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authorThomas Bushnell <thomas@gnu.org>1997-02-25 21:28:37 +0000
committerThomas Bushnell <thomas@gnu.org>1997-02-25 21:28:37 +0000
commitf07a4c844da9f0ecae5bbee1ab94be56505f26f7 (patch)
tree12b07c7e578fc1a5f53dbfde2632408491ff2a70 /chips/dtop_handlers.c
Initial source
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diff --git a/chips/dtop_handlers.c b/chips/dtop_handlers.c
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+/*
+ * Mach Operating System
+ * Copyright (c) 1992 Carnegie Mellon University
+ * All Rights Reserved.
+ *
+ * Permission to use, copy, modify and distribute this software and its
+ * documentation is hereby granted, provided that both the copyright
+ * notice and this permission notice appear in all copies of the
+ * software, derivative works or modified versions, and any portions
+ * thereof, and that both notices appear in supporting documentation.
+ *
+ * CARNEGIE MELLON ALLOWS FREE USE OF THIS SOFTWARE IN ITS "AS IS"
+ * CONDITION. CARNEGIE MELLON DISCLAIMS ANY LIABILITY OF ANY KIND FOR
+ * ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE.
+ *
+ * Carnegie Mellon requests users of this software to return to
+ *
+ * Software Distribution Coordinator or Software.Distribution@CS.CMU.EDU
+ * School of Computer Science
+ * Carnegie Mellon University
+ * Pittsburgh PA 15213-3890
+ *
+ * any improvements or extensions that they make and grant Carnegie Mellon
+ * the rights to redistribute these changes.
+ */
+/*
+ * File: dtop_handlers.c
+ * Author: Alessandro Forin, Carnegie Mellon University
+ * Date: 1/92
+ *
+ * Handler functions for devices attached to the DESKTOP bus.
+ */
+
+#include <dtop.h>
+#if NDTOP > 0
+
+#include <mach_kdb.h>
+
+#include <machine/machspl.h> /* spl definitions */
+#include <mach/std_types.h>
+#include <device/io_req.h>
+#include <device/tty.h>
+
+#include <chips/busses.h>
+#include <chips/serial_defs.h>
+#include <chips/screen_defs.h>
+#include <mips/PMAX/tc.h>
+
+#include <chips/dtop.h>
+#include <chips/lk201.h>
+
+/*
+ * Default handler function
+ */
+int
+dtop_null_device_handler(
+ dtop_device_t dev,
+ dtop_message_t msg,
+ int event,
+ unsigned char outc)
+{
+ /* See if the message was to the default address (powerup) */
+
+ /* Uhmm, donno how to handle this. Drop it */
+ if (event == DTOP_EVENT_RECEIVE_PACKET)
+ dev->unknown_report = *msg;
+ return 0;
+}
+
+/*
+ * Handler for locator devices (mice)
+ */
+int
+dtop_locator_handler(
+ dtop_device_t dev,
+ dtop_message_t msg,
+ int event,
+ unsigned char outc)
+{
+ register unsigned short buttons;
+ register short coord;
+#if BYTE_MSF
+# define get_short(b0,b1) (((b1)<<8)|(b0))
+#else
+# define get_short(b0,b1) (((b0)<<8)|(b1))
+#endif
+
+ /*
+ * Do the position first
+ */
+ {
+ register int i;
+ register boolean_t moved;
+ int delta_coords[L_COORD_MAX];
+
+ /*
+ * Get all coords, see if it moved at all (buttons!)
+ */
+ moved = FALSE;
+ for (i = 0; i < dev->locator.n_coords; i++) {
+
+ coord = get_short(msg->body[2+(i<<1)],
+ msg->body[3+(i<<1)]);
+
+ if (dev->locator.relative) {
+ /*
+ * Flame on
+ * I am getting tired of this, why do they have to
+ * keep this bug around ? Religion ? Damn, they
+ * design a keyboard for X11 use and forget the mouse ?
+ * Flame off
+ */
+#define BOGUS_DEC_X_AXIS
+#ifdef BOGUS_DEC_X_AXIS
+ if (i == 1) coord = - coord;
+#endif /* BOGUS_DEC_X_AXIS */
+ /* dev->locator.coordinate[i] += coord; */
+ } else {
+ register unsigned int old_coord;
+
+ old_coord = dev->locator.coordinate[i];
+ dev->locator.coordinate[i] = coord;
+ coord = old_coord - coord;
+ }
+ delta_coords[i] = coord;
+ if (coord != 0)
+ moved = TRUE;
+ }
+ if (moved) {
+ /* scale and threshold done higher up */
+ screen_motion_event( 0,
+ dev->locator.type,
+ delta_coords[0],
+ delta_coords[1]);
+ }
+ }
+
+ /*
+ * Time for the buttons now
+ */
+#define new_buttons coord
+ new_buttons = get_short(msg->body[0],msg->body[1]);
+ buttons = new_buttons ^ dev->locator.prev_buttons;
+ if (buttons) {
+ register int i, type;
+
+ dev->locator.prev_buttons = new_buttons;
+ for (i = 0; buttons; i++, buttons >>= 1) {
+
+ if ((buttons & 1) == 0) continue;
+
+ type = (new_buttons & (1<<i)) ?
