[[!meta copyright="Copyright © 2009 Free Software Foundation, Inc."]]

[[!meta license="""[[!toggle id="license" text="GFDL 1.2+"]][[!toggleable
id="license" text="Permission is granted to copy, distribute and/or modify this
document under the terms of the GNU Free Documentation License, Version 1.2 or
any later version published by the Free Software Foundation; with no Invariant
Sections, no Front-Cover Texts, and no Back-Cover Texts.  A copy of the license
is included in the section entitled
[[GNU Free Documentation License|/fdl]]."]]"""]]

## VT Switching for GNU Hurd

While XFree86 was first ported to the Hurd more than a decade ago, and there
are updates now and then to make newer versions of Xorg run as well,
the support is quite rudimentary: in particular, there
is no support for switching back to the text console while X is running.

Implementing this requires creating an interface between the X server and the
Hurd console, and implementing the necessary code on both sides.

The goal of this project is to get console switching fully working on the Hurd.
Some Hurd-specific and X-specific knowlegde will need to be obtained, but the
task should be quite doable without previous experience with either. It
requires implementing some pieces of code that are not quite trivial, but
shouldn't be terribly hard either.

Exercise: Try fixing <http://savannah.gnu.org/bugs/?21000>, or perhaps some
other minor issue with X on the Hurd.


## Initial work on porting DRM to GNU Hurd

The Direct Rendering Manager (DRM) is a kernel driver component taking care of
graphics hardware access. Originally, it only took care of the 3D acceleration
unit, and was used mostly by the DRI (Direct Rendering Infrastructure) in Mesa.

A few years ago, the developers came to the conclusion that a more robust
and functional graphics stack requires the kernel driver to take care of other
graphics access as well: mode setting in particular. (Essentially what the old
KGI project proposed, see <http://www.kgi-project.org>.) Also, with the new GEM
interface, the DRM now takes care of graphics memory management as well.

With the new responsibilities, the DRM is no longer an optional addon for fast
3D support, but a central component of the graphics stack. It needs to be
implemented by any operating system that wants good Xorg driver support in the
future. (Moreover, it is now also useful outside the context of Xorg.)

The Hurd implementation of DRM will be somewhat special, as -- following the
microkernel idea -- we want to run the drivers as priviledged user space server
processes, rather than actual kernel modules.

This task is about doing the first steps for porting the DRM to the Hurd. This
can be done by taking one of the existing DRM modesetting drivers (Intel, Nouveau (Nvidia), or
Radeon), trying to get parts of it running as a Hurd server, and
porting/implementing necessary pieces of the general DRM framework as needed
along the way.

It is probably not realistic to get the driver fully working over the summer.
The goal however is to get at least some parts going.

This task will require obtaining a considerable amount of knowledge about the
Hurd and Mach (especially things like virtual memory management) -- it goes
deep into system internals. Previous experience with operating system and/or
graphics driver development would definitely be helpful.

Exercise: Try to get some part of the driver compiling on the Hurd, using stubs
for any system-specific functionality.