tree_insert(&space->is_tree,
name, tree_entry);
tree_entry->ite_bits = 0;
tree_entry->ite_object = IO_NULL;
tree_entry->ite_request = 0;
tree_entry->ite_space = space;
*entryp = &tree_entry->ite_entry;
return KERN_SUCCESS;
}
/*
* Allocate a tree entry and try again.
*/
is_write_unlock(space);
tree_entry = ite_alloc();
if (tree_entry == ITE_NULL)
return KERN_RESOURCE_SHORTAGE;
is_write_lock(space);
}
}
/*
* Routine: ipc_entry_dealloc
* Purpose:
* Deallocates an entry from a space.
* Conditions:
* The space must be write-locked throughout.
* The space must be active.
*/
void
ipc_entry_dealloc(
ipc_space_t space,
mach_port_t name,
ipc_entry_t entry)
{
ipc_entry_t table;
ipc_entry_num_t size;
mach_port_index_t index;
assert(space->is_active);
assert(entry->ie_object == IO_NULL);
assert(entry->ie_request == 0);
index = MACH_PORT_INDEX(name);
table = space->is_table;
size = space->is_table_size;
if ((index < size) && (entry == &table[index])) {
assert(IE_BITS_GEN(entry->ie_bits) == MACH_PORT_GEN(name));
if (entry->ie_bits & IE_BITS_COLLISION) {
struct ipc_splay_tree small, collisions;
ipc_tree_entry_t tentry;
mach_port_t tname;
boolean_t pick;
ipc_entry_bits_t bits;
ipc_object_t obj;
/* must move an entry from tree to table */
ipc_splay_tree_split(&space->is_tree,
MACH_PORT_MAKE(index+1, 0),
&collisions);
ipc_splay_tree_split(&collisions,
MACH_PORT_MAKE(index, 0),
&small);
pick = ipc_splay_tree_pick(&collisions,
&tname, &tentry);
assert(pick);
assert(MACH_PORT_INDEX(tname) == index);
bits = tentry->ite_bits;
entry->ie_bits = bits | MACH_PORT_GEN(tname);
entry->ie_object = obj = tentry->ite_object;
entry->ie_request = tentry->ite_request;
assert(tentry->ite_space == space);
if (IE_BITS_TYPE(bits) == MACH_PORT_TYPE_SEND) {
ipc_hash_global_delete(space, obj,
tname, tentry);
ipc_hash_local_insert(space, obj,
index, entry);
}
ipc_splay_tree_delete(&collisions, tname, tentry);
assert(space->is_tree_total > 0);
space->is_tree_total--;
/* check if collision bit should still be on */
pick = ipc_splay_tree_pick(&collisions,
&tname, &tentry);
if (pick) {
entry->ie_bits |= IE_BITS_COLLISION;
ipc_splay_tree_join(&space->is_tree,
&collisions);
}
ipc_splay_tree_join(&space->is_tree, &small);
} else {
entry->ie_bits &= IE_BITS_GEN_MASK;
entry->ie_next = table->ie_next;
table->ie_next = index;
}
} else {
ipc_tree_entry_t tentry = (ipc_tree_entry_t) entry;
assert(tentry->ite_space == space);
ipc_splay_tree_delete(&space->is_tree, name, tentry);
assert(space->is_tree_total > 0);
space->is_tree_total--;
if (index < size) {
ipc_entry_t ientry = &table[index];
assert(ientry->ie_bits & IE_BITS_COLLISION);
if (!ipc_entry_tree_collision(space, name))
ientry->ie_bits &= ~IE_BITS_COLLISION;
} else if ((index < space->is_table_next->its_size) &&
!ipc_entry_tree_collision(space, name)) {
assert(space->is_tree_small > 0);
space->is_tree_small--;
}
}
}
/*
* Routine: ipc_entry_grow_table
* Purpose:
* Grows the table in a space.
* Conditions:
* The space must be write-locked and active before.
* If successful, it is also returned locked.
* Allocates memory.
* Returns:
* KERN_SUCCESS Grew the table.
* KERN_SUCCESS Somebody else grew the table.
