[[!meta copyright="Copyright © 2010, 2011 Free Software Foundation, Inc."]] [[!meta license="""[[!toggle id="license" text="GFDL 1.2+"]][[!toggleable id="license" text="Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled [[GNU Free Documentation License|/fdl]]."]]"""]] [[!tag open_issue_hurd]] Hurd servers / VFS libraries are multithreaded. # Implementation * well-known threading libraries * [[hurd/libthreads]] * [[hurd/libpthread]] # Design See [[hurd/libports]]: roughly using one thread per incoming request. This is not the best approach: it doesn't really make sense to scale the number of worker threads with the number of incoming requests, but instead they should be scaled according to the backends' characteristics. The [[hurd/Critique]] should have some more on this. [*Event-based Concurrency Control*](http://soft.vub.ac.be/~tvcutsem/talks/presentations/T37_nobackground.pdf), Tom Van Cutsem, 2009. # Alternative approaches: * * Continuation-passing style * [[microkernel/Mach]] internally [[uses continuations|microkernel/mach/continuation]], too. * [[Erlang-style_parallelism]] * [[!wikipedia Actor_model]]; also see overlap with {{$capability#wikipedia_object-capability_model}}. * [libtcr - Threaded Coroutine Library](http://oss.linbit.com/libtcr/) * --- See also: [[multiprocessing]].