+ EVT_BUTTON_DOWN : EVT_BUTTON_UP;
+ screen_keypress_event( 0,
+ dev->locator.type,
+ dev->locator.button_code[i],
+ type);
+ }
+ }
+#undef new_buttons
+}
+
+/*
+ * Handler for keyboard devices
+ * Special case: outc set for recv packet means
+ * we are inside the kernel debugger
+ */
+int
+dtop_keyboard_handler(
+ dtop_device_t dev,
+ dtop_message_t msg,
+ int event,
+ unsigned char outc)
+{
+ char save[11];
+ register int msg_len, c;
+
+ /*
+ * Well, really this code handles just an lk401 and in
+ * a very primitive way at that. Should at least emulate
+ * an lk201 decently, and make that a pluggable module.
+ * Sigh.
+ */
+
+ if (event != DTOP_EVENT_RECEIVE_PACKET) {
+ switch (event) {
+ case DTOP_EVENT_POLL:
+ {
+ register unsigned int t, t0;
+
+ /*
+ * Note we will always have at least the
+ * end-of-list marker present (a zero)
+ * Here stop and trigger of autorepeat.
+ * Do not repeat shift keys, either.
+ */
+ {
+ register unsigned char uc, i = 0;
+
+rpt_char:
+ uc = dev->keyboard.last_codes[i];
+
+ if (uc == DTOP_KBD_EMPTY) {
+ dev->keyboard.k_ar_state = K_AR_OFF;
+ return 0;
+ }
+ if ((uc >= LK_R_SHIFT) && (uc <= LK_R_ALT)) {
+ /* sometimes swapped. Grrr. */
+ if (++i < dev->keyboard.last_codes_count)
+ goto rpt_char;
+ dev->keyboard.k_ar_state = K_AR_OFF;
+ return 0;
+ }
+ c = uc;
+ }
+
+ /*
+ * Got a char. See if enough time from stroke,
+ * or from last repeat.
+ */
+ t0 = (dev->keyboard.k_ar_state == K_AR_TRIGGER) ? 30 : 500;
+ t = approx_time_in_msec();
+ if ((t - dev->keyboard.last_msec) < t0)
+ return 0;
+
+ dev->keyboard.k_ar_state = K_AR_TRIGGER;
+
+ /*
+ * Simplest thing to do is to mimic lk201
+ */
+ outc = lk201_input(0, LK_REPEAT);
+ if ( ! screen_keypress_event( 0,
+ DEV_KEYBD,
+ c,
+ EVT_BUTTON_UP)) {
+ if (outc > 0) cons_input(0, outc, 0);
+ } else
+ screen_keypress_event( 0,
+ DEV_KEYBD,
+ c,
+ EVT_BUTTON_DOWN);
+ return 0;
+ }
+ default: gimmeabreak();/*fornow*/
+ }
+ return -1;
+ }
+
+ msg_len = msg->code.val.len;
+
+ /* Check for errors */
+ c = msg->body[0];
+ if ((c < DTOP_KBD_KEY_MIN) && (c != DTOP_KBD_EMPTY)) {
+ printf("Keyboard error: %x %x %x..\n", msg_len, c, msg->body[1]);
+ if (c != DTOP_KBD_OUT_ERR) return -1;
+ /* spec sez if scan list overflow still there is data */
+ msg->body[0] = 0;
+ }
+
+ dev->keyboard.last_msec = approx_time_in_msec();
+
+ switch (dev->keyboard.k_ar_state) {
+ case K_AR_IDLE:
+ /* if from debugger, timeouts might not be working yet */
+ if (outc == 0xff)
+ break;
+ dtop_keyboard_autorepeat( dev );
+ /* fall through */
+ case K_AR_TRIGGER:
+ dev->keyboard.k_ar_state = K_AR_ACTIVE;
+ break;
+ case K_AR_ACTIVE:
+ break;
+ case K_AR_OFF: gimmeabreak(); /* ??? */
+ dev->keyboard.k_ar_state = K_AR_IDLE;
+ }
+
+ /*
+ * We can only assume that pressed keys are reported in the
+ * same order (a minimum of sanity, please) across scans.