* KERN_SUCCESS The space died.
* KERN_NO_SPACE Table has maximum size already.
* KERN_RESOURCE_SHORTAGE Couldn't allocate a new table.
*/
kern_return_t
ipc_entry_grow_table(space)
ipc_space_t space;
{
ipc_entry_num_t osize, size, nsize;
do {
ipc_entry_t otable, table;
ipc_table_size_t oits, its, nits;
mach_port_index_t i, free_index;
assert(space->is_active);
if (space->is_growing) {
/*
* Somebody else is growing the table.
* We just wait for them to finish.
*/
assert_wait((event_t) space, FALSE);
is_write_unlock(space);
thread_block((void (*)()) 0);
is_write_lock(space);
return KERN_SUCCESS;
}
otable = space->is_table;
its = space->is_table_next;
size = its->its_size;
oits = its - 1;
osize = oits->its_size;
nits = its + 1;
nsize = nits->its_size;
if (osize == size) {
is_write_unlock(space);
return KERN_NO_SPACE;
}
assert((osize < size) && (size <= nsize));
/*
* OK, we'll attempt to grow the table.
* The realloc requires that the old table
* remain in existence.
*/
space->is_growing = TRUE;
is_write_unlock(space);
if (it_entries_reallocable(oits))
table = it_entries_realloc(oits, otable, its);
else
table = it_entries_alloc(its);
is_write_lock(space);
space->is_growing = FALSE;
/*
* We need to do a wakeup on the space,
* to rouse waiting threads. We defer
* this until the space is unlocked,
* because we don't want them to spin.
*/
if (table == IE_NULL) {
is_write_unlock(space);
thread_wakeup((event_t) space);
return KERN_RESOURCE_SHORTAGE;
}
if (!space->is_active) {
/*
* The space died while it was unlocked.
*/
is_write_unlock(space);
thread_wakeup((event_t) space);
it_entries_free(its, table);
is_write_lock(space);
return KERN_SUCCESS;
}
assert(space->is_table == otable);
assert(space->is_table_next == its);
assert(space->is_table_size == osize);
space->is_table = table;
space->is_table_size = size;
space->is_table_next = nits;
/*
* If we did a realloc, it remapped the data.
* Otherwise we copy by hand first. Then we have
* to clear the index fields in the old part and
* zero the new part.
*/
if (!it_entries_reallocable(oits))
memcpy(table, otable,
osize * sizeof(struct ipc_entry));
for (i = 0; i < osize; i++)
table[i].ie_index = 0;
(void) memset((void *) (table + osize), 0,
(size - osize) * sizeof(struct ipc_entry));
/*
* Put old entries into the reverse hash table.
*/
for (i = 0; i < osize; i++) {
ipc_entry_t entry = &table[i];
if (IE_BITS_TYPE(entry->ie_bits) ==
MACH_PORT_TYPE_SEND)
ipc_hash_local_insert(space, entry->ie_object,
i, entry);
}
/*
* If there are entries in the splay tree,
* then we have work to do:
* 1) transfer entries to the table
* 2) update is_tree_small
*/
if (space->is_tree_total > 0) {
mach_port_index_t index;
boolean_t delete;
struct ipc_splay_tree ignore;
struct ipc_splay_tree move;
struct ipc_splay_tree small;
ipc_entry_num_t nosmall;
ipc_tree_entry_t tentry;
/*
* The splay tree divides into four regions,
* based on the index of the entries:
* 1) 0 <= index < osize
* 2) osize <= index < size
* 3) size <= index < nsize
* 4) nsize <= index
*
* Entries in the first part are ignored.
* Entries in the second part, that don't
* collide, are moved into the table.
* Entries in the third part, that don't
* collide, are counted for is_tree_small.
* Entries in the fourth part are ignored.
