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[[!tag open_issue_hurd]]
We would expect that fine-grained, compartmentalized systems, that is,
microkernel-based multi-server systems in particular, would be ideal condidates
for applying multiprocessing. That is, however, only true from a first and
inexperienced point of view: there are many difficulties.
IRC, #hurd, August / September 2010
<marcusb> silver_hook: because multi-server systems depend on inter-process
communication, and inter-process communication is many times more expensive
across cpus
<marcusb> silver_hook: so you either force interrelated work on the same cpu,
or suffer heavy penalties. and in a typical fine-grained object system, all
objects are interconnected!
<marcusb> silver_hook: resources in today's systems, even in a single node with
one cpu, but more so in a network, are very non-uniform. scheduling these
resources efficiently is a huge problem. restricting the resource
distribution policies in the way microkernel systems tend to do is posing
serious research challenges
---
See also: [[multithreading]].
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