/* * Copyright (c) 1995-1994 The University of Utah and * the Computer Systems Laboratory at the University of Utah (CSL). * All rights reserved. * * Permission to use, copy, modify and distribute this software is hereby * granted provided that (1) source code retains these copyright, permission, * and disclaimer notices, and (2) redistributions including binaries * reproduce the notices in supporting documentation, and (3) all advertising * materials mentioning features or use of this software display the following * acknowledgement: ``This product includes software developed by the * Computer Systems Laboratory at the University of Utah.'' * * THE UNIVERSITY OF UTAH AND CSL ALLOW FREE USE OF THIS SOFTWARE IN ITS "AS * IS" CONDITION. THE UNIVERSITY OF UTAH AND CSL DISCLAIM ANY LIABILITY OF * ANY KIND FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE. * * CSL requests users of this software to return to csl-dist@cs.utah.edu any * improvements that they make and grant CSL redistribution rights. * * Author: Bryan Ford, University of Utah CSL */ #include #include #include "vm_param.h" /* Code segment we originally had when we started in real mode. */ unsigned short real_cs; /* Virtual address of physical memory. */ vm_offset_t phys_mem_va; /* Physical address of start of boot image. */ vm_offset_t boot_image_pa; /* Upper limit of known physical memory. */ vm_offset_t phys_mem_max; CODE16 #include "i16_bios.h" /* Called by i16_crt0 (or the equivalent) to set up our basic 16-bit runtime environment before calling i16_main(). */ void i16_init(void) { /* Find our code/data/everything segment. */ real_cs = get_cs(); /* Find out where in physical memory we got loaded. */ boot_image_pa = real_cs << 4; /* Find out where the bottom of physical memory is. (We won't be able to directly use it for 32-bit accesses until we actually get into 32-bit mode.) */ phys_mem_va = -boot_image_pa; /* The base of linear memory is at the same place, at least until we turn paging on. */ linear_base_va = phys_mem_va; }