+ * To make things readable, do a first pass cancelling out
+ * all keys that are still pressed, and a second one generating
+ * events. While generating events, do the upstrokes first
+ * from oldest to youngest, then the downstrokes from oldest
+ * to youngest. This copes with lost packets and provides
+ * a reasonable model even if scans are too slow.
+ */
+
+ /* make a copy of new state first */
+ {
+ register char *p, *q, *e;
+
+ p = save;
+ q = (char*)msg->body;
+ e = (char*)&msg->body[msg_len];
+
+ while (q < e)
+ *p++ = *q++;
+ }
+
+ /*
+ * Do the cancelling pass
+ */
+ {
+ register char *ls, *le, *ns, *ne, *sync;
+
+ ls = (char*)dev->keyboard.last_codes;
+ le = (char*)&dev->keyboard.last_codes[dev->keyboard.last_codes_count];
+ ns = (char*)msg->body;
+ ne = (char*)&msg->body[msg_len];
+
+ /* sync marks where to restart scanning, saving
+ time thanks to ordering constraints */
+ for (sync = ns; ls < le; ls++) {
+ register char c = *ls;
+ for (ns = sync; ns < ne; ns++)
+ if (c == *ns) {
+ *ls = *ns = 0;
+ sync = ns + 1;
+ break;
+ }
+ /* we could already tell if c is an upstroke,
+ but see the above discussion about errors */
+ }
+ }
+ /*
+ * Now generate all upstrokes
+ */
+ {
+ register char *ls, *le;
+ register unsigned char c;
+
+ le = (char*)dev->keyboard.last_codes;
+ ls = (char*)&dev->keyboard.last_codes[dev->keyboard.last_codes_count - 1];
+
+ for ( ; ls >= le; ls--)
+ if (c = *ls) {
+ /* keep kernel notion of lk201 state consistent */
+ (void) lk201_input(0,c);
+
+ if (outc == 0)
+ screen_keypress_event(0,
+ DEV_KEYBD,
+ c,
+ EVT_BUTTON_UP);
+ }
+ }
+ /*
+ * And finally the downstrokes
+ */
+ {
+ register char *ns, *ne, c, retc;
+
+ ne = (char*)msg->body;
+ ns = (char*)&msg->body[msg_len - 1];
+ retc = 0;
+
+ for ( ; ns >= ne; ns--)
+ if (c = *ns) {
+ register unsigned char data;
+
+ data = c;
+ c = lk201_input(0, data);
+
+ if (c == -2) { /* just returned from kdb */
+ /* NOTE: many things have happened while
+ we were sitting on the stack, now it
+ is last_codes that holds the truth */
+#if 1
+ /* But the truth might not be welcome.
+ If we get out because we hit RETURN
+ on the rconsole line all is well,
+ but if we did it from the keyboard
+ we get here on the downstroke. Then
+ we will get the upstroke which we
+ would give to X11. People complained
+ about this extra keypress.. so they
+ lose everything. */
+
+ dev->keyboard.last_codes_count = 1;
+ dev->keyboard.last_codes[0] = 0;
+#endif
+ return -1;
+ }
+
+ /*
+ * If X11 had better code for the keyboard this
+ * would be an EVT_BUTTON_DOWN. But that would
+ * screwup the REPEAT function. Grrr.
+ */
+ /* outc non zero sez we are in the debugger */
+ if (outc == 0) {
+ if (screen_keypress_event(0,
+ DEV_KEYBD,
+ data,
+ EVT_BUTTON_DOWN))
+ c = -1; /* consumed by X */
+ else
+ if (c > 0) cons_input(0, c, 0);
+ }
+ /* return the xlated keycode anyways */
+ if ((c > 0) && (retc == 0))
+ retc = c;
+ }
+ outc = retc;
+ }
+ /* install new scan state */
+ {
+ register char *p, *q, *e;
+
+ p = (char*)dev->keyboard.last_codes;
+ q = (char*)save;
+ e = (char*)&save[msg_len];
+
+ while (q < e)
+ *p++ = *q++;
+ dev->keyboard.last_codes_count = msg_len;
+ }
+ return outc;
+}
+
+/*
+ * Polled operations: we must do autorepeat by hand. Sigh.
+ */
+dtop_keyboard_autorepeat(
+ dtop_device_t dev)
+{
+ spl_t s = spltty();
+
+ if (dev->keyboard.k_ar_state != K_AR_IDLE)
+ dtop_keyboard_handler( dev, 0, DTOP_EVENT_POLL, 0);
+
+ if (dev->keyboard.k_ar_state == K_AR_OFF)
+ dev->keyboard.k_ar_state = K_AR_IDLE;
+ else
+ timeout( dtop_keyboard_autorepeat, dev, dev->keyboard.poll_frequency);
+
+ splx(s);
+}
+
+#endif /*NDTOP>0*/