*/
ipc_splay_tree_split(&space->is_tree,
MACH_PORT_MAKE(nsize, 0),
&small);
ipc_splay_tree_split(&small,
MACH_PORT_MAKE(size, 0),
&move);
ipc_splay_tree_split(&move,
MACH_PORT_MAKE(osize, 0),
&ignore);
/* move entries into the table */
for (tentry = ipc_splay_traverse_start(&move);
tentry != ITE_NULL;
tentry = ipc_splay_traverse_next(&move, delete)) {
mach_port_t name;
mach_port_gen_t gen;
mach_port_type_t type;
ipc_entry_bits_t bits;
ipc_object_t obj;
ipc_entry_t entry;
name = tentry->ite_name;
gen = MACH_PORT_GEN(name);
index = MACH_PORT_INDEX(name);
assert(tentry->ite_space == space);
assert((osize <= index) && (index < size));
entry = &table[index];
/* collision with previously moved entry? */
bits = entry->ie_bits;
if (bits != 0) {
assert(IE_BITS_TYPE(bits));
assert(IE_BITS_GEN(bits) != gen);
entry->ie_bits =
bits | IE_BITS_COLLISION;
delete = FALSE;
continue;
}
bits = tentry->ite_bits;
type = IE_BITS_TYPE(bits);
assert(type != MACH_PORT_TYPE_NONE);
entry->ie_bits = bits | gen;
entry->ie_object = obj = tentry->ite_object;
entry->ie_request = tentry->ite_request;
if (type == MACH_PORT_TYPE_SEND) {
ipc_hash_global_delete(space, obj,
name, tentry);
ipc_hash_local_insert(space, obj,
index, entry);
}
space->is_tree_total--;
delete = TRUE;
}
ipc_splay_traverse_finish(&move);
/* count entries for is_tree_small */
nosmall = 0; index = 0;
for (tentry = ipc_splay_traverse_start(&small);
tentry != ITE_NULL;
tentry = ipc_splay_traverse_next(&small, FALSE)) {
mach_port_index_t nindex;
nindex = MACH_PORT_INDEX(tentry->ite_name);
if (nindex != index) {
nosmall++;
index = nindex;
}
}
ipc_splay_traverse_finish(&small);
assert(nosmall <= (nsize - size));
assert(nosmall <= space->is_tree_total);
space->is_tree_small = nosmall;
/* put the splay tree back together */
ipc_splay_tree_join(&space->is_tree, &small);
ipc_splay_tree_join(&space->is_tree, &move);
ipc_splay_tree_join(&space->is_tree, &ignore);
}
/*
* Add entries in the new part which still aren't used
* to the free list. Add them in reverse order,
* and set the generation number to -1, so that
* early allocations produce "natural" names.
*/
free_index = table[0].ie_next;
for (i = size-1; i >= osize; --i) {
ipc_entry_t entry = &table[i];
if (entry->ie_bits == 0) {
entry->ie_bits = IE_BITS_GEN_MASK;
entry->ie_next = free_index;
free_index = i;
}
}
table[0].ie_next = free_index;
/*
* Now we need to free the old table.
* If the space dies or grows while unlocked,
* then we can quit here.
*/
is_write_unlock(space);
thread_wakeup((event_t) space);
it_entries_free(oits, otable);
is_write_lock(space);
if (!space->is_active || (space->is_table_next != nits))
return KERN_SUCCESS;
/*
* We might have moved enough entries from
* the splay tree into the table that
* the table can be profitably grown again.
*
* Note that if size == nsize, then
* space->is_tree_small == 0.
*/
} while ((space->is_tree_small > 0) &&
(((nsize - size) * sizeof(struct ipc_entry)) <
(space->is_tree_small * sizeof(struct ipc_tree_entry))));
return KERN_SUCCESS;
}
#if MACH_KDB
#include <ddb/db_output.h>
#include <kern/task.h>
#define printf kdbprintf
ipc_entry_t db_ipc_object_by_name(
task_t task,
mach_port_t name);
ipc_entry_t
db_ipc_object_by_name(
task_t task,
mach_port_t name)
{
ipc_space_t space = task->itk_space;
ipc_entry_t entry;
entry = ipc_entry_lookup(space, name);
if(entry != IE_NULL) {
iprintf("(task 0x%x, name 0x%x) ==> object 0x%x",
entry->ie_object);
return (ipc_entry_t) entry->ie_object;
}
return entry;
}
#endif /* MACH_KDB */
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